[843] | 1 | #include "machdefs.h"
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| 2 | #include <math.h>
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| 3 | #include <complex>
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| 4 |
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| 5 | #include "pexceptions.h"
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| 6 | #include "fiondblock.h"
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| 7 | #include "spherehealpix.h"
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| 8 | #include "strutil.h"
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| 9 |
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| 10 | extern "C"
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| 11 | {
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| 12 | #include <stdio.h>
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| 13 | #include <stdlib.h>
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| 14 | #include <unistd.h>
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| 15 | }
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| 16 |
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| 17 |
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| 18 | //*******************************************************************
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| 19 | // Class PIXELS_XY
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| 20 | // Construction des tableaux necessaires a la traduction des indices RING en
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| 21 | // indices NESTED (ou l'inverse)
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| 22 | //*******************************************************************
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| 23 |
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| 24 | PIXELS_XY::PIXELS_XY()
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| 25 | {
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| 26 | pix2x_.ReSize(1024);
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| 27 | pix2x_.Reset();
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| 28 | pix2y_.ReSize(1024);
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| 29 | pix2y_.Reset();
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| 30 | x2pix_.ReSize(128);
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| 31 | x2pix_.Reset();
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| 32 | y2pix_.ReSize(128);
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| 33 | y2pix_.Reset();
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| 34 | mk_pix2xy();
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| 35 | mk_xy2pix();
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| 36 | }
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| 37 |
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| 38 | PIXELS_XY& PIXELS_XY::instance()
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| 39 | {
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| 40 | static PIXELS_XY single;
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| 41 | return (single);
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| 42 | }
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| 43 |
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| 44 | void PIXELS_XY::mk_pix2xy()
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| 45 | {
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| 46 | /*
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| 47 | ==================================================
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| 48 | subroutine mk_pix2xy
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| 49 | ==================================================
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| 50 | c constructs the array giving x and y in the face from pixel number
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| 51 | c for the nested (quad-cube like) ordering of pixels
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| 52 | c
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| 53 | c the bits corresponding to x and y are interleaved in the pixel number
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| 54 | c one breaks up the pixel number by even and odd bits
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| 55 | ==================================================
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| 56 | */
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| 57 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
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| 58 | // (16/12/98)
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| 59 |
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| 60 | int kpix, jpix, IX, IY, IP, ID;
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| 61 |
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| 62 | for(kpix = 0; kpix < 1024; kpix++)
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| 63 | {
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| 64 | jpix = kpix;
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| 65 | IX = 0;
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| 66 | IY = 0;
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| 67 | IP = 1 ;// ! bit position (in x and y)
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| 68 | while( jpix!=0 )
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| 69 | { // ! go through all the bits
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| 70 | ID=jpix%2;// ! bit value (in kpix), goes in ix
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| 71 | jpix = jpix/2;
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| 72 | IX = ID*IP+IX;
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| 73 |
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| 74 | ID=jpix%2;// ! bit value (in kpix), goes in iy
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| 75 | jpix = jpix/2;
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| 76 | IY = ID*IP+IY;
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| 77 |
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| 78 | IP = 2*IP;// ! next bit (in x and y)
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| 79 | }
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| 80 | pix2x_(kpix) = IX;// ! in 0,31
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| 81 | pix2y_(kpix) = IY;// ! in 0,31
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| 82 | }
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| 83 | }
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| 84 |
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| 85 | void PIXELS_XY::mk_xy2pix()
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| 86 | {
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| 87 | /*
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| 88 | =================================================
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| 89 | subroutine mk_xy2pix
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| 90 | =================================================
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| 91 | c sets the array giving the number of the pixel lying in (x,y)
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| 92 | c x and y are in {1,128}
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| 93 | c the pixel number is in {0,128**2-1}
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| 94 | c
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| 95 | c if i-1 = sum_p=0 b_p * 2^p
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| 96 | c then ix = sum_p=0 b_p * 4^p
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| 97 | c iy = 2*ix
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| 98 | c ix + iy in {0, 128**2 -1}
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| 99 | =================================================
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| 100 | */
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| 101 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
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| 102 | // (16/12/98)
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| 103 |
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| 104 | int K,IP,I,J,ID;
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| 105 | for(I = 1; I <= 128; I++)
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| 106 | {
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| 107 | J = I-1;// !pixel numbers
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| 108 | K = 0;//
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| 109 | IP = 1;//
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| 110 | truc : if( J==0 )
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| 111 | {
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| 112 | x2pix_(I-1) = K;
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| 113 | y2pix_(I-1) = 2*K;
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| 114 | }
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| 115 | else
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| 116 | {
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| 117 | ID = (int)fmod(J,2);
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| 118 | J = J/2;
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| 119 | K = IP*ID+K;
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| 120 | IP = IP*4;
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| 121 | goto truc;
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| 122 | }
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| 123 | }
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| 124 | }
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| 125 |
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| 126 | //*******************************************************************
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| 127 | //++
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[853] | 128 | // Class SphereHEALPix
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[843] | 129 | //
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| 130 | // include SphereHealpix.h strutil.h
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| 131 | //
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| 132 | // Pixelisation Gorski
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| 133 | //
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| 134 | //
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| 135 | //| -----------------------------------------------------------------------
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| 136 | //| version 0.8.2 Aug97 TAC Eric Hivon, Kris Gorski
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| 137 | //| -----------------------------------------------------------------------
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| 138 | //
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| 139 | // the sphere is split in 12 diamond-faces containing nside**2 pixels each
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| 140 | //
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| 141 | // the numbering of the pixels (in the nested scheme) is similar to
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| 142 | // quad-cube
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| 143 | // In each face the first pixel is in the lowest corner of the diamond
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| 144 | //
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| 145 | // the faces are (x,y) coordinate on each face
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| 146 | //| . . . . <--- North Pole
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| 147 | //| / \ / \ / \ / \ ^ ^
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| 148 | //| . 0 . 1 . 2 . 3 . <--- z = 2/3 \ /
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| 149 | //| \ / \ / \ / \ / y \ / x
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| 150 | //| 4 . 5 . 6 . 7 . 4 <--- equator \ /
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| 151 | //| / \ / \ / \ / \ \/
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| 152 | //| . 8 . 9 .10 .11 . <--- z = -2/3 (0,0) : lowest corner
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| 153 | //| \ / \ / \ / \ /
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| 154 | //| . . . . <--- South Pole
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| 155 | //|
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| 156 | // phi:0 2Pi
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| 157 | //
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| 158 | // in the ring scheme pixels are numbered along the parallels
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| 159 | // the first parallel is the one closest to the north pole and so on
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| 160 | // on each parallel, pixels are numbered starting from the one closest
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| 161 | // to phi = 0
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| 162 | //
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| 163 | // nside MUST be a power of 2 (<= 8192)
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| 164 | //--
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| 165 | //++
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| 166 | //
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| 167 | // Links Parents
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| 168 | //
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| 169 | // SphericalMap
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| 170 | //--
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| 171 |
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| 172 | /* --Methode-- */
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| 173 | //++
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| 174 | // Titre Constructors
