| [764] | 1 | // This may look like C code, but it is really -*- C++ -*-
 | 
|---|
 | 2 | #ifndef LOCALMAP_SEEN
 | 
|---|
 | 3 | #define LOCALMAP_SEEN
 | 
|---|
 | 4 | 
 | 
|---|
 | 5 | #include "pixelmap.h"
 | 
|---|
 | 6 | #include "sphericalmap.h"
 | 
|---|
 | 7 | #include "ndatablock.h"
 | 
|---|
 | 8 | 
 | 
|---|
 | 9 | #include "anydataobj.h"
 | 
|---|
 | 10 | #include "ppersist.h"
 | 
|---|
 | 11 | 
 | 
|---|
 | 12 | 
 | 
|---|
 | 13 | 
 | 
|---|
 | 14 | // ***************** Class LocalMap *****************************
 | 
|---|
 | 15 | 
 | 
|---|
| [841] | 16 | 
 | 
|---|
 | 17 | 
 | 
|---|
 | 18 | namespace SOPHYA {
 | 
|---|
 | 19 | 
 | 
|---|
 | 20 | 
 | 
|---|
| [2013] | 21 | template <class T>
 | 
|---|
 | 22 | class FIO_LocalMap;
 | 
|---|
 | 23 | 
 | 
|---|
 | 24 | template<class T>
 | 
|---|
 | 25 | class FITS_LocalMap;
 | 
|---|
 | 26 | 
 | 
|---|
| [1217] | 27 | /* Class LocalMap */
 | 
|---|
 | 28 | 
 | 
|---|
 | 29 | 
 | 
|---|
| [764] | 30 | template<class T>
 | 
|---|
 | 31 | class LocalMap : public PixelMap<T>
 | 
|---|
 | 32 | {
 | 
|---|
 | 33 | 
 | 
|---|
| [2013] | 34 |  // friend declaration for classes which handle persistence and FITS IO
 | 
|---|
 | 35 |   friend class FIO_LocalMap<T>; 
 | 
|---|
 | 36 |   friend class FITS_LocalMap<T>; 
 | 
|---|
 | 37 | 
 | 
|---|
| [764] | 38 | public:
 | 
|---|
 | 39 | 
 | 
|---|
 | 40 | LocalMap();
 | 
|---|
| [2198] | 41 | LocalMap(int_4 nx, int_4 ny);
 | 
|---|
| [2013] | 42 | LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0,int_4 x0,int_4 y0,double angle=0.);
 | 
|---|
 | 43 | LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0, double angle=0.);
 | 
|---|
| [917] | 44 | LocalMap(const LocalMap<T>& lm, bool share);
 | 
|---|
| [908] | 45 | LocalMap(const LocalMap<T>& lm);
 | 
|---|
| [764] | 46 | virtual ~LocalMap();
 | 
|---|
 | 47 | 
 | 
|---|
| [908] | 48 | inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
 | 
|---|
| [1217] | 49 | 
 | 
|---|
| [764] | 50 | /*! Setting blockdata to temporary (see ndatablock documentation) */
 | 
|---|
 | 51 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
 | 
|---|
 | 52 | 
 | 
|---|
 | 53 | 
 | 
|---|
 | 54 | // ---------- Overloading of () to access pixel number k ----
 | 
|---|
 | 55 | 
 | 
|---|
| [2885] | 56 | inline T& operator()(int_4 k) {return(this->PixVal(k));}
 | 
|---|
 | 57 | inline T const& operator()(int_4 k) const {return(this->PixVal(k));}
 | 
|---|
 | 58 | inline T& operator()(int_4 ix, int_4 iy) {return this->PixVal(iy*nSzX_+ix);};
 | 
|---|
 | 59 | inline T const& operator()(int_4 ix, int_4 iy) const {return this->PixVal(iy*nSzX_+ix);};
 | 
|---|
| [2052] | 60 | 
 | 
|---|
 | 61 | // Acces a un pixel 
 | 
|---|
| [2885] | 62 | inline T& operator()(double theta,double phi) {return(this->PixValSph(theta,phi));};
 | 
|---|
 | 63 | inline T  const& operator()(double theta,double phi) const {return(this->PixValSph(theta,phi));};
 | 
|---|
| [764] | 64 |    
 | 
|---|
 | 65 | // ---------- Definition of PixelMap abstract methods -------
 | 
|---|
 | 66 | 
 | 
|---|
 | 67 | virtual int_4 NbPixels() const;   // D.Y. int change en int_4 rationalisation Mac
 | 
|---|
 | 68 |   
 | 
|---|
 | 69 | virtual T& PixVal(int_4 k);
 | 
