[762] | 1 | // This may look like C code, but it is really -*- C++ -*-
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| 2 | // C.Magneville 05/99
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| 3 | #ifndef TVector_SEEN
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| 4 | #define TVector_SEEN
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| 5 |
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| 6 | #include "tmatrix.h"
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| 7 |
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| 8 | namespace SOPHYA {
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| 9 |
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[894] | 10 | //! Class of vector (line or column)
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[762] | 11 | template <class T>
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| 12 | class TVector : public TMatrix<T> {
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| 13 | public:
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| 14 | // Creation / destruction
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[804] | 15 | TVector();
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[914] | 16 | TVector(uint_4 n, short lcv=AutoVectorType, short mm=AutoMemoryMapping);
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[762] | 17 | TVector(const TVector<T>& v);
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[804] | 18 | TVector(const TVector<T>& v, bool share);
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| 19 | TVector(const TArray<T>& a);
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[914] | 20 | TVector(const TArray<T>& a, bool share, short lcv=AutoVectorType, short mm=AutoMemoryMapping);
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[762] | 21 |
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[804] | 22 | virtual ~TVector();
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| 23 |
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[967] | 24 | //! Operator =
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| 25 | /*! \sa NDataBlock::operator=(const NDataBlock<T>&) */
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[804] | 26 | inline TVector<T>& operator = (const TVector<T>& a)
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| 27 | { Set(a); return(*this); }
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| 28 |
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[762] | 29 | // Gestion taille/Remplissage
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[813] | 30 | void ReSize(uint_4 n, short lcv=SameVectorType );
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| 31 | void Realloc(uint_4 n, short lcv=SameVectorType, bool force=false);
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[762] | 32 |
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[804] | 33 | // Sub-Vector extraction $CHECK$ Reza 03/2000 Doit-on declarer cette methode const ?
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[813] | 34 | TVector<T> SubVector(Range relt) const ;
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[894] | 35 | //! Extract a vector define by Range \b relt
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[813] | 36 | inline TVector<T> operator () (Range relt) const
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| 37 | { return SubVector(relt); }
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[804] | 38 |
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[762] | 39 | // Informations pointeur/data
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[894] | 40 | //! return the number of elements
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[804] | 41 | inline uint_4 NElts() const {return Size(); }
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[762] | 42 |
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[804] | 43 | // Inline element acces methods
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| 44 | inline T const& operator()(uint_4 n) const;
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| 45 | inline T& operator()(uint_4 n);
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[762] | 46 |
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[813] | 47 | // Operateur d'affectation
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[898] | 48 | //! Fill the vector with Sequence \b seq
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[914] | 49 | inline TVector<T>& operator = (Sequence seq) { SetSeq(seq); return(*this); }
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[813] | 50 |
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[804] | 51 | // Operations diverses avec une constante
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[894] | 52 | //! Set vector elements to constant value \b x
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[813] | 53 | inline TVector<T>& operator = (T x) { SetT(x); return(*this); }
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[894] | 54 | //! Add constant value \b x to vector elements
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[804] | 55 | inline TVector<T>& operator += (T x) { Add(x); return(*this); }
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[894] | 56 | //! Substract constant value \b x to vector elements
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[804] | 57 | inline TVector<T>& operator -= (T x) { Sub(x); return(*this); }
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[894] | 58 | //! Multiply vector elements by constant value \b x
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[804] | 59 | inline TVector<T>& operator *= (T x) { Mul(x); return(*this); }
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[894] | 60 | //! Divide vector elements by constant value \b x
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[804] | 61 | inline TVector<T>& operator /= (T x) { Div(x); return(*this); }
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[762] | 62 |
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[804] | 63 | // operations avec matrices
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[894] | 64 | //! += : add a vector in place
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[804] | 65 | inline TVector<T>& operator += (const TVector<T>& a) { AddElt(a); return(*this); }
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[894] | 66 | //! += : substract a vector in place
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[804] | 67 | inline TVector<T>& operator -= (const TVector<T>& a) { SubElt(a); return(*this); }
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[762] | 68 |
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[804] | 69 | // Norme(^2)
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| 70 | T Norm2() const ;
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[813] | 71 |
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| 72 | virtual string InfoString() const;
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| 73 |
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[762] | 74 | };
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| 75 |
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[804] | 76 | // ---- inline acces methods ------
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[894] | 77 |
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| 78 | //! Return the value of element \b n
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[762] | 79 | template <class T>
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[804] | 80 | inline T const& TVector<T>::operator()(uint_4 n) const
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| 81 | {
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| 82 | #ifdef SO_BOUNDCHECKING
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| 83 | if (veceli__ == 0) CheckBound(n, 0, 0, 0, 0, 4);
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| 84 | else CheckBound(0, n, 0, 0, 0, 4);
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| 85 | #endif
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| 86 | return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
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| 87 | }
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[762] | 88 |
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[894] | 89 | //! Return the value of element \b n
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[762] | 90 | template <class T>
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[804] | 91 | inline T & TVector<T>::operator()(uint_4 n)
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| 92 | {
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| 93 | #ifdef SO_BOUNDCHECKING
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| 94 | if (veceli__ == 0) CheckBound(n, 0, 0, 0, 0, 4);
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| 95 | else CheckBound(0, n, 0, 0, 0, 4);
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| 96 | #endif
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| 97 | return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
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| 98 | }
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[762] | 99 |
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| 100 | // Typedef pour simplifier et compatibilite Peida
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[956] | 101 | /*! \ingroup TArray
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| 102 | \typedef Vector
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| 103 | \brief To simplified TVector<r_8> writing
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| 104 | */
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[762] | 105 | typedef TVector<r_8> Vector;
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| 106 |
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| 107 | } // Fin du namespace
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| 108 |
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| 109 | #endif
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