| 1 | #ifndef SPHEREGORSKI_SEEN
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| 2 | #define SPHEREGORSKI_SEEN
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| 3 | 
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| 4 | #include "sphericalmap.h"
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| 5 | #include "tvector.h"
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| 6 | #include "ndatablock.h"
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| 7 | 
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| 8 | #include "anydataobj.h"
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| 9 | #include "ppersist.h"
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| 10 | 
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| 11 | 
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| 12 | // ***************** CLASSE SphereGorski *****************************
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| 13 | 
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| 14 | //!  class SphereGorski
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| 15 | /*!
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| 16 |    Pixelisation Gorski  
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| 17 | 
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| 18 | 
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| 19 |     -----------------------------------------------------------------------
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| 20 |      version 0.8.2  Aug97 TAC  Eric Hivon, Kris Gorski
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| 21 |     -----------------------------------------------------------------------
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| 22 | 
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| 23 |     the sphere is split in 12 diamond-faces containing nside**2 pixels each
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| 24 | 
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| 25 |     the numbering of the pixels (in the nested scheme) is similar to
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| 26 |     quad-cube
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| 27 |     In each face the first pixel is in the lowest corner of the diamond
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| 28 | 
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| 29 |     the faces are                    (x,y) coordinate on each face
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| 30 | \verbatim
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| 31 |         .   .   .   .   <--- North Pole
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| 32 |        / \ / \ / \ / \                          ^        ^     
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| 33 |       . 0 . 1 . 2 . 3 . <--- z = 2/3             \      / 
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| 34 |        \ / \ / \ / \ /                        y   \    /  x  
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| 35 |       4 . 5 . 6 . 7 . 4 <--- equator               \  /      
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| 36 |        / \ / \ / \ / \                              \/      
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| 37 |       . 8 . 9 .10 .11 . <--- z = -2/3              (0,0) : lowest corner 
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| 38 |        \ / \ / \ / \ /      
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| 39 |         .   .   .   .   <--- South Pole
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| 40 | \endverbatim
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| 41 |     phi:0               2Pi                                 
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| 42 | 
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| 43 |    in the ring scheme pixels are numbered along the parallels
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| 44 |    the first parallel is the one closest to the north pole and so on  
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| 45 |    on each parallel, pixels are numbered starting from the one closest
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| 46 |     to phi = 0
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| 47 | 
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| 48 |     nside MUST be a power of 2 (<= 8192)
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| 49 | 
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| 50 | */
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| 51 | 
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| 52 | template<class T>
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| 53 | class FIO_SphereGorski;
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| 54 | 
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| 55 | template<class T>
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| 56 | class SphereGorski : public SphericalMap<T>
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| 57 | {
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| 58 | 
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| 59 |   friend class FIO_SphereGorski<T>;
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| 60 | 
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| 61 | public :
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| 62 | 
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| 63 | SphereGorski();
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| 64 | /*!    