|---|
 | 70 | virtual T const& PixVal(int_4 k) const;
 | 
|---|
| [2290] | 71 |   //! if fg = true, will generate  exceptions , when theta-phi out of range
 | 
|---|
 | 72 | inline  void SetThrowExceptionWhenOutofMapFlag(bool fg = false) { exc_outofmap_ = fg; }
 | 
|---|
| [764] | 73 | 
 | 
|---|
| [2290] | 74 | //! true --> exceptions wil be active when theta-phi out of range 
 | 
|---|
| [2056] | 75 | inline  bool GetThrowExceptionWhenOutofMapFlag() { return exc_outofmap_; }
 | 
|---|
| [2052] | 76 | 
 | 
|---|
| [764] | 77 | virtual bool ContainsSph(double theta, double phi) const;
 | 
|---|
| [2290] | 78 | //! return pixel number correspoinding to (theta,phi)
 | 
|---|
| [764] | 79 | virtual int_4 PixIndexSph(double theta,double phi) const;
 | 
|---|
 | 80 |    
 | 
|---|
| [2290] | 81 | //! return (theta,phi) correspoinding to pixel number k
 | 
|---|
| [764] | 82 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
 | 
|---|
 | 83 | 
 | 
|---|
| [2290] | 84 | //! set all pixel values equal to v
 | 
|---|
| [764] | 85 | virtual T SetPixels(T v);
 | 
|---|
 | 86 | 
 | 
|---|
| [2290] | 87 | // return the solid angle covered by pixel k (steradians)
 | 
|---|
| [764] | 88 | virtual double PixSolAngle(int_4 k) const; 
 | 
|---|
 | 89 | 
 | 
|---|
 | 90 | // ---------- Specific methods ------------------------------
 | 
|---|
 | 91 | 
 | 
|---|
 | 92 | void ReSize(int_4 nx, int_4 ny);
 | 
|---|
 | 93 | 
 | 
|---|
| [2198] | 94 | void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
 | 
|---|
 | 95 | void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
 | 
|---|
 | 96 | void SetSize(double angleX,double angleY);
 | 
|---|
 | 97 | 
 | 
|---|
| [2290] | 98 |   /*! \fn TypeOfMap()
 | 
|---|
 | 99 |  return the string "LOCAL"
 | 
|---|
 | 100 |   */ 
 | 
|---|
 | 101 | inline virtual string TypeOfMap() const {return string("LOCAL");};
 | 
|---|
| [764] | 102 |  
 | 
|---|
 | 103 | 
 | 
|---|
| [1217] | 104 | /*! Check to see if the local mapping is done */
 | 
|---|
| [2198] | 105 | inline bool LocalMap_isDone() const {return( originSet_ && angleSized_ && pixelSized_);};
 | 
|---|
| [764] | 106 | 
 | 
|---|
| [2013] | 107 | void PixThetaPhi(int_4 ip,int_4 it, double& theta,double& phi) const;
 | 
|---|
 | 108 | 
 | 
|---|
 | 109 | 
 | 
|---|
 | 110 | void ProjectionToSphere(SphericalMap<T>&) const;
 | 
|---|
| [764] | 111 |   
 | 
|---|
 | 112 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
 | 
|---|
 | 113 |       -> static method, or separate class */
 | 
|---|
 | 114 |   
 | 
|---|
| [1217] | 115 | /*! provides a integer characterizing the pixelization refinement  (here : number of pixels) */
 | 
|---|
| [764] | 116 | inline virtual int_4 SizeIndex() const {return(nPix_);}
 | 
|---|
 | 117 | inline int_4 Size_x() const {return nSzX_;}
 | 
|---|
 | 118 | inline int_4 Size_y() const {return nSzY_;}
 | 
|---|
 | 119 | 
 | 
|---|
| [1163] | 120 | /* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface 
 | 
|---|
 | 121 |    avec TArray  -   Reza 30/8/2000                                   */
 | 
|---|
 | 122 | inline int_4 SizeX() const {return nSzX_;}
 | 
|---|
 | 123 | inline int_4 SizeY() const {return nSzY_;}
 | 
|---|
 | 124 | 
 | 
|---|