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| 175 | //--
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| 176 | //++
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| 177 |
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| 178 | template<class T>
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[853] | 179 | SphereHEALPix<T>::SphereHEALPix()
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[843] | 180 |
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| 181 | //--
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| 182 | {
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| 183 | InitNul();
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| 184 | pixels_.Reset();
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| 185 | }
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| 186 |
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| 187 | //++
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| 188 | template<class T>
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[853] | 189 | SphereHEALPix<T>::SphereHEALPix(int_4 m)
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[843] | 190 |
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| 191 | // m is the "nside" of the Gorski algorithm
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| 192 | //
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| 193 | // The total number of pixels will be Npix = 12*nside**2
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| 194 | //
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| 195 | // nside MUST be a power of 2 (<= 8192)
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| 196 | //--
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| 197 | {
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| 198 |
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| 199 | if(m <= 0 || m > 8192)
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| 200 | {
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[853] | 201 | cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl;
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| 202 | throw RangeCheckError("SphereHEALPix<T>::SphereHEALPix() - Out of bound nside (< 8192)!");
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[843] | 203 | }
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| 204 | // verifier que m est une puissance de deux
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| 205 | int x= m;
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| 206 | while(x%2 == 0) x/=2;
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| 207 | if(x != 1)
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| 208 | {
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[853] | 209 | cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl;
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| 210 | throw ParmError("SphereHEALPix<T>::SphereHEALPix() - nside != 2^n !");
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[843] | 211 | }
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| 212 | InitNul();
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| 213 | Pixelize(m);
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| 214 | SetThetaSlices();
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| 215 | }
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| 216 | //++
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| 217 | template<class T>
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[853] | 218 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s, bool share)
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[843] | 219 | : pixels_(s.pixels_, share), sliceBeginIndex_(s.sliceBeginIndex_, share),
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| 220 | sliceLenght_(s.sliceLenght_, share)
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| 221 | // copy constructor
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| 222 | //--
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| 223 | {
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| 224 | if(s.mInfo_) mInfo_= new DVList(*s.mInfo_);
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| 225 |
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| 226 | nSide_= s.nSide_;
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| 227 | nPix_ = s.nPix_;
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| 228 | omeg_ = s.omeg_;
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| 229 | }
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[906] | 230 | //++
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| 231 | template<class T>
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| 232 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s)
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| 233 | : pixels_(s.pixels_), sliceBeginIndex_(s.sliceBeginIndex_),
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| 234 | sliceLenght_(s.sliceLenght_)
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| 235 | // copy constructor
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| 236 | //--
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| 237 | {
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| 238 | if(s.mInfo_) mInfo_= new DVList(*s.mInfo_);
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[843] | 239 |
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[906] | 240 | nSide_= s.nSide_;
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| 241 | nPix_ = s.nPix_;
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| 242 | omeg_ = s.omeg_;
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| 243 | }
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| 244 |
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[892] | 245 | template<class T>
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| 246 | void SphereHEALPix<T>::CloneOrShare(const SphereHEALPix<T>& a)
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| 247 | {
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| 248 | pixels_.CloneOrShare(a.pixels_);
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| 249 | sliceBeginIndex_.CloneOrShare(a.sliceBeginIndex_);
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| 250 | sliceLenght_.CloneOrShare(a.sliceLenght_);
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| 251 | }
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| 252 |
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| 253 | template<class T>
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| 254 | SphereHEALPix<T>& SphereHEALPix<T>::Set(const SphereHEALPix<T>& a)
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| 255 | {
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| 256 | if (this != &a)
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| 257 | {
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| 258 | nSide_= a.nSide_;
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| 259 | nPix_ = a.nPix_;
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| 260 | omeg_ = a.omeg_;
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[908] | 261 | CloneOrShare(a);
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[892] | 262 | if (mInfo_) delete mInfo_;
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[908] | 263 | mInfo_ = NULL;
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[892] | 264 | if (a.mInfo_) mInfo_ = new DVList(*(a.mInfo_));
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| 265 | }
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| 266 | return(*this);
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| 267 | }
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| 268 |
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| 269 |
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[843] | 270 | //++
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| 271 | // Titre Destructor
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| 272 | //--
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| 273 | //++
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| 274 | template<class T>
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[853] | 275 | SphereHEALPix<T>::~SphereHEALPix()
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[843] | 276 |
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| 277 | //--
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| 278 | {
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| 279 | }
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| 280 |
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| 281 | //++
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| 282 | // Titre Public Methods
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| 283 | //--
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| 284 |
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| 285 | //++
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| 286 | template<class T>
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[853] | 287 | void SphereHEALPix<T>::Resize(int_4 m)
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[843] | 288 |
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| 289 | // m is the "nside" of the Gorski algorithm
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| 290 | //
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| 291 | // The total number of pixels will be Npix = 12*nside**2
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| 292 | //
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| 293 | // nside MUST be a power of 2 (<= 8192)
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| 294 | //--
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| 295 | {
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| 296 | if (m<=0 || m> 8192) {
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[853] | 297 | cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl;
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[843] | 298 | exit(1);
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| 299 | }
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| 300 | // verifier que m est une puissance de deux
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| 301 | int x= m;
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| 302 | while (x%2==0) x/=2;
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| 303 | if(x != 1)
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| 304 | {
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[853] | 305 | cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl;
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[843] | 306 | exit(1);
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| 307 | }
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| 308 | InitNul();
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| 309 | Pixelize(m);
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| 310 | SetThetaSlices();
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| 311 | }
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| 312 |
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| 313 | template<class T>
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[853] | 314 | void SphereHEALPix<T>::Pixelize( int_4 m)
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[843] | 315 |
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| 316 | // prépare la pixelisation Gorski (m a la même signification
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| 317 | // que pour le constructeur)
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| 318 | //
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| 319 | //
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| 320 | {
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| 321 | // On memorise les arguments d'appel
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| 322 | nSide_= m;
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| 323 |
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| 324 | // Nombre total de pixels sur la sphere entiere
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| 325 | nPix_= 12*nSide_*nSide_;
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| 326 |
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| 327 | // pour le moment les tableaux qui suivent seront ranges dans l'ordre
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| 328 | // de l'indexation GORSKY "RING"
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| 329 | // on pourra ulterieurement changer de strategie et tirer profit
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| 330 | // de la dualite d'indexation GORSKY (RING et NEST) : tout dependra
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| 331 | // de pourquoi c'est faire
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| 332 |
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| 333 | // Creation et initialisation du vecteur des contenus des pixels
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| 334 | pixels_.ReSize(nPix_);
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| 335 | pixels_.Reset();
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| 336 |
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| 337 | // solid angle per pixel
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| 338 | omeg_= 4.0*Pi/nPix_;
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| 339 | }
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| 340 |
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| 341 | template<class T>
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[853] | 342 | void SphereHEALPix<T>::InitNul()
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[843] | 343 | //
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| 344 | // initialise à zéro les variables de classe
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| 345 | {
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| 346 | nSide_= 0;
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| 347 | nPix_ = 0;
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| 348 | omeg_ = 0.;
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| 349 | // pixels_.Reset(); - Il ne faut pas mettre les pixels a zero si share !
