| 1 | // This may look like C code, but it is really -*- C++ -*-
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| 2 | //                         C.Magneville          05/99
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| 3 | #ifndef TVector_SEEN
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| 4 | #define TVector_SEEN
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| 5 | 
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| 6 | #include "tmatrix.h"
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| 7 | 
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| 8 | namespace SOPHYA {
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| 9 | 
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| 10 | //! Class of vector (line or column)
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| 11 | template <class T>
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| 12 | class TVector : public TMatrix<T> {
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| 13 | public:
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| 14 | 
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| 15 | #include "tvector_tsnl.h"  /* For two level name look-up gcc >= 3.4 */
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| 16 | 
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| 17 |   // Creation / destruction 
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| 18 |   TVector();
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| 19 |   TVector(sa_size_t n, short lcv=BaseArray::AutoVectorType, short mm=BaseArray::AutoMemoryMapping, bool fzero=true);
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| 20 |   TVector(const TVector<T>& v);
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| 21 |   TVector(const TVector<T>& v, bool share);
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| 22 |   TVector(const TArray<T>& a,  bool share=true, short lcv=BaseArray::AutoVectorType);
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| 23 |   TVector(const BaseArray& a);
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| 24 |   TVector(const vector<T>& v, short lcv=BaseArray::AutoVectorType);
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| 25 | 
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| 26 |   virtual ~TVector();
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| 27 | 
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| 28 |   //! Operator = 
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| 29 |   /*! \warning Datas are copied (cloned) from \b a.
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| 30 |       \sa NDataBlock::operator=(const NDataBlock<T>&) */
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| 31 |   inline  TVector<T>& operator = (const TVector<T>& a)
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| 32 |                        { Set(a);  return(*this); }
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| 33 |   //! Operator = between a vector and a matrix 
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| 34 |   inline  TVector<T>& operator = (const TMatrix<T>& a)
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| 35 |                        { Set(a);  return(*this); }
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| 36 |   //! Operator = between a vector and an array 
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| 37 |   inline  TVector<T>& operator = (const TArray<T>& a)
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| 38 |                        { Set(a);  return(*this); }
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| 39 |   //! Operator = between Vectors with different types
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| 40 |   inline  TVector<T>& operator = (const BaseArray& a)
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| 41 |                        { SetBA(a);  return(*this); }
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| 42 |     
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| 43 |   // Gestion taille/Remplissage
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| 44 |   void ReSize(sa_size_t n, short lcv=BaseArray::SameVectorType, bool fzero=true); 
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| 45 |   //! a synonym (alias) for method ReSize(sa_size_t, short)
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| 46 |   inline void SetSize(sa_size_t n, short lcv=BaseArray::SameVectorType, bool fzero=true)
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| 47 |               { ReSize(n, lcv, fzero); }
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| 48 |   void Realloc(sa_size_t n, short lcv=BaseArray::SameVectorType, bool force=false);
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| 49 |     
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| 50 |   // Remplissage from/to a STL vector
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| 51 |   sa_size_t FillFr(const vector<T>& v,bool noresize=false);
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| 52 |   sa_size_t FillTo(vector<T>& v,bool addtoend=false);
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| 53 | 
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| 54 |   // Sub-Vector extraction $CHECK$ Reza 03/2000  Doit-on declarer cette methode const ?
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| 55 |   TVector<T> SubVector(Range relt) const ;
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| 56 |   //! Extract a vector define by Range \b relt
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| 57 |   inline TVector<T> operator () (Range relt) const 
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| 58 |                     { return SubVector(relt); }
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| 59 | 
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| 60 |   // Informations pointeur/data
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| 61 |   //! return the number of elements
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| 62 |   inline sa_size_t NElts() const {return Size(); }
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| 63 |   
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| 64 |   // Inline element acces methods 
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| 65 |   inline T const& operator()(sa_size_t n) const;
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| 66 |   inline T&       operator()(sa_size_t n);
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| 67 | 
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| 68 |   // Operateur d'affectation
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| 69 |   //! Fill the vector with Sequence \b seq
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| 70 |   inline  TVector<T>&  operator = (Sequence const & seq) { SetSeq(seq); return(*this); }
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| 71 | 
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| 72 |   // Operations diverses  avec une constante
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| 73 |   //! Set vector elements to constant value \b x
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| 74 |   inline  TVector<T>&  operator = (T x)             { SetT(x); return(*this); }
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| 75 |   //! Add constant value \b x to vector elements
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| 76 |   inline  TVector<T>&  operator += (T x)            { AddCst(x,*this); return(*this); }
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| 77 |   //! Substract constant value \b x to vector elements
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| 78 |   inline  TVector<T>&  operator -= (T x)            { SubCst(x,*this); return(*this); }
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| 79 |   //! Multiply vector elements by constant value \b x
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| 80 |   inline  TVector<T>&  operator *= (T x)            { MulCst(x,*this); return(*this); }
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| 81 |   //! Divide vector elements by constant value \b x
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| 82 |   inline  TVector<T>&  operator /= (T x)            { DivCst(x,*this); return(*this); }
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| 83 | 
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| 84 |   //  operations avec matrices 
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| 85 |   //! += : add a vector in place
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| 86 |   inline  TVector<T>&  operator += (const TVector<T>& a)  { AddElt(a,*this); return(*this); }
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| 87 |   //! += : substract a vector in place
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| 88 |   inline  TVector<T>&  operator -= (const TVector<T>& a)  { SubElt(a,*this); return(*this); }
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| 89 | 
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| 90 |   virtual string InfoString() const;
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| 91 | 
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| 92 | };
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| 93 | 
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| 94 | //  ---- inline acces methods ------
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| 95 | 
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| 96 | //! Return the value of element \b n
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| 97 | template <class T>
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| 98 | inline T const& TVector<T>::operator()(sa_size_t n) const
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| 99 | {
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| 100 | #ifdef SO_BOUNDCHECKING
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| 101 |   if (veceli_ == 0)   CheckBound(n, 0, 0, 0, 0, 4);
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| 102 |   else   CheckBound(0, n, 0, 0, 0, 4);
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| 103 | #endif
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| 104 |   return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
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| 105 | }
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| 106 | 
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| 107 | //! Return the value of element \b n
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| 108 | template <class T>
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| 109 | inline T & TVector<T>::operator()(sa_size_t n) 
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| 110 | {
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| 111 | #ifdef SO_BOUNDCHECKING
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| 112 |   if (veceli_ == 0)   CheckBound(n, 0, 0, 0, 0, 4);
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| 113 |   else   CheckBound(0, n, 0, 0, 0, 4);
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| 114 | #endif
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| 115 |   return ( *( mNDBlock.Begin()+ offset_ + n*step_[veceli_] ) );
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| 116 | }
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| 117 | 
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| 118 | // Typedef pour simplifier et compatibilite Peida
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| 119 | /*! \ingroup TArray
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| 120 |   \typedef Vector
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| 121 |   \brief To simplified TVector<r_8> writing
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| 122 | */
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| 123 | typedef TVector<r_8> Vector;
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| 124 | 
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| 125 | } // Fin du namespace
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| 126 | 
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| 127 | #endif
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