| [2013] | 125 | inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= thetaDegresC_; phi= phiDegresC_; x0= x0_; y0= y0_;angle= angleDegres_;}
 | 
|---|
| [764] | 126 | 
 | 
|---|
| [2013] | 127 | /*! total aperture in theta and phi, in degrees ( from SetSize() ) */
 | 
|---|
 | 128 | inline void Aperture(double& anglex,double& angley) const {anglex= angleDegresX_; angley= angleDegresY_;}
 | 
|---|
| [764] | 129 | 
 | 
|---|
 | 130 | 
 | 
|---|
 | 131 | /*  Acces to the DataBlock  */
 | 
|---|
| [2013] | 132 | inline       NDataBlock<T>& DataBlock()       {return pixels_.DataBlock();}
 | 
|---|
 | 133 | inline const NDataBlock<T>& DataBlock() const {return pixels_.DataBlock();}
 | 
|---|
| [764] | 134 | 
 | 
|---|
| [2013] | 135 | /*  Acces to the matrix  */
 | 
|---|
 | 136 | //! access to matrix 
 | 
|---|
 | 137 | /*!
 | 
|---|
 | 138 |   \warning : a pixel is defined by the pair of a phi-like index 
 | 
|---|
 | 139 |    (x-axis) and a theta-like index (y-axis). The phi-like index denotes
 | 
|---|
 | 140 |    the column number in the matrix ; the theta-like index denotes the
 | 
|---|
 | 141 |    row number.
 | 
|---|
 | 142 | */
 | 
|---|
 | 143 | inline       TMatrix<T>& Matrix()       {return pixels_;}
 | 
|---|
 | 144 | inline const TMatrix<T>& Matrix() const {return pixels_;}
 | 
|---|
 | 145 | 
 | 
|---|
| [764] | 146 | /* impression */ 
 | 
|---|
 | 147 | void print(ostream& os) const;
 | 
|---|
 | 148 | 
 | 
|---|
| [1419] | 149 | // Operations diverses  = , +=, ...
 | 
|---|
 | 150 | 
 | 
|---|
 | 151 | 
 | 
|---|
 | 152 | virtual LocalMap<T>& Set(const LocalMap<T>& a);
 | 
|---|
| [908] | 153 | inline  LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
 | 
|---|
 | 154 | 
 | 
|---|
| [1419] | 155 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
 | 
|---|
| [908] | 156 | 
 | 
|---|
| [1419] | 157 |   //! Fill LocalMap with all elements equal to \b x
 | 
|---|
 | 158 | virtual LocalMap<T>& SetT(T a); 
 | 
|---|
 | 159 | inline  LocalMap<T>& operator = (T a) {return SetT(a);}
 | 
|---|
| [908] | 160 | 
 | 
|---|
| [2290] | 161 | // Add \b x to all elements
 | 
|---|
| [1419] | 162 | virtual LocalMap<T>& Add(T a); 
 | 
|---|
 | 163 | inline  LocalMap<T>&  operator += (T x)  { return Add(x); }
 | 
|---|
| [2290] | 164 | // Substract \b x to all elements
 | 
|---|
| [1624] | 165 | virtual LocalMap<T>& Sub(T a,bool fginv=false); 
 | 
|---|
| [1419] | 166 | inline   LocalMap<T>&  operator -= (T x)  { return Sub(x); }
 | 
|---|
| [2290] | 167 | // Multiply all elements by \b x
 | 
|---|
| [1419] | 168 | virtual LocalMap<T>& Mul(T a); 
 | 
|---|
 | 169 | inline  LocalMap<T>&  operator *= (T x)  { return Mul(x); }
 | 
|---|
| [2290] | 170 | // Divide all elements by \b x
 | 
|---|
| [1419] | 171 | virtual LocalMap<T>& Div(T a); 
 | 
|---|
 | 172 | inline  LocalMap<T>&  operator /= (T x)  { return Div(x); }
 | 
|---|
 | 173 | 
 | 
|---|
 | 174 | // A += -=  (ajoute, soustrait element par element les deux spheres )
 | 
|---|
 | 175 |   //! Operator LocalMap += LocalMap
 | 
|---|
 | 176 |   virtual LocalMap<T>&  AddElt(const LocalMap<T>& a);
 | 
|---|
 | 177 |   inline  LocalMap<T>&  operator += (const LocalMap<T>& a)  { return AddElt(a); }
 | 
|---|
 | 178 | 
 | 
