| [764] | 1 | // This may look like C code, but it is really -*- C++ -*- | 
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|  | 2 | #ifndef LOCALMAP_SEEN | 
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|  | 3 | #define LOCALMAP_SEEN | 
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|  | 4 |  | 
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|  | 5 | #include "pixelmap.h" | 
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|  | 6 | #include "sphericalmap.h" | 
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|  | 7 | #include "ndatablock.h" | 
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|  | 8 |  | 
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|  | 9 | #include "anydataobj.h" | 
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|  | 10 | #include "ppersist.h" | 
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|  | 11 |  | 
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|  | 12 |  | 
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|  | 13 |  | 
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|  | 14 | // ***************** Class LocalMap ***************************** | 
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|  | 15 |  | 
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| [841] | 16 |  | 
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|  | 17 |  | 
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|  | 18 | namespace SOPHYA { | 
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|  | 19 |  | 
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|  | 20 |  | 
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| [1217] | 21 | /* Class LocalMap */ | 
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|  | 22 |  | 
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|  | 23 |  | 
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| [764] | 24 | template<class T> | 
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|  | 25 | class LocalMap : public PixelMap<T> | 
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|  | 26 | { | 
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|  | 27 |  | 
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|  | 28 | public: | 
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|  | 29 |  | 
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|  | 30 | LocalMap(); | 
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|  | 31 | LocalMap(int_4 nx, int_4 ny); | 
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| [917] | 32 | LocalMap(const LocalMap<T>& lm, bool share); | 
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| [908] | 33 | LocalMap(const LocalMap<T>& lm); | 
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| [764] | 34 | virtual ~LocalMap(); | 
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|  | 35 |  | 
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| [908] | 36 | inline virtual bool IsTemp(void) const { return pixels_.IsTemp();} | 
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| [1217] | 37 |  | 
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| [764] | 38 | /*! Setting blockdata to temporary (see ndatablock documentation) */ | 
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|  | 39 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);}; | 
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|  | 40 |  | 
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|  | 41 |  | 
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|  | 42 | // ---------- Overloading of () to access pixel number k ---- | 
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|  | 43 |  | 
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|  | 44 | inline T& operator()(int_4 k) {return(PixVal(k));} | 
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|  | 45 | inline T const& operator()(int_4 k) const {return(PixVal(k));} | 
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|  | 46 | inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);}; | 
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|  | 47 | inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);}; | 
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|  | 48 |  | 
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|  | 49 | // ---------- Definition of PixelMap abstract methods ------- | 
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|  | 50 |  | 
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|  | 51 | virtual int_4 NbPixels() const;   // D.Y. int change en int_4 rationalisation Mac | 
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|  | 52 |  | 
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|  | 53 | virtual T& PixVal(int_4 k); | 
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|  | 54 | virtual T const& PixVal(int_4 k) const; | 
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|  | 55 |  | 
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|  | 56 | virtual bool ContainsSph(double theta, double phi) const; | 
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|  | 57 | virtual int_4 PixIndexSph(double theta,double phi) const; | 
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|  | 58 |  | 
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|  | 59 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const; | 
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|  | 60 |  | 
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|  | 61 | virtual T SetPixels(T v); | 
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|  | 62 |  | 
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|  | 63 | virtual double PixSolAngle(int_4 k) const; | 
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|  | 64 |  | 
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|  | 65 | // ---------- Specific methods ------------------------------ | 
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|  | 66 |  | 
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|  | 67 | void ReSize(int_4 nx, int_4 ny); | 
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|  | 68 |  | 
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|  | 69 | inline virtual char* TypeOfMap() const {return "LOCAL";}; | 
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|  | 70 |  | 
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|  | 71 | virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.); | 
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|  | 72 | virtual void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.); | 
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|  | 73 |  | 
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|  | 74 | virtual void SetSize(double angleX,double angleY); | 
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|  | 75 |  | 
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| [1217] | 76 | /*! Check to see if the local mapping is done */ | 
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| [764] | 77 | inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);}; | 
