| 1 | #ifndef SPHERETHETAPHI_SEEN
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| 2 | #define SPHERETHETAPHI_SEEN
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| 3 | 
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| 4 | #include "sphericalmap.h"
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| 5 | #include "ndatablock.h"
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| 6 | #include "tvector.h"
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| 7 | 
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| 8 | #include "anydataobj.h"
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| 9 | #include "ppersist.h"
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| 10 | 
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| 11 | namespace SOPHYA {
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| 12 | 
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| 13 | 
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| 14 | 
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| 15 | template <class T>
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| 16 | class FIO_SphereThetaPhi;  
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| 17 | 
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| 18 | template<class T>
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| 19 | class FITS_SphereThetaPhi;
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| 20 | 
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| 21 | 
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| 22 | // ***************** Class SphereThetaPhi *****************************
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| 23 | /*!    sphere splitted with respect to theta, phi : each hemisphere is 
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| 24 |     splitted into (m-1) parallels (equator does not enter into account).
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| 25 |    This operation defines m slices, each of which is splitted into 
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| 26 |     equidistant meridians. This splitting is realized in such a way that 
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| 27 |     all pixels have the same area and are as square as possible.
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| 28 | 
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| 29 |     One begins with the hemisphere with positive z, starting from the pole
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| 30 |     toward the equator. The first pixel is the polar cap ; it is circular
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| 31 |     and centered on theta=0. 
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| 32 | */
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| 33 | template <class T>
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| 34 | class SphereThetaPhi : public SphericalMap<T>
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| 35 | {
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| 36 | 
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| 37 | public :
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| 38 | 
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| 39 | SphereThetaPhi();
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| 40 | /*!    m is the number of slices in theta on an hemisphere (the polar cap
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| 41 |    forms the first slice).
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| 42 |     pet is a dummy parameter at the moment. 
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| 43 | */
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| 44 | SphereThetaPhi(int_4 m);
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| 45 | SphereThetaPhi(const SphereThetaPhi<T>& s, bool share);
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| 46 | SphereThetaPhi(const SphereThetaPhi<T>& s);
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| 47 | virtual ~SphereThetaPhi();
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| 48 | 
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| 49 |   // Temporaire?
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| 50 | inline virtual bool IsTemp(void) const {
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| 51 | 
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| 52 |     if (  NPhi_.IsTemp()  != pixels_.IsTemp() || 
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| 53 |           TNphi_.IsTemp() != pixels_.IsTemp()|| 
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| 54 |           Theta_.IsTemp() != pixels_.IsTemp()    )
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| 55 |       throw PException(" l'etat 'temporaire' de la spherethetaphi est incoherent"); 
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| 56 |     return pixels_.IsTemp();
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| 57 | }
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| 58 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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| 59 | inline virtual void SetTemp(bool temp=false) const 
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| 60 |   {
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| 61 |     NPhi_.SetTemp(temp);
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| 62 |     TNphi_.SetTemp(temp);
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| 63 |     Theta_.SetTemp(temp);
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| 64 |     pixels_.SetTemp(temp);
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| 65 |   };
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| 66 | 
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| 67 | // ------------ Definition of PixelMap abstract methods -
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| 68 | 
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| 69 | /* retourne le nombre de pixels */ 
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| 70 | /*!    Return total number of pixels  */
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| 71 | virtual int_4 NbPixels() const;
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| 72 | 
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| 73 | /* retourne la valeur du pixel d'indice k */ 
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| 74 | /*!    Return value of pixel with index k */
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| 75 | virtual T&       PixVal(int_4 k);
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| 76 | virtual T const& PixVal(int_4 k) const;
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| 77 | 
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| 78 | /* Return true if teta,phi in map  */
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| 79 | virtual bool ContainsSph(double theta, double phi) const;
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| 80 | /* retourne l'indice du pixel a (theta,phi) */ 
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| 81 | /*    Return index of the pixel corresponding to direction (theta, phi). */
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| 82 | virtual int_4 PixIndexSph(double theta, double phi) const;
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| 83 | 
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| 84 | /* retourne les coordonnees Spheriques du centre du pixel d'indice k */ 
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| 85 | /*!   Return (theta,phi) coordinates of middle of  pixel with  index k */
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| 86 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const;
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| 87 | 
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| 88 | /*! Setting pixel values to a constant */
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| 89 | virtual T SetPixels(T v);
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| 90 | 
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| 91 | /* retourne/fixe l'angle Solide de Pixel   (steradians) */ 
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| 92 | /*!   Pixel Solid angle  (steradians)
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| 93 | 
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| 94 |     All the pixels have the same solid angle. The dummy argument is
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| 95 |    for compatibility with eventual pixelizations which would not 
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| 96 |     fulfil this requirement.
