[764] | 1 | // This may look like C code, but it is really -*- C++ -*-
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| 2 | #ifndef PIXELMAP_SEEN
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| 3 | #define PIXELMAP_SEEN
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| 4 |
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| 5 | #include "ppersist.h"
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| 6 | #include "dvlist.h"
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| 7 | #include "spherepos.h"
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[2973] | 8 | #include "datatype.h"
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[2322] | 9 | #include <iostream>
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[2973] | 10 | #include <typeinfo>
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[764] | 11 |
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[1066] | 12 | namespace SOPHYA {
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| 13 |
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[1371] | 14 | /*!
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[1375] | 15 | \class PixelMap
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[1371] | 16 | \ingroup SkyMap
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| 17 | General map of pixels on part of sphere or whole sphere.
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| 18 |
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| 19 | Class hierarchy :
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[764] | 20 | \verbatim
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| 21 | PixelMap
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| 22 | SphericalMap
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| 23 | SphereThetaPhi
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[1371] | 24 | SphereHEALPix
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[764] | 25 | SphereIco
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| 26 | LocalMap
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| 27 | \endverbatim
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| 28 | */
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[908] | 29 |
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[764] | 30 | template<class T>
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| 31 | class PixelMap : public AnyDataObj
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| 32 | {
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| 33 | public:
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| 34 |
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| 35 | PixelMap(SphereCoordSys* cs = NULL) : mInfo_(NULL)
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| 36 | { if (cs) cs_ = cs; else cs_ = new SphereCoordSys; }
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| 37 | virtual ~PixelMap()
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| 38 | { if (mInfo_) delete mInfo_; if (cs_) delete cs_; }
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| 39 |
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| 40 | // Set/Change/Get the coordinate system
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| 41 | virtual void SetCoordSys(SphereCoordSys* cs)
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| 42 | { if (cs) { delete cs_; cs_ = cs; } }
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| 43 | inline SphereCoordSys* GetCoordSys() const { return(cs_); }
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| 44 |
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| 45 | /*! Number of pixels */
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| 46 | virtual int_4 NbPixels() const=0;
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| 47 |
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| 48 | /*! Value of pixel number k */
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| 49 | virtual T& PixVal(int_4 k)=0;
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| 50 | virtual T const& PixVal(int_4 k) const=0;
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| 51 |
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| 52 | // Map s coverage
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| 53 | virtual bool ContainsSph(double theta, double phi) const=0;
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| 54 | virtual bool Contains(const SpherePosition& spos) const;
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| 55 |
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| 56 | /*! Index of pixel at (theta,phi) */
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| 57 | virtual int_4 PixIndexSph(double theta, double phi) const=0;
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| 58 | // Index of pixel at a sky-position
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| 59 | virtual int_4 PixIndex(const SpherePosition& spos);
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| 60 |
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| 61 | /*! Value of pixel number at (theta,phi) */
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| 62 | virtual T& PixValSph(double theta, double phi)
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| 63 | {return PixVal(PixIndexSph(theta,phi));}
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| 64 | virtual T const& PixValSph(double theta, double phi) const
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| 65 | {return PixVal(PixIndexSph(theta,phi));}
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| 66 |
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| 67 | /*! Spherical coordinates of center of pixel number k */
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| 68 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const=0;
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| 69 |
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| 70 | /*! provides a integer characterizing the pixelization refinement
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| 71 | (depending of the type of the map)
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| 72 | */
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| 73 | virtual int_4 SizeIndex() const=0;
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[2290] | 74 | virtual string TypeOfMap() const =0;
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[764] | 75 |
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| 76 | /*! Pixel (steradians) */
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| 77 | virtual double PixSolAngle(int_4 k) const =0;
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| 78 |
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| 79 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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| 80 | virtual void SetTemp(bool temp=false) const =0;
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| 81 |
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| 82 |
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| 83 | /*! Overloading of () to access pixel number k. */
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| 84 | inline T& operator()(int_4 k) {return(PixVal(k));}
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| 85 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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| 86 |
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| 87 | // Overloading of () to access pixel at a sky position .
