| 1 | <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Geant4 User's Guide for Application Developers</title><link rel="stylesheet" href="../xml/XSLCustomizationLayer/G4HTMLStylesheet.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.71.1"><link rel="start" href="index.html" title="Geant4 User's Guide for Application Developers"><link rel="next" href="ch01.html" title="Chapter 1. Introduction"><script language="JavaScript">
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| 2 | function remote_win(fName)
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| 3 | {
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| 4 | var url = "AllResources/Detector/geometry.src/" + fName;
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| 5 | RemoteWin=window.open(url,"","resizable=no,toolbar=0,location=0,directories=0,status=0,menubar=0,scrollbars=0,copyhistory=0,width=520,height=520")
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| 6 | RemoteWin.creator=self
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| 7 | }
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| 8 | </script></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">
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| 9 | Geant4 User's Guide for Application Developers
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| 10 | </th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="ch01.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr></table><hr></div><div class="book" lang="en"><div class="titlepage"><div><div text-align="center"><h1 class="title"><a name="geant4_users_guide_for_application_developers"></a>
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| 11 | Geant4 User's Guide for Application Developers
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| 12 | </h1></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname"></span> <span class="surname">Geant4 Collaboration</span></h3></div></div></div><div text-align="center"><p class="releaseinfo">Version: geant4 9.1</p></div><div><p class="pubdate">14 December, 2007</p></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="ch01.html">1.
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| 13 | Introduction
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| 14 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch01.html#sect.scope">1.1.
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| 15 | Scope of this manual
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| 16 | </a></span></dt><dt><span class="sect1"><a href="ch01s02.html">1.2.
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| 17 | How to use this manual
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| 18 | </a></span></dt></dl></dd><dt><span class="chapter"><a href="ch02.html">2.
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| 19 | Getting Started with Geant4 - Running a Simple Example
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| 20 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch02.html#sect.HowToDefMain">2.1.
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| 21 | How to Define the main() Program
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| 22 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02.html#sect.HowToDefMain.SimpleMainMethod">2.1.1.
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| 23 | A Sample <code class="literal">main()</code> Method
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| 24 | </a></span></dt><dt><span class="sect2"><a href="ch02.html#sect.HowToDefMain.G4RunManager">2.1.2.
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| 25 | <span class="emphasis"><em>G4RunManager</em></span>
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| 26 | </a></span></dt><dt><span class="sect2"><a href="ch02.html#sect.HowToDefMain.UserInitAction">2.1.3.
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| 27 | User Initialization and Action Classes
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| 28 | </a></span></dt><dt><span class="sect2"><a href="ch02.html#sect.HowToDefMain.G4UImanagerUICommand">2.1.4.
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| 29 | <span class="emphasis"><em>G4UImanager</em></span> and UI CommandSubmission
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| 30 | </a></span></dt><dt><span class="sect2"><a href="ch02.html#sect.HowToDefMain.G4coutG4cerr">2.1.5.
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| 31 | <span class="emphasis"><em>G4cout</em></span> and <span class="emphasis"><em>G4cerr</em></span>
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| 32 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s02.html">2.2.
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| 33 | How to Define a Detector Geometry
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| 34 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.BasicConcepts">2.2.1.
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| 35 | Basic Concepts
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| 36 | </a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.CreateSimpleVol">2.2.2.
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| 37 | Create a Simple Volume
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| 38 | </a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.ChooseSolid">2.2.3. Choose a Solid
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| 39 | </a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.CreateLogicalVol">2.2.4.
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| 40 | Create a Logical Volume
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| 41 | </a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.PlaceVolume">2.2.5.
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| 42 | Place a Volume
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| 43 | </a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.CreatePhysicalVol">2.2.6. Create a Physical Volume</a></span></dt><dt><span class="sect2"><a href="ch02s02.html#sect.HowToDefDetectorGeom.CoordinateRotations">2.2.7.
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| 44 | Coordinate Systems and Rotations
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| 45 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s03.html">2.3.
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| 46 | How to Specify Materials in the Detector
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| 47 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.GeneCons">2.3.1.
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| 48 | General Considerations
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| 49 | </a></span></dt><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.DefSimpleMate">2.3.2.
