// This may look like C code, but it is really -*- C++ -*- // Adaptateur d objets (pour NamedObjMgr) pour Histos/NTuple // Reza 05/99 // LAL-IN2P3/CNRS CEA-DAPNIA #ifndef NOMMATVECADAPTER_H_SEEN #define NOMMATVECADAPTER_H_SEEN #include "nomgadapter.h" #include "matrix.h" #include "cvector.h" //--------------------------------------------------------------- // Class Adaptateur d'objet (Pour NamedObjMgr) d'objet Vector //--------------------------------------------------------------- class NOMAdapter_Vector : public NObjMgrAdapter { public: NOMAdapter_Vector(Vector* v = NULL); virtual ~NOMAdapter_Vector(); virtual NObjMgrAdapter* Clone(AnyDataObj* o); virtual AnyDataObj* GetCopyObj(); // virtual void ReadFits(string const & flnm); // virtual void SaveFits(string const & flnm); virtual void SavePPF(POutPersist& s, string const & nom); virtual void Print(ostream& os); virtual PIDrawer* GetDrawer(string& dopt); virtual NTupleInterface* GetNTupleInterface(bool& adel); protected: Vector* mVec; }; // Class Interface NTuple pour Vector class NTupInt_Vector : public NTupleInterface { public: NTupInt_Vector(Vector* v); virtual ~NTupInt_Vector(); virtual uint_4 NbLines() const ; virtual uint_4 NbColumns() const ; virtual r_8 * GetLineD(int n) const ; virtual string VarList_C(const char* nomx=NULL) const ; protected: Vector* mVec; mutable r_8 mRet[2]; }; //--------------------------------------------------------------- // Class Adaptateur d'objet (Pour NamedObjMgr) d'objet Matrix //--------------------------------------------------------------- class NOMAdapter_Matrix : public NObjMgrAdapter { public: NOMAdapter_Matrix(Matrix* m = NULL); virtual ~NOMAdapter_Matrix(); virtual NObjMgrAdapter* Clone(AnyDataObj* o); virtual AnyDataObj* GetCopyObj(); // virtual void ReadFits(string const & flnm); // virtual void SaveFits(string const & flnm); virtual void SavePPF(POutPersist& s, string const & nom); virtual void Print(ostream& os); virtual P2DArrayAdapter* Get2DArray(string& dopt); virtual NTupleInterface* GetNTupleInterface(bool& adel); protected: Matrix* mMtx; }; // Class Interface NTuple pour Matrix class NTupInt_Matrix : public NTupleInterface { public: NTupInt_Matrix(Matrix* m); virtual ~NTupInt_Matrix(); virtual uint_4 NbLines() const ; virtual uint_4 NbColumns() const ; virtual r_8 * GetLineD(int n) const ; virtual string VarList_C(const char* nomx=NULL) const ; protected: Matrix* mMtx; mutable r_8 mRet[3]; }; #endif