source: Sophya/trunk/SophyaLib/Samba/localmap.h@ 701

Last change on this file since 701 was 701, checked in by ansari, 26 years ago

mise a jour de persistances par objets delegues

File size: 8.4 KB
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1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12//! A local map of a region of the sky, in cartesian coordinates.
13/*! A local map has an origin in (theta0, phi0), mapped to pixel(x0, y0)
14 (x0, y0 might be outside of this local map)
15 default value of (x0, y0) is middle of the map, center of pixel(nx/2, ny/2)
16 A local map is a 2 dimensional array, with i as column index and j
17 as row index. The map is supposed to lie on a plan tangent to the
18 celestial sphere in a point whose coordinates are (x0,y0) on the local
19 map and (theta0, phi0) on the sphere. The range of the map is defined
20 by two values of angles covered respectively by all the pixels in
21 x direction and all the pixels in y direction (SetSize()).
22
23 A "reference plane" is considered : this plane is tangent to the
24 celestial sphere in a point with angles theta=Pi/2 and phi=0. This
25 point is the origine of coordinates is of the reference plane. The
26 x-axis is the tangent parallel to the equatorial line and oriented
27 toward the increasing phi's ; the y-axis is parallel to the meridian
28 line and oriented toward the north pole.
29
30 Internally, a map is first defined within this reference plane and
31 tranported until the point (theta0, phi0) in such a way that both
32 axes are kept parallel to meridian and parallel lines of the sphere.
33 The user can define its own map with axes rotated with respect to
34 reference axes (this rotation is characterized by angle between
35 the local parallel line and the wanted x-axis-- see method
36 SetOrigin(...))
37*/
38//
39// la carte est consideree comme un tableau a deux indices i et j, i etant
40// indice de colonne et j indice de ligne. La carte est supposee resider
41// dans un plan tangent, dont le point de tangence est repere (x0,y0) dans
42// la carte et (theta0, phi0) sur la sphere celeste. L extension de la
43// carte est definie par les valeurs de deux angles couverts respectivement
44// par la totalite des pixels en x de la carte et la totalite des pixels
45// en y. (SetSize()).
46// On considere un "plan de reference" : plan tangent a la sphere celeste
47// aux angles theta=Pi/2 et phi=0. Dans ce plan L origine des coordonnees
48// est le point de tangence. L axe Ox est la tangente parallele a
49// lequateur, dirige vers les phi croissants, l axe Oy est parallele
50// au meridien, dirige vers le pole nord.
51// De maniere interne a la classe une carte est definie dans ce plan de
52// reference et transportee jusqu au point (theta0, phi0) de sorte que les // axes restent paralleles aux meridiens et paralleles. L utilisateur peut
53// definir sa carte selon un repere en rotation par rapport au repere de
54// reference (par l angle entre le parallele et l axe Ox souhaite --
55// methode SetOrigin(...))
56
57
58// ***************** Class LocalMap *****************************
59
60template<class T>
61class LocalMap : public PixelMap<T>
62{
63
64public:
65
66LocalMap();
67LocalMap(int_4 nx, int_4 ny);
68LocalMap(const LocalMap<T>& lm, bool share=false);
69virtual ~LocalMap();
70
71// ---------- Overloading of () to access pixel number k ----
72
73inline T& operator()(int_4 k) {return(PixVal(k));}
74inline T const& operator()(int_4 k) const {return(PixVal(k));}
75inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
76inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
77
78// ---------- Definition of PixelMap abstract methods -------
79
80/* return/set the number of pixels */
81/*! Return number of pixels */
82virtual int NbPixels() const;
83
84/* return the value of pixel number k */
85/*! Return value of pixel with index k */
86virtual T& PixVal(int_4 k);
87/*! const version of previous method */
88virtual T const& PixVal(int_4 k) const;
89
90/* Return true if teta,phi in map */
91virtual bool ContainsSph(double theta, double phi) const;
92/* return the index of pixel at (theta,phi) */
93/*! Return index of the pixel with spherical coordinates (theta,phi) */
94virtual int_4 PixIndexSph(double theta,double phi) const;
95
96/* return the spherical coordinates of center of pixel number k */