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| 350 | }
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| 351 |
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| 352 | /* --Methode-- */
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| 353 | //++
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| 354 | template<class T>
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[853] | 355 | int_4 SphereHEALPix<T>::NbPixels() const
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[843] | 356 |
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| 357 | // Retourne le nombre de pixels du découpage
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| 358 | //--
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| 359 | {
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| 360 | return(nPix_);
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| 361 | }
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| 362 |
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| 363 | //++
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| 364 | template<class T>
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[853] | 365 | uint_4 SphereHEALPix<T>::NbThetaSlices() const
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[843] | 366 |
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| 367 | // Return number of slices in theta direction on the sphere
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| 368 | //--
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| 369 | {
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| 370 | uint_4 nbslices = uint_4(4*nSide_-1);
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| 371 | if (nSide_<=0)
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| 372 | {
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| 373 | nbslices = 0;
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| 374 | throw PException(" sphere not pixelized, NbSlice=0 ");
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| 375 | }
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| 376 | return nbslices;
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| 377 | }
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| 378 |
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| 379 | //++
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| 380 | template<class T>
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[853] | 381 | void SphereHEALPix<T>::GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const
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[843] | 382 |
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| 383 | // For a theta-slice with index 'index', return :
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| 384 | //
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| 385 | // the corresponding "theta"
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| 386 | //
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| 387 | // a vector containing the phi's of the pixels of the slice
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| 388 | //
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| 389 | // a vector containing the corresponding values of pixels
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| 390 | //
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| 391 | //--
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| 392 | {
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| 393 |
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| 394 | if (index<0 || index >= NbThetaSlices())
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| 395 | {
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[853] | 396 | // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range"));
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| 397 | cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl;
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| 398 | throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range");
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[843] | 399 | }
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| 400 |
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| 401 |
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| 402 | int_4 iring= sliceBeginIndex_(index);
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| 403 | int_4 lring = sliceLenght_(index);
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| 404 |
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| 405 | phi.ReSize(lring);
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| 406 | value.ReSize(lring);
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| 407 |
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| 408 | double TH= 0.;
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| 409 | double FI= 0.;
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| 410 | for(int_4 kk = 0; kk < lring;kk++)
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| 411 | {
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| 412 | PixThetaPhi(kk+iring,TH,FI);
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| 413 | phi(kk)= FI;
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| 414 | value(kk)= PixVal(kk+iring);
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| 415 | }
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| 416 | theta= TH;
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| 417 | }
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| 418 | //++
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| 419 | //++
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| 420 |
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| 421 | template<class T>
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[853] | 422 | void SphereHEALPix<T>::GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const
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[843] | 423 |
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| 424 | // For a theta-slice with index 'sliceIndex', return :
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| 425 | //
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| 426 | // the corresponding "theta"
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| 427 | // the corresponding "phi" for first pixel of the slice
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| 428 | //
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| 429 | // a vector containing the indices of the pixels of the slice
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| 430 | // (equally distributed in phi)
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| 431 | //
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| 432 | // a vector containing the corresponding values of pixels
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| 433 | //
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| 434 | //--
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| 435 | {
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| 436 |
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| 437 | if (sliceIndex<0 || sliceIndex >= NbThetaSlices())
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| 438 | {
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[853] | 439 | // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range"));
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| 440 | cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl;
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| 441 | throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range");
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[843] | 442 | }
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| 443 | int_4 iring= sliceBeginIndex_(sliceIndex);
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| 444 | int_4 lring = sliceLenght_(sliceIndex);
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| 445 | pixelIndices.ReSize(lring);
|
---|
| 446 | value.ReSize(lring);
|
---|
| 447 |
|
---|
| 448 | for(int_4 kk = 0; kk < lring;kk++)
|
---|
| 449 | {
|
---|
| 450 | pixelIndices(kk)= kk+iring;
|
---|
| 451 | value(kk)= PixVal(kk+iring);
|
---|
| 452 | }
|
---|
| 453 | PixThetaPhi(iring, theta, phi0);
|
---|
| 454 | }
|
---|
| 455 | //++
|
---|
| 456 | template<class T>
|
---|
[853] | 457 | void SphereHEALPix<T>::SetThetaSlices()
|
---|
[843] | 458 |
|
---|
| 459 | //--
|
---|
| 460 | {
|
---|
| 461 | sliceBeginIndex_.ReSize(4*nSide_-1);
|
---|
| 462 | sliceLenght_.ReSize(4*nSide_-1);
|
---|
| 463 | for (int sliceIndex=0; sliceIndex< nSide_-1; sliceIndex++)
|
---|
| 464 | {
|
---|
| 465 | sliceBeginIndex_(sliceIndex) = 2*sliceIndex*(sliceIndex+1);
|
---|
| 466 | sliceLenght_(sliceIndex) = 4*(sliceIndex+1);
|
---|
| 467 | }
|
---|
| 468 | for (int sliceIndex= nSide_-1; sliceIndex< 3*nSide_; sliceIndex++)
|
---|
| 469 | {
|
---|
| 470 | sliceBeginIndex_(sliceIndex) = 2*nSide_*(2*sliceIndex-nSide_+1);
|
---|
| 471 | sliceLenght_(sliceIndex) = 4*nSide_;
|
---|
| 472 | }
|
---|
| 473 | for (int sliceIndex= 3*nSide_; sliceIndex< 4*nSide_-1; sliceIndex++)
|
---|
| 474 | {
|
---|
| 475 | int_4 nc= 4*nSide_-1-sliceIndex;
|
---|
| 476 | sliceBeginIndex_(sliceIndex) = nPix_-2*nc*(nc+1);
|
---|
| 477 | sliceLenght_(sliceIndex) = 4*nc;
|
---|
| 478 | }
|
---|
| 479 | }
|
---|
| 480 |
|
---|
| 481 | /* --Methode-- */
|
---|
| 482 | //++
|
---|
| 483 | template<class T>
|
---|
[853] | 484 | T& SphereHEALPix<T>::PixVal(int_4 k)
|
---|
[843] | 485 |
|
---|
| 486 | // Return value of pixel with "RING" index k
|
---|
| 487 | //--
|
---|
| 488 | {
|
---|
| 489 | if((k < 0) || (k >= nPix_))
|
---|
| 490 | {
|
---|
[853] | 491 | throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range");
|
---|
[843] | 492 | }
|
---|
| 493 | return pixels_(k);
|
---|
| 494 | }
|
---|
| 495 |
|
---|
| 496 | /* --Methode-- */
|
---|
| 497 | //++
|
---|
| 498 | template<class T>
|
---|
[853] | 499 | T const& SphereHEALPix<T>::PixVal(int_4 k) const
|
---|
[843] | 500 |
|
---|
| 501 | // Return value of pixel with "RING" index k
|
---|
| 502 | //--
|
---|
| 503 | {
|
---|
| 504 | if((k < 0) || (k >= nPix_))
|
---|
| 505 | {
|
---|
[853] | 506 | throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range");
|
---|
[843] | 507 | }
|
---|
| 508 | return *(pixels_.Data()+k);
|
---|
| 509 | }
|
---|
| 510 |
|
---|
| 511 | //++
|
---|
| 512 | template<class T>
|
---|
[853] | 513 | T& SphereHEALPix<T>::PixValNest(int_4 k)
|
---|
[843] | 514 |
|
---|
| 515 | // Return value of pixel with "NESTED" index k
|
---|
| 516 | //--
|
---|
| 517 | {
|
---|
| 518 | if((k < 0) || (k >= nPix_))
|
---|
| 519 | {
|
---|
[853] | 520 | throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range");
|
---|
[843] | 521 | }
|
---|
| 522 | return pixels_(nest2ring(nSide_,k));
|
---|
| 523 | }
|
---|
| 524 | //++
|
---|
| 525 |
|
---|
| 526 | template<class T>
|
---|
[853] | 527 | T const& SphereHEALPix<T>::PixValNest(int_4 k) const
|
---|
[843] | 528 |
|
---|
| 529 | // Return value of pixel with "NESTED" index k
|
---|
| 530 | //--
|
---|
| 531 | {
|
---|
| 532 | if((k < 0) || (k >= nPix_))
|
---|
| 533 | {
|
---|
[853] | 534 | throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range");
|
---|
[843] | 535 | }
|
---|
| 536 | int_4 pix= nest2ring(nSide_,k);
|
---|
| 537 | return *(pixels_.Data()+pix);
|
---|
| 538 | }
|
---|
| 539 |
|
---|
| 540 | /* --Methode-- */
|
---|
| 541 | //++
|
---|
| 542 | template<class T>
|
---|
[853] | 543 | bool SphereHEALPix<T>::ContainsSph(double /*theta*/, double /*phi*/) const
|
---|
[843] | 544 | //--
|
---|
| 545 | {
|
---|
| 546 | return(true);
|
---|
| 547 | }
|
---|
| 548 |
|
---|
| 549 | /* --Methode-- */
|
---|
| 550 | //++
|
---|
| 551 | template<class T>
|
---|
[853] | 552 | int_4 SphereHEALPix<T>::PixIndexSph(double theta,double phi) const
|
---|
[843] | 553 |
|
---|
| 554 | // Return "RING" index of the pixel corresponding to
|
---|
| 555 | // direction (theta, phi).
