| [764] | 1 | // This may look like C code, but it is really -*- C++ -*-
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 | 2 | #ifndef PIXELMAP_SEEN
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 | 3 | #define PIXELMAP_SEEN
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 | 4 | 
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 | 5 | #include "ppersist.h" 
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 | 6 | #include "dvlist.h"
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 | 7 | #include "spherepos.h"
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| [2973] | 8 | #include "datatype.h"
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| [2322] | 9 | #include <iostream>
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| [2973] | 10 | #include <typeinfo>
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| [764] | 11 | 
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| [1066] | 12 | namespace SOPHYA {
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 | 13 | 
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| [1371] | 14 | /*!
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| [1375] | 15 |  \class PixelMap
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| [1371] | 16 |  \ingroup SkyMap
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 | 17 |  General map of pixels on part of sphere or whole sphere.
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 | 18 | 
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 | 19 |  Class hierarchy :
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| [764] | 20 | \verbatim
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 | 21 |    PixelMap
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 | 22 |      SphericalMap
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 | 23 |          SphereThetaPhi
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| [1371] | 24 |          SphereHEALPix
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| [764] | 25 |          SphereIco
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 | 26 |       LocalMap
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 | 27 | \endverbatim
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 | 28 | */
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| [908] | 29 | 
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| [764] | 30 | template<class T>
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 | 31 | class PixelMap  : public AnyDataObj 
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 | 32 | {
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 | 33 | public:
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 | 34 |   
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 | 35 |               PixelMap(SphereCoordSys* cs = NULL) : mInfo_(NULL) 
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 | 36 |                     { if (cs) cs_ = cs; else cs_ = new SphereCoordSys; }
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 | 37 | virtual       ~PixelMap() 
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 | 38 |                     { if (mInfo_) delete mInfo_; if (cs_) delete cs_; }
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 | 39 | 
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 | 40 | // Set/Change/Get the coordinate system
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 | 41 | virtual void  SetCoordSys(SphereCoordSys* cs)
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 | 42 |                     { if (cs) { delete cs_;  cs_ = cs; } }
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 | 43 | inline SphereCoordSys* GetCoordSys() const { return(cs_); }
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 | 44 | 
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 | 45 | /*! Number of pixels */
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 | 46 | virtual int_4 NbPixels() const=0;
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 | 47 |    
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 | 48 | /*! Value of pixel number k */
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 | 49 | virtual T& PixVal(int_4 k)=0;
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 | 50 | virtual T const& PixVal(int_4 k) const=0;
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 | 51 | 
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 | 52 | // Map s coverage
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 | 53 | virtual bool ContainsSph(double theta, double phi) const=0;
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 | 54 | virtual bool Contains(const SpherePosition& spos) const;
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 | 55 | 
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 | 56 | /*! Index of pixel at (theta,phi) */
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 | 57 | virtual int_4 PixIndexSph(double theta, double phi) const=0;
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 | 58 | // Index of pixel at a sky-position 
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 | 59 | virtual int_4 PixIndex(const SpherePosition& spos);
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 | 60 | 
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 | 61 | /*! Value of pixel number at (theta,phi) */
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 | 62 | virtual T& PixValSph(double theta, double phi)
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 | 63 |                            {return PixVal(PixIndexSph(theta,phi));}
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 | 64 | virtual T const& PixValSph(double theta, double phi) const
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 | 65 |                            {return PixVal(PixIndexSph(theta,phi));}
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 | 66 | 
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 | 67 | /*! Spherical coordinates of center of pixel number k */
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 | 68 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const=0;
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 | 69 | 
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 | 70 | /*! provides a integer characterizing the pixelization refinement 
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 | 71 |  (depending of the type of the map) 
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 | 72 | */             
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 | 73 | virtual int_4 SizeIndex() const=0;
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| [2290] | 74 | virtual string TypeOfMap() const =0;
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| [764] | 75 | 
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 | 76 | /*! Pixel  (steradians) */
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 | 77 | virtual double PixSolAngle(int_4 k) const =0; 
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 | 78 | 
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 | 79 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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 | 80 | virtual void SetTemp(bool temp=false) const =0;
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 | 81 | 
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 | 82 | 
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 | 83 | /*! Overloading of () to access pixel number k. */
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 | 84 | inline T& operator()(int_4 k) {return(PixVal(k));}
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 | 85 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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 | 86 | 
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 | 87 | // Overloading of () to access pixel at a sky position .
