1 | // This may look like C code, but it is really -*- C++ -*-
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2 | #ifndef PIXELMAP_SEEN
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3 | #define PIXELMAP_SEEN
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4 |
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5 | #include "ppersist.h"
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6 | #include "dvlist.h"
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7 | #include "spherepos.h"
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8 | #include <iostream>
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9 |
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10 | namespace SOPHYA {
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11 |
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12 | /*!
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13 | \class PixelMap
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14 | \ingroup SkyMap
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15 | General map of pixels on part of sphere or whole sphere.
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16 |
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17 | Class hierarchy :
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18 | \verbatim
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19 | PixelMap
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20 | SphericalMap
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21 | SphereThetaPhi
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22 | SphereHEALPix
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23 | SphereIco
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24 | LocalMap
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25 | \endverbatim
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26 | */
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27 |
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28 | template<class T>
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29 | class PixelMap : public AnyDataObj
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30 | {
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31 | public:
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32 |
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33 | PixelMap(SphereCoordSys* cs = NULL) : mInfo_(NULL)
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34 | { if (cs) cs_ = cs; else cs_ = new SphereCoordSys; }
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35 | virtual ~PixelMap()
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36 | { if (mInfo_) delete mInfo_; if (cs_) delete cs_; }
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37 |
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38 | // Set/Change/Get the coordinate system
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39 | virtual void SetCoordSys(SphereCoordSys* cs)
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40 | { if (cs) { delete cs_; cs_ = cs; } }
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41 | inline SphereCoordSys* GetCoordSys() const { return(cs_); }
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42 |
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43 | /*! Number of pixels */
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44 | virtual int_4 NbPixels() const=0;
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45 |
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46 | /*! Value of pixel number k */
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47 | virtual T& PixVal(int_4 k)=0;
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48 | virtual T const& PixVal(int_4 k) const=0;
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49 |
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50 | // Map s coverage
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51 | virtual bool ContainsSph(double theta, double phi) const=0;
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52 | virtual bool Contains(const SpherePosition& spos) const;
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53 |
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54 | /*! Index of pixel at (theta,phi) */
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55 | virtual int_4 PixIndexSph(double theta, double phi) const=0;
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56 | // Index of pixel at a sky-position
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57 | virtual int_4 PixIndex(const SpherePosition& spos);
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58 |
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59 | /*! Value of pixel number at (theta,phi) */
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60 | virtual T& PixValSph(double theta, double phi)
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61 | {return PixVal(PixIndexSph(theta,phi));}
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62 | virtual T const& PixValSph(double theta, double phi) const
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63 | {return PixVal(PixIndexSph(theta,phi));}
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64 |
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65 | /*! Spherical coordinates of center of pixel number k */
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66 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const=0;
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67 |
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68 | /*! provides a integer characterizing the pixelization refinement
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69 | (depending of the type of the map)
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70 | */
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71 | virtual int_4 SizeIndex() const=0;
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72 | virtual string TypeOfMap() const =0;
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73 |
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74 | /*! Pixel (steradians) */
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75 | virtual double PixSolAngle(int_4 k) const =0;
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76 |
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77 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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78 | virtual void SetTemp(bool temp=false) const =0;
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79 |
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80 |
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81 | /*! Overloading of () to access pixel number k. */
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82 | inline T& operator()(int_4 k) {return(PixVal(k));}
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83 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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84 |
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85 | // Overloading of () to access pixel at a sky position .
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86 | inline T& operator()(const SpherePosition& spos)
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87 | { return(PixVal(PixIndex(spos))); }
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88 | inline T const& operator()(const SpherePosition& spos) const
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89 | { return(PixVal(PixIndex(spos))); }
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90 |
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91 |
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92 | // Note : no overloading of (double,double) to access pixel (theta,phi).
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93 | // overloading of (double,double) in SphericalMap
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94 | // overloading of (int,int) in CartesianMap
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95 |
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96 | /*! Setting pixel values to a constant */
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97 | virtual T SetPixels(T v);
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98 | PixelMap<T>& SetT(T v);
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99 | //inline T operator = (T v) { return(SetPixels(v)); }
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100 | inline PixelMap<T>& operator = (T v) { return(SetT(v)); }
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101 |
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102 |
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103 |
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104 | //++
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105 | DVList& Info()
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106 | //
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107 | // Renvoie une reference sur l''objet DVList Associe
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108 | //--
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109 | {
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110 | if (mInfo_ == NULL) mInfo_ = new DVList;
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111 | return(*mInfo_);
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112 | }
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113 |
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114 | const DVList* ptrInfo() const
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115 | {
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116 | return mInfo_;
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117 | }
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118 |
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119 | protected :
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120 | SphereCoordSys *cs_; // Coordinate system used in the map
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121 | DVList* mInfo_; // Infos (variables) attachees
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122 | };
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123 |
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124 |
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125 | template <class T>
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126 | int_4 PixelMap<T>::PixIndex(const SpherePosition& spos)
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127 | {
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128 | UnitVector v = spos.Transform(*cs_);
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129 | return(PixIndexSph(v.Theta(), v.Phi()));
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130 | }
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131 |
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132 | template <class T>
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133 | bool PixelMap<T>::Contains(const SpherePosition& spos) const
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134 | {
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135 | UnitVector v = spos.Transform(*cs_);
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136 | return(ContainsSph(v.Theta(), v.Phi()));
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137 | }
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138 | template <class T>
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139 | T PixelMap<T>::SetPixels(T v)
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140 | {
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141 | int k;
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142 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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143 | return(v);
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144 | }
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145 | template <class T>
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146 | PixelMap<T>& PixelMap<T>::SetT(T v)
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147 | {
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148 | int k;
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149 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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150 | return(*this);
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151 | }
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152 |
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153 |
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154 | } // Fin du namespace
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155 |
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156 | #endif
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