| 1 | #ifndef SPHERETHETAPHI_SEEN | 
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| 2 | #define SPHERETHETAPHI_SEEN | 
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| 3 |  | 
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| 4 | #include "sphericalmap.h" | 
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| 5 | #include "ndatablock.h" | 
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| 6 | #include "tvector.h" | 
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| 7 |  | 
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| 8 | #include "anydataobj.h" | 
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| 9 | #include "ppersist.h" | 
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| 10 |  | 
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| 11 | namespace SOPHYA { | 
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| 12 |  | 
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| 13 |  | 
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| 14 |  | 
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| 15 | template <class T> | 
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| 16 | class FIO_SphereThetaPhi; | 
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| 17 |  | 
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| 18 | template<class T> | 
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| 19 | class FITS_SphereThetaPhi; | 
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| 20 |  | 
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| 21 |  | 
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| 22 | // ***************** Class SphereThetaPhi ***************************** | 
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| 23 | /*!    sphere splitted with respect to theta, phi : each hemisphere is | 
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| 24 | splitted into (m-1) parallels (equator does not enter into account). | 
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| 25 | This operation defines m slices, each of which is splitted into | 
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| 26 | equidistant meridians. This splitting is realized in such a way that | 
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| 27 | all pixels have the same area and are as square as possible. | 
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| 28 |  | 
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| 29 | One begins with the hemisphere with positive z, starting from the pole | 
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| 30 | toward the equator. The first pixel is the polar cap ; it is circular | 
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| 31 | and centered on theta=0. | 
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| 32 | */ | 
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| 33 | template <class T> | 
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| 34 | class SphereThetaPhi : public SphericalMap<T> | 
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| 35 | { | 
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| 36 |  | 
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| 37 | public : | 
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| 38 |  | 
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| 39 | SphereThetaPhi(); | 
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| 40 | /*!    m is the number of slices in theta on an hemisphere (the polar cap | 
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| 41 | forms the first slice). | 
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| 42 | pet is a dummy parameter at the moment. | 
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| 43 | */ | 
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| 44 | SphereThetaPhi(int_4 m); | 
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| 45 | SphereThetaPhi(const SphereThetaPhi<T>& s, bool share); | 
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| 46 | SphereThetaPhi(const SphereThetaPhi<T>& s); | 
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| 47 | virtual ~SphereThetaPhi(); | 
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| 48 |  | 
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| 49 | // Temporaire? | 
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| 50 | inline virtual bool IsTemp(void) const { | 
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| 51 |  | 
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| 52 | if (  NPhi_.IsTemp()  != pixels_.IsTemp() || | 
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| 53 | TNphi_.IsTemp() != pixels_.IsTemp()|| | 
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| 54 | Theta_.IsTemp() != pixels_.IsTemp()    ) | 
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| 55 | throw PException(" l'etat 'temporaire' de la spherethetaphi est incoherent"); | 
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| 56 | return pixels_.IsTemp(); | 
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| 57 | } | 
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| 58 | /*! Setting blockdata to temporary (see ndatablock documentation) */ | 
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| 59 | inline virtual void SetTemp(bool temp=false) const | 
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| 60 | { | 
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| 61 | NPhi_.SetTemp(temp); | 
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| 62 | TNphi_.SetTemp(temp); | 
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| 63 | Theta_.SetTemp(temp); | 
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| 64 | pixels_.SetTemp(temp); | 
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| 65 | }; | 
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| 66 |  | 
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| 67 | // ------------ Definition of PixelMap abstract methods - | 
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| 68 |  | 
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| 69 | /* retourne le nombre de pixels */ | 
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| 70 | /*!    Return total number of pixels  */ | 
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| 71 | virtual int_4 NbPixels() const; | 
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| 72 |  | 
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| 73 | /* retourne la valeur du pixel d'indice k */ | 
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| 74 | /*!    Return value of pixel with index k */ | 
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| 75 | virtual T&       PixVal(int_4 k); | 
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| 76 | virtual T const& PixVal(int_4 k) const; | 
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| 77 |  | 
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| 78 | /* Return true if teta,phi in map  */ | 
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| 79 | virtual bool ContainsSph(double theta, double phi) const; | 
