1 | #ifndef SPHEREGORSKI_SEEN
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2 | #define SPHEREGORSKI_SEEN
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3 |
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4 | #include "sphericalmap.h"
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5 | #include "tvector.h"
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6 | #include "ndatablock.h"
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7 |
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8 | #include "anydataobj.h"
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9 | #include "ppersist.h"
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10 |
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11 |
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12 | // ***************** CLASSE SphereGorski *****************************
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13 |
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14 | //! class SphereGorski
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15 | /*!
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16 | Pixelisation Gorski
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17 |
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18 |
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19 | -----------------------------------------------------------------------
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20 | version 0.8.2 Aug97 TAC Eric Hivon, Kris Gorski
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21 | -----------------------------------------------------------------------
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22 |
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23 | the sphere is split in 12 diamond-faces containing nside**2 pixels each
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24 |
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25 | the numbering of the pixels (in the nested scheme) is similar to
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26 | quad-cube
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27 | In each face the first pixel is in the lowest corner of the diamond
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28 |
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29 | the faces are (x,y) coordinate on each face
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30 | \verbatim
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31 | . . . . <--- North Pole
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32 | / \ / \ / \ / \ ^ ^
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33 | . 0 . 1 . 2 . 3 . <--- z = 2/3 \ /
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34 | \ / \ / \ / \ / y \ / x
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35 | 4 . 5 . 6 . 7 . 4 <--- equator \ /
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36 | / \ / \ / \ / \ \/
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37 | . 8 . 9 .10 .11 . <--- z = -2/3 (0,0) : lowest corner
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38 | \ / \ / \ / \ /
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39 | . . . . <--- South Pole
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40 | \endverbatim
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41 | phi:0 2Pi
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42 |
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43 | in the ring scheme pixels are numbered along the parallels
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44 | the first parallel is the one closest to the north pole and so on
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45 | on each parallel, pixels are numbered starting from the one closest
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46 | to phi = 0
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47 |
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48 | nside MUST be a power of 2 (<= 8192)
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49 |
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50 | */
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51 |
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52 | template<class T>
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53 | class FIO_SphereGorski;
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54 |
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55 | template<class T>
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56 | class SphereGorski : public SphericalMap<T>
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57 | {
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58 |
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59 | friend class FIO_SphereGorski<T>;
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60 |
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61 | public :
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62 |
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63 | SphereGorski();
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64 | /*!
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65 | m is the "nside" of the Gorski algorithm
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66 |
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67 | The total number of pixels will be Npix = 12*nside**2
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68 |
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69 | nside MUST be a power of 2 (<= 8192)
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70 | */
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71 | SphereGorski(int_4 m);
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72 | SphereGorski(const SphereGorski<T>& s, bool share=false);
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73 | //! Destructor
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74 | virtual ~SphereGorski();
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75 |
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76 | // ------------------ Definition of PixelMap abstract methods
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77 |
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78 | /* Nombre de pixels du decoupage */
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79 | /*! Return number of pixels of the splitting */
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80 | virtual int_4 NbPixels() const;
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81 |
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82 | /* Valeur du contenu du pixel d'indice "RING" k */
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83 | /*! Return value of pixel with "RING" index k */
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84 | virtual T& PixVal(int_4 k);
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85 | virtual T const& PixVal(int_4 k) const;
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86 |
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87 | /* Nombre de tranches en theta */
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88 | /*! Return number of slices in theta direction on the sphere */
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89 | int_4 NbThetaSlices() const;
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90 | /*! For a theta-slice with index 'index', return :
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91 |
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92 | the corresponding "theta"
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93 |
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94 | a vector containing the phi's of the pixels of the slice
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95 |
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96 | a vector containing the corresponding values of pixels
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97 | */
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98 | void GetThetaSlice(int_4 index,double& theta,TVector<double>& phi,TVector<T>& value) const;
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99 |
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100 | /* Return true if teta,phi in map */
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101 | virtual bool ContainsSph(double theta, double phi) const;
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102 | /* Indice "RING" du pixel vers lequel pointe une direction definie par
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103 | ses coordonnees spheriques */
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104 | /*! Return "RING" index of the pixel corresponding to direction (theta, phi).
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105 | */
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106 | virtual int_4 PixIndexSph(double theta,double phi) const;
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107 |
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108 | /* Coordonnees spheriques du milieu du pixel d'indice "RING" k */
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109 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
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110 |
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111 | /*! Set all pixels to value v */
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112 | virtual T SetPixels(T v);
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113 |
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114 | /* Pixel Solid angle (steradians) */
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115 | /*! Pixel Solid angle (steradians)
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116 |
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117 | All the pixels have the same solid angle. The dummy argument is
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118 | for compatibility with eventual pixelizations which would not
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119 | fulfil this requirement.
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120 | */
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121 | virtual double PixSolAngle(int_4 dummy=0) const;
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122 |
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123 | // --------------- Specific methods
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124 |
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125 | /*!