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| 65 |   m is the "nside" of the Gorski algorithm
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| 66 | 
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| 67 |   The total number of pixels will be Npix =  12*nside**2
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| 68 | 
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| 69 |   nside MUST be a power of 2 (<= 8192)
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| 70 | */
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| 71 | SphereGorski(int_4 m);
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| 72 | SphereGorski(const SphereGorski<T>& s, bool share=false);
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| 73 | //!     Destructor
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| 74 | virtual ~SphereGorski();
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| 75 | 
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| 76 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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| 77 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
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| 78 | // ------------------ Definition of PixelMap abstract methods
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| 79 | 
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| 80 | /* Nombre de pixels du decoupage */
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| 81 | /*!    Return number of  pixels of the  splitting */
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| 82 | virtual int_4 NbPixels() const;
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| 83 | 
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| 84 | /* Valeur du contenu du pixel d'indice "RING" k  */
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| 85 | /*!    Return value of  pixel with "RING" index k */
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| 86 | virtual T& PixVal(int_4 k);
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| 87 | virtual T const& PixVal(int_4 k) const;
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| 88 | 
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| 89 | /* Nombre de tranches en theta */ 
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| 90 | /*!    Return number of slices in theta direction on the  sphere */
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| 91 | uint_4 NbThetaSlices() const;
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| 92 | /*!   For a theta-slice with index 'index', return : 
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| 93 | 
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| 94 |    the corresponding "theta" 
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| 95 | 
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| 96 |     a vector containing the phi's of the pixels of the slice
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| 97 | 
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| 98 |     a vector containing the corresponding values of pixels 
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| 99 | */
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| 100 | void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const;
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| 101 | /*!   For a theta-slice with index 'index', return : 
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| 102 | 
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| 103 |    the corresponding "theta" 
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| 104 | 
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| 105 |    the corresponding "phi" for first pixel of the slice 
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| 106 | 
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| 107 |     a vector containing indices of the pixels of the slice
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| 108 | 
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| 109 |    (equally distributed in phi)
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| 110 | 
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| 111 |     a vector containing the corresponding values of pixels 
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| 112 | */
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| 113 |  void GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const ;
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| 114 | 
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| 115 | /* Return true if teta,phi in map  */
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| 116 | virtual bool ContainsSph(double theta, double phi) const;
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| 117 | /* Indice "RING" du pixel vers lequel pointe une direction definie par 
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| 118 | ses  coordonnees spheriques */                                    
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| 119 | /*!  Return "RING" index of the pixel corresponding to direction (theta, phi).
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| 120 |  */
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| 121 | virtual int_4 PixIndexSph(double theta,double phi) const;
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| 122 | 
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| 123 | /* Coordonnees spheriques du milieu du pixel d'indice "RING" k   */
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| 124 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
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| 125 | 
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| 126 | /*! Set all pixels to value v */
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| 127 | virtual T SetPixels(T v);
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| 128 | 
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| 129 | /* Pixel Solid angle  (steradians) */
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| 130 | /*!    Pixel Solid angle  (steradians)
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| 131 | 
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| 132 |     All the pixels have the same solid angle. The dummy argument is
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| 133 |     for compatibility with eventual pixelizations which would not 
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| 134 |    fulfil this requirement.
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| 135 | */
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| 136 | virtual double PixSolAngle(int_4 dummy=0) const;
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| 137 | 
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| 138 | /*  Acces to the DataBlock  */
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| 139 | inline       NDataBlock<T>& DataBlock()       {return pixels_;}
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| 140 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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| 141 | 
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| 142 | // --------------- Specific methods 
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| 143 | 
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| 144 | /*!    
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| 145 |   m is the "nside" of the Gorski algorithm
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| 146 | 
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| 147 |   The total number of pixels will be Npix =  12*nside**2
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| 148 | 
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| 149 |   nside MUST be a power of 2 (<= 8192)
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| 150 | */
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| 151 | virtual void Resize(int_4 m);
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| 152 | 
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| 153 | // pour l'instant le tableau est ordonne selon RING, uniquement
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| 154 | inline virtual char* TypeOfMap() const {return "RING";};
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| 155 | 
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| 156 | 
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| 157 | /* Valeur du contenu du pixel d'indice "NEST" k */
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| 158 | /*!    Return value of  pixel with "NESTED" index k */
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| 159 | virtual T& PixValNest(int_4 k);
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| 160 | /*!    Return value of  pixel with "NESTED" index k */
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| 161 | virtual T const& PixValNest(int_4 k) const;
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| 162 | 
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| 163 | /* Indice "NEST" du pixel vers lequel pointe une direction definie par 
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| 164 | ses  coordonnees spheriques */                                    
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| 165 | /*! Return "NESTED" index of the pixel corresponding to direction (theta, phi).