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| 80 | /* retourne l'indice du pixel a (theta,phi) */ | 
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| 81 | /*    Return index of the pixel corresponding to direction (theta, phi). */ | 
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| 82 | virtual int_4 PixIndexSph(double theta, double phi) const; | 
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| 83 |  | 
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| 84 | /* retourne les coordonnees Spheriques du centre du pixel d'indice k */ | 
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| 85 | /*!   Return (theta,phi) coordinates of middle of  pixel with  index k */ | 
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| 86 | virtual void PixThetaPhi(int_4 k, double& theta, double& phi) const; | 
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| 87 |  | 
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| 88 | /*! Setting pixel values to a constant */ | 
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| 89 | virtual T SetPixels(T v); | 
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| 90 |  | 
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| 91 | /* retourne/fixe l'angle Solide de Pixel   (steradians) */ | 
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| 92 | /*!   Pixel Solid angle  (steradians) | 
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| 93 |  | 
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| 94 | All the pixels have the same solid angle. The dummy argument is | 
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| 95 | for compatibility with eventual pixelizations which would not | 
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| 96 | fulfil this requirement. | 
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| 97 | */ | 
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| 98 | virtual double PixSolAngle(int_4 dummy=0) const; | 
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| 99 |  | 
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| 100 | /* retourne/fixe la valeur du parametre de decoupage m */ | 
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| 101 | inline virtual int_4 SizeIndex() const { return( NTheta_); } | 
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| 102 |  | 
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| 103 | /*  Acces to the DataBlock  */ | 
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| 104 | inline       NDataBlock<T>& DataBlock()       {return pixels_;} | 
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| 105 | inline const NDataBlock<T>& DataBlock() const {return pixels_;} | 
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| 106 |  | 
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| 107 | // ------------- Specific methods  ---------------------- | 
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| 108 |  | 
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| 109 | /*!   re-pixelize the sphere */ | 
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| 110 | virtual void Resize(int_4 m); | 
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| 111 |  | 
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| 112 | inline virtual string TypeOfMap() const {return string("TETAFI");}; | 
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| 113 |  | 
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| 114 | /* Valeurs de theta des paralleles et phi des meridiens limitant le pixel d'indice k */ | 
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| 115 | /*   Return values of theta,phi which limit the pixel with  index k */ | 
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| 116 | virtual void Limits(int_4 k,double& th1,double& th2,double& phi1,double& phi2); | 
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| 117 |  | 
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| 118 | /* Nombre de tranches en theta */ | 
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| 119 | /*!    Return number of theta-slices on the sphere */ | 
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| 120 | uint_4 NbThetaSlices() const; | 
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| 121 |  | 
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| 122 | /* Nombre de pixels en phi de la tranche d'indice kt */ | 
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| 123 | int_4 NPhi(int_4 kt) const; | 
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| 124 |  | 
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| 125 | /* Renvoie dans t1,t2 les valeurs respectives de theta min et theta max  */ | 
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| 126 | /* de la tranche d'indice kt  */ | 
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| 127 | /*!    Return  theta values which limit the slice kt */ | 
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| 128 | void Theta(int_4 kt, double& t1, double& t2); | 
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| 129 |  | 
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| 130 | /* Renvoie dans p1,p2 les valeurs phimin et phimax du pixel d'indice jp  */ | 
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| 131 | /* dans la tranche d'indice kt  */ | 
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| 132 | /*!   Return values of phi which limit the jp-th pixel of the kt-th slice */ | 
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| 133 | void Phi(int_4 kt, int_4 jp, double& p1, double& p2); | 
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| 134 |  | 
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| 135 | /* Renvoie l'indice k du pixel d'indice jp dans la tranche d'indice kt   */ | 
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| 136 | /*!   Return pixel index  with sequence index jp in the slice kt */ | 
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| 137 | int_4 Index(int_4 kt, int_4 jp) const; | 
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| 138 |  | 
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| 139 | /* Indice kt de la tranche et indice jp du pixel d'indice k  */ | 
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| 140 | /*!    Return indices kt (theta) and jp (phi) of  pixel with index k */ | 
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| 141 | void ThetaPhiIndex(int_4 k,int_4& kt,int_4& jp); | 
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| 142 |  | 
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| 143 | /*!    achieve the splitting into pixels (m has the same signification | 
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| 144 | as for the constructor) | 
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| 145 |  | 
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| 146 | Each theta-slice of the north hemisphere will be spitted starting f | 
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| 147 | from  phi=0 ... | 
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| 148 |  | 
