source: Sophya/trunk/SophyaLib/TArray/tvector.h@ 3810

Last change on this file since 3810 was 2884, checked in by ansari, 20 years ago

Modifs pour compilation avec g++ 4 (V >= 3.4) - Reza 4 Jan 2006

File size: 4.6 KB
RevLine 
[762]1// This may look like C code, but it is really -*- C++ -*-
2// C.Magneville 05/99
3#ifndef TVector_SEEN
4#define TVector_SEEN
5
6#include "tmatrix.h"
7
8namespace SOPHYA {
9
[894]10//! Class of vector (line or column)
[762]11template <class T>
12class TVector : public TMatrix<T> {
13public:
[2884]14
15#include "tvector_tsnl.h" /* For two level name look-up gcc >= 3.4 */
16
[762]17 // Creation / destruction
[804]18 TVector();
[2868]19 TVector(sa_size_t n, short lcv=BaseArray::AutoVectorType, short mm=BaseArray::AutoMemoryMapping, bool fzero=true);
[762]20 TVector(const TVector<T>& v);
[804]21 TVector(const TVector<T>& v, bool share);
[2868]22 TVector(const TArray<T>& a, bool share=true, short lcv=BaseArray::AutoVectorType);
[1099]23 TVector(const BaseArray& a);
[2868]24 TVector(const vector<T>& v, short lcv=BaseArray::AutoVectorType);
[762]25
[804]26 virtual ~TVector();
27
[967]28 //! Operator =
[976]29 /*! \warning Datas are copied (cloned) from \b a.
30 \sa NDataBlock::operator=(const NDataBlock<T>&) */
[804]31 inline TVector<T>& operator = (const TVector<T>& a)
32 { Set(a); return(*this); }
[1099]33 //! Operator = between a vector and a matrix
34 inline TVector<T>& operator = (const TMatrix<T>& a)
35 { Set(a); return(*this); }
36 //! Operator = between a vector and an array
37 inline TVector<T>& operator = (const TArray<T>& a)
38 { Set(a); return(*this); }
39 //! Operator = between Vectors with different types
40 inline TVector<T>& operator = (const BaseArray& a)
41 { SetBA(a); return(*this); }
42
[762]43 // Gestion taille/Remplissage
[2868]44 void ReSize(sa_size_t n, short lcv=BaseArray::SameVectorType, bool fzero=true);
[1412]45 //! a synonym (alias) for method ReSize(sa_size_t, short)
[2868]46 inline void SetSize(sa_size_t n, short lcv=BaseArray::SameVectorType, bool fzero=true)
[2575]47 { ReSize(n, lcv, fzero); }
[2868]48 void Realloc(sa_size_t n, short lcv=BaseArray::SameVectorType, bool force=false);
[2719]49
50 // Remplissage from/to a STL vector
51 sa_size_t FillFr(const vector<T>& v,bool noresize=false);
52 sa_size_t FillTo(vector<T>& v,bool addtoend=false);
[762]53
[804]54 // Sub-Vector extraction $CHECK$ Reza 03/2000 Doit-on declarer cette methode const ?
[813]55 TVector<T> SubVector(Range relt) const ;
[894]56 //! Extract a vector define by Range \b relt
[813]57 inline TVector<T> operator () (Range relt) const
58 { return SubVector(relt); }
[804]59
[762]60 // Informations pointeur/data
[894]61 //! return the number of elements
[1156]62 inline sa_size_t NElts() const {return Size(); }
[762]63
[804]64 // Inline element acces methods
[1156]65 inline T const& operator()(sa_size_t n) const;
66 inline T& operator()(sa_size_t n);
[762]67
[813]68 // Operateur d'affectation
[898]69 //! Fill the vector with Sequence \b seq
[1103]70 inline TVector<T>& operator = (Sequence const & seq) { SetSeq(seq); return(*this); }
[813]71
[804]72 // Operations diverses avec une constante
[894]73 //! Set vector elements to constant value \b x
[813]74 inline TVector<T>& operator = (T x) { SetT(x); return(*this); }
[894]75 //! Add constant value \b x to vector elements
[2564]76 inline TVector<T>& operator += (T x) { AddCst(x,*this); return(*this); }
[894]77 //! Substract constant value \b x to vector elements
[2564]78 inline TVector<T>& operator -= (T x) { SubCst(x,*this); return(*this); }
[894]79 //! Multiply vector elements by constant value \b x
[2564]80 inline TVector<T>& operator *= (T x) { MulCst(x,*this); return(*this); }
[894]81 //! Divide vector elements by constant value \b x
[2564]82 inline TVector<T>& operator /= (T x) { DivCst(x,*this); return(*this); }
[762]83
[804]84 // operations avec matrices
[894]85 //! += : add a vector in place
[2575]86 inline TVector<T>& operator += (const TVector<T>& a) { AddElt(a,*this); return(*this); }
[894]87 //! += : substract a vector in place
[2575]88 inline TVector<T>& operator -= (const TVector<T>& a) { SubElt(a,*this); return(*this); }
[762]89
[813]90 virtual string InfoString() const;
91
[762]92};
93
[804]94// ---- inline acces methods ------
[894]95
96//! Return the value of element \b n
[762]97template <class T>
[1156]98inline T const& TVector<T>::operator()(sa_size_t n) const
[804]99{
100#ifdef SO_BOUNDCHECKING
[2299]101 if (veceli_ == 0) CheckBound(n, 0, 0, 0, 0, 4);
[804]102 else CheckBound(0, n, 0, 0, 0, 4);
103#endif
104 return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
105}
[762]106
[894]107//! Return the value of element \b n
[762]108template <class T>
[1156]109inline T & TVector<T>::operator()(sa_size_t n)
[804]110{
111#ifdef SO_BOUNDCHECKING
[2299]112 if (veceli_ == 0) CheckBound(n, 0, 0, 0, 0, 4);
[804]113 else CheckBound(0, n, 0, 0, 0, 4);
114#endif
115 return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
116}
[762]117
118// Typedef pour simplifier et compatibilite Peida
[956]119/*! \ingroup TArray
120 \typedef Vector
121 \brief To simplified TVector<r_8> writing
122*/
[762]123typedef TVector<r_8> Vector;
124
125} // Fin du namespace
126
127#endif
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