- Timestamp:
- Feb 22, 2011, 5:46:23 PM (13 years ago)
- File:
-
- 1 edited
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allpix/src/AllPixFEI3StandardDigitizer.cc
r69 r71 160 160 161 161 162 void AllPixFEI3StandardDigitizer::ComputeElectricField(G4double x, G4double y, G4double z){}163 164 165 G4double AllPixFEI3StandardDigitizer::GetElectricFieldNorm(G4double x, G4double y, G4double z){162 void AllPixFEI3StandardDigitizer::ComputeElectricField(G4double /*x*/, G4double /*y*/, G4double /*z*/){} 163 164 165 G4double AllPixFEI3StandardDigitizer::GetElectricFieldNorm(G4double /*x*/, G4double /*y*/, G4double /*z*/){ 166 166 167 167 return TMath::Sqrt(electricFieldX*electricFieldX +electricFieldY*electricFieldY +electricFieldZ*electricFieldZ ); … … 194 194 195 195 196 G4double AllPixFEI3StandardDigitizer::ComputeDriftTimeUniformField(AllPixTrackerHit * a_hit)196 G4double AllPixFEI3StandardDigitizer::ComputeDriftTimeUniformField(AllPixTrackerHit * /*a_hit*/) 197 197 { 198 198 // drift in a uniform electric field from hit position to surface
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