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| 149 | South hemisphere is scanned in the same direction according to phi | 
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| 150 | and from equator to the pole (the pixel following the last one of | 
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| 151 | the slice closest to the equator with z>0, is the pixel with lowest | 
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| 152 | phi of the slice closest of the equator with z<0). | 
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| 153 | */ | 
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| 154 | void Pixelize(int_4); | 
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| 155 |  | 
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| 156 | /*!   For a theta-slice with index 'index', return : | 
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| 157 |  | 
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| 158 | the corresponding "theta" | 
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| 159 |  | 
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| 160 | a vector containing the phi's of the pixels of the slice | 
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| 161 |  | 
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| 162 | a vector containing the corresponding values of pixels | 
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| 163 | */ | 
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| 164 | virtual void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const; | 
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| 165 |  | 
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| 166 | /*!   For a theta-slice with index 'index', return : | 
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| 167 |  | 
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| 168 | the corresponding "theta" | 
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| 169 |  | 
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| 170 | the corresponding "phi" for first pixel of the slice | 
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| 171 |  | 
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| 172 | a vector containing indices of the pixels of the slice | 
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| 173 |  | 
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| 174 | (equally distributed in phi) | 
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| 175 |  | 
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| 176 | a vector containing the corresponding values of pixels | 
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| 177 | */ | 
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| 178 | virtual void GetThetaSlice(int_4 index, r_8& theta, r_8& phi0,TVector<int_4>& pixelIndices, TVector<T>& value) const ; | 
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| 179 |  | 
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| 180 |  | 
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| 181 | /* impression */ | 
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| 182 | void print(ostream& os) const; | 
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| 183 |  | 
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| 184 |  | 
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| 185 |  | 
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| 186 | // Operations diverses  = , +=, ... | 
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| 187 |  | 
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| 188 |  | 
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| 189 | SphereThetaPhi<T>& Set(const SphereThetaPhi<T>& a); | 
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| 190 | inline  SphereThetaPhi<T>& operator = (const SphereThetaPhi<T>& a) | 
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| 191 | {return Set(a);} | 
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| 192 |  | 
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| 193 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements) | 
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| 194 |  | 
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| 195 | //! Fill SphereThetaPhi with all elements equal to \b x | 
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| 196 | virtual SphereThetaPhi<T>& SetT(T a); | 
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| 197 | inline  SphereThetaPhi<T>& operator = (T a) {return SetT(a);} | 
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| 198 |  | 
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| 199 | //! Add \b x to all elements | 
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| 200 | virtual SphereThetaPhi<T>& Add(T a); | 
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| 201 | inline  SphereThetaPhi<T>&  operator += (T x)  { return Add(x); } | 
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| 202 | //! Substract \b x to all elements | 
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| 203 | virtual SphereThetaPhi<T>& Sub(T a,bool fginv=false); | 
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| 204 | inline   SphereThetaPhi<T>&  operator -= (T x)  { return Sub(x); } | 
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| 205 | //! Multiply all elements by \b x | 
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| 206 | virtual SphereThetaPhi<T>& Mul(T a); | 
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| 207 | inline  SphereThetaPhi<T>&  operator *= (T x)  { return Mul(x); } | 
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| 208 | //! Divide all elements by \b x | 
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| 209 | virtual SphereThetaPhi<T>& Div(T a); | 
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| 210 | inline  SphereThetaPhi<T>&  operator /= (T x)  { return Div(x); } | 
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| 211 |  | 
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| 212 | // A += -=  (ajoute, soustrait element par element les deux spheres ) | 
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| 213 | //! Operator SphereThetaPhi += SphereThetaPhi | 
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| 214 | virtual SphereThetaPhi<T>&  AddElt(const SphereThetaPhi<T>& a); | 
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| 215 | inline  SphereThetaPhi<T>&  operator += (const SphereThetaPhi<T>& a)  { return AddElt(a); } | 
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| 216 |  | 
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| 217 |  | 
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| 218 |  | 
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| 219 | virtual SphereThetaPhi<T>&  SubElt(const SphereThetaPhi<T>& a); | 
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| 220 | //! Operator SphereThetaPhi -= SphereThetaPhi | 
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| 221 | inline  SphereThetaPhi<T>&  operator -= (const SphereThetaPhi<T>& a)  { return SubElt(a); } | 