|---|
 | 179 | 
 | 
|---|
 | 180 | 
 | 
|---|
 | 181 |   virtual LocalMap<T>&  SubElt(const LocalMap<T>& a);
 | 
|---|
 | 182 |   //! Operator LocalMap -= LocalMap
 | 
|---|
 | 183 |   inline  LocalMap<T>&  operator -= (const LocalMap<T>& a)  { return SubElt(a); }
 | 
|---|
 | 184 | // Multiplication, division element par element les deux LocalMap 
 | 
|---|
 | 185 |   virtual LocalMap<T>&  MulElt(const LocalMap<T>& a);
 | 
|---|
 | 186 |   inline  LocalMap<T>&  operator *= (const LocalMap<T>& a)  { return MulElt(a); }
 | 
|---|
| [1551] | 187 |   virtual LocalMap<T>&  DivElt(const LocalMap<T>& a);
 | 
|---|
 | 188 |   inline  LocalMap<T>&  operator /= (const LocalMap<T>& a)  { return DivElt(a); }
 | 
|---|
| [1419] | 189 | 
 | 
|---|
 | 190 | 
 | 
|---|
 | 191 | void CloneOrShare(const LocalMap<T>& a);
 | 
|---|
 | 192 | void Share(const LocalMap<T>& a);
 | 
|---|
 | 193 | LocalMap<T>& CopyElt(const LocalMap<T>& a);
 | 
|---|
 | 194 | 
 | 
|---|
| [3174] | 195 | //! assign a new object Id (or DataRef Id) - useful for PPF write operations
 | 
|---|
 | 196 |   inline void RenewObjId() { pixels_.RenewObjId(); }
 | 
|---|
| [1419] | 197 | 
 | 
|---|
| [764] | 198 | // ---------- Méthodes internes -----------------------------
 | 
|---|
 | 199 |           
 | 
|---|
 | 200 | private :
 | 
|---|
 | 201 | 
 | 
|---|
 | 202 | void InitNul();
 | 
|---|
| [2013] | 203 | void SetCoorC(double theta0, double phi0);
 | 
|---|
 | 204 | TMatrix<double> CalculMatricePassage();
 | 
|---|
| [764] | 205 | void Getij(int_4 k,int_4& i,int_4& j) const;
 | 
|---|
| [2013] | 206 |   void PixToSphereC(int_4 ip, int_4 it, double& XP, double& YP, double& ZP) const;
 | 
|---|
| [764] | 207 | 
 | 
|---|
| [908] | 208 | void recopierVariablesSimples(const LocalMap<T>& lm);
 | 
|---|
 | 209 | 
 | 
|---|
| [2198] | 210 | void initializationError() const;
 | 
|---|
| [908] | 211 | 
 | 
|---|
| [3174] | 212 | 
 | 
|---|
| [764] | 213 | // ---------- Variables internes ----------------------------
 | 
|---|
| [2013] | 214 |   // variables suffisantes pour reconstruire l'objet
 | 
|---|
 | 215 | 
 | 
|---|
| [2198] | 216 |   bool pixelSized_;
 | 
|---|
 | 217 |   bool angleSized_;
 | 
|---|
 | 218 |   bool originSet_;
 | 
|---|
 | 219 | 
 | 
|---|
| [2013] | 220 |   int_4 nSzX_;
 | 
|---|
 | 221 |   int_4 nSzY_;
 | 
|---|
 | 222 |   double angleDegresX_;
 | 
|---|
 | 223 |   double angleDegresY_;
 | 
|---|
 | 224 |   double thetaDegresC_;
 | 
|---|
 | 225 |   double phiDegresC_;
 | 
|---|
 | 226 |   int_4 x0_;
 | 
|---|
 | 227 |   int_4 y0_;
 | 
|---|
 | 228 |   double angleDegres_;
 | 
|---|
 | 229 | 
 | 
|---|
| [2198] | 230 | 
 | 
|---|
| [2013] | 231 |   //  NDataBlock<T> pixels_;
 | 
|---|
 | 232 |   TMatrix<T> pixels_;
 | 
|---|
 | 233 | 
 | 
|---|
 | 234 | 
 | 
|---|
 | 235 |   // variables derivees (redondantes, precalculees pour ameliorer 
 | 
|---|
 | 236 |   // les performances)
 | 
|---|
 | 237 | 
 | 
|---|
 | 238 |   int_4 nPix_;
 | 
|---|
 | 239 | 
 | 
|---|
 | 240 | 
 | 
|---|
 | 241 |   double thetaC_;
 | 
|---|
 | 242 |   double phiC_;
 | 
|---|
 | 243 |   double csthC_;
 | 
|---|
 | 244 |   double snthC_;
 | 
|---|
 | 245 |   double csphC_;
 | 
|---|
 | 246 |   double snphC_;
 | 
|---|
