1 | #ifndef PIXELMAP_SEEN
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2 | #define PIXELMAP_SEEN
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3 |
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4 | #include "ppersist.h"
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5 | #include "dvlist.h"
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6 | #include <iostream.h>
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7 |
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8 | // General map of pixels on part of sphere or whole sphere
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9 | // Class hierarchy :
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10 | // PixelMap
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11 | // SphericalMap
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12 | // SphereThetaPhi
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13 | // SphereGorski
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14 | // SphereIco
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15 | // LocalMap
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16 |
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17 |
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18 | class PixelMap : public PPersist {
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19 | public:
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20 | PixelMap():mInfo_(NULL) {}
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21 | virtual ~PixelMap() {}
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22 |
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23 | // Number of pixels
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24 | virtual int_4 NbPixels() const=0;
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25 |
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26 | // Value of pixel number k
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27 | virtual r_8& PixVal(int_4 k)=0;
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28 | virtual r_8 const& PixVal(int_4 k) const=0;
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29 |
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30 | // Index of pixel at (theta,phi)
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31 | virtual int_4 PixIndexSph(float theta, float phi) const=0;
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32 |
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33 | // Value of pixel number at (theta,phi)
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34 | virtual r_8& PixValSph(float theta, float phi)
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35 | {return PixVal(PixIndexSph(theta,phi));}
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36 | virtual r_8 const& PixValSph(float theta, float phi) const
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37 | {return PixVal(PixIndexSph(theta,phi));}
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38 |
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39 | // Spherical coordinates of center of pixel number k
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40 | virtual void PixThetaPhi(int_4 k, float& theta, float& phi) const=0;
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41 |
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42 | // Pixel (steradians)
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43 | virtual r_8 PixSolAngle(int_4 k) const =0;
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44 |
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45 | // Overloading of () to access pixel number k.
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46 | inline r_8& operator()(int_4 k)
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47 | {return(PixVal(k));}
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48 | inline r_8 const& operator()(int_4 k) const
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49 | {return(PixVal(k));}
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50 |
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51 | // Note : no overloading of (float,float) to access pixel (theta,phi).
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52 | // overloading of (float,float) in SphericalMap
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53 | // overloading of (int,int) in CartesianMap
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54 |
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55 | //++
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56 | DVList& Info()
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57 | //
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58 | // Renvoie une rM-ifM-irence sur l'objet DVList AssociM-i
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59 | //--
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60 | {
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61 | if (mInfo_ == NULL) mInfo_ = new DVList;
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62 | return(*mInfo_);
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63 | }
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64 |
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65 | protected :
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66 |
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67 | DVList* mInfo_; // Infos (variables) attachees
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68 | };
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69 |
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70 | #endif
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