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| 166 |  */
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| 167 | virtual int_4 PixIndexSphNest(double theta,double phi) const;
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| 168 | 
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| 169 | /* Coordonnees spheriques du milieu du pixel d'indice "NEST" k       */
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| 170 | /*!   Return (theta,phi) coordinates of middle of  pixel with "NESTED" index k
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| 171 |  */
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| 172 | virtual void PixThetaPhiNest(int_4 k,double& theta,double& phi) const;
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| 173 | 
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| 174 | /* algorithme de pixelisation */
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| 175 | void Pixelize(int_4); 
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| 176 | 
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| 177 | /* convertit index nested en ring  */
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| 178 | /*!    translation from NESTED index  into RING index */
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| 179 | int_4 NestToRing(int_4) const;
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| 180 | 
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| 181 | /* convertit index ring en nested" */
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| 182 | /*!    translation from  RING index  into NESTED index */
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| 183 | int_4 RingToNest(int_4) const;
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| 184 | 
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| 185 | 
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| 186 | /* retourne la valeur du parametre Gorski */
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| 187 | inline virtual int_4 SizeIndex() const {return(nSide_);}
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| 188 | 
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| 189 | /* retourne les pointeurs /remplit les tableaux */
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| 190 | 
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| 191 | 
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| 192 | 
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| 193 | 
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| 194 | /* impression */ 
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| 195 | void print(ostream& os) const;
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| 196 |          
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| 197 | private :
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| 198 | 
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| 199 | // ------------- méthodes internes ----------------------
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| 200 | void InitNul();
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| 201 |  void SetThetaSlices(); 
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| 202 | 
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| 203 | int_4  nest2ring(int_4 nside,int_4 ipnest) const;
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| 204 | int_4  ring2nest(int_4 nside,int_4 ipring) const;
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| 205 | 
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| 206 | int_4  ang2pix_ring(int_4 nside,double theta,double phi) const;
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| 207 | int_4  ang2pix_nest(int_4 nside,double theta,double phi) const;
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| 208 | void pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) const;
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| 209 | void pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) const;
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| 210 | inline void setParameters(int_4 nside, int_4 nbpixels, double solangle) 
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| 211 |   {
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| 212 |     nSide_= nside;
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| 213 |     nPix_= nbpixels;
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| 214 |     omeg_= solangle;
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| 215 |   }
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| 216 | 
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| 217 | // ------------- variables internes -----------------------
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| 218 | 
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| 219 | int_4 nSide_;
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| 220 | int_4 nPix_;
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| 221 | double omeg_;
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| 222 | 
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| 223 | NDataBlock<T> pixels_;
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| 224 | NDataBlock<int> sliceBeginIndex_;
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| 225 |  NDataBlock<int> sliceLenght_;
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| 226 | 
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| 227 | };
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| 228 | 
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| 229 | //
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| 230 | // ------------- Classe pour la gestion de persistance --
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| 231 | //
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| 232 | template <class T>
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| 233 | class FIO_SphereGorski : public PPersist  
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| 234 | {
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| 235 | public:
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| 236 | 
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| 237 | FIO_SphereGorski();
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| 238 | FIO_SphereGorski(string const & filename); 
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| 239 | FIO_SphereGorski(const SphereGorski<T>& obj);
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| 240 | FIO_SphereGorski(SphereGorski<T>* obj);
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| 241 | virtual ~FIO_SphereGorski();
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| 242 | virtual AnyDataObj* DataObj();
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| 243 | virtual void        SetDataObj(AnyDataObj & o);
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| 244 | inline operator SphereGorski<T>() { return(*dobj); }
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| 245 | 
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| 246 | protected :
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| 247 | 
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| 248 | virtual void ReadSelf(PInPersist&);           
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| 249 | virtual void WriteSelf(POutPersist&) const;  
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| 250 | SphereGorski<T>* dobj;
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| 251 | bool ownobj;
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| 252 | };
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| 253 | 
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| 254 | //
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| 255 | // ------------- Classe PIXELS_XY -----------------------
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| 256 | //
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| 257 | class PIXELS_XY
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| 258 | {
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| 259 | 
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| 260 | public :
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| 261 | 
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| 262 | static PIXELS_XY& instance();
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| 263 | 
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| 264 | NDataBlock<int_4> pix2x_;
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| 265 | NDataBlock<int_4> pix2y_;
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| 266 | NDataBlock<int_4> x2pix_;
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| 267 | NDataBlock<int_4> y2pix_;
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| 268 | 
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| 269 | private :
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| 270 | 
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| 271 | PIXELS_XY();
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| 272 | void mk_pix2xy();
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| 273 | void mk_xy2pix();
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| 274 | };
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| 275 | #endif
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