1 | #ifndef SPHERETHETAPHI_SEEN
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2 | #define SPHERETHETAPHI_SEEN
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3 |
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4 | #include "sphericalmap.h"
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5 | #include "ndatablock.h"
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6 | #include "tvector.h"
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7 |
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8 | #include "anydataobj.h"
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9 | #include "ppersist.h"
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10 |
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11 | namespace SOPHYA {
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12 |
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13 |
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14 |
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15 | template <class T>
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16 | class FIO_SphereThetaPhi;
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17 |
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18 | template<class T>
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19 | class FITS_SphereThetaPhi;
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20 |
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21 |
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22 | // ***************** Class SphereThetaPhi *****************************
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23 | /*! sphere splitted with respect to theta, phi : each hemisphere is
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24 | splitted into (m-1) parallels (equator does not enter into account).
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25 | This operation defines m slices, each of which is splitted into
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26 | equidistant meridians. This splitting is realized in such a way that
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27 | all pixels have the same area and are as square as possible.
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28 |
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29 | One begins with the hemisphere with positive z, starting from the pole
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30 | toward the equator. The first pixel is the polar cap ; it is circular
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31 | and centered on theta=0.
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32 | */
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33 | template <class T>
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34 | class SphereThetaPhi : public SphericalMap<T>
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35 | {
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36 |
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37 | public :
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38 |
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39 | SphereThetaPhi();
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40 | /*! m is the number of slices in theta on an hemisphere (the polar cap
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41 | forms the first slice).
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42 | pet is a dummy parameter at the moment.
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43 | */
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44 | SphereThetaPhi(int_4 m);
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45 | SphereThetaPhi(const SphereThetaPhi<T>& s, bool share);
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46 | SphereThetaPhi(const SphereThetaPhi<T>& s);
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47 | virtual ~SphereThetaPhi();
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48 |
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49 | // Temporaire?
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50 | inline virtual bool IsTemp(void) const {
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51 |
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52 | if ( NPhi_.IsTemp() != pixels_.IsTemp() ||
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53 | TNphi_.IsTemp() != pixels_.IsTemp()||
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54 | Theta_.IsTemp() != pixels_.IsTemp() )
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55 | throw PException(" l'etat 'temporaire' de la spherethetaphi est incoherent");
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56 | return pixels_.IsTemp();
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57 | }
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58 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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59 | inline virtual void SetTemp(bool temp=false) const
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60 | {
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61 | NPhi_.SetTemp(temp);
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62 | TNphi_.SetTemp(temp);
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63 | Theta_.SetTemp(temp);
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64 | pixels_.SetTemp(temp);
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65 | };
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66 |
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67 | // ------------ Definition of PixelMap abstract methods -
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68 |
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69 | /* retourne le nombre de pixels */
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70 | /*! Return total number of pixels */
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71 | virtual int_4 NbPixels() const;
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72 |
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73 | /* retourne la valeur du pixel d'indice k */
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74 | /*! Return value of pixel with index k */
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75 | virtual T& PixVal(int_4 k);
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76 | virtual T const& PixVal(int_4 k) const;
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77 |
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78 | /* Return true if teta,phi in map */
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79 | virtual bool ContainsSph(double theta, double phi) const;
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80 | /* retourne l'indice du pixel a (theta,phi) */
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81 | /* Return index of the pixel corresponding to direction (theta, phi). */
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82 | virtual int_4 PixIndexSph(double theta, double phi) const;
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83 |
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84 | /* retourne les coordonnees Spheriques du centre du pixel d'indice k */
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85 | /*! Return (theta,phi) coordinates of middle of pixel with index k */
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86 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const;
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87 |
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88 | /*! Setting pixel values to a constant */
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89 | virtual T SetPixels(T v);
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90 |
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91 | /* retourne/fixe l'angle Solide de Pixel (steradians) */
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92 | /*! Pixel Solid angle (steradians)
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93 |
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94 | All the pixels have the same solid angle. The dummy argument is
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95 | for compatibility with eventual pixelizations which would not
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96 | fulfil this requirement.
