| 1 | // This may look like C code, but it is really -*- C++ -*- | 
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| 2 | #ifndef LOCALMAP_SEEN | 
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| 3 | #define LOCALMAP_SEEN | 
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| 4 |  | 
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| 5 | #include "pixelmap.h" | 
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| 6 | #include "sphericalmap.h" | 
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| 7 | #include "ndatablock.h" | 
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| 8 |  | 
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| 9 | #include "anydataobj.h" | 
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| 10 | #include "ppersist.h" | 
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| 11 |  | 
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| 12 |  | 
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| 13 |  | 
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| 14 | // ***************** Class LocalMap ***************************** | 
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| 15 |  | 
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| 16 |  | 
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| 17 |  | 
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| 18 | namespace SOPHYA { | 
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| 19 |  | 
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| 20 |  | 
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| 21 | /* Class LocalMap */ | 
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| 22 |  | 
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| 23 |  | 
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| 24 | template<class T> | 
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| 25 | class LocalMap : public PixelMap<T> | 
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| 26 | { | 
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| 27 |  | 
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| 28 | public: | 
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| 29 |  | 
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| 30 | LocalMap(); | 
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| 31 | LocalMap(int_4 nx, int_4 ny); | 
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| 32 | LocalMap(const LocalMap<T>& lm, bool share); | 
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| 33 | LocalMap(const LocalMap<T>& lm); | 
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| 34 | virtual ~LocalMap(); | 
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| 35 |  | 
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| 36 | inline virtual bool IsTemp(void) const { return pixels_.IsTemp();} | 
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| 37 |  | 
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| 38 | /*! Setting blockdata to temporary (see ndatablock documentation) */ | 
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| 39 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);}; | 
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| 40 |  | 
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| 41 |  | 
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| 42 | // ---------- Overloading of () to access pixel number k ---- | 
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| 43 |  | 
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| 44 | inline T& operator()(int_4 k) {return(PixVal(k));} | 
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| 45 | inline T const& operator()(int_4 k) const {return(PixVal(k));} | 
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| 46 | inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);}; | 
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| 47 | inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);}; | 
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| 48 |  | 
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| 49 | // ---------- Definition of PixelMap abstract methods ------- | 
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| 50 |  | 
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| 51 | virtual int_4 NbPixels() const;   // D.Y. int change en int_4 rationalisation Mac | 
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| 52 |  | 
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| 53 | virtual T& PixVal(int_4 k); | 
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| 54 | virtual T const& PixVal(int_4 k) const; | 
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| 55 |  | 
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| 56 | virtual bool ContainsSph(double theta, double phi) const; | 
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| 57 | virtual int_4 PixIndexSph(double theta,double phi) const; | 
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| 58 |  | 
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| 59 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const; | 
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| 60 |  | 
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| 61 | virtual T SetPixels(T v); | 
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| 62 |  | 
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| 63 | virtual double PixSolAngle(int_4 k) const; | 
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| 64 |  | 
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| 65 | // ---------- Specific methods ------------------------------ | 
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| 66 |  | 
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| 67 | void ReSize(int_4 nx, int_4 ny); | 
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| 68 |  | 
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| 69 | inline virtual char* TypeOfMap() const {return "LOCAL";}; | 
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| 70 |  | 
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| 71 | virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.); | 
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| 72 | virtual void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.); | 
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| 73 |  | 
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| 74 | virtual void SetSize(double angleX,double angleY); | 
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| 75 |  | 
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| 76 | /*! Check to see if the local mapping is done */ | 
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| 77 | inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);}; | 
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| 78 |  | 
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| 79 | virtual void Project(SphericalMap<T>& sphere) const; | 
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| 80 |  | 
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| 81 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere. | 
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| 82 | -> static method, or separate class */ | 
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| 83 |  | 
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| 84 | /*! provides a integer characterizing the pixelization refinement  (here : number of pixels) */ | 
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| 85 | inline virtual int_4 SizeIndex() const {return(nPix_);} | 
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| 86 | inline int_4 Size_x() const {return nSzX_;} | 
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| 87 | inline int_4 Size_y() const {return nSzY_;} | 
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| 88 |  | 
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| 89 | /* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface | 
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| 90 | avec TArray  -   Reza 30/8/2000                                   */ | 