|
---|
| 556 | //--
|
---|
| 557 | {
|
---|
| 558 | return ang2pix_ring(nSide_,theta,phi);
|
---|
| 559 | }
|
---|
| 560 |
|
---|
| 561 | //++
|
---|
| 562 | template<class T>
|
---|
[853] | 563 | int_4 SphereHEALPix<T>::PixIndexSphNest(double theta,double phi) const
|
---|
[843] | 564 |
|
---|
| 565 | // Return "NESTED" index of the pixel corresponding to
|
---|
| 566 | // direction (theta, phi).
|
---|
| 567 | //--
|
---|
| 568 | {
|
---|
| 569 | return ang2pix_nest(nSide_,theta,phi);
|
---|
| 570 | }
|
---|
| 571 |
|
---|
| 572 |
|
---|
| 573 | /* --Methode-- */
|
---|
| 574 | //++
|
---|
| 575 | template<class T>
|
---|
[853] | 576 | void SphereHEALPix<T>::PixThetaPhi(int_4 k,double& theta,double& phi) const
|
---|
[843] | 577 |
|
---|
| 578 | // Return (theta,phi) coordinates of middle of pixel with "RING" index k
|
---|
| 579 | //--
|
---|
| 580 | {
|
---|
| 581 | pix2ang_ring(nSide_,k,theta,phi);
|
---|
| 582 | }
|
---|
| 583 |
|
---|
| 584 | template <class T>
|
---|
[853] | 585 | T SphereHEALPix<T>::SetPixels(T v)
|
---|
[843] | 586 | {
|
---|
| 587 | pixels_.Reset(v);
|
---|
| 588 | return(v);
|
---|
| 589 | }
|
---|
| 590 |
|
---|
| 591 | //++
|
---|
| 592 | template<class T>
|
---|
[853] | 593 | double SphereHEALPix<T>::PixSolAngle(int_4 /*dummy*/) const
|
---|
[843] | 594 | // Pixel Solid angle (steradians)
|
---|
| 595 | // All the pixels have the same solid angle. The dummy argument is
|
---|
| 596 | // for compatibility with eventual pixelizations which would not
|
---|
| 597 | // fulfil this requirement.
|
---|
| 598 | //--
|
---|
| 599 | {
|
---|
| 600 | return omeg_;
|
---|
| 601 | }
|
---|
| 602 |
|
---|
| 603 | //++
|
---|
| 604 | template<class T>
|
---|
[853] | 605 | void SphereHEALPix<T>::PixThetaPhiNest(int_4 k,double& theta,double& phi) const
|
---|
[843] | 606 |
|
---|
| 607 | // Return (theta,phi) coordinates of middle of pixel with "NESTED" index k
|
---|
| 608 | //--
|
---|
| 609 | {
|
---|
| 610 | pix2ang_nest(nSide_,k,theta,phi);
|
---|
| 611 | }
|
---|
| 612 |
|
---|
| 613 | //++
|
---|
| 614 | template<class T>
|
---|
[853] | 615 | int_4 SphereHEALPix<T>::NestToRing(int_4 k) const
|
---|
[843] | 616 |
|
---|
| 617 | // translation from NESTED index into RING index
|
---|
| 618 | //
|
---|
| 619 | //--
|
---|
| 620 | {
|
---|
| 621 | return nest2ring(nSide_,k);
|
---|
| 622 | }
|
---|
| 623 |
|
---|
| 624 | //++
|
---|
| 625 | template<class T>
|
---|
[853] | 626 | int_4 SphereHEALPix<T>::RingToNest(int_4 k) const
|
---|
[843] | 627 | //
|
---|
| 628 | // translation from RING index into NESTED index
|
---|
| 629 | //
|
---|
| 630 | //--
|
---|
| 631 | {
|
---|
| 632 | return ring2nest(nSide_,k);
|
---|
| 633 | }
|
---|
| 634 |
|
---|
| 635 |
|
---|
| 636 | template<class T>
|
---|
[853] | 637 | int_4 SphereHEALPix<T>::nest2ring(int_4 nside, int_4 ipnest) const
|
---|
[843] | 638 | {
|
---|
| 639 | /*
|
---|
| 640 | ====================================================
|
---|
| 641 | subroutine nest2ring(nside, ipnest, ipring)
|
---|
| 642 | ====================================================
|
---|
| 643 | c conversion from NESTED to RING pixel number
|
---|
| 644 | ====================================================
|
---|
| 645 | */
|
---|
| 646 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 647 | // (16/12/98)
|
---|
| 648 |
|
---|
| 649 | const PIXELS_XY& PXY= PIXELS_XY::instance();
|
---|
| 650 |
|
---|
| 651 | int npix, npface, face_num, ncap, n_before;
|
---|
| 652 | int ipf, ip_low, ip_trunc, ip_med, ip_hi;
|
---|
| 653 | int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4;
|
---|
| 654 | int ns_max=8192;
|
---|
| 655 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};
|
---|
| 656 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};
|
---|
| 657 |
|
---|
| 658 | if( nside<1 || nside>ns_max ) {
|
---|
| 659 | cout << "nside out of range" << endl;
|
---|
| 660 | exit(0);
|
---|
| 661 | }
|
---|
| 662 | npix = 12 * nside* nside;
|
---|
| 663 | if( ipnest<0 || ipnest>npix-1 ) {
|
---|
| 664 | cout << "ipnest out of range" << endl;
|
---|
| 665 | exit(0);
|
---|
| 666 | }
|
---|
| 667 |
|
---|
| 668 | ncap = 2* nside*( nside-1);// ! number of points in the North Polar cap
|
---|
| 669 | nl4 = 4* nside;
|
---|
| 670 |
|
---|
| 671 | //c finds the face, and the number in the face
|
---|
| 672 | npface = nside* nside;
|
---|
| 673 | //cccccc ip = ipnest - 1 ! in {0,npix-1}
|
---|
| 674 |
|
---|
| 675 | face_num = ipnest/npface;// ! face number in {0,11}
|
---|
| 676 | ipf =ipnest%npface;// ! pixel number in the face {0,npface-1}
|
---|
| 677 | //c finds the x,y on the face (starting from the lowest corner)
|
---|
| 678 | //c from the pixel number
|
---|
| 679 | ip_low=ipf%1024; // ! content of the last 10 bits
|
---|
| 680 | ip_trunc = ipf/1024; // ! truncation of the last 10 bits
|
---|
| 681 | ip_med=ip_trunc%1024; // ! content of the next 10 bits
|
---|
| 682 | ip_hi = ip_trunc/1024;// ! content of the high weight 10 bits
|
---|
| 683 |
|
---|
| 684 | ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low);
|
---|
| 685 | iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low);
|
---|
| 686 |
|
---|
| 687 | //c transforms this in (horizontal, vertical) coordinates
|
---|
| 688 | jrt = ix + iy;// ! 'vertical' in {0,2*(nside-1)}
|
---|
| 689 | jpt = ix - iy;// ! 'horizontal' in {-nside+1,nside-1}
|
---|
| 690 |
|
---|
| 691 | //c computes the z coordinate on the sphere
|
---|
| 692 | // jr = jrll[face_num+1]*nside - jrt - 1;// ! ring number in {1,4*nside-1}
|
---|
| 693 | jr = jrll[face_num]*nside - jrt - 1;
