1 | // This may look like C code, but it is really -*- C++ -*-
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2 | #ifndef LOCALMAP_SEEN
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3 | #define LOCALMAP_SEEN
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4 |
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5 | #include "pixelmap.h"
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6 | #include "sphericalmap.h"
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7 | #include "ndatablock.h"
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8 |
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9 | #include "anydataobj.h"
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10 | #include "ppersist.h"
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11 |
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12 | //! A local map of a region of the sky, in cartesian coordinates.
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13 | /*! A local map has an origin in (theta0, phi0), mapped to pixel(x0, y0)
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14 | (x0, y0 might be outside of this local map)
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15 | default value of (x0, y0) is middle of the map, center of pixel(nx/2, ny/2)
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16 | A local map is a 2 dimensional array, with i as column index and j
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17 | as row index. The map is supposed to lie on a plan tangent to the
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18 | celestial sphere in a point whose coordinates are (x0,y0) on the local
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19 | map and (theta0, phi0) on the sphere. The range of the map is defined
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20 | by two values of angles covered respectively by all the pixels in
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21 | x direction and all the pixels in y direction (SetSize()).
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22 |
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23 | A "reference plane" is considered : this plane is tangent to the
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24 | celestial sphere in a point with angles theta=Pi/2 and phi=0. This
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25 | point is the origine of coordinates is of the reference plane. The
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26 | x-axis is the tangent parallel to the equatorial line and oriented
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27 | toward the increasing phi's ; the y-axis is parallel to the meridian
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28 | line and oriented toward the north pole.
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29 |
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30 | Internally, a map is first defined within this reference plane and
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31 | tranported until the point (theta0, phi0) in such a way that both
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32 | axes are kept parallel to meridian and parallel lines of the sphere.
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33 | The user can define its own map with axes rotated with respect to
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34 | reference axes (this rotation is characterized by angle between
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35 | the local parallel line and the wanted x-axis-- see method
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36 | SetOrigin(...))
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37 | */
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38 | //
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39 | // la carte est consideree comme un tableau a deux indices i et j, i etant
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40 | // indice de colonne et j indice de ligne. La carte est supposee resider
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41 | // dans un plan tangent, dont le point de tangence est repere (x0,y0) dans
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42 | // la carte et (theta0, phi0) sur la sphere celeste. L extension de la
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43 | // carte est definie par les valeurs de deux angles couverts respectivement
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44 | // par la totalite des pixels en x de la carte et la totalite des pixels
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45 | // en y. (SetSize()).
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46 | // On considere un "plan de reference" : plan tangent a la sphere celeste
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47 | // aux angles theta=Pi/2 et phi=0. Dans ce plan L origine des coordonnees
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48 | // est le point de tangence. L axe Ox est la tangente parallele a
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49 | // lequateur, dirige vers les phi croissants, l axe Oy est parallele
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50 | // au meridien, dirige vers le pole nord.
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51 | // De maniere interne a la classe une carte est definie dans ce plan de
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52 | // reference et transportee jusqu au point (theta0, phi0) de sorte que les // axes restent paralleles aux meridiens et paralleles. L utilisateur peut
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53 | // definir sa carte selon un repere en rotation par rapport au repere de
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54 | // reference (par l angle entre le parallele et l axe Ox souhaite --
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55 | // methode SetOrigin(...))
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56 |
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57 |
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58 | // ***************** Class LocalMap *****************************
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59 |
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60 | template<class T>
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61 | class LocalMap : public PixelMap<T>
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62 | {
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63 |
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64 | public:
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65 |
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66 | LocalMap();
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67 | LocalMap(int nx, int ny);
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68 | LocalMap(const LocalMap<T>& lm, bool share=false);
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69 | virtual ~LocalMap();
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70 |
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71 | // ---------- Overloading of () to access pixel number k ----
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72 |
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73 | inline T& operator()(int k) {return(PixVal(k));}
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74 | inline T const& operator()(int k) const {return(PixVal(k));}
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75 | inline T& operator()(int ix, int iy) {return PixVal(iy*nSzX_+ix);};
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76 | inline T const& operator()(int ix, int iy) const {return PixVal(iy*nSzX_+ix);};
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77 |
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78 | // ---------- Definition of PixelMap abstract methods -------
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79 |
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80 | /* return/set the number of pixels */
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81 | /*! Return number of pixels */
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82 | virtual int NbPixels() const;
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83 | inline void setNbPixels(int n) {nPix_= n;}
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84 |
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85 | /* return the value of pixel number k */
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86 | /*! Return value of pixel with index k */
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87 | virtual T& PixVal(int k);
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88 | /*! const version of previous method */
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89 | virtual T const& PixVal(int k) const;
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90 |
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91 | /* Return true if teta,phi in map */
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92 | virtual bool ContainsSph(double theta, double phi) const;
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93 | /* return the index of pixel at (theta,phi) */
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94 | /*! Return index of the pixel with spherical coordinates (theta,phi) */
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95 | virtual int PixIndexSph(double theta,double phi) const;
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96 |
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97 | /* return the spherical coordinates of center of pixel number k */
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98 | /*! Return (theta, phi) coordinates of pixel with index k */
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99 | virtual void PixThetaPhi(int k,double& theta,double& phi) const;
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100 |
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101 | /*! Set all pixels to value v */
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102 | virtual T SetPixels(T v);
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103 |
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104 | /* return the Pixel Solid angle (steradians) */
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105 | /*! Pixel Solid angle (steradians)
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106 |
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107 | All the pixels have not necessarly the same size in (theta, phi)
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108 | because of the projection scheme which is not yet fixed.