 | 247 |   double XC_;
 | 
|---|
 | 248 |   double YC_;
 | 
|---|
 | 249 |   double ZC_;
 | 
|---|
 | 250 | 
 | 
|---|
 | 251 | 
 | 
|---|
 | 252 |   double angle_;
 | 
|---|
 | 253 |   double cosAngle_;
 | 
|---|
 | 254 |   double sinAngle_;
 | 
|---|
 | 255 |   double deltaPhi_;
 | 
|---|
 | 256 |   double deltaTheta_;
 | 
|---|
 | 257 | 
 | 
|---|
| [2052] | 258 |   bool exc_outofmap_;
 | 
|---|
| [2013] | 259 | 
 | 
|---|
 | 260 | 
 | 
|---|
| [764] | 261 | };
 | 
|---|
 | 262 | 
 | 
|---|
| [1419] | 263 | ////////////////////////////////////////////////////////////////
 | 
|---|
 | 264 | // Surcharge d'operateurs A (+,-,*,/) (T) x
 | 
|---|
| [1423] | 265 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T)
 | 
|---|
| [1419] | 266 |   \brief Operator LocalMap = LocalMap + constant */
 | 
|---|
 | 267 | template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b)
 | 
|---|
 | 268 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 269 |     result.Add(b); return result;}
 | 
|---|
| [1423] | 270 | /*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&)
 | 
|---|
| [1419] | 271 |   \brief Operator LocalMap = constant + LocalMap */
 | 
|---|
 | 272 | template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a)
 | 
|---|
 | 273 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 274 |     result.Add(b); return result;}
 | 
|---|
| [764] | 275 | 
 | 
|---|
 | 276 | 
 | 
|---|
| [1423] | 277 | /*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T)
 | 
|---|
| [1419] | 278 |   \brief Operator LocalMap = LocalMap - constant */
 | 
|---|
 | 279 | template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b)
 | 
|---|
 | 280 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 281 |     result.Sub(b); return result;}
 | 
|---|
 | 282 | 
 | 
|---|
 | 283 | /*! \ingroup  \fn operator-(T,const LocalMap<T>&)
 | 
|---|
 | 284 |   \brief Operator LocalMap = constant - LocalMap */
 | 
|---|
 | 285 | template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a)
 | 
|---|
 | 286 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 287 |     result.Sub(b,true); return result;}
 | 
|---|
 | 288 | 
 | 
|---|
| [1423] | 289 | /*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T)
 | 
|---|
| [1419] | 290 |   \brief Operator LocalMap = LocalMap * constant */
 | 
|---|
 | 291 | template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b)
 | 
|---|
 | 292 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 293 |     result.Mul(b); return result;}
 | 
|---|
 | 294 | 
 | 
|---|
| [1423] | 295 | /*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&)
 | 
|---|
| [1419] | 296 |   \brief Operator LocalMap = constant * LocalMap */
 | 
|---|
 | 297 | template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a)
 | 
|---|
 | 298 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 299 |     result.Mul(b); return result;}
 | 
|---|
 | 300 | 
 | 
|---|
| [1423] | 301 | /*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T)
 | 
|---|
| [1419] | 302 |   \brief Operator LocalMap = LocalMap / constant */
 | 
|---|
 | 303 | template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b)
 | 
|---|
 | 304 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 305 |     result.Div(b); return result;}