|
---|
| 694 | nr = nside;// ! equatorial region (the most frequent)
|
---|
| 695 | n_before = ncap + nl4 * (jr - nside);
|
---|
| 696 | kshift=(jr - nside)%2;
|
---|
| 697 | if( jr<nside ) {//then ! north pole region
|
---|
| 698 | nr = jr;
|
---|
| 699 | n_before = 2 * nr * (nr - 1);
|
---|
| 700 | kshift = 0;
|
---|
| 701 | }
|
---|
| 702 | else if( jr>3*nside ) {//then ! south pole region
|
---|
| 703 | nr = nl4 - jr;
|
---|
| 704 | n_before = npix - 2 * (nr + 1) * nr;
|
---|
| 705 | kshift = 0;
|
---|
| 706 | }
|
---|
| 707 |
|
---|
| 708 | //c computes the phi coordinate on the sphere, in [0,2Pi]
|
---|
| 709 | jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2;// ! 'phi' number in the ring in {1,4*nr}
|
---|
| 710 |
|
---|
| 711 | if( jp>nl4 ) jp = jp - nl4;
|
---|
| 712 | if( jp<1 ) jp = jp + nl4;
|
---|
| 713 |
|
---|
| 714 | int aux=n_before + jp - 1;
|
---|
| 715 | return (n_before + jp - 1);// ! in {0, npix-1}
|
---|
| 716 | }
|
---|
| 717 |
|
---|
| 718 | template<class T>
|
---|
[853] | 719 | int_4 SphereHEALPix<T>::ring2nest(int_4 nside, int_4 ipring) const
|
---|
[843] | 720 | {
|
---|
| 721 | /*
|
---|
| 722 | ==================================================
|
---|
| 723 | subroutine ring2nest(nside, ipring, ipnest)
|
---|
| 724 | ==================================================
|
---|
| 725 | c conversion from RING to NESTED pixel number
|
---|
| 726 | ==================================================
|
---|
| 727 | */
|
---|
| 728 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 729 | // (16/12/98)
|
---|
| 730 |
|
---|
| 731 | const PIXELS_XY& PXY= PIXELS_XY::instance();
|
---|
| 732 |
|
---|
| 733 | double fihip, hip;
|
---|
| 734 | int npix, nl2, nl4, ncap, ip, iphi, ipt, ipring1;
|
---|
| 735 | int kshift, face_num, nr;
|
---|
| 736 | int irn, ire, irm, irs, irt, ifm , ifp;
|
---|
| 737 | int ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf;
|
---|
| 738 | int ns_max(8192);
|
---|
| 739 |
|
---|
| 740 | // coordinate of the lowest corner of each face
|
---|
| 741 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};// ! in unit of nside
|
---|
| 742 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};//! in unit of nside/2
|
---|
| 743 |
|
---|
| 744 | if( nside<1 || nside>ns_max ) {
|
---|
| 745 | cout << "nside out of range" << endl;
|
---|
| 746 | exit(0);
|
---|
| 747 | }
|
---|
| 748 | npix = 12 * nside*nside;
|
---|
| 749 | if( ipring<0 || ipring>npix-1 ) {
|
---|
| 750 | cout << "ipring out of range" << endl;
|
---|
| 751 | exit(0);
|
---|
| 752 | }
|
---|
| 753 |
|
---|
| 754 | nl2 = 2*nside;
|
---|
| 755 | nl4 = 4*nside;
|
---|
| 756 | npix = 12*nside*nside;// ! total number of points
|
---|
| 757 | ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1
|
---|
| 758 | ipring1 = ipring + 1;
|
---|
| 759 |
|
---|
| 760 | //c finds the ring number, the position of the ring and the face number
|
---|
| 761 | if( ipring1<=ncap ) {//then
|
---|
| 762 |
|
---|
| 763 | hip = ipring1/2.;
|
---|
| 764 | fihip = floor ( hip );
|
---|
| 765 | irn = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole
|
---|
| 766 | iphi = ipring1 - 2*irn*(irn - 1);
|
---|
| 767 |
|
---|
| 768 | kshift = 0;
|
---|
| 769 | nr = irn ;// ! 1/4 of the number of points on the current ring
|
---|
| 770 | face_num = (iphi-1) / irn;// ! in {0,3}
|
---|
| 771 | }
|
---|
| 772 | else if( ipring1<=nl2*(5*nside+1) ) {//then
|
---|
| 773 |
|
---|
| 774 | ip = ipring1 - ncap - 1;
|
---|
| 775 | irn = (int)floor( ip / nl4 ) + nside;// ! counted from North pole
|
---|
| 776 | iphi = (int)fmod(ip,nl4) + 1;
|
---|
| 777 |
|
---|
| 778 | kshift = (int)fmod(irn+nside,2);// ! 1 if irn+nside is odd, 0 otherwise
|
---|
| 779 | nr = nside;
|
---|
| 780 | ire = irn - nside + 1;// ! in {1, 2*nside +1}
|
---|
| 781 | irm = nl2 + 2 - ire;
|
---|
| 782 | ifm = (iphi - ire/2 + nside -1) / nside;// ! face boundary
|
---|
| 783 | ifp = (iphi - irm/2 + nside -1) / nside;
|
---|
| 784 | if( ifp==ifm ) {//then ! faces 4 to 7
|
---|
| 785 | face_num = (int)fmod(ifp,4) + 4;
|
---|
| 786 | }
|
---|
| 787 | else if( ifp + 1==ifm ) {//then ! (half-)faces 0 to 3
|
---|
| 788 | face_num = ifp;
|
---|
| 789 | }
|
---|
| 790 | else if( ifp - 1==ifm ) {//then ! (half-)faces 8 to 11
|
---|
| 791 | face_num = ifp + 7;
|
---|
| 792 | }
|
---|
| 793 | }
|
---|
| 794 | else {
|
---|
| 795 |
|
---|
| 796 | ip = npix - ipring1 + 1;
|
---|
| 797 | hip = ip/2.;
|
---|
| 798 | fihip = floor ( hip );
|
---|
| 799 | irs = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from South pole
|
---|
| 800 | iphi = 4*irs + 1 - (ip - 2*irs*(irs-1));
|
---|
| 801 |
|
---|
| 802 | kshift = 0;
|
---|
| 803 | nr = irs;
|
---|
| 804 | irn = nl4 - irs;
|
---|
| 805 | face_num = (iphi-1) / irs + 8;// ! in {8,11}
|
---|
| 806 | }
|
---|
| 807 |
|
---|
| 808 | //c finds the (x,y) on the face
|
---|
| 809 | irt = irn - jrll[face_num]*nside + 1;// ! in {-nside+1,0}
|
---|
| 810 | ipt = 2*iphi - jpll[face_num]*nr - kshift - 1;// ! in {-nside+1,nside-1}
|
---|
| 811 |
|
---|
| 812 |
|
---|
| 813 | if( ipt>=nl2 ) ipt = ipt - 8*nside;// ! for the face #4
|
---|
| 814 |
|
---|
| 815 | ix = (ipt - irt ) / 2;
|
---|
| 816 | iy = -(ipt + irt ) / 2;
|
---|
| 817 |
|
---|
| 818 | ix_low = (int)fmod(ix,128);
|
---|
| 819 | ix_hi = ix/128;
|
---|
| 820 | iy_low = (int)fmod(iy,128);
|
---|
| 821 | iy_hi = iy/128;
|
---|
| 822 | ipf=(PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low));
|
---|
| 823 |
|
---|
| 824 | return (ipf + face_num* nside *nside);// ! in {0, 12*nside**2 - 1}
|
---|