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| 50 | Define a Simple Material
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| 51 | </a></span></dt><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.DefineMolecule">2.3.3.
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| 52 | Define a Molecule
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| 53 | </a></span></dt><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.DefMixtureByFractionalMass">2.3.4.
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| 54 | Define a Mixture by Fractional Mass
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| 55 | </a></span></dt><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.DefMateFromDatabase">2.3.5.
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| 56 | Define a Material from the Geant4 Material Database
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| 57 | </a></span></dt><dt><span class="sect2"><a href="ch02s03.html#sect.HowToSpecMate.PrintMateInfo">2.3.6.
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| 58 | Print Material Information
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| 59 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s04.html">2.4.
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| 60 | How to Specify Particles
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| 61 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s04.html#sect.HowToSpecParti.PartiDef">2.4.1.
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| 62 | Particle Definition
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| 63 | </a></span></dt><dt><span class="sect2"><a href="ch02s04.html#sect.HowToSpecParti.RangeCuts">2.4.2.
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| 64 | Range Cuts
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| 65 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s05.html">2.5.
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| 66 | How to Specify Physics Processes
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| 67 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s05.html#sect.HowToSpecPhysProc.PhysProc">2.5.1.
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| 68 | Physics Processes
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| 69 | </a></span></dt><dt><span class="sect2"><a href="ch02s05.html#sect.HowToSpecPhysProc.ManagingProc">2.5.2.
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| 70 | Managing Processes
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| 71 | </a></span></dt><dt><span class="sect2"><a href="ch02s05.html#sect.HowToSpecPhysProc.SpecPhysProc">2.5.3.
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| 72 | Specifying Physics Processes
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| 73 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s06.html">2.6.
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| 74 | How to Generate a Primary Event
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| 75 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s06.html#sect.HowToGenEvent.GenPrimary">2.6.1.
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| 76 | Generating Primary Events
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| 77 | </a></span></dt><dt><span class="sect2"><a href="ch02s06.html#sect.HowToGenEvent.G4VPrimGen">2.6.2.
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| 78 | G4VPrimaryGenerator
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| 79 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s07.html">2.7.
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| 80 | How to Make an Executable Program
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| 81 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s07.html#sect.HowToMakeExec.UNIX">2.7.1.
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| 82 | Building ExampleN01 in a UNIX Environment
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| 83 | </a></span></dt><dt><span class="sect2"><a href="ch02s07.html#sect.HowToMakeExec.Windows">2.7.2.
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| 84 | Building ExampleN01 in a Windows Environment
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| 85 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s08.html">2.8.
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| 86 | How to Set Up an Interactive Session
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| 87 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s08.html#sect.HowToSetUpInter.Intro">2.8.1.
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| 88 | Introduction
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| 89 | </a></span></dt><dt><span class="sect2"><a href="ch02s08.html#sect.HowToSetUpInter.DescInter">2.8.2.
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| 90 | A Short Description of Available Interface Classes
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| 91 | </a></span></dt><dt><span class="sect2"><a href="ch02s08.html#sect.HowToSetUpInter.BuildLib">2.8.3.
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| 92 | Building the Interface Libraries
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| 93 | </a></span></dt><dt><span class="sect2"><a href="ch02s08.html#sect.HowToSetUpInter.HowToUseInter">2.8.4.
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| 94 | How to Use the Interface
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| 95 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s09.html">2.9.
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| 96 | How to Execute a Program
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| 97 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s09.html#sect.HowToExec.Intro">2.9.1.
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| 98 | Introduction
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| 99 | </a></span></dt><dt><span class="sect2"><a href="ch02s09.html#sect.HowToExec.HardCodedBatch">2.9.2.
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| 100 | 'Hard-coded' Batch Mode
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| 101 | </a></span></dt><dt><span class="sect2"><a href="ch02s09.html#sect.HowToExec.BatchMacro">2.9.3.
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| 102 | Batch Mode with Macro File
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| 103 | </a></span></dt><dt><span class="sect2"><a href="ch02s09.html#sect.HowToExec.InteractiveMode">2.9.4.
