source: Sophya/trunk/SophyaLib/Samba/localmap.h@ 568

Last change on this file since 568 was 568, checked in by ansari, 26 years ago

ajout doc GLM

File size: 8.4 KB
Line 
1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12//! A local map of a region of the sky, in cartesian coordinates.
13/*! A local map has an origin in (theta0, phi0), mapped to pixel(x0, y0)
14 (x0, y0 might be outside of this local map)
15 default value of (x0, y0) is middle of the map, center of pixel(nx/2, ny/2)
16 A local map is a 2 dimensional array, with i as column index and j
17 as row index. The map is supposed to lie on a plan tangent to the
18 celestial sphere in a point whose coordinates are (x0,y0) on the local
19 map and (theta0, phi0) on the sphere. The range of the map is defined
20 by two values of angles covered respectively by all the pixels in
21 x direction and all the pixels in y direction (SetSize()).
22
23 A "reference plane" is considered : this plane is tangent to the
24 celestial sphere in a point with angles theta=Pi/2 and phi=0. This
25 point is the origine of coordinates is of the reference plane. The
26 x-axis is the tangent parallel to the equatorial line and oriented
27 toward the increasing phi's ; the y-axis is parallel to the meridian
28 line and oriented toward the north pole.
29
30 Internally, a map is first defined within this reference plane and
31 tranported until the point (theta0, phi0) in such a way that both
32 axes are kept parallel to meridian and parallel lines of the sphere.
33 The user can define its own map with axes rotated with respect to
34 reference axes (this rotation is characterized by angle between
35 the local parallel line and the wanted x-axis-- see method
36 SetOrigin(...))
37*/
38//
39// la carte est consideree comme un tableau a deux indices i et j, i etant
40// indice de colonne et j indice de ligne. La carte est supposee resider
41// dans un plan tangent, dont le point de tangence est repere (x0,y0) dans
42// la carte et (theta0, phi0) sur la sphere celeste. L extension de la
43// carte est definie par les valeurs de deux angles couverts respectivement
44// par la totalite des pixels en x de la carte et la totalite des pixels
45// en y. (SetSize()).
46// On considere un "plan de reference" : plan tangent a la sphere celeste
47// aux angles theta=Pi/2 et phi=0. Dans ce plan L origine des coordonnees
48// est le point de tangence. L axe Ox est la tangente parallele a
49// lequateur, dirige vers les phi croissants, l axe Oy est parallele
50// au meridien, dirige vers le pole nord.
51// De maniere interne a la classe une carte est definie dans ce plan de
52// reference et transportee jusqu au point (theta0, phi0) de sorte que les // axes restent paralleles aux meridiens et paralleles. L utilisateur peut
53// definir sa carte selon un repere en rotation par rapport au repere de
54// reference (par l angle entre le parallele et l axe Ox souhaite --
55// methode SetOrigin(...))
56
57
58// ***************** Class LocalMap *****************************
59
60template<class T>
61class LocalMap : public PixelMap<T>, public AnyDataObj
62{
63
64public:
65
66LocalMap();
67LocalMap(int nx, int ny);
68LocalMap(const LocalMap<T>& lm);
69virtual ~LocalMap();
70
71// ---------- Overloading of () to access pixel number k ----
72
73inline T& operator()(int k) {return(PixVal(k));}
74inline T const& operator()(int k) const {return(PixVal(k));}
75inline T& operator()(int ix, int iy) {return PixVal(iy*nSzX_+ix);};
76inline T const& operator()(int ix, int iy) const {return PixVal(iy*nSzX_+ix);};
77
78// ---------- Definition of PixelMap abstract methods -------
79
80/* return/set the number of pixels */
81/*! Return number of pixels */
82virtual int NbPixels() const;
83inline void setNbPixels(int n) {nPix_= n;}
84
85/* return the value of pixel number k */
86/*! Return value of pixel with index k */
87virtual T& PixVal(int k);
88/*! const version of previous method */
89virtual T const& PixVal(int k) const;
90
91/* Return true if teta,phi in map */
92virtual bool ContainsSph(double theta, double phi) const;
93/* return the index of pixel at (theta,phi) */
94/*! Return index of the pixel with spherical coordinates (theta,phi) */
95virtual int PixIndexSph(double theta,double phi) const;
96
97/* return the spherical coordinates of center of pixel number k */