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| 97 | */
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| 98 | virtual double PixSolAngle(int_4 dummy=0) const;
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| 99 |  
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| 100 | /* retourne/fixe la valeur du parametre de decoupage m */ 
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| 101 | inline virtual int_4 SizeIndex() const { return( NTheta_); }
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| 102 | 
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| 103 | /*  Acces to the DataBlock  */
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| 104 | inline       NDataBlock<T>& DataBlock()       {return pixels_;}
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| 105 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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| 106 | 
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| 107 | // ------------- Specific methods  ----------------------
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| 108 | 
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| 109 | /*!   re-pixelize the sphere */
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| 110 | virtual void Resize(int_4 m);
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| 111 | 
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| 112 | inline virtual string TypeOfMap() const {return string("TETAFI");};
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| 113 | 
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| 114 | /* Valeurs de theta des paralleles et phi des meridiens limitant le pixel d'indice k */
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| 115 | /*   Return values of theta,phi which limit the pixel with  index k */
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| 116 | virtual void Limits(int_4 k,double& th1,double& th2,double& phi1,double& phi2);
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| 117 | 
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| 118 | /* Nombre de tranches en theta */ 
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| 119 | /*!    Return number of theta-slices on the sphere */
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| 120 | uint_4 NbThetaSlices() const;
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| 121 | 
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| 122 | /* Nombre de pixels en phi de la tranche d'indice kt */ 
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| 123 | int_4 NPhi(int_4 kt) const;
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| 124 | 
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| 125 | /* Renvoie dans t1,t2 les valeurs respectives de theta min et theta max  */
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| 126 | /* de la tranche d'indice kt  */ 
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| 127 | /*!    Return  theta values which limit the slice kt */
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| 128 | void Theta(int_4 kt, double& t1, double& t2);
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| 129 | 
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| 130 | /* Renvoie dans p1,p2 les valeurs phimin et phimax du pixel d'indice jp  */
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| 131 | /* dans la tranche d'indice kt  */ 
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| 132 | /*!   Return values of phi which limit the jp-th pixel of the kt-th slice */
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| 133 | void Phi(int_4 kt, int_4 jp, double& p1, double& p2);
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| 134 | 
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| 135 | /* Renvoie l'indice k du pixel d'indice jp dans la tranche d'indice kt   */
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| 136 | /*!   Return pixel index  with sequence index jp in the slice kt */
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| 137 | int_4 Index(int_4 kt, int_4 jp) const;
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| 138 | 
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| 139 | /* Indice kt de la tranche et indice jp du pixel d'indice k  */ 
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| 140 | /*!    Return indices kt (theta) and jp (phi) of  pixel with index k */
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| 141 | void ThetaPhiIndex(int_4 k,int_4& kt,int_4& jp);
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| 142 | 
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| 143 | /*!    achieve the splitting into pixels (m has the same signification 
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| 144 |     as for the constructor)
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| 145 | 
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| 146 |     Each theta-slice of the north hemisphere will be spitted starting f
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| 147 |     from  phi=0 ...