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| 104 | Interactive Mode Driven by Command Lines
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| 105 | </a></span></dt><dt><span class="sect2"><a href="ch02s09.html#sect.HowToExec.GeneralCase">2.9.5.
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| 106 | General Case
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| 107 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch02s10.html">2.10.
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| 108 | How to Visualize the Detector and Events
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| 109 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.Intro">2.10.1.
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| 110 | Introduction
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| 111 | </a></span></dt><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.VisDrivers">2.10.2.
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| 112 | Visualization Drivers
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| 113 | </a></span></dt><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.IncorpVisDrivers">2.10.3.
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| 114 | How to Incorporate Visualization Drivers into an Executable
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| 115 | </a></span></dt><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.WritingMain">2.10.4.
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| 116 | Writing the <code class="literal">main()</code> Method to Include Visualization
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| 117 | </a></span></dt><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.SampleVis">2.10.5.
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| 118 | Sample Visualization Sessions
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| 119 | </a></span></dt><dt><span class="sect2"><a href="ch02s10.html#sect.HowToVis.MoreInfo">2.10.6.
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| 120 | For More Information on Geant4 Visualization
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| 121 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch03.html">3.
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| 122 | Toolkit Fundamentals
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| 123 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch03.html#sect.ClassCate">3.1.
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| 124 | Class Categories and Domains
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| 125 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03.html#sect.ClassCate.WhatIsClassCate">3.1.1.
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| 126 | What is a class category?
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| 127 | </a></span></dt><dt><span class="sect2"><a href="ch03.html#sect.ClassCate.ClassCateInGeant4">3.1.2.
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| 128 | Class categories in Geant4
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| 129 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s02.html">3.2.
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| 130 | Global Usage Classes
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| 131 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s02.html#sect.GlobClass.SignClass">3.2.1.
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| 132 | Signature of Geant4 classes
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| 133 | </a></span></dt><dt><span class="sect2"><a href="ch03s02.html#sect.GlobClass.HEPRandom">3.2.2.
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| 134 | The <span class="emphasis"><em>HEPRandom</em></span> module in CLHEP
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| 135 | </a></span></dt><dt><span class="sect2"><a href="ch03s02.html#sect.HEPNumerics">3.2.3.
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| 136 | The <span class="emphasis"><em>HEPNumerics</em></span> module
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| 137 | </a></span></dt><dt><span class="sect2"><a href="ch03s02.html#sect.GeneManage">3.2.4.
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| 138 | General management classes
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| 139 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s03.html">3.3.
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| 140 | System of units
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| 141 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s03.html#sect.SysUni.BasicUni">3.3.1.
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| 142 | Basic units
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| 143 | </a></span></dt><dt><span class="sect2"><a href="ch03s03.html#sect.SysUni.InputData">3.3.2.
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| 144 | Input your data
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| 145 | </a></span></dt><dt><span class="sect2"><a href="ch03s03.html#sect.SysUni.OutputData">3.3.3.
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| 146 | Output your data
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| 147 | </a></span></dt><dt><span class="sect2"><a href="ch03s03.html#sect.SysUni.IntroNewUnits">3.3.4.
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| 148 | Introduce new units
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| 149 | </a></span></dt><dt><span class="sect2"><a href="ch03s03.html#sect.SysUni.PrintUnits">3.3.5.
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| 150 | Print the list of units
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| 151 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s04.html">3.4.
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| 152 | Run
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| 153 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s04.html#sect.Run.Basic">3.4.1.
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| 154 | Basic concept of <span class="emphasis"><em>Run</em></span>
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| 155 | </a></span></dt><dt><span class="sect2"><a href="ch03s04.html#sect.Run.StateMac">3.4.2.
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| 156 | Geant4 as a state machine
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| 157 | </a></span></dt><dt><span class="sect2"><a href="ch03s04.html#sect.Run.UserHook">3.4.3.
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| 158 | User's hook for state change
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| 159 | </a></span></dt><dt><span class="sect2"><a href="ch03s04.html#sect.Run.Custom">3.4.4.
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| 160 | Customizing the Run Manager
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| 161 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s05.html">3.5.
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| 162 | Event
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| 163 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s05.html#sect.Event.Represent">3.5.1.
