Changeset 2303 in Sophya for trunk/SophyaLib/SkyMap


Ignore:
Timestamp:
Jan 2, 2003, 7:16:52 PM (23 years ago)
Author:
ansari
Message:

MAJ pour documentation V1.5 , Reza 2/3/2003

Location:
trunk/SophyaLib/SkyMap
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/SophyaLib/SkyMap/spherehealpix.cc

    r2290 r2303  
    1919/*!
    2020  \class SOPHYA::SphereHEALPix
    21 
    22 *******************************************************************
    23    Pixelisation Gorski 
     21  \ingroup SkyMap
     22  Class implementing spherical maps, in the HEALPix pixelisation scheme,
     23  with template data types (double, float, complex, ...)
     24
    2425
    2526\verbatim
  • trunk/SophyaLib/SkyMap/spherethetaphi.cc

    r2082 r2303  
    77
    88
     9/*!
     10  \class SOPHYA::SphereThetaPhi
     11  \ingroup SkyMap
     12  Class implementing spherical maps, with equal latitude (iso-theta) rings
     13  pixelisation scheme - with template data types (double, float, complex, ...)
     14
     15    sphere splitted with respect to theta, phi : each hemisphere is
     16    splitted into (m-1) parallels (equator does not enter into account).
     17    This operation defines m slices, each of which is splitted into
     18    equidistant meridians. This splitting is realized in such a way that
     19    all pixels have the same area and are as square as possible.
     20
     21    One begins with the hemisphere with positive z, starting from the pole
     22    toward the equator. The first pixel is the polar cap ; it is circular
     23    and centered on theta=0.
     24*/
     25
    926//***************************************************************
    1027//++
     
    1330//
    1431// include      spherethetaphi.h
    15 //
    16 //    sphere splitted with respect to theta, phi : each hemisphere is
    17 //    splitted into (m-1) parallels (equator does not enter into account).
    18 //    This operation defines m slices, each of which is splitted into
    19 //    equidistant meridians. This splitting is realized in such a way that
    20 //    all pixels have the same area and are as square as possible.
    21 
    22 //    One begins with the hemisphere with positive z, starting from the pole
    23 //    toward the equator. The first pixel is the polar cap ; it is circular
    24 //    and centered on theta=0.
    2532//--
    2633//++
Note: See TracChangeset for help on using the changeset viewer.