98/*! Return (theta, phi) coordinates of pixel with index k */
99virtual void PixThetaPhi(int k,double& theta,double& phi) const;
100
101/* return the Pixel Solid angle (steradians) */
102/*! Pixel Solid angle (steradians)
103
104 All the pixels have not necessarly the same size in (theta, phi)
105 because of the projection scheme which is not yet fixed.
106*/
107virtual double PixSolAngle(int k) const;
108
109// ---------- Specific methods ------------------------------
110
111/*! Resize storage area for pixels */
112void ReSize(int nx, int ny);
113
114inline virtual char* TypeOfMap() const {return "LOCAL";};
115
116/* Origin (with angle between x axis and phi axis, in degrees) x0,y0 the default: middle of map*/
117/*! set the referential of the map (angles in degrees)
118
119 (default x0=siz_x/2, y0=siz_y/2)
120*/
121virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
122/*! set the referential of the map (angles in degrees) */
123virtual void SetOrigin(double theta,double phi,int x0,int y0,double angle=0.);
124
125/* Pixel size (degres) */
126/*! angle range of tthe map (angles in degrees) */
127virtual void SetSize(double angleX,double angleY);
128
129/* Check to see if the local mapping is done */
130inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
131
132/*! Projection to a spherical map */
133virtual void Project(SphericalMap<T>& sphere) const;
134
135/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
136 -> static method, or separate class */
137
138/* provides a integer characterizing the pixelization refinement (here : number of pixels) */
139inline virtual int SizeIndex() const {return(nPix_);}
140inline int Size_x() const {return nSzX_;}
141inline void setSize_x(int n) {nSzX_= n;}
142inline int Size_y() const {return nSzY_;}
143inline void setSize_y(int n) {nSzY_= n;}
144
145inline void Origin(double& theta,double& phi,int& x0,int& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
146
147inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
148
149/* retourne le pointeur vers/remplit le vecteur des contenus des pixels */
150inline const NDataBlock<T>* getDataBlock() const {return (&pixels_);}
151inline void setDataBlock(T* data, int n) {pixels_.FillFrom(n,data);}
152
153/* impression */
154void print(ostream& os) const;
155
156// ---------- Méthodes internes -----------------------------
157
158private :
159
160void InitNul();
161/*! Return 2 indices corresponding to the pixel number k */
162void Getij(int k,int& i,int& j) const;
163/*! Transform a pair of coordinates (theta, phi) given in
164 reference coordinates into map coordinates
165*/
166void ReferenceToUser(double& theta,double& phi) const;
167/*! Transform a pair of coordinates (theta, phi) given in
168 map coordinates into reference coordinates
169*/
170void UserToReference(double& theta,double& phi) const;
171/*! Given coordinates in pixel units in the REFERENCE PLANE, return
172 (theta, phi) in "absolute" referential theta=pi/2 ,phi=0.
173*/
174void PixProjToAngle(double x,double y,double& theta,double& phi) const;
175/*! Given coordinates (theta, phi) in "absolute" referential
176 theta=pi/2 ,phi=0 return pixel indices (i,j) in the REFERENCE PLANE.
177*/
178void AngleProjToPix(double theta,double phi,double& x,double& y) const;
179
180// ---------- Variables internes ----------------------------
181
182int nSzX_;
183int nSzY_;
184int nPix_;
185bool originFlag_;
186bool extensFlag_;
187int x0_;
188int y0_;
189double theta0_;
190double phi0_;
191double angle_;
192double cos_angle_;
193double sin_angle_;
194double angleX_;
195double angleY_;
196double tgAngleX_;
197double tgAngleY_;
198NDataBlock<T> pixels_;
199};
200
201// ------------- Classe pour la gestion de persistance --
202//! Delegated objects for persitance management
203template <class T>
204class FIO_LocalMap : public PPersist
205{
206
207public:
208
209FIO_LocalMap();
210FIO_LocalMap(string const & filename);
211FIO_LocalMap(const LocalMap<T>& obj);
212FIO_LocalMap(LocalMap<T>* obj);
213virtual ~FIO_LocalMap();
214virtual AnyDataObj* DataObj();
215inline operator LocalMap<T>() { return(*dobj); }
216//inline LocalMap<T> getObj() { return(*dobj); }
217
218protected :
219
220virtual void ReadSelf(PInPersist&);
221virtual void WriteSelf(POutPersist&) const;
222LocalMap<T>* dobj;
223bool ownobj;
224};
225
226#endif
Note: See TracBrowser for help on using the repository browser.