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| 164 | Representation of an event
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| 165 | </a></span></dt><dt><span class="sect2"><a href="ch03s05.html#sect.Event.Struct">3.5.2.
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| 166 | Structure of an event
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| 167 | </a></span></dt><dt><span class="sect2"><a href="ch03s05.html#sect.Event.ManEvtMan">3.5.3.
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| 168 | Mandates of <span class="emphasis"><em>G4EventManager</em></span>
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| 169 | </a></span></dt><dt><span class="sect2"><a href="ch03s05.html#sect.Event.Stack">3.5.4.
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| 170 | Stacking mechanism
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| 171 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s06.html">3.6.
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| 172 | Event Generator Interface
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| 173 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s06.html#sect.EventGen.StructPriEvt">3.6.1.
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| 174 | Structure of a primary event
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| 175 | </a></span></dt><dt><span class="sect2"><a href="ch03s06.html#sect.EventGen.InterPriGen">3.6.2.
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| 176 | Interface to a primary generator
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| 177 | </a></span></dt><dt><span class="sect2"><a href="ch03s06.html#sect.EventGen.EvtOverlap">3.6.3.
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| 178 | Event overlap using multiple generators
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| 179 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch03s07.html">3.7.
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| 180 | Event Biasing Techniques
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| 181 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch03s07.html#sect.EvtBias.ScorImpRoul">3.7.1.
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| 182 | Scoring, Geometrical Importance Sampling and Weight Roulette
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| 183 | </a></span></dt><dt><span class="sect2"><a href="ch03s07.html#sect.EvtBias.PhysBias">3.7.2.
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| 184 | Physics Based Biasing
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| 185 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch04.html">4.
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| 186 | Detector Definition and Response
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| 187 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch04.html#sect.Geom">4.1.
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| 188 | Geometry
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| 189 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04.html#sect.Geom.Intro">4.1.1.
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| 190 | Introduction
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| 191 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Solids">4.1.2.
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| 192 | Solids
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| 193 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.LogVol">4.1.3.
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| 194 | Logical Volumes
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| 195 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.PhysVol">4.1.4.
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| 196 | Physical Volumes
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| 197 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Touch">4.1.5.
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| 198 | Touchables: Uniquely Identifying a Volume
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| 199 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Assemb">4.1.6.
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| 200 | Creating an Assembly of Volumes
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| 201 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Reflec">4.1.7.
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| 202 | Reflecting Hierarchies of Volumes
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| 203 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Navig">4.1.8.
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| 204 | The Geometry Navigator
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| 205 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Edit">4.1.9.
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| 206 | A Simple Geometry Editor
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| 207 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.ConvGeom">4.1.10.
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| 208 | Converting Geometries from Geant3.21
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| 209 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Overlap">4.1.11.
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| 210 | Detecting Overlapping Volumes
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| 211 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Dyna">4.1.12.
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| 212 | Dynamic Geometry Setups
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| 213 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.GDML">4.1.13.
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| 214 | Importing XML Models Using GDML
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| 215 | </a></span></dt><dt><span class="sect2"><a href="ch04.html#sect.Geom.Persistency">4.1.14.
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| 216 | Saving geometry tree objects in binary format
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| 217 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s02.html">4.2.
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| 218 | Material
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| 219 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s02.html#sect.Mate.GenCons">4.2.1.
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| 220 | General considerations
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| 221 | </a></span></dt><dt><span class="sect2"><a href="ch04s02.html#sect.Mate.Intro">4.2.2.
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| 222 | Introduction to the Classes
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| 223 | </a></span></dt><dt><span class="sect2"><a href="ch04s02.html#sect.Mate.Recep">4.2.3.
|
|---|
| 224 | Recipes for Building Elements and Materials
|
|---|
| 225 | </a></span></dt><dt><span class="sect2"><a href="ch04s02.html#sect.Mate.Tables">4.2.4.
|
|---|
| 226 | The Tables
|
|---|
| 227 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s03.html">4.3.
|
|---|
| 228 | Electromagnetic Field
|
|---|
| 229 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s03.html#sect.EMField.Overview">4.3.1.