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97 | */
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98 | virtual double PixSolAngle(int_4 dummy=0) const;
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99 |
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100 | /* retourne/fixe la valeur du parametre de decoupage m */
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101 | inline virtual int_4 SizeIndex() const { return( NTheta_); }
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102 |
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103 | /* Acces to the DataBlock */
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104 | inline NDataBlock<T>& DataBlock() {return pixels_;}
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105 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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106 |
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107 | // ------------- Specific methods ----------------------
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108 |
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109 | /*! re-pixelize the sphere */
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110 | virtual void Resize(int_4 m);
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111 |
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112 | inline virtual string TypeOfMap() const {return string("TETAFI");};
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113 |
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114 | /* Valeurs de theta des paralleles et phi des meridiens limitant le pixel d'indice k */
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115 | /* Return values of theta,phi which limit the pixel with index k */
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116 | virtual void Limits(int_4 k,double& th1,double& th2,double& phi1,double& phi2);
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117 |
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118 | /* Nombre de tranches en theta */
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119 | /*! Return number of theta-slices on the sphere */
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120 | uint_4 NbThetaSlices() const;
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121 |
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122 | /* Nombre de pixels en phi de la tranche d'indice kt */
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123 | int_4 NPhi(int_4 kt) const;
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124 |
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125 | /* Renvoie dans t1,t2 les valeurs respectives de theta min et theta max */
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126 | /* de la tranche d'indice kt */
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127 | /*! Return theta values which limit the slice kt */
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128 | void Theta(int_4 kt, double& t1, double& t2);
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129 |
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130 | /* Renvoie dans p1,p2 les valeurs phimin et phimax du pixel d'indice jp */
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131 | /* dans la tranche d'indice kt */
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132 | /*! Return values of phi which limit the jp-th pixel of the kt-th slice */
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133 | void Phi(int_4 kt, int_4 jp, double& p1, double& p2);
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134 |
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135 | /* Renvoie l'indice k du pixel d'indice jp dans la tranche d'indice kt */
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136 | /*! Return pixel index with sequence index jp in the slice kt */
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137 | int_4 Index(int_4 kt, int_4 jp) const;
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138 |
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139 | /* Indice kt de la tranche et indice jp du pixel d'indice k */
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140 | /*! Return indices kt (theta) and jp (phi) of pixel with index k */
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141 | void ThetaPhiIndex(int_4 k,int_4& kt,int_4& jp);
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142 |
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143 | /*! achieve the splitting into pixels (m has the same signification
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144 | as for the constructor)
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145 |
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146 | Each theta-slice of the north hemisphere will be spitted starting f
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147 | from phi=0 ...
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148 |
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149 | South hemisphere is scanned in the same direction according to phi
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150 | and from equator to the pole (the pixel following the last one of
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151 | the slice closest to the equator with z>0, is the pixel with lowest
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152 | phi of the slice closest of the equator with z<0).
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153 | */
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154 | void Pixelize(int_4);
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155 |
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156 | /*! For a theta-slice with index 'index', return :
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157 |
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158 | the corresponding "theta"
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159 |
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160 | a vector containing the phi's of the pixels of the slice
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161 |
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162 | a vector containing the corresponding values of pixels
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163 | */
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164 | virtual void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const;
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165 |
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166 | /*! For a theta-slice with index 'index', return :
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167 |
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168 | the corresponding "theta"
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169 |
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170 | the corresponding "phi" for first pixel of the slice
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171 |
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172 | a vector containing indices of the pixels of the slice
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173 |
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174 | (equally distributed in phi)
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175 |
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176 | a vector containing the corresponding values of pixels
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177 | */
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178 | virtual void GetThetaSlice(int_4 index, r_8& theta, r_8& phi0,TVector<int_4>& pixelIndices, TVector<T>& value) const ;
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179 |
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180 |
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181 | /* impression */
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182 | void print(ostream& os) const;
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183 |
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184 |
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185 |
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186 | // Operations diverses = , +=, ...