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109 | */
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110 | virtual double PixSolAngle(int k) const;
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111 |
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112 | // ---------- Specific methods ------------------------------
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113 |
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114 | /*! Resize storage area for pixels */
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115 | void ReSize(int nx, int ny);
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116 |
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117 | inline virtual char* TypeOfMap() const {return "LOCAL";};
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118 |
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119 | /* Origin (with angle between x axis and phi axis, in degrees) x0,y0 the default: middle of map*/
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120 | /*! set the referential of the map (angles in degrees)
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121 |
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122 | (default x0=siz_x/2, y0=siz_y/2)
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123 | */
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124 | virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
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125 | /*! set the referential of the map (angles in degrees) */
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126 | virtual void SetOrigin(double theta,double phi,int x0,int y0,double angle=0.);
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127 |
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128 | /* Pixel size (degres) */
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129 | /*! angle range of tthe map (angles in degrees) */
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130 | virtual void SetSize(double angleX,double angleY);
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131 |
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132 | /* Check to see if the local mapping is done */
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133 | inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
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134 |
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135 | /*! Projection to a spherical map */
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136 | virtual void Project(SphericalMap<T>& sphere) const;
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137 |
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138 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
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139 | -> static method, or separate class */
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140 |
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141 | /* provides a integer characterizing the pixelization refinement (here : number of pixels) */
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142 | inline virtual int SizeIndex() const {return(nPix_);}
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143 | inline int Size_x() const {return nSzX_;}
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144 | inline int XSize() const {return nSzX_;}
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145 | inline void setSize_x(int n) {nSzX_= n;}
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146 | inline int Size_y() const {return nSzY_;}
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147 | inline int YSize() const {return nSzY_;}
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148 | inline void setSize_y(int n) {nSzY_= n;}
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149 |
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150 | inline void Origin(double& theta,double& phi,int& x0,int& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
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151 |
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152 | inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
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153 |
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154 | /* retourne le pointeur vers/remplit le vecteur des contenus des pixels */
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155 | inline const NDataBlock<T>* getDataBlock() const {return (&pixels_);}
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156 | inline void setDataBlock(T* data, int n) {pixels_.FillFrom(n,data);}
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157 |
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158 | /* impression */
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159 | void print(ostream& os) const;
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160 |
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161 | // ---------- Méthodes internes -----------------------------
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162 |
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163 | private :
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164 |
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165 | void InitNul();
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166 | /*! Return 2 indices corresponding to the pixel number k */
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167 | void Getij(int k,int& i,int& j) const;
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168 | /*! Transform a pair of coordinates (theta, phi) given in
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169 | reference coordinates into map coordinates
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170 | */
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171 | void ReferenceToUser(double& theta,double& phi) const;
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172 | /*! Transform a pair of coordinates (theta, phi) given in
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173 | map coordinates into reference coordinates
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174 | */
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175 | void UserToReference(double& theta,double& phi) const;
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176 | /*! Given coordinates in pixel units in the REFERENCE PLANE, return
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177 | (theta, phi) in "absolute" referential theta=pi/2 ,phi=0.
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178 | */
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179 | void PixProjToAngle(double x,double y,double& theta,double& phi) const;
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180 | /*! Given coordinates (theta, phi) in "absolute" referential
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181 | theta=pi/2 ,phi=0 return pixel indices (i,j) in the REFERENCE PLANE.
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182 | */
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183 | void AngleProjToPix(double theta,double phi,double& x,double& y) const;
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184 |
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185 | // ---------- Variables internes ----------------------------
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186 |
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187 | int nSzX_;
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188 | int nSzY_;
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189 | int nPix_;
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190 | bool originFlag_;
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191 | bool extensFlag_;
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192 | int x0_;
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193 | int y0_;
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194 | double theta0_;
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195 | double phi0_;
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196 | double angle_;
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197 | double cos_angle_;
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198 | double sin_angle_;
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199 | double angleX_;
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200 | double angleY_;
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201 | double tgAngleX_;
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202 | double tgAngleY_;
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203 | NDataBlock<T> pixels_;
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204 | };
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205 |
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206 | // ------------- Classe pour la gestion de persistance --
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207 | //! Delegated objects for persitance management
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208 | template <class T>
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209 | class FIO_LocalMap : public PPersist
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210 | {
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211 |
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212 | public:
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213 |
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214 | FIO_LocalMap();
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215 | FIO_LocalMap(string const & filename);
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216 | FIO_LocalMap(const LocalMap<T>& obj);
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217 | FIO_LocalMap(LocalMap<T>* obj);
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218 | virtual ~FIO_LocalMap();
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219 | virtual AnyDataObj* DataObj();
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220 | inline operator LocalMap<T>() { return(*dobj); }
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221 | //inline LocalMap<T> getObj() { return(*dobj); }
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222 |
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223 | protected :
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224 |
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225 | virtual void ReadSelf(PInPersist&);
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226 | virtual void WriteSelf(POutPersist&) const;
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227 | LocalMap<T>* dobj;
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228 | bool ownobj;
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229 | };
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230 |
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231 | #endif
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