Last change
on this file since 305 was
305,
checked in by garnier, 12 years ago
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Suppression de la classe "elementsCollection" et bug fixed #20
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File size:
745 bytes
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1 | #ifndef SOFTWAREGENERATOR_SEEN |
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2 | #define SOFTWAREGENERATOR_SEEN |
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3 | |
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4 | |
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5 | #include "abstractSoftware.h" |
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6 | |
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7 | class softwareGenerator : public abstractSoftware |
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8 | { |
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9 | |
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10 | protected : |
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11 | |
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12 | |
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13 | |
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14 | softwareGenerator(); |
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15 | |
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16 | |
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17 | public : |
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18 | |
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19 | |
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20 | softwareGenerator(globalParameters* globals, dataManager* ); |
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21 | |
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22 | virtual ~softwareGenerator() {;} |
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23 | |
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24 | |
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25 | virtual bool createInputFile(string inputFileName, particleBeam* beamBefore, unsigned int numeroDeb, unsigned int numeroFin, string workingDir); |
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26 | |
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27 | |
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28 | virtual bool execute(unsigned int numeroDeb,unsigned int numeroFin,string workingDir,string& resul) |
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29 | { |
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30 | return false; |
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31 | } |
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32 | |
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33 | |
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34 | virtual bool buildBeamAfterElements(unsigned int numeroDeb,unsigned int numeroFin, vector<particleBeam>& beams, string workingDir) |
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35 | { |
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36 | return false; |
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37 | } |
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38 | |
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39 | }; |
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40 | |
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41 | #endif |
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