1 | #ifndef ABSTRACTSOFTWARE_SEEN |
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2 | #define ABSTRACTSOFTWARE_SEEN |
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3 | |
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4 | #include "globalParameters.h" |
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5 | #include "sectorParameters.h" |
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6 | #include "particleBeam.h" |
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7 | #include "nomDeLogiciel.h" |
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8 | #include "nomdElements.h" |
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9 | #include "trivaluedBool.h" |
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10 | |
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11 | #include <iostream> |
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12 | #include <string> |
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13 | |
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14 | using namespace std; |
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15 | |
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16 | class dataManager; |
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17 | class sectionToExecute; |
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18 | class computingBlock; |
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19 | class abstractSoftware |
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20 | { |
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21 | |
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22 | protected : |
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23 | |
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24 | dataManager* dataManager_; |
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25 | string inputFileName_; |
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26 | nomDeLogiciel* nameOfSoftware_; |
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27 | |
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28 | /** |
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29 | Accepted elements list for this software |
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30 | */ |
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31 | // std::vector <nomdElements::typedElement> acceptedElements_; |
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32 | |
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33 | /** |
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34 | Ignore software list for this element |
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35 | */ |
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36 | // std::vector <nomdElements::typedElement> ignoredElements_; |
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37 | |
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38 | abstractSoftware(); |
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39 | |
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40 | bool launchJob(string commandLine, string& resul); |
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41 | |
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42 | // void registerElement(nomdElements::typedElement nomdel,trivaluedBool b); |
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43 | |
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44 | /* sectionToExecute* getSectionToExecute() { */ |
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45 | /* return sectionToExecute_; */ |
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46 | /* } */ |
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47 | |
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48 | computingBlock* getComputingBlock() { |
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49 | return compBlock_;; |
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50 | } |
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51 | |
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52 | public : |
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53 | |
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54 | // abstractSoftware(string, sectionToExecute*, dataManager* ); |
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55 | abstractSoftware(string, computingBlock*, dataManager* ); |
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56 | |
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57 | ~abstractSoftware() { |
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58 | delete nameOfSoftware_; |
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59 | } |
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60 | |
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61 | inline const nomDeLogiciel* getNomDeLogiciel() const { |
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62 | return nameOfSoftware_; |
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63 | } |
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64 | |
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65 | // trivaluedBool doAcceptElement(nomdElements::typedElement typdel); |
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66 | |
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67 | virtual bool createInputFile(particleBeam* beamBefore, string workingDir) = 0; |
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68 | virtual bool execute(string workingDir) = 0; |
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69 | virtual bool buildBeamAfterElements(string workingDir) = 0; |
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70 | |
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71 | /** Color of the background of this sofware |
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72 | Should be a valid Css name as FFEEDD |
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73 | */ |
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74 | virtual string getColor() = 0; |
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75 | |
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76 | /** Name of this software |
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77 | */ |
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78 | inline string getName() const { |
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79 | return nameOfSoftware_->getString(); |
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80 | } |
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81 | private : |
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82 | // sectionToExecute* sectionToExecute_; |
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83 | computingBlock* compBlock_; |
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84 | }; |
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85 | #endif |
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