|
|---|
| 230 | An Overview of Propagation in a Field
|
|---|
| 231 | </a></span></dt><dt><span class="sect2"><a href="ch04s03.html#sect.EMField.Pract">4.3.2.
|
|---|
| 232 | Practical Aspects
|
|---|
| 233 | </a></span></dt><dt><span class="sect2"><a href="ch04s03.html#sect.EMField.Spin">4.3.3.
|
|---|
| 234 | Spin Tracking
|
|---|
| 235 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s04.html">4.4.
|
|---|
| 236 | Hits
|
|---|
| 237 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.Hit">4.4.1.
|
|---|
| 238 | Hit
|
|---|
| 239 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.SensDet">4.4.2.
|
|---|
| 240 | Sensitive detector
|
|---|
| 241 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.ReadGeom">4.4.3.
|
|---|
| 242 | Readout geometry
|
|---|
| 243 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.G4SDMan">4.4.4.
|
|---|
| 244 | G4SDManager
|
|---|
| 245 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.G4Multi">4.4.5.
|
|---|
| 246 | <span class="emphasis"><em>G4MultiFunctionalDetector</em></span> and
|
|---|
| 247 | <span class="emphasis"><em>G4VPrimitiveScorer</em></span>
|
|---|
| 248 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.G4VPrim">4.4.6.
|
|---|
| 249 | Concrete classes of <span class="emphasis"><em>G4VPrimitiveScorer</em></span>
|
|---|
| 250 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.Hits.G4VSDFil">4.4.7.
|
|---|
| 251 | <span class="emphasis"><em>G4VSDFilter</em></span> and its derived classes
|
|---|
| 252 | </a></span></dt><dt><span class="sect2"><a href="ch04s04.html#sect.EvtBias.ScorImpRoul.Scor">4.4.8.
|
|---|
| 253 | Scoring for Event Biasing
|
|---|
| 254 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s05.html">4.5.
|
|---|
| 255 | Digitization
|
|---|
| 256 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s05.html#sect.Digi.Digi">4.5.1.
|
|---|
| 257 | Digi
|
|---|
| 258 | </a></span></dt><dt><span class="sect2"><a href="ch04s05.html#sect.Digi.DigMod">4.5.2.
|
|---|
| 259 | Digitizer module
|
|---|
| 260 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s06.html">4.6.
|
|---|
| 261 | Object Persistency
|
|---|
| 262 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s06.html#sect.ObjPers.PersG4">4.6.1.
|
|---|
| 263 | Persistency in Geant4
|
|---|
| 264 | </a></span></dt><dt><span class="sect2"><a href="ch04s06.html#sect.ObjPers.Reflex">4.6.2.
|
|---|
| 265 | Using Reflex for persistency of Geant4 objects
|
|---|
| 266 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s07.html">4.7.
|
|---|
| 267 | Parallel Geometries
|
|---|
| 268 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s07.html#sect.ParaGeom.ParaWrld">4.7.1.
|
|---|
| 269 | A parallel world
|
|---|
| 270 | </a></span></dt><dt><span class="sect2"><a href="ch04s07.html#sect.ParaGeom.DefParaWrld">4.7.2.
|
|---|
| 271 | Defining a parallel world
|
|---|
| 272 | </a></span></dt><dt><span class="sect2"><a href="ch04s07.html#sect.ParaGeom.SenstivParaWrld">4.7.3.
|
|---|
| 273 | Detector sensitivity in a parallel world
|
|---|
| 274 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch04s08.html">4.8.
|
|---|
| 275 | Command-based scoring
|
|---|
| 276 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch04s08.html#sect.CommandScore.Intro">4.8.1.
|
|---|
| 277 | Command-based scoring
|
|---|
| 278 | </a></span></dt><dt><span class="sect2"><a href="ch04s08.html#sect.CommandScore.Mesh">4.8.2.
|
|---|
| 279 | Defining a scoring mesh
|
|---|
| 280 | </a></span></dt><dt><span class="sect2"><a href="ch04s08.html#sect.CommandScore.Draw">4.8.3.
|
|---|
| 281 | Drawing scores
|
|---|
| 282 | </a></span></dt><dt><span class="sect2"><a href="ch04s08.html#sect.CommandScore.Dump">4.8.4.