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| 88 | inline T& operator()(const SpherePosition& spos)
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| 89 | { return(PixVal(PixIndex(spos))); }
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| 90 | inline T const& operator()(const SpherePosition& spos) const
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| 91 | { return(PixVal(PixIndex(spos))); }
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| 92 |
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| 93 |
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| 94 | // Note : no overloading of (double,double) to access pixel (theta,phi).
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| 95 | // overloading of (double,double) in SphericalMap
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| 96 | // overloading of (int,int) in CartesianMap
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| 97 |
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| 98 | /*! Setting pixel values to a constant */
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| 99 | virtual T SetPixels(T v);
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[1419] | 100 | PixelMap<T>& SetT(T v);
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| 101 | //inline T operator = (T v) { return(SetPixels(v)); }
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| 102 | inline PixelMap<T>& operator = (T v) { return(SetT(v)); }
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[764] | 103 |
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[2973] | 104 | //! Ascii print of synthetic information about the pixelmap on stream os
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| 105 | virtual void Show(ostream& os) const;
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| 106 | //! Show information on \b cout
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| 107 | inline void Show() const { Show(cout); }
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[764] | 108 |
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| 109 |
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[2973] | 110 | //! Return a reference to the associated DVList object
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[764] | 111 | DVList& Info()
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| 112 | {
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| 113 | if (mInfo_ == NULL) mInfo_ = new DVList;
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| 114 | return(*mInfo_);
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| 115 | }
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| 116 |
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| 117 | const DVList* ptrInfo() const
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| 118 | {
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| 119 | return mInfo_;
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| 120 | }
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| 121 |
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| 122 | protected :
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| 123 | SphereCoordSys *cs_; // Coordinate system used in the map
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| 124 | DVList* mInfo_; // Infos (variables) attachees
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| 125 | };
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| 126 |
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[2973] | 127 | template <class T>
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| 128 | inline ostream& operator << (ostream& s, const PixelMap<T> & a)
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| 129 | { a.Show(s); return(s); }
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[764] | 130 |
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| 131 | template <class T>
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| 132 | int_4 PixelMap<T>::PixIndex(const SpherePosition& spos)
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| 133 | {
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| 134 | UnitVector v = spos.Transform(*cs_);
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| 135 | return(PixIndexSph(v.Theta(), v.Phi()));
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| 136 | }
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| 137 |
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| 138 | template <class T>
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| 139 | bool PixelMap<T>::Contains(const SpherePosition& spos) const
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| 140 | {
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| 141 | UnitVector v = spos.Transform(*cs_);
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| 142 | return(ContainsSph(v.Theta(), v.Phi()));
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| 143 | }
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| 144 | template <class T>
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| 145 | T PixelMap<T>::SetPixels(T v)
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| 146 | {
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| 147 | int k;
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| 148 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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| 149 | return(v);
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| 150 | }
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[1419] | 151 | template <class T>
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| 152 | PixelMap<T>& PixelMap<T>::SetT(T v)
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| 153 | {
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| 154 | int k;
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| 155 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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| 156 | return(*this);
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| 157 | }
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[764] | 158 |
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[2973] | 159 | template <class T>
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| 160 | void PixelMap<T>::Show(ostream& os) const
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| 161 | {
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| 162 | os << "PixelMap<T>::Show() class: " << typeid(*this).name()
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[2978] | 163 | << " T= " << DataTypeInfo<T>::getTypeName()
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| 164 | << " TypeOfMap= " << TypeOfMap() << endl;
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[2973] | 165 | double solang = 0.;
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| 166 | if (NbPixels() > 0) solang = PixSolAngle(NbPixels()/2);
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| 167 | double frac = NbPixels()*solang*100/(4.*M_PI);
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| 168 | if (frac > 100.) frac = 100.;
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| 169 | os << " NbPixels()= " << NbPixels() << " ResolArcMin ~="
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| 170 | << Angle(sqrt(solang)).ToArcMin() << " SphereFrac ~= "
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| 171 | << frac << " % of 4Pi" << endl;
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| 172 | }
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[908] | 173 |
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[2973] | 174 |
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[908] | 175 | } // Fin du namespace
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| 176 |
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[764] | 177 | #endif
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