 | 
|---|
 | 306 | 
 | 
|---|
| [1423] | 307 | /*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&)
 | 
|---|
| [1419] | 308 |   \brief Operator LocalMap = constant / LocalMap  */
 | 
|---|
 | 309 | template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a)
 | 
|---|
 | 310 |     {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); 
 | 
|---|
 | 311 |     result.Div(b, true); return result;}
 | 
|---|
 | 312 | 
 | 
|---|
 | 313 | ////////////////////////////////////////////////////////////////
 | 
|---|
 | 314 | // Surcharge d'operateurs C = A (+,-) B
 | 
|---|
 | 315 | 
 | 
|---|
| [1423] | 316 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&)
 | 
|---|
| [1419] | 317 |   \brief Operator LocalMap = LocalMap + LocalMap */
 | 
|---|
 | 318 | template <class T>
 | 
|---|
 | 319 | inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b)
 | 
|---|
 | 320 |     { LocalMap<T> result; result.SetTemp(true); 
 | 
|---|
 | 321 |     if (b.IsTemp())  { result.Share(b); result.AddElt(a); }
 | 
|---|
 | 322 |     else { result.CloneOrShare(a); result.AddElt(b); }
 | 
|---|
 | 323 |     return result; }
 | 
|---|
 | 324 | 
 | 
|---|
| [1423] | 325 | /*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&)
 | 
|---|
| [1419] | 326 |   \brief Operator LocalMap = LocalMap - LocalMap */
 | 
|---|
 | 327 | template <class T>
 | 
|---|
 | 328 | inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b)
 | 
|---|
 | 329 |     { LocalMap<T> result; result.SetTemp(true); 
 | 
|---|
| [1429] | 330 |     if (b.IsTemp())  { result.Share(b); result.SubElt(a); }
 | 
|---|
| [1419] | 331 |     else { result.CloneOrShare(a); result.SubElt(b); }
 | 
|---|
 | 332 |     return result; }
 | 
|---|
 | 333 | 
 | 
|---|
| [1551] | 334 | ////////////////////////////////////////////////////////////////
 | 
|---|
 | 335 | // Surcharge d'operateurs C = A (*,/) B
 | 
|---|
| [1419] | 336 | 
 | 
|---|
| [1551] | 337 | /*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,const LocalMap<T>&)
 | 
|---|
 | 338 |   \brief Operator LocalMap = LocalMap * LocalMap (pixel by pixel multiply)*/
 | 
|---|
 | 339 | template <class T>
 | 
|---|
 | 340 | inline LocalMap<T> operator * (const LocalMap<T>& a,const LocalMap<T>& b)
 | 
|---|
 | 341 |     { LocalMap<T> result; result.SetTemp(true); 
 | 
|---|
 | 342 |     if (b.IsTemp())  { result.Share(b); result.MulElt(a); }
 | 
|---|
 | 343 |     else { result.CloneOrShare(a); result.MulElt(b); }
 | 
|---|
 | 344 |     return result; }
 | 
|---|
 | 345 | 
 | 
|---|
 | 346 | /*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,const LocalMap<T>&)
 | 
|---|
 | 347 |   \brief Operator LocalMap = LocalMap / LocalMap (pixel by pixel divide)*/
 | 
|---|
 | 348 | template <class T>
 | 
|---|
 | 349 | inline LocalMap<T> operator / (const LocalMap<T>& a,const LocalMap<T>& b)
 | 
|---|
 | 350 |     { LocalMap<T> result; result.SetTemp(true); 
 | 
|---|
| [2433] | 351 |     result.CloneOrShare(a); result.DivElt(b); 
 | 
|---|
| [1551] | 352 |     return result; }
 | 
|---|
 | 353 | 
 | 
|---|
 | 354 | 
 | 
|---|
 | 355 | 
 | 
|---|
| [841] | 356 | } // Fin du namespace
 | 
|---|
| [764] | 357 | 
 | 
|---|
 | 358 | #endif
 | 
|---|