1 | // This may look like C code, but it is really -*- C++ -*-
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2 | #ifndef PIXELMAP_SEEN
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3 | #define PIXELMAP_SEEN
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4 |
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5 | #include "ppersist.h"
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6 | #include "dvlist.h"
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7 | #include "spherepos.h"
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8 | #include "datatype.h"
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9 | #include <iostream>
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10 | #include <typeinfo>
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11 |
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12 | namespace SOPHYA {
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13 |
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14 | /*!
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15 | \class PixelMap
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16 | \ingroup SkyMap
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17 | General map of pixels on part of sphere or whole sphere.
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18 |
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19 | Class hierarchy :
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20 | \verbatim
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21 | PixelMap
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22 | SphericalMap
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23 | SphereThetaPhi
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24 | SphereHEALPix
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25 | SphereIco
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26 | LocalMap
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27 | \endverbatim
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28 | */
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29 |
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30 | template<class T>
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31 | class PixelMap : public AnyDataObj
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32 | {
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33 | public:
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34 |
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35 | PixelMap(SphereCoordSys* cs = NULL) : mInfo_(NULL)
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36 | { if (cs) cs_ = cs; else cs_ = new SphereCoordSys; }
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37 | virtual ~PixelMap()
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38 | { if (mInfo_) delete mInfo_; if (cs_) delete cs_; }
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39 |
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40 | // Set/Change/Get the coordinate system
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41 | virtual void SetCoordSys(SphereCoordSys* cs)
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42 | { if (cs) { delete cs_; cs_ = cs; } }
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43 | inline SphereCoordSys* GetCoordSys() const { return(cs_); }
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44 |
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45 | /*! Number of pixels */
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46 | virtual int_4 NbPixels() const=0;
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47 |
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48 | /*! Value of pixel number k */
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49 | virtual T& PixVal(int_4 k)=0;
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50 | virtual T const& PixVal(int_4 k) const=0;
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51 |
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52 | // Map s coverage
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53 | virtual bool ContainsSph(double theta, double phi) const=0;
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54 | virtual bool Contains(const SpherePosition& spos) const;
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55 |
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56 | /*! Index of pixel at (theta,phi) */
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57 | virtual int_4 PixIndexSph(double theta, double phi) const=0;
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58 | // Index of pixel at a sky-position
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59 | virtual int_4 PixIndex(const SpherePosition& spos);
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60 |
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61 | /*! Value of pixel number at (theta,phi) */
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62 | virtual T& PixValSph(double theta, double phi)
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63 | {return PixVal(PixIndexSph(theta,phi));}
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64 | virtual T const& PixValSph(double theta, double phi) const
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65 | {return PixVal(PixIndexSph(theta,phi));}
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66 |
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67 | /*! Spherical coordinates of center of pixel number k */
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68 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const=0;
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69 |
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70 | /*! provides a integer characterizing the pixelization refinement
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71 | (depending of the type of the map)
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72 | */
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73 | virtual int_4 SizeIndex() const=0;
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74 | virtual string TypeOfMap() const =0;
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75 |
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76 | /*! Pixel (steradians) */
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77 | virtual double PixSolAngle(int_4 k) const =0;
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78 |
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79 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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80 | virtual void SetTemp(bool temp=false) const =0;
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81 |
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82 |
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83 | /*! Overloading of () to access pixel number k. */
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84 | inline T& operator()(int_4 k) {return(PixVal(k));}
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85 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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86 |
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87 | // Overloading of () to access pixel at a sky position .
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88 | inline T& operator()(const SpherePosition& spos)
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89 | { return(PixVal(PixIndex(spos))); }
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90 | inline T const& operator()(const SpherePosition& spos) const
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91 | { return(PixVal(PixIndex(spos))); }
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92 |
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93 |
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94 | // Note : no overloading of (double,double) to access pixel (theta,phi).
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95 | // overloading of (double,double) in SphericalMap
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96 | // overloading of (int,int) in CartesianMap
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97 |
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98 | /*! Setting pixel values to a constant */
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99 | virtual T SetPixels(T v);
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100 | PixelMap<T>& SetT(T v);
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101 | //inline T operator = (T v) { return(SetPixels(v)); }
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102 | inline PixelMap<T>& operator = (T v) { return(SetT(v)); }
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103 |
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104 | //! Ascii print of synthetic information about the pixelmap on stream os
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105 | virtual void Show(ostream& os) const;
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106 | //! Show information on \b cout
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107 | inline void Show() const { Show(cout); }
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108 |
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109 |
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110 | //! Return a reference to the associated DVList object
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111 | DVList& Info()
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112 | {
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113 | if (mInfo_ == NULL) mInfo_ = new DVList;
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114 | return(*mInfo_);
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115 | }
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116 |
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117 | const DVList* ptrInfo() const
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118 | {
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119 | return mInfo_;
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120 | }
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121 |
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122 | protected :
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123 | SphereCoordSys *cs_; // Coordinate system used in the map
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124 | DVList* mInfo_; // Infos (variables) attachees
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125 | };
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126 |
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127 | template <class T>
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128 | inline ostream& operator << (ostream& s, const PixelMap<T> & a)
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129 | { a.Show(s); return(s); }
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130 |
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131 | template <class T>
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132 | int_4 PixelMap<T>::PixIndex(const SpherePosition& spos)
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133 | {
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134 | UnitVector v = spos.Transform(*cs_);
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135 | return(PixIndexSph(v.Theta(), v.Phi()));
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136 | }
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137 |
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138 | template <class T>
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139 | bool PixelMap<T>::Contains(const SpherePosition& spos) const
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140 | {
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141 | UnitVector v = spos.Transform(*cs_);
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142 | return(ContainsSph(v.Theta(), v.Phi()));
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143 | }
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144 | template <class T>
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145 | T PixelMap<T>::SetPixels(T v)
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146 | {
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147 | int k;
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148 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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149 | return(v);
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150 | }
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151 | template <class T>
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152 | PixelMap<T>& PixelMap<T>::SetT(T v)
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153 | {
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154 | int k;
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155 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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156 | return(*this);
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157 | }
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158 |
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159 | template <class T>
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160 | void PixelMap<T>::Show(ostream& os) const
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161 | {
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162 | os << "PixelMap<T>::Show() class: " << typeid(*this).name()
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163 | << " T= " << DataTypeInfo<T>::getTypeName()
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164 | << " TypeOfMap= " << TypeOfMap() << endl;
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165 | double solang = 0.;
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166 | if (NbPixels() > 0) solang = PixSolAngle(NbPixels()/2);
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167 | double frac = NbPixels()*solang*100/(4.*M_PI);
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168 | if (frac > 100.) frac = 100.;
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169 | os << " NbPixels()= " << NbPixels() << " ResolArcMin ~="
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170 | << Angle(sqrt(solang)).ToArcMin() << " SphereFrac ~= "
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171 | << frac << " % of 4Pi" << endl;
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172 | }
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173 |
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174 |
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175 | } // Fin du namespace
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176 |
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177 | #endif
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