1 | #include "mlobe.h"
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2 | #include "unitvector.h"
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3 |
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4 | #include "timing.h"
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5 |
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6 | /*!
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7 | \class SOPHYA::MainLobe
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8 | \ingroup Samba
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9 | Class for computation of main lobe.
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10 | The lobe values are computed in pixels laying on nc slices
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11 | with hexagonal pavement around theta=0 , phi=0. The lobe is
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12 | gaussian with sigma=sig. The slices are built every
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13 | dels*sigma.
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14 | */
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15 |
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16 | // #include "nbrandom.h"
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17 | //++
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18 | // Class MainLobe
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19 | //
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20 | // include mlobe.h sphericalmap.h unitvector.h math.h
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21 | //
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22 | // Class for computation of main lobe.
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23 | //
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24 | // The lobe values are computed in pixels laying on "nc" slices
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25 | // with hexagonal pavement around theta=0 , phi=0. The lobe is
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26 | // gaussian with sigma="sig". The slices are built every
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27 | // "dels"*sigma.
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28 | //
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29 | //--
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30 | //++
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31 | // Titre Constructor
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32 | //--
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33 | /* --Methode-- */
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34 | //++
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35 | MainLobe::MainLobe(float sig, float dels, int nc)
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36 | //
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37 | //--
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38 | {
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39 | if (sig < 1.e-9) sig = M_PI/100.; // Sigma du lobe gaussien (radians)
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40 | mSigma = sig;
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41 | mDels = (dels < 1.e-5) ? 0.5 : dels; // Epaisseur de chaque couche en unite de sigma
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42 | mNC = (nc < 1) ? 1 : nc;
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43 | mNpix = 1; // Nb total de pixels du lobe
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44 |
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45 | int i,j,k;
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46 | for(i=1; i<=mNC; i++) mNpix += 6*i;
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47 | // mT0 , mP0 Teta et Phi des pixels, Pixel 0 oriente vers (0, 0)
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48 | mT0 = new float[mNpix];
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49 | mP0 = new float[mNpix];
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50 | // mTC , mPC Teta et Phi des pixels, Pixel 0 oriente vers (Teta, phi)
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51 | mTC = new float[mNpix];
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52 | mPC = new float[mNpix];
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53 | mDx = new float[mNpix];
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54 | mDy = new float[mNpix];
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55 | mDr = new float[mNpix];
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56 | // Valeurs des pixels
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57 | mVal = new double[mNpix];
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58 |
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59 |
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60 | double teta,phi,dphi;
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61 | double val;
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62 | mT0[0] = mP0[0] = mTC[0] = mPC[0] = 0.;
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63 | mVal[0] = 1.; mDx[0] = mDy[0] = 0.;
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64 | k = 1; mTotVal = 1.;
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65 | for(i=1; i<=mNC; i++) {
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66 | teta = (double)i*mDels;
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67 | val = exp(-teta*teta);
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68 | teta *= mSigma;
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69 | if (i%2) phi = M_PI/6.;
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70 | else phi = 0.;
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71 | dphi = M_PI/(3.*i);
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72 | for(j=0; j<6*i; j++) {
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73 | mT0[k] = mTC[k] = teta;
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74 | phi += dphi;
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75 | mP0[k] = mPC[k] = phi;
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76 | mVal[k] = val;
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77 | mTotVal += val;
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78 | mDx[k] = teta*cos(phi);
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79 | mDy[k] = teta*sin(phi);
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80 | mDr[k] = teta;
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81 | k++;
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82 | }
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83 | }
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84 | mDirTet = mDirPhi = 0.;
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85 | return;
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86 | }
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87 |
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88 |
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89 | //++
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90 | // Titre Constructor
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91 | //--
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92 | /* --Methode-- */
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93 | //++
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94 | MainLobe::~MainLobe()
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95 | //
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96 | //--
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97 | {
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98 | delete mT0;
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99 | delete mP0;
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100 | delete mTC;
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101 | delete mPC;
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102 | delete mDx;
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103 | delete mDy;
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104 | delete mDr;
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105 | delete mVal;
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106 | }
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107 | //++
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108 | // Titre Public Methods
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109 | //--
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110 | //++
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111 | //
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112 | // inline int NPix()
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113 | // Return the total number of pixels of the lobe
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114 | // inline float Sigma()
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115 | // inline double Integral()
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116 | //--
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117 | /* --Methode-- */
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118 | //++
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119 | void MainLobe::SetDirection(float teta, float phi)
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120 | //
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121 | // orientate the lobe toward the direction (theta, phi)
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122 | //--
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123 | {
