1 | // This may look like C code, but it is really -*- C++ -*-
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2 | #ifndef LOCALMAP_SEEN
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3 | #define LOCALMAP_SEEN
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4 |
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5 | #include "pixelmap.h"
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6 | #include "sphericalmap.h"
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7 | #include "ndatablock.h"
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8 |
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9 | #include "anydataobj.h"
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10 | #include "ppersist.h"
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11 |
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12 |
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13 |
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14 | // ***************** Class LocalMap *****************************
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15 |
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16 |
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17 |
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18 | namespace SOPHYA {
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19 |
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20 |
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21 | /* Class LocalMap */
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22 |
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23 |
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24 | template<class T>
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25 | class LocalMap : public PixelMap<T>
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26 | {
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27 |
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28 | public:
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29 |
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30 | LocalMap();
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31 | LocalMap(int_4 nx, int_4 ny);
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32 | LocalMap(const LocalMap<T>& lm, bool share);
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33 | LocalMap(const LocalMap<T>& lm);
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34 | virtual ~LocalMap();
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35 |
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36 | inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
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37 |
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38 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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39 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
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40 |
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41 |
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42 | // ---------- Overloading of () to access pixel number k ----
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43 |
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44 | inline T& operator()(int_4 k) {return(PixVal(k));}
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45 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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46 | inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
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47 | inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
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48 |
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49 | // ---------- Definition of PixelMap abstract methods -------
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50 |
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51 | virtual int_4 NbPixels() const; // D.Y. int change en int_4 rationalisation Mac
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52 |
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53 | virtual T& PixVal(int_4 k);
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54 | virtual T const& PixVal(int_4 k) const;
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55 |
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56 | virtual bool ContainsSph(double theta, double phi) const;
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57 | virtual int_4 PixIndexSph(double theta,double phi) const;
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58 |
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59 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
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60 |
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61 | virtual T SetPixels(T v);
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62 |
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63 | virtual double PixSolAngle(int_4 k) const;
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64 |
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65 | // ---------- Specific methods ------------------------------
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66 |
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67 | void ReSize(int_4 nx, int_4 ny);
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68 |
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69 | inline virtual char* TypeOfMap() const {return "LOCAL";};
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70 |
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71 | virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
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72 | virtual void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
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73 |
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74 | virtual void SetSize(double angleX,double angleY);
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75 |
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76 | /*! Check to see if the local mapping is done */
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77 | inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
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78 |
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79 | virtual void Project(SphericalMap<T>& sphere) const;
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80 |
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81 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
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82 | -> static method, or separate class */
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83 |
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84 | /*! provides a integer characterizing the pixelization refinement (here : number of pixels) */
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85 | inline virtual int_4 SizeIndex() const {return(nPix_);}
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86 | inline int_4 Size_x() const {return nSzX_;}
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87 | inline int_4 Size_y() const {return nSzY_;}
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88 |
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89 | /* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface
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90 | avec TArray - Reza 30/8/2000 */
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91 | inline int_4 SizeX() const {return nSzX_;}
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92 | inline int_4 SizeY() const {return nSzY_;}
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93 |
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94 | inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
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95 |
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96 | inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
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97 |
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98 |
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99 | /* Acces to the DataBlock */
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100 | inline NDataBlock<T>& DataBlock() {return pixels_;}
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101 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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102 |
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103 | /* impression */
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104 | void print(ostream& os) const;
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105 |
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106 | inline LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
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107 |
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108 |
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109 |
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110 | // ---------- Méthodes internes -----------------------------
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111 |
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112 | private :
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113 |
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114 | void InitNul();
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115 | void Getij(int_4 k,int_4& i,int_4& j) const;
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116 | void ReferenceToUser(double& theta,double& phi) const;
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117 | void UserToReference(double& theta,double& phi) const;
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118 | void PixProjToAngle(double x,double y,double& theta,double& phi) const;
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119 | void AngleProjToPix(double theta,double phi,double& x,double& y) const;
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120 |
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121 | void recopierVariablesSimples(const LocalMap<T>& lm);
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122 | LocalMap<T>& Set(const LocalMap<T>& a);
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123 | void CloneOrShare(const LocalMap<T>& a);
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124 | LocalMap<T>& CopyElt(const LocalMap<T>& a);
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125 |
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126 |
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127 | // ---------- Variables internes ----------------------------
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128 |
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129 | int_4 nSzX_;
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130 | int_4 nSzY_;
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131 | int_4 nPix_;
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132 | bool originFlag_;
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133 | bool extensFlag_;
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134 | int_4 x0_;
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135 | int_4 y0_;
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136 | double theta0_;
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137 | double phi0_;
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138 | double angle_;
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139 | double cos_angle_;
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140 | double sin_angle_;
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141 | double angleX_;
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142 | double angleY_;
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143 | double tgAngleX_;
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144 | double tgAngleY_;
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145 | NDataBlock<T> pixels_;
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146 | };
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147 |
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148 |
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149 |
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150 | } // Fin du namespace
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151 |
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152 | #endif
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