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187 |
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188 |
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189 | SphereThetaPhi<T>& Set(const SphereThetaPhi<T>& a);
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190 | inline SphereThetaPhi<T>& operator = (const SphereThetaPhi<T>& a)
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191 | {return Set(a);}
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192 |
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193 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
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194 |
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195 | //! Fill SphereThetaPhi with all elements equal to \b x
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196 | virtual SphereThetaPhi<T>& SetT(T a);
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197 | inline SphereThetaPhi<T>& operator = (T a) {return SetT(a);}
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198 |
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199 | //! Add \b x to all elements
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200 | virtual SphereThetaPhi<T>& Add(T a);
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201 | inline SphereThetaPhi<T>& operator += (T x) { return Add(x); }
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202 | //! Substract \b x to all elements
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203 | virtual SphereThetaPhi<T>& Sub(T a,bool fginv=false);
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204 | inline SphereThetaPhi<T>& operator -= (T x) { return Sub(x); }
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205 | //! Multiply all elements by \b x
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206 | virtual SphereThetaPhi<T>& Mul(T a);
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207 | inline SphereThetaPhi<T>& operator *= (T x) { return Mul(x); }
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208 | //! Divide all elements by \b x
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209 | virtual SphereThetaPhi<T>& Div(T a);
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210 | inline SphereThetaPhi<T>& operator /= (T x) { return Div(x); }
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211 |
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212 | // A += -= (ajoute, soustrait element par element les deux spheres )
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213 | //! Operator SphereThetaPhi += SphereThetaPhi
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214 | virtual SphereThetaPhi<T>& AddElt(const SphereThetaPhi<T>& a);
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215 | inline SphereThetaPhi<T>& operator += (const SphereThetaPhi<T>& a) { return AddElt(a); }
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216 |
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217 |
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218 |
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219 | virtual SphereThetaPhi<T>& SubElt(const SphereThetaPhi<T>& a);
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220 | //! Operator SphereThetaPhi -= SphereThetaPhi
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221 | inline SphereThetaPhi<T>& operator -= (const SphereThetaPhi<T>& a) { return SubElt(a); }
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222 | // Multiplication, division element par element les deux SphereThetaPhi
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223 | virtual SphereThetaPhi<T>& MulElt(const SphereThetaPhi<T>& a);
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224 | inline SphereThetaPhi<T>& operator *= (const SphereThetaPhi<T>& a) { return MulElt(a); }
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225 | virtual SphereThetaPhi<T>& DivElt(const SphereThetaPhi<T>& a);
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226 | inline SphereThetaPhi<T>& operator /= (const SphereThetaPhi<T>& a) { return DivElt(a); }
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227 |
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228 |
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229 | void CloneOrShare(const SphereThetaPhi<T>& a);
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230 | void Share(const SphereThetaPhi<T>& a);
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231 |
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232 | SphereThetaPhi<T>& CopyElt(const SphereThetaPhi<T>& a);
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233 |
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234 |
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235 |
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236 |
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237 |
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238 |
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239 | // friend declaration for classes which handle persistence and FITS IO
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240 | friend class FIO_SphereThetaPhi<T>;
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241 | friend class FITS_SphereThetaPhi<T>;
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242 |
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243 | protected :
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244 |
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245 | // ------------- méthodes internes ----------------------
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246 | void InitNul();
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247 | inline void setParameters( int nbThetaIndex, int nbpix, double omega)
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248 | {
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249 | NPix_= nbpix;
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250 | Omega_= omega;
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251 | NTheta_= nbThetaIndex;
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252 | }
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253 |
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254 | // ------------- variables internes ---------------------
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255 | int_4 NTheta_; // nombre de tranches en theta, pour une demi-sphere
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256 | int_4 NPix_; // nombre total de pixels
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257 | double Omega_; // angle solide constant pour chaque pixel
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258 | NDataBlock<int_4> NPhi_; // tableau donnant, pour chaque bande en theta,
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259 | //le nombre de pixels selon phi
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260 | NDataBlock<int_4> TNphi_; // tableau donnant ke nombre de pixels cumule,
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261 | // jusqu'au debut de chaque tranche
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262 | NDataBlock<r_8> Theta_;
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263 | NDataBlock<T> pixels_;
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264 | };
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265 |
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266 | ////////////////////////////////////////////////////////////////
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267 | // Surcharge d'operateurs A (+,-,*,/) (T) x
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268 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,T)
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269 | \brief Operator SphereThetaPhi = SphereThetaPhi + constant */
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270 | template <class T> inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a, T b)
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271 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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272 | result.Add(b); return result;}
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273 | /*! \ingroup SkyMap \fn operator+(T,const SphereThetaPhi<T>&)
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274 | \brief Operator SphereThetaPhi = constant + SphereThetaPhi */
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275 | template <class T> inline SphereThetaPhi<T> operator + (T b,const SphereThetaPhi<T>& a)