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| 222 | // Multiplication, division element par element les deux SphereThetaPhi | 
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| 223 | virtual SphereThetaPhi<T>&  MulElt(const SphereThetaPhi<T>& a); | 
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| 224 | inline  SphereThetaPhi<T>&  operator *= (const SphereThetaPhi<T>& a)  { return MulElt(a); } | 
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| 225 | virtual SphereThetaPhi<T>&  DivElt(const SphereThetaPhi<T>& a); | 
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| 226 | inline  SphereThetaPhi<T>&  operator /= (const SphereThetaPhi<T>& a)  { return DivElt(a); } | 
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| 227 |  | 
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| 228 |  | 
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| 229 | void CloneOrShare(const SphereThetaPhi<T>& a); | 
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| 230 | void Share(const SphereThetaPhi<T>& a); | 
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| 231 |  | 
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| 232 | SphereThetaPhi<T>& CopyElt(const SphereThetaPhi<T>& a); | 
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| 233 |  | 
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| 234 |  | 
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| 235 |  | 
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| 236 |  | 
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| 237 |  | 
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| 238 |  | 
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| 239 | // friend declaration for classes which handle persistence and FITS IO | 
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| 240 | friend class FIO_SphereThetaPhi<T>; | 
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| 241 | friend class FITS_SphereThetaPhi<T>; | 
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| 242 |  | 
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| 243 | protected : | 
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| 244 |  | 
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| 245 | // ------------- méthodes internes ---------------------- | 
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| 246 | void InitNul(); | 
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| 247 | inline void setParameters( int nbThetaIndex, int nbpix, double omega) | 
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| 248 | { | 
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| 249 | NPix_= nbpix; | 
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| 250 | Omega_= omega; | 
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| 251 | NTheta_= nbThetaIndex; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | // ------------- variables internes --------------------- | 
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| 255 | int_4 NTheta_;   // nombre de tranches en theta, pour une demi-sphere | 
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| 256 | int_4 NPix_;     // nombre total de pixels | 
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| 257 | double Omega_; // angle solide constant pour chaque pixel | 
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| 258 | NDataBlock<int_4>  NPhi_;  // tableau donnant, pour chaque bande en theta, | 
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| 259 | //le nombre de pixels selon phi | 
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| 260 | NDataBlock<int_4> TNphi_; // tableau donnant ke nombre de pixels cumule, | 
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| 261 | // jusqu'au debut de chaque tranche | 
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| 262 | NDataBlock<r_8> Theta_; | 
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| 263 | NDataBlock<T> pixels_; | 
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| 264 | }; | 
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| 265 |  | 
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| 266 | //////////////////////////////////////////////////////////////// | 
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| 267 | // Surcharge d'operateurs A (+,-,*,/) (T) x | 
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| 268 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,T) | 
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| 269 | \brief Operator SphereThetaPhi = SphereThetaPhi + constant */ | 
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| 270 | template <class T> inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a, T b) | 
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| 271 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 272 | result.Add(b); return result;} | 
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| 273 | /*! \ingroup SkyMap \fn operator+(T,const SphereThetaPhi<T>&) | 
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| 274 | \brief Operator SphereThetaPhi = constant + SphereThetaPhi */ | 
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| 275 | template <class T> inline SphereThetaPhi<T> operator + (T b,const SphereThetaPhi<T>& a) | 
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| 276 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 277 | result.Add(b); return result;} | 
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| 278 |  | 
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| 279 |  | 
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| 280 | /*! \ingroup SphereThetaPhi\fn operator-(const SphereThetaPhi<T>&,T) | 
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| 281 | \brief Operator SphereThetaPhi = SphereThetaPhi - constant */ | 
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| 282 | template <class T> inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a, T b) | 
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| 283 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 284 | result.Sub(b); return result;} | 
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| 285 |  | 
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| 286 | /*! \ingroup  \fn operator-(T,const SphereThetaPhi<T>&) | 
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| 287 | \brief Operator SphereThetaPhi = constant - SphereThetaPhi */ | 
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| 288 | template <class T> inline SphereThetaPhi<T> operator - (T b,const SphereThetaPhi<T>& a) | 
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| 289 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 290 | result.Sub(b,true); return result;} | 
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| 291 |  | 
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| 292 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,T) | 
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| 293 | \brief Operator SphereThetaPhi = SphereThetaPhi * constant */ | 
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| 294 | template <class T> inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a, T b) | 