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124 | int k;
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125 |
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126 | mDirTet = teta;
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127 | mDirPhi = phi;
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128 |
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129 | if (teta < 0.1*mDels*mSigma) {
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130 | for(k=0; k<mNpix; k++) {
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131 | mTC[k] = mT0[k]; mPC[k] = mP0[k];
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132 | }
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133 | return;
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134 | }
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135 |
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136 |
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137 | /*
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138 | if (teta > 10.*mSigma*mDels*mNC) { // On utilise des formules approchees
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139 | float stet = sin((double)teta);
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140 | float ctet = cos((double)teta);
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141 | for(k=0; k<mNpix; k++) {
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142 | mTC[k] = teta - mDy[k]*stet - mDr[k]*ctet;
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143 | mPC[k] = phi + mDx[k];
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144 | }
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145 | return;
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146 | }
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147 | */
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148 |
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149 | // Formules compliquees
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150 |
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151 | double dx,dy,dz;
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152 | double sphi = sin((double)phi);
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153 | double cphi = cos((double)phi);
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154 | double stet = sin((double)teta);
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155 | double ctet = cos((double)teta);
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156 |
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157 | UnitVector pd((double)teta, (double)phi);
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158 | UnitVector vc;
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159 | for(k=0; k<mNpix; k++) {
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160 | dz = mDy[k]*stet;
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161 | dx = -(mDx[k]*sphi+mDy[k]*ctet*cphi);
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162 | dy = mDx[k]*cphi-mDy[k]*ctet*sphi;
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163 | vc.Setxyz(pd.X()+dx, pd.Y()+dy, pd.Z()+dz);
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164 | mTC[k] = vc.Theta();
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165 | mPC[k] = vc.Phi();
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166 | if (mTC[k] < 0.) printf("ERREUR !!!! mTC[%d] = %g \n", k, mTC[k]);
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167 | if (mPC[k] < 0.) mPC[k] += M_PI*2.;
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168 | if (mPC[k] >= M_PI*2.) mPC[k] -= M_PI*2.;
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169 | }
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170 | return;
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171 | }
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172 |
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173 | /* --Methode-- */
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174 | //++
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175 | double MainLobe::Value(int kpx, float& teta, float& phi)
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176 | //
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177 | // return the value of the lobe as also the (theta, phi) of the
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178 | // pixel "kpx"
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179 | //--
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180 | {
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181 | if ( (kpx < 0) || (kpx >= mNpix) ) { teta = phi = 0.; return(0.); }
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182 | teta = mTC[kpx];
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183 | phi = mPC[kpx];
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184 | return(mVal[kpx]);
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185 | }
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186 |
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187 | /* --Methode-- */
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188 | //++
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189 | double MainLobe::Convol(SphericalMap<double>& sph)
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190 | //
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191 | // return the value of the lobe convolved with the sky (sphere) "sph"
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192 | //--
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193 | {
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194 | double ret=0.;
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195 | int k;
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196 | for(k=0; k<mNpix; k++) ret += mVal[k]*sph(mTC[k], mPC[k]);
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197 | /*
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198 | if( (dbg > 0) && (k%dbg) )
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199 | printf("MainLobe::Convol k= %d T,P= %g %g , Lobe=%g Sph= %g Ret=%g\n",
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200 | k, mTC[k], mPC[k], mVal[k], sph(mTC[k], mPC[k]), ret );
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201 | */
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202 | return(ret/mTotVal);
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203 | }
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204 |
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205 | //++
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206 | //
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207 | // inline void Print()
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208 | //--
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209 |
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210 | //++
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211 | // Titre Operators
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212 | //--
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213 |
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214 | /* --Methode-- */
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215 | //++
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216 | ostream& operator << (ostream& s, MainLobe const& lob)
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217 | //
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218 | //--
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219 | {
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220 | s << "MainLobe_Info() : Sigma= " << lob.mSigma << " Dels= " << lob.mDels << " NC= "
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221 | << lob.mNC << " NTotPix= " << lob.mNpix << " Integ= " << lob.mTotVal << endl;
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222 |
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223 | int i,j,k;
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224 | cout << " Direction Teta,Phi = " << lob.mDirTet << " , " << lob.mDirPhi << endl;
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225 | cout << " Pixel 0 , Teta= " << lob.mT0[0] << " Phi= " << lob.mP0[0]
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226 | << " Val= " << lob.mVal[0] << endl;
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227 | k = 1;
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228 | for(i=1; i<lob.mNC; i++) {
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229 | cout << " Couche # " << i << " NPix= " << i*6 << endl;
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230 | for(j=0;j<6*i;j++) {
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231 | cout << "K= " << k << "Teta,Phi= " << lob.mTC[k] << ", " << lob.mPC[k]
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232 | << " (" << lob.mT0[k] << ", " << lob.mP0[k] << ") "
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233 | << " Val= " << lob.mVal[k] << endl;
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234 | k++;
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235 | }
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236 | }
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237 |
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238 |
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239 | return s;
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240 | }
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241 |
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