| 825 | }
|
---|
| 826 |
|
---|
| 827 | template<class T>
|
---|
[853] | 828 | int_4 SphereHEALPix<T>::ang2pix_ring(int_4 nside, double theta, double phi) const
|
---|
[843] | 829 | {
|
---|
| 830 | /*
|
---|
| 831 | ==================================================
|
---|
| 832 | c gives the pixel number ipix (RING)
|
---|
| 833 | c corresponding to angles theta and phi
|
---|
| 834 | c==================================================
|
---|
| 835 | */
|
---|
| 836 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 837 | // (16/12/98)
|
---|
| 838 |
|
---|
| 839 | int nl2, nl4, ncap, npix, jp, jm, ipix1;
|
---|
| 840 | double z, za, tt, tp, tmp;
|
---|
| 841 | int ir, ip, kshift;
|
---|
| 842 |
|
---|
| 843 | double piover2(Pi/2.);
|
---|
| 844 | double twopi(2.*Pi);
|
---|
| 845 | double z0(2./3.);
|
---|
| 846 | int ns_max(8192);
|
---|
| 847 |
|
---|
| 848 | if( nside<1 || nside>ns_max ) {
|
---|
| 849 | cout << "nside out of range" << endl;
|
---|
| 850 | exit(0);
|
---|
| 851 | }
|
---|
| 852 |
|
---|
| 853 | if( theta<0. || theta>Pi) {
|
---|
| 854 | cout << "theta out of range" << endl;
|
---|
| 855 | exit(0);
|
---|
| 856 | }
|
---|
| 857 |
|
---|
| 858 | z = cos(theta);
|
---|
| 859 | za = fabs(z);
|
---|
| 860 | if( phi >= twopi) phi = phi - twopi;
|
---|
| 861 | if (phi < 0.) phi = phi + twopi;
|
---|
| 862 | tt = phi / piover2;// ! in [0,4)
|
---|
| 863 |
|
---|
| 864 | nl2 = 2*nside;
|
---|
| 865 | nl4 = 4*nside;
|
---|
| 866 | ncap = nl2*(nside-1);// ! number of pixels in the north polar cap
|
---|
| 867 | npix = 12*nside*nside;
|
---|
| 868 |
|
---|
| 869 | if( za <= z0 ) {
|
---|
| 870 |
|
---|
| 871 | jp = (int)floor(nside*(0.5 + tt - z*0.75));// ! index of ascending edge line
|
---|
| 872 | jm = (int)floor(nside*(0.5 + tt + z*0.75));// ! index of descending edge line
|
---|
| 873 |
|
---|
| 874 | ir = nside + 1 + jp - jm;// ! in {1,2n+1} (ring number counted from z=2/3)
|
---|
| 875 | kshift = 0;
|
---|
| 876 | if (fmod(ir,2)==0.) kshift = 1;// ! kshift=1 if ir even, 0 otherwise
|
---|
| 877 |
|
---|
| 878 | ip = (int)floor( ( jp+jm - nside + kshift + 1 ) / 2 ) + 1;// ! in {1,4n}
|
---|
| 879 | if( ip>nl4 ) ip = ip - nl4;
|
---|
| 880 |
|
---|
| 881 | ipix1 = ncap + nl4*(ir-1) + ip ;
|
---|
| 882 | }
|
---|
| 883 | else {
|
---|
| 884 |
|
---|
| 885 | tp = tt - floor(tt);// !MOD(tt,1.d0)
|
---|
| 886 | tmp = sqrt( 3.*(1. - za) );
|
---|
| 887 |
|
---|
| 888 | jp = (int)floor( nside * tp * tmp );// ! increasing edge line index
|
---|
| 889 | jm = (int)floor( nside * (1. - tp) * tmp );// ! decreasing edge line index
|
---|
| 890 |
|
---|
| 891 | ir = jp + jm + 1;// ! ring number counted from the closest pole
|
---|
| 892 | ip = (int)floor( tt * ir ) + 1;// ! in {1,4*ir}
|
---|
| 893 | if( ip>4*ir ) ip = ip - 4*ir;
|
---|
| 894 |
|
---|
| 895 | ipix1 = 2*ir*(ir-1) + ip;
|
---|
| 896 | if( z<=0. ) {
|
---|
| 897 | ipix1 = npix - 2*ir*(ir+1) + ip;
|
---|
| 898 | }
|
---|
| 899 | }
|
---|
| 900 | return (ipix1 - 1);// ! in {0, npix-1}
|
---|
| 901 | }
|
---|
| 902 |
|
---|
| 903 | template<class T>
|
---|
[853] | 904 | int_4 SphereHEALPix<T>::ang2pix_nest(int_4 nside, double theta, double phi) const
|
---|
[843] | 905 | {
|
---|
| 906 | /*
|
---|
| 907 | ==================================================
|
---|
| 908 | subroutine ang2pix_nest(nside, theta, phi, ipix)
|
---|
| 909 | ==================================================
|
---|
| 910 | c gives the pixel number ipix (NESTED)
|
---|
| 911 | c corresponding to angles theta and phi
|
---|
| 912 | c
|
---|
| 913 | c the computation is made to the highest resolution available (nside=8192)
|
---|
| 914 | c and then degraded to that required (by integer division)
|
---|
| 915 | c this doesn't cost more, and it makes sure
|
---|
| 916 | c that the treatement of round-off will be consistent
|
---|
| 917 | c for every resolution
|
---|
| 918 | ==================================================
|
---|
| 919 | */
|
---|
| 920 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 921 | // (16/12/98)
|
---|
| 922 |
|
---|
| 923 | const PIXELS_XY& PXY= PIXELS_XY::instance();
|
---|
| 924 |
|
---|
| 925 | double z, za, z0, tt, tp, tmp;
|
---|
| 926 | int face_num,jp,jm;
|
---|
| 927 | int ifp, ifm;
|
---|
| 928 | int ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf, ntt;
|
---|
| 929 | double piover2(Pi/2.), twopi(2.*Pi);
|
---|
| 930 | int ns_max(8192);
|
---|
| 931 |
|
---|
| 932 | if( nside<1 || nside>ns_max ) {
|
---|
| 933 | cout << "nside out of range" << endl;
|
---|
| 934 | exit(0);
|
---|
| 935 | }
|
---|
| 936 | if( theta<0 || theta>Pi ) {
|
---|
| 937 | cout << "theta out of range" << endl;
|
---|
| 938 | exit(0);
|
---|
| 939 | }
|
---|
| 940 | z = cos(theta);
|
---|
| 941 | za = fabs(z);
|
---|
| 942 | z0 = 2./3.;
|
---|
| 943 | if( phi>=twopi ) phi = phi - twopi;
|
---|
| 944 | if( phi<0. ) phi = phi + twopi;
|
---|
| 945 | tt = phi / piover2;// ! in [0,4[
|
---|
| 946 | if( za<=z0 ) { // then ! equatorial region
|
---|
| 947 |
|
---|
| 948 | //(the index of edge lines increase when the longitude=phi goes up)
|
---|
| 949 | jp = (int)floor(ns_max*(0.5 + tt - z*0.75));// ! ascending edge line index
|
---|
| 950 | jm = (int)floor(ns_max*(0.5 + tt + z*0.75));// ! descending edge line index
|
---|
| 951 |
|
---|
| 952 | //c finds the face
|
---|
| 953 | ifp = jp / ns_max;// ! in {0,4}
|
---|
| 954 | ifm = jm / ns_max;
|
---|
| 955 | if( ifp==ifm ) face_num = (int)fmod(ifp,4) + 4; //then ! faces 4 to 7
|
---|
| 956 | else if( ifp<ifm ) face_num = (int)fmod(ifp,4); // (half-)faces 0 to 3