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| 148 | 
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| 149 |     South hemisphere is scanned in the same direction according to phi
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| 150 |     and from equator to the pole (the pixel following the last one of
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| 151 |     the slice closest to the equator with z>0, is the pixel with lowest 
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| 152 |     phi of the slice closest of the equator with z<0).
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| 153 | */
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| 154 | void Pixelize(int_4); 
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| 155 | 
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| 156 | /*!   For a theta-slice with index 'index', return : 
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| 157 | 
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| 158 |    the corresponding "theta" 
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| 159 | 
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| 160 |     a vector containing the phi's of the pixels of the slice
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| 161 | 
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| 162 |     a vector containing the corresponding values of pixels 
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| 163 | */
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| 164 | virtual void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const; 
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| 165 | 
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| 166 | /*!   For a theta-slice with index 'index', return : 
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| 167 | 
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| 168 |    the corresponding "theta" 
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| 169 | 
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| 170 |    the corresponding "phi" for first pixel of the slice 
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| 171 | 
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| 172 |     a vector containing indices of the pixels of the slice
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| 173 | 
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| 174 |    (equally distributed in phi)
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| 175 | 
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| 176 |     a vector containing the corresponding values of pixels 
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| 177 | */
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| 178 | virtual void GetThetaSlice(int_4 index, r_8& theta, r_8& phi0,TVector<int_4>& pixelIndices, TVector<T>& value) const ;
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| 179 | 
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| 180 | 
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| 181 | /* impression */ 
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| 182 | void print(ostream& os) const;
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| 183 | 
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| 184 | 
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| 185 | 
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| 186 | // Operations diverses  = , +=, ...
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| 187 | 
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| 188 | 
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| 189 | SphereThetaPhi<T>& Set(const SphereThetaPhi<T>& a);
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| 190 | inline  SphereThetaPhi<T>& operator = (const SphereThetaPhi<T>& a) 
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| 191 |                                                         {return Set(a);}
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| 192 | 
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| 193 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
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| 194 | 
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| 195 |   //! Fill SphereThetaPhi with all elements equal to \b x
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| 196 | virtual SphereThetaPhi<T>& SetT(T a); 
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| 197 | inline  SphereThetaPhi<T>& operator = (T a) {return SetT(a);}
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| 198 | 
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| 199 | //! Add \b x to all elements
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| 200 | virtual SphereThetaPhi<T>& Add(T a); 
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| 201 | inline  SphereThetaPhi<T>&  operator += (T x)  { return Add(x); }
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| 202 | //! Substract \b x to all elements
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| 203 | virtual SphereThetaPhi<T>& Sub(T a,bool fginv=false); 
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| 204 | inline   SphereThetaPhi<T>&  operator -= (T x)  { return Sub(x); }
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| 205 | //! Multiply all elements by \b x
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| 206 | virtual SphereThetaPhi<T>& Mul(T a); 
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| 207 | inline  SphereThetaPhi<T>&  operator *= (T x)  { return Mul(x); }
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| 208 | //! Divide all elements by \b x
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| 209 | virtual SphereThetaPhi<T>& Div(T a); 
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| 210 | inline  SphereThetaPhi<T>&  operator /= (T x)  { return Div(x); }
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| 211 | 
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| 212 | // A += -=  (ajoute, soustrait element par element les deux spheres )
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| 213 |   //! Operator SphereThetaPhi += SphereThetaPhi
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| 214 |   virtual SphereThetaPhi<T>&  AddElt(const SphereThetaPhi<T>& a);
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| 215 |   inline  SphereThetaPhi<T>&  operator += (const SphereThetaPhi<T>& a)  { return AddElt(a); }
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| 216 | 
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| 217 | 
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| 218 | 
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| 219 |   virtual SphereThetaPhi<T>&  SubElt(const SphereThetaPhi<T>& a);
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| 220 |   //! Operator SphereThetaPhi -= SphereThetaPhi
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| 221 |   inline  SphereThetaPhi<T>&  operator -= (const SphereThetaPhi<T>& a)  { return SubElt(a); }