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| 91 | inline int_4 SizeX() const {return nSzX_;} | 
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| 92 | inline int_4 SizeY() const {return nSzY_;} | 
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| 93 |  | 
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| 94 | inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;} | 
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| 95 |  | 
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| 96 | inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;} | 
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| 97 |  | 
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| 98 |  | 
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| 99 | /*  Acces to the DataBlock  */ | 
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| 100 | inline       NDataBlock<T>& DataBlock()       {return pixels_;} | 
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| 101 | inline const NDataBlock<T>& DataBlock() const {return pixels_;} | 
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| 102 |  | 
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| 103 | /* impression */ | 
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| 104 | void print(ostream& os) const; | 
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| 105 |  | 
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| 106 | // Operations diverses  = , +=, ... | 
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| 107 |  | 
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| 108 |  | 
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| 109 | virtual LocalMap<T>& Set(const LocalMap<T>& a); | 
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| 110 | inline  LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);} | 
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| 111 |  | 
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| 112 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements) | 
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| 113 |  | 
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| 114 | //! Fill LocalMap with all elements equal to \b x | 
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| 115 | virtual LocalMap<T>& SetT(T a); | 
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| 116 | inline  LocalMap<T>& operator = (T a) {return SetT(a);} | 
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| 117 |  | 
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| 118 | //! Add \b x to all elements | 
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| 119 | virtual LocalMap<T>& Add(T a); | 
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| 120 | inline  LocalMap<T>&  operator += (T x)  { return Add(x); } | 
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| 121 | //! Substract \b x to all elements | 
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| 122 | virtual LocalMap<T>& Sub(T a); | 
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| 123 | inline   LocalMap<T>&  operator -= (T x)  { return Sub(x); } | 
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| 124 | //! Multiply all elements by \b x | 
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| 125 | virtual LocalMap<T>& Mul(T a); | 
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| 126 | inline  LocalMap<T>&  operator *= (T x)  { return Mul(x); } | 
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| 127 | //! Divide all elements by \b x | 
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| 128 | virtual LocalMap<T>& Div(T a); | 
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| 129 | inline  LocalMap<T>&  operator /= (T x)  { return Div(x); } | 
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| 130 |  | 
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| 131 | // A += -=  (ajoute, soustrait element par element les deux spheres ) | 
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| 132 | //! Operator LocalMap += LocalMap | 
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| 133 | virtual LocalMap<T>&  AddElt(const LocalMap<T>& a); | 
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| 134 | inline  LocalMap<T>&  operator += (const LocalMap<T>& a)  { return AddElt(a); } | 
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| 135 |  | 
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| 136 |  | 
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| 137 |  | 
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| 138 | virtual LocalMap<T>&  SubElt(const LocalMap<T>& a); | 
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| 139 | //! Operator LocalMap -= LocalMap | 
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| 140 | inline  LocalMap<T>&  operator -= (const LocalMap<T>& a)  { return SubElt(a); } | 
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| 141 | // Multiplication, division element par element les deux LocalMap | 
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| 142 | virtual LocalMap<T>&  MulElt(const LocalMap<T>& a); | 
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| 143 | inline  LocalMap<T>&  operator *= (const LocalMap<T>& a)  { return MulElt(a); } | 
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| 144 |  | 
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| 145 |  | 
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| 146 | void CloneOrShare(const LocalMap<T>& a); | 
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| 147 | void Share(const LocalMap<T>& a); | 
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| 148 | LocalMap<T>& CopyElt(const LocalMap<T>& a); | 
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| 149 |  | 
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| 150 |  | 
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| 151 | // ---------- Méthodes internes ----------------------------- | 
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| 152 |  | 
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| 153 | private : | 
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| 154 |  | 
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| 155 | void InitNul(); | 
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| 156 | void Getij(int_4 k,int_4& i,int_4& j) const; | 
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| 157 | void ReferenceToUser(double& theta,double& phi) const; | 
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| 158 | void UserToReference(double& theta,double& phi) const; | 
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| 159 | void PixProjToAngle(double x,double y,double& theta,double& phi) const; | 
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| 160 | void AngleProjToPix(double theta,double phi,double& x,double& y) const; | 
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| 161 |  | 
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| 162 | void recopierVariablesSimples(const LocalMap<T>& lm); | 
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| 163 |  | 
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| 164 |  | 
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| 165 | // ---------- Variables internes ---------------------------- | 
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| 166 |  | 
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| 167 | int_4 nSzX_; | 
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| 168 | int_4 nSzY_; | 
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| 169 | int_4 nPix_; | 
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| 170 | bool originFlag_; | 
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| 171 | bool extensFlag_; | 
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| 172 | int_4 x0_; | 
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| 173 | int_4 y0_; | 
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| 174 | double theta0_; | 
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| 175 | double phi0_; | 
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| 176 | double angle_; | 