|
---|
| 957 | else face_num = (int)fmod(ifm,4) + 8;//! (half-)faces 8 to 11
|
---|
| 958 |
|
---|
| 959 | ix = (int)fmod(jm, ns_max);
|
---|
| 960 | iy = ns_max - (int)fmod(jp, ns_max) - 1;
|
---|
| 961 | }
|
---|
| 962 | else { //! polar region, za > 2/3
|
---|
| 963 |
|
---|
| 964 | ntt = (int)floor(tt);
|
---|
| 965 | if( ntt>=4 ) ntt = 3;
|
---|
| 966 | tp = tt - ntt;
|
---|
| 967 | tmp = sqrt( 3.*(1. - za) );// ! in ]0,1]
|
---|
| 968 |
|
---|
| 969 | //(the index of edge lines increase when distance from the closest pole goes up)
|
---|
| 970 | jp = (int)floor(ns_max*tp*tmp); // ! line going toward the pole as phi increases
|
---|
| 971 | jm = (int)floor(ns_max*(1.-tp)*tmp); // ! that one goes away of the closest pole
|
---|
| 972 | jp = (int)min(ns_max-1, jp);// ! for points too close to the boundary
|
---|
| 973 | jm = (int)min(ns_max-1, jm);
|
---|
| 974 |
|
---|
| 975 | // finds the face and pixel's (x,y)
|
---|
| 976 | if( z>=0 ) {
|
---|
| 977 | face_num = ntt;// ! in {0,3}
|
---|
| 978 | ix = ns_max - jm - 1;
|
---|
| 979 | iy = ns_max - jp - 1;
|
---|
| 980 | }
|
---|
| 981 | else {
|
---|
| 982 | face_num = ntt + 8;// ! in {8,11}
|
---|
| 983 | ix = jp;
|
---|
| 984 | iy = jm;
|
---|
| 985 | }
|
---|
| 986 | }
|
---|
| 987 |
|
---|
| 988 | ix_low = (int)fmod(ix,128);
|
---|
| 989 | ix_hi = ix/128;
|
---|
| 990 | iy_low = (int)fmod(iy,128);
|
---|
| 991 | iy_hi = iy/128;
|
---|
| 992 | ipf= (PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low));
|
---|
| 993 | // ipf = ipf / pow(ns_max/nside,2.);// ! in {0, nside**2 - 1}
|
---|
| 994 | // return ( ipf + face_num*pow(nside,2));// ! in {0, 12*nside**2 - 1}
|
---|
| 995 | // $CHECK$ Reza 25/10/99 , pow remplace par *
|
---|
| 996 | ipf = ipf / ((ns_max/nside)*(ns_max/nside));
|
---|
| 997 | return (ipf + face_num*nside*nside);
|
---|
| 998 | }
|
---|
| 999 |
|
---|
| 1000 | template<class T>
|
---|
[853] | 1001 | void SphereHEALPix<T>::pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) const {
|
---|
[843] | 1002 | /*
|
---|
| 1003 | ===================================================
|
---|
| 1004 | c gives theta and phi corresponding to pixel ipix (RING)
|
---|
| 1005 | c for a parameter nside
|
---|
| 1006 | ===================================================
|
---|
| 1007 | */
|
---|
| 1008 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 1009 | // (16/12/98)
|
---|
| 1010 |
|
---|
| 1011 | int nl2, nl4, npix, ncap, iring, iphi, ip, ipix1;
|
---|
| 1012 | double fact1, fact2, fodd, hip, fihip;
|
---|
| 1013 |
|
---|
| 1014 | int ns_max(8192);
|
---|
| 1015 |
|
---|
| 1016 | if( nside<1 || nside>ns_max ) {
|
---|
| 1017 | cout << "nside out of range" << endl;
|
---|
| 1018 | exit(0);
|
---|
| 1019 | }
|
---|
| 1020 | npix = 12*nside*nside; // ! total number of points
|
---|
| 1021 | if( ipix<0 || ipix>npix-1 ) {
|
---|
| 1022 | cout << "ipix out of range" << endl;
|
---|
| 1023 | exit(0);
|
---|
| 1024 | }
|
---|
| 1025 |
|
---|
| 1026 | ipix1 = ipix + 1; // in {1, npix}
|
---|
| 1027 | nl2 = 2*nside;
|
---|
| 1028 | nl4 = 4*nside;
|
---|
| 1029 | ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1
|
---|
| 1030 | fact1 = 1.5*nside;
|
---|
| 1031 | fact2 = 3.0*nside*nside;
|
---|
| 1032 |
|
---|
| 1033 | if( ipix1 <= ncap ) { //! North Polar cap -------------
|
---|
| 1034 |
|
---|
| 1035 | hip = ipix1/2.;
|
---|
| 1036 | fihip = floor(hip);
|
---|
| 1037 | iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole
|
---|
| 1038 | iphi = ipix1 - 2*iring*(iring - 1);
|
---|
| 1039 |
|
---|
| 1040 | theta = acos( 1. - iring*iring / fact2 );
|
---|
| 1041 | phi = ((double)iphi - 0.5) * Pi/(2.*iring);
|
---|
| 1042 | // cout << theta << " " << phi << endl;
|
---|
| 1043 | }
|
---|
| 1044 | else if( ipix1 <= nl2*(5*nside+1) ) {//then ! Equatorial region ------
|
---|
| 1045 |
|
---|
| 1046 | ip = ipix1 - ncap - 1;
|
---|
| 1047 | iring = (int)floor( ip / nl4 ) + nside;// ! counted from North pole
|
---|
| 1048 | iphi = ip%nl4 + 1;
|
---|
| 1049 |
|
---|
| 1050 | fodd = 0.5 * (1 + (iring+nside)%2 );// ! 1 if iring+nside is odd, 1/2 otherwise
|
---|
| 1051 | theta = acos( (nl2 - iring) / fact1 );
|
---|
| 1052 | phi = ((double)iphi - fodd) * Pi /(2.*nside);
|
---|
| 1053 | }
|
---|
| 1054 | else {//! South Polar cap -----------------------------------
|
---|
| 1055 |
|
---|
| 1056 | ip = npix - ipix1 + 1;
|
---|
| 1057 | hip = ip/2.;
|
---|
| 1058 | fihip = floor(hip);
|
---|
| 1059 | iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from South pole
|
---|
| 1060 | iphi = (int)(4.*iring + 1 - (ip - 2.*iring*(iring-1)));
|
---|
| 1061 |
|
---|
| 1062 | theta = acos( -1. + iring*iring / fact2 );
|
---|
| 1063 | phi = ((double)iphi - 0.5) * Pi/(2.*iring);
|
---|
| 1064 | // cout << theta << " " << phi << endl;
|
---|
| 1065 | }
|
---|
| 1066 | }
|
---|
| 1067 |
|
---|
| 1068 | template<class T>
|
---|
[853] | 1069 | void SphereHEALPix<T>::pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) const {
|
---|
[843] | 1070 | /*
|
---|
| 1071 | ==================================================
|
---|
| 1072 | subroutine pix2ang_nest(nside, ipix, theta, phi)
|
---|
| 1073 | ==================================================
|
---|
| 1074 | c gives theta and phi corresponding to pixel ipix (NESTED)
|
---|
| 1075 | c for a parameter nside
|
---|
| 1076 | ==================================================
|
---|
| 1077 | */
|
---|
| 1078 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
|
---|
| 1079 | // (16/12/98)
|
---|
| 1080 |
|
---|
| 1081 | const PIXELS_XY& PXY= PIXELS_XY::instance();