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126 | m is the "nside" of the Gorski algorithm
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127 |
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128 | The total number of pixels will be Npix = 12*nside**2
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129 |
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130 | nside MUST be a power of 2 (<= 8192)
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131 | */
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132 | virtual void Resize(int_4 m);
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133 |
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134 | // pour l'instant le tableau est ordonne selon RING, uniquement
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135 | inline virtual char* TypeOfMap() const {return "RING";};
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136 |
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137 |
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138 | /* Valeur du contenu du pixel d'indice "NEST" k */
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139 | /*! Return value of pixel with "NESTED" index k */
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140 | virtual T& PixValNest(int_4 k);
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141 | /*! Return value of pixel with "NESTED" index k */
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142 | virtual T const& PixValNest(int_4 k) const;
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143 |
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144 | /* Indice "NEST" du pixel vers lequel pointe une direction definie par
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145 | ses coordonnees spheriques */
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146 | /*! Return "NESTED" index of the pixel corresponding to direction (theta, phi).
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147 | */
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148 | virtual int_4 PixIndexSphNest(double theta,double phi) const;
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149 |
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150 | /* Coordonnees spheriques du milieu du pixel d'indice "NEST" k */
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151 | /*! Return (theta,phi) coordinates of middle of pixel with "NESTED" index k
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152 | */
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153 | virtual void PixThetaPhiNest(int_4 k,double& theta,double& phi) const;
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154 |
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155 | /* algorithme de pixelisation */
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156 | void Pixelize(int_4);
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157 |
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158 | /* convertit index nested en ring */
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159 | /*! translation from NESTED index into RING index */
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160 | int_4 NestToRing(int_4) const;
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161 |
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162 | /* convertit index ring en nested" */
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163 | /*! translation from RING index into NESTED index */
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164 | int_4 RingToNest(int_4) const;
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165 |
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166 |
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167 | /* retourne la valeur du parametre Gorski */
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168 | inline virtual int_4 SizeIndex() const {return(nSide_);}
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169 |
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170 | /* retourne les pointeurs /remplit les tableaux */
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171 |
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172 |
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173 |
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174 |
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175 | /* impression */
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176 | void print(ostream& os) const;
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177 |
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178 | private :
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179 |
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180 | // ------------- méthodes internes ----------------------
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181 | void InitNul();
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182 |
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183 | int_4 nest2ring(int_4 nside,int_4 ipnest) const;
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184 | int_4 ring2nest(int_4 nside,int_4 ipring) const;
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185 |
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186 | int_4 ang2pix_ring(int_4 nside,double theta,double phi) const;
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187 | int_4 ang2pix_nest(int_4 nside,double theta,double phi) const;
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188 | void pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) const;
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189 | void pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) const;
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190 | inline void setParameters(int_4 nside, int_4 nbpixels, double solangle)
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191 | {
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192 | nSide_= nside;
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193 | nPix_= nbpixels;
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194 | omeg_= solangle;
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195 | }
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196 |
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197 | // ------------- variables internes -----------------------
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198 | int_4 nSide_;
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199 | int_4 nPix_;
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200 | double omeg_;
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201 |
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202 | NDataBlock<T> pixels_;
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203 |
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204 | };
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205 |
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206 | //
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207 | // ------------- Classe pour la gestion de persistance --
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208 | //
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209 | template <class T>
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210 | class FIO_SphereGorski : public PPersist
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211 | {
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212 | public:
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213 |
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214 | FIO_SphereGorski();
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215 | FIO_SphereGorski(string const & filename);
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216 | FIO_SphereGorski(const SphereGorski<T>& obj);
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217 | FIO_SphereGorski(SphereGorski<T>* obj);
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218 | virtual ~FIO_SphereGorski();
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219 | virtual AnyDataObj* DataObj();
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220 | inline operator SphereGorski<T>() { return(*dobj); }
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221 | //inline SphereGorski<T> getObj() { return(*dobj); }
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222 |
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223 | protected :
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224 |
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225 | virtual void ReadSelf(PInPersist&);
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226 | virtual void WriteSelf(POutPersist&) const;
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227 | SphereGorski<T>* dobj;
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228 | bool ownobj;
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229 | };
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230 |
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231 | //
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232 | // ------------- Classe PIXELS_XY -----------------------
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233 | //
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234 | class PIXELS_XY
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235 | {
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236 |
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237 | public :
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238 |
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239 | static PIXELS_XY& instance();
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240 |
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241 | NDataBlock<int_4> pix2x_;
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242 | NDataBlock<int_4> pix2y_;
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243 | NDataBlock<int_4> x2pix_;
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244 | NDataBlock<int_4> y2pix_;
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245 |
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246 | private :
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247 |
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248 | PIXELS_XY();
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249 | void mk_pix2xy();
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250 | void mk_xy2pix();
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251 | };
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252 | #endif
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