|
|---|
| 283 | Writing scores to a file
|
|---|
| 284 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch05.html">5.
|
|---|
| 285 | Tracking and Physics
|
|---|
| 286 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch05.html#sect.Track">5.1.
|
|---|
| 287 | Tracking
|
|---|
| 288 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05.html#sect.Track.Basic">5.1.1.
|
|---|
| 289 | Basic Concepts
|
|---|
| 290 | </a></span></dt><dt><span class="sect2"><a href="ch05.html#sect.Track.AccInfo">5.1.2.
|
|---|
| 291 | Access to Track and Step Information
|
|---|
| 292 | </a></span></dt><dt><span class="sect2"><a href="ch05.html#sect.Track.SecPar">5.1.3.
|
|---|
| 293 | Handling of Secondary Particles
|
|---|
| 294 | </a></span></dt><dt><span class="sect2"><a href="ch05.html#sect.Track.UserAct">5.1.4.
|
|---|
| 295 | User Actions
|
|---|
| 296 | </a></span></dt><dt><span class="sect2"><a href="ch05.html#sect.Track.Verb">5.1.5.
|
|---|
| 297 | Verbose Outputs
|
|---|
| 298 | </a></span></dt><dt><span class="sect2"><a href="ch05.html#sect.Track.Traj">5.1.6.
|
|---|
| 299 | Trajectory and Trajectory Point
|
|---|
| 300 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s02.html">5.2.
|
|---|
| 301 | Physics Processes
|
|---|
| 302 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.EleMag">5.2.1.
|
|---|
| 303 | Electromagnetic Interactions
|
|---|
| 304 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.Had">5.2.2.
|
|---|
| 305 | Hadronic Interactions
|
|---|
| 306 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.Decay">5.2.3.
|
|---|
| 307 | Particle Decay Process
|
|---|
| 308 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.PhotoHad">5.2.4.
|
|---|
| 309 | Photolepton-hadron Processes
|
|---|
| 310 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.Photo">5.2.5.
|
|---|
| 311 | Optical Photon Processes
|
|---|
| 312 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.Param">5.2.6.
|
|---|
| 313 | Parameterization
|
|---|
| 314 | </a></span></dt><dt><span class="sect2"><a href="ch05s02.html#sect.PhysProc.Trans">5.2.7.
|
|---|
| 315 | Transportation Process
|
|---|
| 316 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s03.html">5.3.
|
|---|
| 317 | Particles
|
|---|
| 318 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s03.html#sect.Parti.Basic">5.3.1.
|
|---|
| 319 | Basic concepts
|
|---|
| 320 | </a></span></dt><dt><span class="sect2"><a href="ch05s03.html#sect.Parti.Def">5.3.2.
|
|---|
| 321 | Definition of a particle
|
|---|
| 322 | </a></span></dt><dt><span class="sect2"><a href="ch05s03.html#sect.Parti.Dynam">5.3.3.
|
|---|
| 323 | Dynamic particle
|
|---|
| 324 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s04.html">5.4.
|
|---|
| 325 | Production Threshold versus Tracking Cut
|
|---|
| 326 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.Gen">5.4.1.
|
|---|
| 327 | General considerations
|
|---|
| 328 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.Set">5.4.2.
|
|---|
| 329 | Set production threshold (<code class="literal">SetCut</code> methods)
|
|---|
| 330 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.Apply">5.4.3.
|
|---|
| 331 | Apply cut
|
|---|
| 332 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.WhyProd">5.4.4.
|
|---|
| 333 | Why produce secondaries below threshold?
|
|---|
| 334 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.RangOrEner">5.4.5.
|
|---|
| 335 | Cuts in stopping range or in energy?
|
|---|
| 336 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.Sum">5.4.6.
|
|---|
| 337 | Summary
|
|---|
| 338 | </a></span></dt><dt><span class="sect2"><a href="ch05s04.html#sect.ProThres.Spe">5.4.7.
|
|---|
| 339 | Special tracking cuts
|
|---|
| 340 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s05.html">5.5.
|
|---|
| 341 | Cuts per Region
|
|---|
| 342 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s05.html#sect.CutReg.Gene">5.5.1.