|
---|
| 1082 |
|
---|
| 1083 | int npix, npface, face_num;
|
---|
| 1084 | int ipf, ip_low, ip_trunc, ip_med, ip_hi;
|
---|
| 1085 | int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4;
|
---|
| 1086 | double z, fn, fact1, fact2;
|
---|
| 1087 | double piover2(Pi/2.);
|
---|
| 1088 | int ns_max(8192);
|
---|
| 1089 |
|
---|
| 1090 | // ! coordinate of the lowest corner of each face
|
---|
| 1091 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};//! in unit of nside
|
---|
| 1092 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};// ! in unit of nside/2
|
---|
| 1093 |
|
---|
| 1094 | if( nside<1 || nside>ns_max ) {
|
---|
| 1095 | cout << "nside out of range" << endl;
|
---|
| 1096 | exit(0);
|
---|
| 1097 | }
|
---|
| 1098 | npix = 12 * nside*nside;
|
---|
| 1099 | if( ipix<0 || ipix>npix-1 ) {
|
---|
| 1100 | cout << "ipix out of range" << endl;
|
---|
| 1101 | exit(0);
|
---|
| 1102 | }
|
---|
| 1103 |
|
---|
| 1104 | fn = 1.*nside;
|
---|
| 1105 | fact1 = 1./(3.*fn*fn);
|
---|
| 1106 | fact2 = 2./(3.*fn);
|
---|
| 1107 | nl4 = 4*nside;
|
---|
| 1108 |
|
---|
| 1109 | //c finds the face, and the number in the face
|
---|
| 1110 | npface = nside*nside;
|
---|
| 1111 |
|
---|
| 1112 | face_num = ipix/npface;// ! face number in {0,11}
|
---|
| 1113 | ipf = (int)fmod(ipix,npface);// ! pixel number in the face {0,npface-1}
|
---|
| 1114 |
|
---|
| 1115 | //c finds the x,y on the face (starting from the lowest corner)
|
---|
| 1116 | //c from the pixel number
|
---|
| 1117 | ip_low = (int)fmod(ipf,1024);// ! content of the last 10 bits
|
---|
| 1118 | ip_trunc = ipf/1024 ;// ! truncation of the last 10 bits
|
---|
| 1119 | ip_med = (int)fmod(ip_trunc,1024);// ! content of the next 10 bits
|
---|
| 1120 | ip_hi = ip_trunc/1024 ;//! content of the high weight 10 bits
|
---|
| 1121 |
|
---|
| 1122 | ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low);
|
---|
| 1123 | iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low);
|
---|
| 1124 |
|
---|
| 1125 | //c transforms this in (horizontal, vertical) coordinates
|
---|
| 1126 | jrt = ix + iy;// ! 'vertical' in {0,2*(nside-1)}
|
---|
| 1127 | jpt = ix - iy;// ! 'horizontal' in {-nside+1,nside-1}
|
---|
| 1128 |
|
---|
| 1129 | //c computes the z coordinate on the sphere
|
---|
| 1130 | // jr = jrll[face_num+1]*nside - jrt - 1;// ! ring number in {1,4*nside-1}
|
---|
| 1131 | jr = jrll[face_num]*nside - jrt - 1;
|
---|
| 1132 | nr = nside;// ! equatorial region (the most frequent)
|
---|
| 1133 | z = (2*nside-jr)*fact2;
|
---|
| 1134 | kshift = (int)fmod(jr - nside, 2);
|
---|
| 1135 | if( jr<nside ) { //then ! north pole region
|
---|
| 1136 | nr = jr;
|
---|
| 1137 | z = 1. - nr*nr*fact1;
|
---|
| 1138 | kshift = 0;
|
---|
| 1139 | }
|
---|
| 1140 | else {
|
---|
| 1141 | if( jr>3*nside ) {// then ! south pole region
|
---|
| 1142 | nr = nl4 - jr;
|
---|
| 1143 | z = - 1. + nr*nr*fact1;
|
---|
| 1144 | kshift = 0;
|
---|
| 1145 | }
|
---|
| 1146 | }
|
---|
| 1147 | theta = acos(z);
|
---|
| 1148 |
|
---|
| 1149 | //c computes the phi coordinate on the sphere, in [0,2Pi]
|
---|
| 1150 | // jp = (jpll[face_num+1]*nr + jpt + 1 + kshift)/2;// ! 'phi' number in the ring in {1,4*nr}
|
---|
| 1151 | jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2;
|
---|
| 1152 | if( jp>nl4 ) jp = jp - nl4;
|
---|
| 1153 | if( jp<1 ) jp = jp + nl4;
|
---|
| 1154 | phi = (jp - (kshift+1)*0.5) * (piover2 / nr);
|
---|
| 1155 | }
|
---|
| 1156 |
|
---|
| 1157 |
|
---|
| 1158 |
|
---|
| 1159 | template <class T>
|
---|
[853] | 1160 | void SphereHEALPix<T>::print(ostream& os) const
|
---|
[843] | 1161 | {
|
---|
| 1162 | if(mInfo_) os << " DVList Info= " << *mInfo_ << endl;
|
---|
| 1163 | //
|
---|
| 1164 | os << " nSide_ = " << nSide_ << endl;
|
---|
| 1165 | os << " nPix_ = " << nPix_ << endl;
|
---|
| 1166 | os << " omeg_ = " << omeg_ << endl;
|
---|
| 1167 |
|
---|
| 1168 | os << " content of pixels : ";
|
---|
| 1169 | for(int i=0; i < nPix_; i++)
|
---|
| 1170 | {
|
---|
| 1171 | if(i%5 == 0) os << endl;
|
---|
| 1172 | os << pixels_(i) <<", ";
|
---|
| 1173 | }
|
---|
| 1174 | os << endl;
|
---|
| 1175 |
|
---|
| 1176 | os << endl;
|
---|
| 1177 | //const PIXELS_XY& PXY= PIXELS_XY::instance();
|
---|
| 1178 |
|
---|
| 1179 | //os << endl; os << " contenu des tableaux conversions "<<endl;
|
---|
| 1180 | //for(int i=0; i < 5; i++)
|
---|
| 1181 | // {
|
---|
| 1182 | // os<<PXY.pix2x_(i)<<", "<<PXY.pix2y_(i)<<", "<<PXY.x2pix_(i)<<", "<<PXY.y2pix_(i)<<endl;
|
---|
| 1183 | // }
|
---|
| 1184 | os << endl;
|
---|
| 1185 |
|
---|
| 1186 | }
|
---|
| 1187 |
|
---|
| 1188 |
|
---|
| 1189 |
|
---|
| 1190 | //*******************************************************************
|
---|
| 1191 |
|
---|
| 1192 | #ifdef __CXX_PRAGMA_TEMPLATES__
|
---|
[853] | 1193 | #pragma define_template SphereHEALPix<uint_2>
|
---|
| 1194 | #pragma define_template SphereHEALPix<r_8>
|
---|
| 1195 | #pragma define_template SphereHEALPix<r_4>
|
---|
| 1196 | #pragma define_template SphereHEALPix< complex<r_4> >
|
---|
| 1197 | #pragma define_template SphereHEALPix< complex<r_8> >
|
---|
[843] | 1198 | #endif
|
---|
| 1199 | #if defined(ANSI_TEMPLATES) || defined(GNU_TEMPLATES)
|
---|
[853] | 1200 | template class SphereHEALPix<uint_2>;
|
---|
| 1201 | template class SphereHEALPix<r_8>;
|
---|
| 1202 | template class SphereHEALPix<r_4>;
|
---|
| 1203 | template class SphereHEALPix< complex<r_4> >;
|
---|
| 1204 | template class SphereHEALPix< complex<r_8> >;
|
---|
[843] | 1205 | #endif
|
---|
| 1206 |
|
---|