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 | 88 | inline T& operator()(const SpherePosition& spos) 
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 | 89 |                      { return(PixVal(PixIndex(spos))); }
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 | 90 | inline T const& operator()(const SpherePosition& spos) const 
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 | 91 |                      { return(PixVal(PixIndex(spos))); }
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 | 92 | 
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 | 93 | 
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 | 94 | // Note : no overloading of (double,double) to access pixel (theta,phi).
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 | 95 | // overloading of (double,double) in SphericalMap
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 | 96 | // overloading of (int,int)     in CartesianMap
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 | 97 | 
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 | 98 | /*! Setting pixel values to a constant */
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 | 99 | virtual T SetPixels(T v);
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| [1419] | 100 | PixelMap<T>& SetT(T v);
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 | 101 |   //inline T operator = (T v) { return(SetPixels(v)); }
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 | 102 | inline PixelMap<T>& operator = (T v) { return(SetT(v)); }
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| [764] | 103 | 
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| [2973] | 104 | //! Ascii print of synthetic information about the pixelmap on stream os
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 | 105 | virtual void  Show(ostream& os) const;
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 | 106 | //! Show information on \b cout
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 | 107 | inline  void  Show() const { Show(cout); }
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| [764] | 108 | 
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 | 109 |                      
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| [2973] | 110 | //! Return a reference to the associated DVList object
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| [764] | 111 | DVList& Info()
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 | 112 |   {
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 | 113 |     if (mInfo_ == NULL)  mInfo_ = new DVList;
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 | 114 |     return(*mInfo_);
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 | 115 |   }
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 | 116 | 
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 | 117 | const DVList*  ptrInfo() const
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 | 118 |   {
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 | 119 |     return mInfo_;
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 | 120 |   }
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 | 121 | 
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 | 122 | protected :
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 | 123 |     SphereCoordSys *cs_;   // Coordinate system used in the map
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 | 124 |     DVList* mInfo_;        // Infos (variables) attachees 
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 | 125 | };
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 | 126 | 
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| [2973] | 127 | template <class T>
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 | 128 | inline ostream& operator << (ostream& s,  const PixelMap<T> & a)
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 | 129 | { a.Show(s);   return(s); }
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| [764] | 130 | 
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 | 131 | template <class T>
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 | 132 | int_4 PixelMap<T>::PixIndex(const SpherePosition& spos)
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 | 133 | {
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 | 134 | UnitVector v = spos.Transform(*cs_);
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 | 135 | return(PixIndexSph(v.Theta(), v.Phi()));
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 | 136 | }
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 | 137 | 
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 | 138 | template <class T>
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 | 139 | bool PixelMap<T>::Contains(const SpherePosition& spos) const
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 | 140 | {
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 | 141 | UnitVector v = spos.Transform(*cs_);
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 | 142 | return(ContainsSph(v.Theta(), v.Phi()));
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 | 143 | }
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 | 144 | template <class T>
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 | 145 | T PixelMap<T>::SetPixels(T v)
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 | 146 | {
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 | 147 | int k;
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 | 148 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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 | 149 | return(v);
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 | 150 | }
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| [1419] | 151 | template <class T>
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 | 152 | PixelMap<T>& PixelMap<T>::SetT(T v)
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 | 153 | {
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 | 154 | int k;
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 | 155 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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 | 156 | return(*this);
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 | 157 | }
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| [764] | 158 | 
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| [2973] | 159 | template <class T>
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 | 160 | void PixelMap<T>::Show(ostream& os) const
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 | 161 | {
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 | 162 | os << "PixelMap<T>::Show() class: " << typeid(*this).name() 
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| [2978] | 163 |    << " T= " << DataTypeInfo<T>::getTypeName() 
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 | 164 |    << " TypeOfMap= " << TypeOfMap() << endl;
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| [2973] | 165 | double solang = 0.;
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 | 166 | if (NbPixels() > 0) solang = PixSolAngle(NbPixels()/2);
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 | 167 |  double frac = NbPixels()*solang*100/(4.*M_PI);
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 | 168 | if (frac > 100.) frac = 100.;
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 | 169 | os << " NbPixels()= " << NbPixels() << " ResolArcMin ~=" 
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 | 170 |    << Angle(sqrt(solang)).ToArcMin() << " SphereFrac ~= " 
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 | 171 |    << frac << " % of 4Pi" << endl;
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 | 172 | }
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| [908] | 173 | 
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| [2973] | 174 | 
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| [908] | 175 | } // Fin du namespace
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 | 176 | 
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| [764] | 177 | #endif
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