|
|---|
| 343 | General Concepts
|
|---|
| 344 | </a></span></dt><dt><span class="sect2"><a href="ch05s05.html#sect.CutReg.DefReg">5.5.2.
|
|---|
| 345 | Default Region
|
|---|
| 346 | </a></span></dt><dt><span class="sect2"><a href="ch05s05.html#sect.CutReg.Assig">5.5.3.
|
|---|
| 347 | Assigning Production Cuts to a Region
|
|---|
| 348 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s06.html">5.6.
|
|---|
| 349 | Physics Table
|
|---|
| 350 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s06.html#sect.PhysTab.Gene">5.6.1.
|
|---|
| 351 | General Concepts
|
|---|
| 352 | </a></span></dt><dt><span class="sect2"><a href="ch05s06.html#sect.PhysTab.MateCoup">5.6.2.
|
|---|
| 353 | Material-Cuts Couple
|
|---|
| 354 | </a></span></dt><dt><span class="sect2"><a href="ch05s06.html#sect.PhysTab.Fio">5.6.3.
|
|---|
| 355 | File I/O for the Physics Table
|
|---|
| 356 | </a></span></dt><dt><span class="sect2"><a href="ch05s06.html#sect.PhysTab.Build">5.6.4.
|
|---|
| 357 | Building the Physics Table
|
|---|
| 358 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s07.html">5.7.
|
|---|
| 359 | User Limits
|
|---|
| 360 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s07.html#sect.Ulim.Gene">5.7.1.
|
|---|
| 361 | General Concepts
|
|---|
| 362 | </a></span></dt><dt><span class="sect2"><a href="ch05s07.html#sect.Ulim.Proc">5.7.2.
|
|---|
| 363 | Processes co-working with G4UserLimits
|
|---|
| 364 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch05s08.html">5.8.
|
|---|
| 365 | Track Error Propagation
|
|---|
| 366 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.Physics">5.8.1.
|
|---|
| 367 | Physics
|
|---|
| 368 | </a></span></dt><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.TrajState">5.8.2.
|
|---|
| 369 | Trajectory state
|
|---|
| 370 | </a></span></dt><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.Err">5.8.3.
|
|---|
| 371 | Trajectory state error
|
|---|
| 372 | </a></span></dt><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.Target">5.8.4.
|
|---|
| 373 | Targets
|
|---|
| 374 | </a></span></dt><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.Propagation">5.8.5.
|
|---|
| 375 | Managing the track propagation
|
|---|
| 376 | </a></span></dt><dt><span class="sect2"><a href="ch05s08.html#sect.G4Error.StepLimits">5.8.6.
|
|---|
| 377 | Limiting the step
|
|---|
| 378 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch06.html">6.
|
|---|
| 379 | User Actions
|
|---|
| 380 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch06.html#sect.ManUAct">6.1.
|
|---|
| 381 | Mandatory User Actions and Initializations
|
|---|
| 382 | </a></span></dt><dt><span class="sect1"><a href="ch06s02.html">6.2.
|
|---|
| 383 | Optional User Actions
|
|---|
| 384 | </a></span></dt><dt><span class="sect1"><a href="ch06s03.html">6.3.
|
|---|
| 385 | User Information Classes
|
|---|
| 386 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch06s03.html#sect.UInfoCls.UEvtInfo">6.3.1.
|
|---|
| 387 | G4VUserEventInformation
|
|---|
| 388 | </a></span></dt><dt><span class="sect2"><a href="ch06s03.html#sect.UInfoCls.UTkInfo">6.3.2.
|
|---|
| 389 | G4VUserTrackInformation
|
|---|
| 390 | </a></span></dt><dt><span class="sect2"><a href="ch06s03.html#sect.UInfoCls.UPrimVxTk">6.3.3.
|
|---|
| 391 | G4VUserPrimaryVertexInformation and G4VUserPrimaryTrackInformation
|
|---|
| 392 | </a></span></dt><dt><span class="sect2"><a href="ch06s03.html#sect.UInfoCls.URegInfo">6.3.4.
|
|---|
| 393 | G4VUserRegionInformation
|
|---|
| 394 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch07.html">7.
