| 1 | // Generate input spectra a + b* l + c * gaussienne(l, 50, 20)
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| 2 | int lmax = 92;
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| 3 | Vector clin(lmax);
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| 4 | for(int l=0; l<lmax; l++) {
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| 5 | double xx = (l-50.)/10.;
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| 6 | clin(l) = 1.e-2 -1.e-4*l + 0.1*exp(-xx*xx);
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| 7 | }
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| 8 |
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| 9 | // Compute map from spectra
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| 10 | SphericalTransformServer<r_8> ylmserver;
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| 11 | int m = 128; // HealPix pixelisation parameter
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| 12 | SphereHEALPix<r_8> map(m);
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| 13 | ylmserver.GenerateFromCl(map, m, clin, 0.);
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| 14 | // Compute power spectrum from map
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| 15 | Vector clout = ylmserver.DecomposeToCl(map, lmax, 0.);
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| 16 |
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| 17 | // Copy the synthetised map
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| 18 | SphereHEALPix<r_8> mapdip;
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| 19 | mapdip = map;
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| 20 |
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| 21 | // Define the dipole direction
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| 22 | double thetadipole = 1.2;
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| 23 | double phidipole = 0.3;
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| 24 | UnitVector vd(thetadipole, phidipole);
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| 25 | UnitVector vc(thetadipole, phidipole);
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| 26 |
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| 27 | // Add a dipole component to the map
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| 28 | for(int i=0; i<mapdip.NbPixels(); i++) { // Boucle sur les pixels
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| 29 | double Thetar,Phir;
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| 30 | mapdip.PixThetaPhi(i,Thetar,Phir); // direction du pixel
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| 31 | vc.SetThetaPhi(Thetar, Phir);
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| 32 | mapdip(i) += 5.*vd.Psc(vc); // Produit scalaire
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| 33 | }
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| 34 |
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| 35 | // Compute the new map power spectrum
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| 36 | Vector cldip = ylmserver.DecomposeToCl(mapdip, lmax, 0.);
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| 37 |
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| 38 | // Display objects (kept automatically through Display)
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| 39 | ExecuteCommand("zone 1 2");
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| 40 | DisplayObj(map, " ");
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| 41 | DisplayObj(mapdip, " ");
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| 42 | DisplayObj(clin, "win");
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| 43 | DisplayObj(clout, "same,red,fcirclemarker5,defline");
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| 44 | KeepObj(cldip);
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| 45 |
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| 46 |
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