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| 222 | // Multiplication, division element par element les deux SphereThetaPhi 
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| 223 |   virtual SphereThetaPhi<T>&  MulElt(const SphereThetaPhi<T>& a);
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| 224 |   inline  SphereThetaPhi<T>&  operator *= (const SphereThetaPhi<T>& a)  { return MulElt(a); }
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| 225 |   virtual SphereThetaPhi<T>&  DivElt(const SphereThetaPhi<T>& a);
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| 226 |   inline  SphereThetaPhi<T>&  operator /= (const SphereThetaPhi<T>& a)  { return DivElt(a); }
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| 227 | 
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| 228 | 
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| 229 |   void CloneOrShare(const SphereThetaPhi<T>& a);
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| 230 |   void Share(const SphereThetaPhi<T>& a);
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| 231 | 
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| 232 |   SphereThetaPhi<T>& CopyElt(const SphereThetaPhi<T>& a);
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| 233 | 
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| 234 | 
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| 235 | 
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| 236 | 
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| 237 | 
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| 238 | 
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| 239 |  // friend declaration for classes which handle persistence and FITS IO
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| 240 |   friend class FIO_SphereThetaPhi<T>;
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| 241 |   friend class FITS_SphereThetaPhi<T>;
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| 242 | 
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| 243 | protected :
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| 244 | 
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| 245 | // ------------- méthodes internes ----------------------          
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| 246 | void InitNul();
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| 247 | inline void setParameters( int nbThetaIndex, int nbpix, double omega) 
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| 248 |   {
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| 249 |     NPix_= nbpix;
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| 250 |     Omega_= omega;
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| 251 |     NTheta_= nbThetaIndex;
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| 252 |   }
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| 253 | 
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| 254 | // ------------- variables internes ---------------------
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| 255 |  int_4 NTheta_;   // nombre de tranches en theta, pour une demi-sphere
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| 256 |  int_4 NPix_;     // nombre total de pixels
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| 257 |  double Omega_; // angle solide constant pour chaque pixel
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| 258 |  NDataBlock<int_4>  NPhi_;  // tableau donnant, pour chaque bande en theta, 
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| 259 |                          //le nombre de pixels selon phi
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| 260 |  NDataBlock<int_4> TNphi_; // tableau donnant ke nombre de pixels cumule,
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| 261 |                            // jusqu'au debut de chaque tranche
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| 262 |  NDataBlock<r_8> Theta_;
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| 263 |  NDataBlock<T> pixels_;
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| 264 | };
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| 265 | 
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| 266 | ////////////////////////////////////////////////////////////////
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| 267 | // Surcharge d'operateurs A (+,-,*,/) (T) x
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| 268 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,T)
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| 269 |   \brief Operator SphereThetaPhi = SphereThetaPhi + constant */
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| 270 | template <class T> inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a, T b)
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| 271 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 272 |     result.Add(b); return result;}
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| 273 | /*! \ingroup SkyMap \fn operator+(T,const SphereThetaPhi<T>&)
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| 274 |   \brief Operator SphereThetaPhi = constant + SphereThetaPhi */
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| 275 | template <class T> inline SphereThetaPhi<T> operator + (T b,const SphereThetaPhi<T>& a)
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| 276 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 277 |     result.Add(b); return result;}
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| 278 | 
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| 279 | 
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| 280 | /*! \ingroup SphereThetaPhi\fn operator-(const SphereThetaPhi<T>&,T)
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| 281 |   \brief Operator SphereThetaPhi = SphereThetaPhi - constant */
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| 282 | template <class T> inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a, T b)
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| 283 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 284 |     result.Sub(b); return result;}
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| 285 | 
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| 286 | /*! \ingroup  \fn operator-(T,const SphereThetaPhi<T>&)
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| 287 |   \brief Operator SphereThetaPhi = constant - SphereThetaPhi */
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| 288 | template <class T> inline SphereThetaPhi<T> operator - (T b,const SphereThetaPhi<T>& a)
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| 289 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 290 |     result.Sub(b,true); return result;}
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| 291 | 
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| 292 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,T)