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276 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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277 | result.Add(b); return result;}
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278 |
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279 |
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280 | /*! \ingroup SphereThetaPhi\fn operator-(const SphereThetaPhi<T>&,T)
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281 | \brief Operator SphereThetaPhi = SphereThetaPhi - constant */
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282 | template <class T> inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a, T b)
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283 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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284 | result.Sub(b); return result;}
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285 |
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286 | /*! \ingroup \fn operator-(T,const SphereThetaPhi<T>&)
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287 | \brief Operator SphereThetaPhi = constant - SphereThetaPhi */
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288 | template <class T> inline SphereThetaPhi<T> operator - (T b,const SphereThetaPhi<T>& a)
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289 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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290 | result.Sub(b,true); return result;}
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291 |
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292 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,T)
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293 | \brief Operator SphereThetaPhi = SphereThetaPhi * constant */
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294 | template <class T> inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a, T b)
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295 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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296 | result.Mul(b); return result;}
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297 |
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298 | /*! \ingroup SkyMap \fn operator*(T,const SphereThetaPhi<T>&)
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299 | \brief Operator SphereThetaPhi = constant * SphereThetaPhi */
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300 | template <class T> inline SphereThetaPhi<T> operator * (T b,const SphereThetaPhi<T>& a)
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301 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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302 | result.Mul(b); return result;}
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303 |
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304 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,T)
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305 | \brief Operator SphereThetaPhi = SphereThetaPhi / constant */
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306 | template <class T> inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a, T b)
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307 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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308 | result.Div(b); return result;}
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309 |
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310 | /*! \ingroup SkyMap \fn operator/(T,const SphereThetaPhi<T>&)
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311 | \brief Operator SphereThetaPhi = constant / SphereThetaPhi */
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312 | template <class T> inline SphereThetaPhi<T> operator / (T b, const SphereThetaPhi<T>& a)
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313 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true);
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314 | result.Div(b, true); return result;}
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315 |
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316 | ////////////////////////////////////////////////////////////////
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317 | // Surcharge d'operateurs C = A (+,-) B
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318 |
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319 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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320 | \brief Operator SphereThetaPhi = SphereThetaPhi + SphereThetaPhi */
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321 | template <class T>
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322 | inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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323 | { SphereThetaPhi<T> result; result.SetTemp(true);
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324 | if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
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325 | else { result.CloneOrShare(a); result.AddElt(b); }
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326 | return result; }
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327 |
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328 | /*! \ingroup SkyMap \fn operator-(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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329 | \brief Operator SphereThetaPhi = SphereThetaPhi - SphereThetaPhi */
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330 | template <class T>
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331 | inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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332 | { SphereThetaPhi<T> result; result.SetTemp(true);
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333 | if (b.IsTemp()) { result.Share(b); result.SubElt(a, true); }
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334 | else { result.CloneOrShare(a); result.SubElt(b); }
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335 | return result; }
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336 |
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337 | ////////////////////////////////////////////////////////////////
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338 | // Surcharge d'operateurs C = A (*,/) B
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339 |
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340 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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341 | \brief Operator SphereThetaPhi = SphereThetaPhi * SphereThetaPhi (pixel by pixel multiply)*/
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342 | template <class T>
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343 | inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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344 | { SphereThetaPhi<T> result; result.SetTemp(true);
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345 | if (b.IsTemp()) { result.Share(b); result.MulElt(a); }
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346 | else { result.CloneOrShare(a); result.MulElt(b); }
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347 | return result; }
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348 |
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349 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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350 | \brief Operator SphereThetaPhi = SphereThetaPhi / SphereThetaPhi (pixel by pixel divide) */
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351 | template <class T>
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352 | inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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353 | { SphereThetaPhi<T> result; result.SetTemp(true);
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354 | result.CloneOrShare(a); result.DivElt(b);
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355 | return result; }
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356 |
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357 |
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358 | } // Fin du namespace
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359 |
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360 | #endif
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