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| 177 | double cos_angle_; | 
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| 178 | double sin_angle_; | 
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| 179 | double angleX_; | 
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| 180 | double angleY_; | 
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| 181 | double tgAngleX_; | 
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| 182 | double tgAngleY_; | 
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| 183 | NDataBlock<T> pixels_; | 
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| 184 | }; | 
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| 185 |  | 
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| 186 | //////////////////////////////////////////////////////////////// | 
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| 187 | // Surcharge d'operateurs A (+,-,*,/) (T) x | 
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| 188 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T) | 
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| 189 | \brief Operator LocalMap = LocalMap + constant */ | 
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| 190 | template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b) | 
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| 191 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 192 | result.Add(b); return result;} | 
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| 193 | /*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&) | 
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| 194 | \brief Operator LocalMap = constant + LocalMap */ | 
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| 195 | template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a) | 
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| 196 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 197 | result.Add(b); return result;} | 
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| 198 |  | 
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| 199 |  | 
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| 200 | /*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T) | 
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| 201 | \brief Operator LocalMap = LocalMap - constant */ | 
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| 202 | template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b) | 
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| 203 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 204 | result.Sub(b); return result;} | 
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| 205 |  | 
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| 206 | /*! \ingroup  \fn operator-(T,const LocalMap<T>&) | 
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| 207 | \brief Operator LocalMap = constant - LocalMap */ | 
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| 208 | template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a) | 
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| 209 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 210 | result.Sub(b,true); return result;} | 
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| 211 |  | 
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| 212 | /*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T) | 
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| 213 | \brief Operator LocalMap = LocalMap * constant */ | 
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| 214 | template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b) | 
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| 215 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 216 | result.Mul(b); return result;} | 
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| 217 |  | 
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| 218 | /*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&) | 
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| 219 | \brief Operator LocalMap = constant * LocalMap */ | 
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| 220 | template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a) | 
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| 221 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 222 | result.Mul(b); return result;} | 
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| 223 |  | 
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| 224 | /*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T) | 
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| 225 | \brief Operator LocalMap = LocalMap / constant */ | 
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| 226 | template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b) | 
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| 227 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 228 | result.Div(b); return result;} | 
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| 229 |  | 
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| 230 | /*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&) | 
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| 231 | \brief Operator LocalMap = constant / LocalMap  */ | 
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| 232 | template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a) | 
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| 233 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 234 | result.Div(b, true); return result;} | 
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| 235 |  | 
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| 236 | //////////////////////////////////////////////////////////////// | 
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| 237 | // Surcharge d'operateurs C = A (+,-) B | 
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| 238 |  | 
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| 239 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&) | 
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| 240 | \brief Operator LocalMap = LocalMap + LocalMap */ | 
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| 241 | template <class T> | 
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| 242 | inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b) | 
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| 243 | { LocalMap<T> result; result.SetTemp(true); | 
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| 244 | if (b.IsTemp())  { result.Share(b); result.AddElt(a); } | 
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| 245 | else { result.CloneOrShare(a); result.AddElt(b); } | 
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| 246 | return result; } | 
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| 247 |  | 
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| 248 | /*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&) | 
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| 249 | \brief Operator LocalMap = LocalMap - LocalMap */ | 
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| 250 | template <class T> | 
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| 251 | inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b) | 
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| 252 | { LocalMap<T> result; result.SetTemp(true); | 
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| 253 | if (b.IsTemp())  { result.Share(b); result.SubElt(a); } | 
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| 254 | else { result.CloneOrShare(a); result.SubElt(b); } | 
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| 255 | return result; } | 
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| 256 |  | 
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| 257 |  | 
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| 258 | } // Fin du namespace | 
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| 259 |  | 
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| 260 | #endif | 
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