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| 293 |   \brief Operator SphereThetaPhi = SphereThetaPhi * constant */
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| 294 | template <class T> inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a, T b)
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| 295 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 296 |     result.Mul(b); return result;}
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| 297 | 
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| 298 | /*! \ingroup SkyMap \fn operator*(T,const SphereThetaPhi<T>&)
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| 299 |   \brief Operator SphereThetaPhi = constant * SphereThetaPhi */
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| 300 | template <class T> inline SphereThetaPhi<T> operator * (T b,const SphereThetaPhi<T>& a)
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| 301 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 302 |     result.Mul(b); return result;}
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| 303 | 
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| 304 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,T)
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| 305 |   \brief Operator SphereThetaPhi = SphereThetaPhi / constant */
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| 306 | template <class T> inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a, T b)
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| 307 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 308 |     result.Div(b); return result;}
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| 309 | 
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| 310 | /*! \ingroup SkyMap \fn operator/(T,const SphereThetaPhi<T>&)
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| 311 |   \brief Operator SphereThetaPhi = constant / SphereThetaPhi  */
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| 312 | template <class T> inline SphereThetaPhi<T> operator / (T b, const SphereThetaPhi<T>& a)
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| 313 |     {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); 
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| 314 |     result.Div(b, true); return result;}
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| 315 | 
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| 316 | ////////////////////////////////////////////////////////////////
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| 317 | // Surcharge d'operateurs C = A (+,-) B
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| 318 | 
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| 319 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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| 320 |   \brief Operator SphereThetaPhi = SphereThetaPhi + SphereThetaPhi */
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| 321 | template <class T>
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| 322 | inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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| 323 |     { SphereThetaPhi<T> result; result.SetTemp(true); 
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| 324 |     if (b.IsTemp())  { result.Share(b); result.AddElt(a); }
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| 325 |     else { result.CloneOrShare(a); result.AddElt(b); }
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| 326 |     return result; }
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| 327 | 
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| 328 | /*! \ingroup SkyMap \fn operator-(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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| 329 |   \brief Operator SphereThetaPhi = SphereThetaPhi - SphereThetaPhi */
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| 330 | template <class T>
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| 331 | inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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| 332 |     { SphereThetaPhi<T> result; result.SetTemp(true); 
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| 333 |     if (b.IsTemp())  { result.Share(b); result.SubElt(a, true); }
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| 334 |     else { result.CloneOrShare(a); result.SubElt(b); }
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| 335 |     return result; }
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| 336 | 
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| 337 | ////////////////////////////////////////////////////////////////
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| 338 | // Surcharge d'operateurs C = A (*,/) B
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| 339 | 
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| 340 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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| 341 |   \brief Operator SphereThetaPhi = SphereThetaPhi * SphereThetaPhi (pixel by pixel multiply)*/
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| 342 | template <class T>
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| 343 | inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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| 344 |     { SphereThetaPhi<T> result; result.SetTemp(true); 
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| 345 |     if (b.IsTemp())  { result.Share(b); result.MulElt(a); }
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| 346 |     else { result.CloneOrShare(a); result.MulElt(b); }
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| 347 |     return result; }
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| 348 | 
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| 349 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&)
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| 350 |   \brief Operator SphereThetaPhi = SphereThetaPhi / SphereThetaPhi (pixel by pixel divide) */
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| 351 | template <class T>
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| 352 | inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b)
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| 353 |     { SphereThetaPhi<T> result; result.SetTemp(true); 
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| 354 |     result.CloneOrShare(a); result.DivElt(b); 
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| 355 |     return result; }
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| 356 | 
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| 357 | 
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| 358 | } // Fin du namespace
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| 359 | 
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| 360 | #endif
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