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| 295 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 296 | result.Mul(b); return result;} | 
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| 297 |  | 
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| 298 | /*! \ingroup SkyMap \fn operator*(T,const SphereThetaPhi<T>&) | 
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| 299 | \brief Operator SphereThetaPhi = constant * SphereThetaPhi */ | 
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| 300 | template <class T> inline SphereThetaPhi<T> operator * (T b,const SphereThetaPhi<T>& a) | 
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| 301 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 302 | result.Mul(b); return result;} | 
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| 303 |  | 
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| 304 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,T) | 
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| 305 | \brief Operator SphereThetaPhi = SphereThetaPhi / constant */ | 
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| 306 | template <class T> inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a, T b) | 
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| 307 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 308 | result.Div(b); return result;} | 
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| 309 |  | 
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| 310 | /*! \ingroup SkyMap \fn operator/(T,const SphereThetaPhi<T>&) | 
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| 311 | \brief Operator SphereThetaPhi = constant / SphereThetaPhi  */ | 
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| 312 | template <class T> inline SphereThetaPhi<T> operator / (T b, const SphereThetaPhi<T>& a) | 
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| 313 | {SphereThetaPhi<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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| 314 | result.Div(b, true); return result;} | 
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| 315 |  | 
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| 316 | //////////////////////////////////////////////////////////////// | 
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| 317 | // Surcharge d'operateurs C = A (+,-) B | 
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| 318 |  | 
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| 319 | /*! \ingroup SkyMap \fn operator+(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&) | 
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| 320 | \brief Operator SphereThetaPhi = SphereThetaPhi + SphereThetaPhi */ | 
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| 321 | template <class T> | 
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| 322 | inline SphereThetaPhi<T> operator + (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b) | 
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| 323 | { SphereThetaPhi<T> result; result.SetTemp(true); | 
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| 324 | if (b.IsTemp())  { result.Share(b); result.AddElt(a); } | 
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| 325 | else { result.CloneOrShare(a); result.AddElt(b); } | 
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| 326 | return result; } | 
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| 327 |  | 
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| 328 | /*! \ingroup SkyMap \fn operator-(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&) | 
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| 329 | \brief Operator SphereThetaPhi = SphereThetaPhi - SphereThetaPhi */ | 
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| 330 | template <class T> | 
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| 331 | inline SphereThetaPhi<T> operator - (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b) | 
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| 332 | { SphereThetaPhi<T> result; result.SetTemp(true); | 
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| 333 | if (b.IsTemp())  { result.Share(b); result.SubElt(a, true); } | 
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| 334 | else { result.CloneOrShare(a); result.SubElt(b); } | 
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| 335 | return result; } | 
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| 336 |  | 
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| 337 | //////////////////////////////////////////////////////////////// | 
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| 338 | // Surcharge d'operateurs C = A (*,/) B | 
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| 339 |  | 
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| 340 | /*! \ingroup SkyMap \fn operator*(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&) | 
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| 341 | \brief Operator SphereThetaPhi = SphereThetaPhi * SphereThetaPhi (pixel by pixel multiply)*/ | 
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| 342 | template <class T> | 
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| 343 | inline SphereThetaPhi<T> operator * (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b) | 
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| 344 | { SphereThetaPhi<T> result; result.SetTemp(true); | 
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| 345 | if (b.IsTemp())  { result.Share(b); result.MulElt(a); } | 
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| 346 | else { result.CloneOrShare(a); result.MulElt(b); } | 
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| 347 | return result; } | 
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| 348 |  | 
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| 349 | /*! \ingroup SkyMap \fn operator/(const SphereThetaPhi<T>&,const SphereThetaPhi<T>&) | 
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| 350 | \brief Operator SphereThetaPhi = SphereThetaPhi / SphereThetaPhi (pixel by pixel divide) */ | 
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| 351 | template <class T> | 
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| 352 | inline SphereThetaPhi<T> operator / (const SphereThetaPhi<T>& a,const SphereThetaPhi<T>& b) | 
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| 353 | { SphereThetaPhi<T> result; result.SetTemp(true); | 
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| 354 | result.CloneOrShare(a); result.DivElt(b); | 
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| 355 | return result; } | 
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| 356 |  | 
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| 357 |  | 
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| 358 | } // Fin du namespace | 
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| 359 |  | 
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| 360 | #endif | 
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