Last change
on this file since 418 was
418,
checked in by lemeur, 11 years ago
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definition des compatibilites des elements dans les software
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File size:
1.1 KB
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1 | #ifndef SOFTWAREGENERATOR_SEEN |
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2 | #define SOFTWAREGENERATOR_SEEN |
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3 | |
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4 | |
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5 | #include "abstractSoftware.h" |
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6 | |
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7 | class softwareGenerator : public abstractSoftware |
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8 | { |
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9 | |
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10 | protected : |
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11 | |
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12 | |
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13 | |
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14 | bool beamFromGenerator(string beamFileName, string workingDir, vector<double>& centroid, bareParticle& refPart,vector<bareParticle>& particles, vector<bareParticle>& passiveParticles ); |
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15 | |
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16 | |
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17 | string elementsData(const vector< pair<string, vector<string> > >& donnees) const; |
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18 | string rfgunData(const vector< pair<string, vector<string> > >& donnees) const; |
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19 | |
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20 | |
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21 | public : |
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22 | |
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23 | |
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24 | softwareGenerator(); |
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25 | |
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26 | softwareGenerator(string inputFileName, globalParameters* globals, dataManager* dt); |
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27 | |
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28 | virtual ~softwareGenerator() {;} |
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29 | |
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30 | |
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31 | virtual bool createInputFile(particleBeam* beamBefore, unsigned int numeroDeb, unsigned int numeroFin, string workingDir); |
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32 | |
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33 | |
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34 | virtual bool execute(string workingDir); |
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35 | |
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36 | |
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37 | virtual bool buildBeamAfterElements(string workingDir); |
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38 | |
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39 | inline string getColor() { |
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40 | return "#a3c0ed"; |
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41 | } |
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42 | |
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43 | /* inline string getName() const { */ |
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44 | /* return "generator"; */ |
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45 | /* } */ |
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46 | }; |
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47 | |
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48 | #endif |
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