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|  | 78 |  | 
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|  | 79 | virtual void Project(SphericalMap<T>& sphere) const; | 
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|  | 80 |  | 
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|  | 81 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere. | 
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|  | 82 | -> static method, or separate class */ | 
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|  | 83 |  | 
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| [1217] | 84 | /*! provides a integer characterizing the pixelization refinement  (here : number of pixels) */ | 
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| [764] | 85 | inline virtual int_4 SizeIndex() const {return(nPix_);} | 
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|  | 86 | inline int_4 Size_x() const {return nSzX_;} | 
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|  | 87 | inline int_4 Size_y() const {return nSzY_;} | 
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|  | 88 |  | 
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| [1163] | 89 | /* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface | 
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|  | 90 | avec TArray  -   Reza 30/8/2000                                   */ | 
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|  | 91 | inline int_4 SizeX() const {return nSzX_;} | 
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|  | 92 | inline int_4 SizeY() const {return nSzY_;} | 
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|  | 93 |  | 
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| [764] | 94 | inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;} | 
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|  | 95 |  | 
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|  | 96 | inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;} | 
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|  | 97 |  | 
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|  | 98 |  | 
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|  | 99 | /*  Acces to the DataBlock  */ | 
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|  | 100 | inline       NDataBlock<T>& DataBlock()       {return pixels_;} | 
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|  | 101 | inline const NDataBlock<T>& DataBlock() const {return pixels_;} | 
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|  | 102 |  | 
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|  | 103 | /* impression */ | 
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|  | 104 | void print(ostream& os) const; | 
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|  | 105 |  | 
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| [908] | 106 | inline  LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);} | 
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|  | 107 |  | 
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|  | 108 |  | 
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|  | 109 |  | 
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| [764] | 110 | // ---------- Méthodes internes ----------------------------- | 
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|  | 111 |  | 
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|  | 112 | private : | 
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|  | 113 |  | 
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|  | 114 | void InitNul(); | 
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|  | 115 | void Getij(int_4 k,int_4& i,int_4& j) const; | 
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|  | 116 | void ReferenceToUser(double& theta,double& phi) const; | 
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|  | 117 | void UserToReference(double& theta,double& phi) const; | 
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|  | 118 | void PixProjToAngle(double x,double y,double& theta,double& phi) const; | 
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|  | 119 | void AngleProjToPix(double theta,double phi,double& x,double& y) const; | 
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|  | 120 |  | 
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| [908] | 121 | void recopierVariablesSimples(const LocalMap<T>& lm); | 
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|  | 122 | LocalMap<T>& Set(const LocalMap<T>& a); | 
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| [979] | 123 | void CloneOrShare(const LocalMap<T>& a); | 
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|  | 124 | LocalMap<T>& CopyElt(const LocalMap<T>& a); | 
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| [908] | 125 |  | 
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|  | 126 |  | 
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| [764] | 127 | // ---------- Variables internes ---------------------------- | 
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|  | 128 |  | 
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|  | 129 | int_4 nSzX_; | 
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|  | 130 | int_4 nSzY_; | 
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|  | 131 | int_4 nPix_; | 
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|  | 132 | bool originFlag_; | 
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|  | 133 | bool extensFlag_; | 
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|  | 134 | int_4 x0_; | 
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|  | 135 | int_4 y0_; | 
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|  | 136 | double theta0_; | 
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|  | 137 | double phi0_; | 
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|  | 138 | double angle_; | 
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|  | 139 | double cos_angle_; | 
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|  | 140 | double sin_angle_; | 
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|  | 141 | double angleX_; | 
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|  | 142 | double angleY_; | 
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|  | 143 | double tgAngleX_; | 
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|  | 144 | double tgAngleY_; | 
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|  | 145 | NDataBlock<T> pixels_; | 
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|  | 146 | }; | 
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|  | 147 |  | 
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|  | 148 |  | 
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|  | 149 |  | 
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| [841] | 150 | } // Fin du namespace | 
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| [764] | 151 |  | 
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|  | 152 | #endif | 
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