97/*! Return (theta, phi) coordinates of pixel with index k */
98virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
99
100/*! Set all pixels to value v */
101virtual T SetPixels(T v);
102
103/* return the Pixel Solid angle (steradians) */
104/*! Pixel Solid angle (steradians)
105
106 All the pixels have not necessarly the same size in (theta, phi)
107 because of the projection scheme which is not yet fixed.
108*/
109virtual double PixSolAngle(int_4 k) const;
110
111// ---------- Specific methods ------------------------------
112
113/*! Resize storage area for pixels */
114void ReSize(int_4 nx, int_4 ny);
115
116inline virtual char* TypeOfMap() const {return "LOCAL";};
117
118/* Origin (with angle between x axis and phi axis, in degrees) x0,y0 the default: middle of map*/
119/*! set the referential of the map (angles in degrees)
120
121 (default x0=siz_x/2, y0=siz_y/2)
122*/
123virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
124/*! set the referential of the map (angles in degrees) */
125virtual void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
126
127/* Pixel size (degres) */
128/*! angle range of tthe map (angles in degrees) */
129virtual void SetSize(double angleX,double angleY);
130
131/* Check to see if the local mapping is done */
132inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
133
134/*! Projection to a spherical map */
135virtual void Project(SphericalMap<T>& sphere) const;
136
137/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
138 -> static method, or separate class */
139
140/* provides a integer characterizing the pixelization refinement (here : number of pixels) */
141inline virtual int_4 SizeIndex() const {return(nPix_);}
142inline int_4 Size_x() const {return nSzX_;}
143inline int_4 XSize() const {return nSzX_;}
144inline int_4 Size_y() const {return nSzY_;}
145inline int_4 YSize() const {return nSzY_;}
146
147inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
148
149inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
150
151
152/* Acces to the DataBlock */
153inline NDataBlock<T>& DataBlock() {return pixels_;}
154inline const NDataBlock<T>& DataBlock() const {return pixels_;}
155
156/* impression */
157void print(ostream& os) const;
158
159// ---------- Méthodes internes -----------------------------
160
161private :
162
163void InitNul();
164/*! Return 2 indices corresponding to the pixel number k */
165void Getij(int_4 k,int_4& i,int_4& j) const;
166/*! Transform a pair of coordinates (theta, phi) given in
167 reference coordinates into map coordinates
168*/
169void ReferenceToUser(double& theta,double& phi) const;
170/*! Transform a pair of coordinates (theta, phi) given in
171 map coordinates into reference coordinates
172*/
173void UserToReference(double& theta,double& phi) const;
174/*! Given coordinates in pixel units in the REFERENCE PLANE, return
175 (theta, phi) in "absolute" referential theta=pi/2 ,phi=0.
176*/
177void PixProjToAngle(double x,double y,double& theta,double& phi) const;
178/*! Given coordinates (theta, phi) in "absolute" referential
179 theta=pi/2 ,phi=0 return pixel indices (i,j) in the REFERENCE PLANE.
180*/
181void AngleProjToPix(double theta,double phi,double& x,double& y) const;
182
183// ---------- Variables internes ----------------------------
184
185int_4 nSzX_;
186int_4 nSzY_;
187int_4 nPix_;
188bool originFlag_;
189bool extensFlag_;
190int_4 x0_;
191int_4 y0_;
192double theta0_;
193double phi0_;
194double angle_;
195double cos_angle_;
196double sin_angle_;
197double angleX_;
198double angleY_;
199double tgAngleX_;
200double tgAngleY_;
201NDataBlock<T> pixels_;
202};
203
204// ------------- Classe pour la gestion de persistance --
205//! Delegated objects for persitance management
206template <class T>
207class FIO_LocalMap : public PPersist
208{
209
210public:
211
212FIO_LocalMap();
213FIO_LocalMap(string const & filename);
214FIO_LocalMap(const LocalMap<T>& obj);
215FIO_LocalMap(LocalMap<T>* obj);
216virtual ~FIO_LocalMap();
217virtual AnyDataObj* DataObj();
218inline operator LocalMap<T>() { return(*dobj); }
219//inline LocalMap<T> getObj() { return(*dobj); }
220
221protected :
222
223virtual void ReadSelf(PInPersist&);
224virtual void WriteSelf(POutPersist&) const;
225LocalMap<T>* dobj;
226bool ownobj;
227};
228
229#endif
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