|
|---|
| 395 | Communication and Control
|
|---|
| 396 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch07.html#sect.BuiltinCom">7.1.
|
|---|
| 397 | Built-in Commands
|
|---|
| 398 | </a></span></dt><dt><span class="sect1"><a href="ch07s02.html">7.2.
|
|---|
| 399 | User Interface - Defining New Commands
|
|---|
| 400 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch07s02.html#sect.UIDefNew.UIMess">7.2.1.
|
|---|
| 401 | G4UImessenger
|
|---|
| 402 | </a></span></dt><dt><span class="sect2"><a href="ch07s02.html#sect.UIDefNew.DervCls">7.2.2.
|
|---|
| 403 | G4UIcommand and its derived classes
|
|---|
| 404 | </a></span></dt><dt><span class="sect2"><a href="ch07s02.html#sect.UIDefNew.ExpMess">7.2.3.
|
|---|
| 405 | An example messenger
|
|---|
| 406 | </a></span></dt><dt><span class="sect2"><a href="ch07s02.html#sect.UIDefNew.HowCont">7.2.4.
|
|---|
| 407 | How to control the output of G4cout/G4cerr
|
|---|
| 408 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch08.html">8.
|
|---|
| 409 | Visualization
|
|---|
| 410 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch08.html#sect.VisIntro">8.1.
|
|---|
| 411 | Introduction to Visualization
|
|---|
| 412 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08.html#sect.VisIntro.What">8.1.1.
|
|---|
| 413 | What Can be Visualized
|
|---|
| 414 | </a></span></dt><dt><span class="sect2"><a href="ch08.html#sect.VisIntro.Choice">8.1.2.
|
|---|
| 415 | You have a Choice of Visualization Drivers
|
|---|
| 416 | </a></span></dt><dt><span class="sect2"><a href="ch08.html#sect.VisIntro.ChoDrv">8.1.3.
|
|---|
| 417 | Choose the Driver that Meets Your Needs
|
|---|
| 418 | </a></span></dt><dt><span class="sect2"><a href="ch08.html#sect.VisIntro.CntVis">8.1.4.
|
|---|
| 419 | Controlling Visualization
|
|---|
| 420 | </a></span></dt><dt><span class="sect2"><a href="ch08.html#sect.VisIntro.Details">8.1.5.
|
|---|
| 421 | Visualization Details
|
|---|
| 422 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s02.html">8.2.
|
|---|
| 423 | Adding Visualization to Your Executable
|
|---|
| 424 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s02.html#sect.VisAddExe.InstDrv">8.2.1.
|
|---|
| 425 | Installing Visualization Drivers
|
|---|
| 426 | </a></span></dt><dt><span class="sect2"><a href="ch08s02.html#sect.VisAddExe.RealVisDrv">8.2.2.
|
|---|
| 427 | How to Realize Visualization Drivers in an Executable
|
|---|
| 428 | </a></span></dt><dt><span class="sect2"><a href="ch08s02.html#sect.VisAddExe.SampSetup">8.2.3.
|
|---|
| 429 | A Sample Set-up File
|
|---|
| 430 | </a></span></dt><dt><span class="sect2"><a href="ch08s02.html#sect.VisAddExe.VisMan">8.2.4.
|
|---|
| 431 | Visualization Manager
|
|---|
| 432 | </a></span></dt><dt><span class="sect2"><a href="ch08s02.html#sect.VisAddExe.WrtMain">8.2.5.
|
|---|
| 433 | How to Write the <code class="literal">main()</code> Function
|
|---|
| 434 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s03.html">8.3.
|
|---|
| 435 | The Visualization Drivers
|
|---|
| 436 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.Avail">8.3.1.
|
|---|
| 437 | Availability of drivers on the supported systems
|
|---|
| 438 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.OpenGL">8.3.2.
|
|---|
| 439 | OpenGL
|
|---|
| 440 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.OpenInv">8.3.3.
|
|---|
| 441 | OpenInventor
|
|---|
| 442 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.HepRep">8.3.4.
|
|---|
| 443 | HepRepFile
|
|---|
| 444 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.HepRepXML">8.3.5.
|
|---|
| 445 | HepRepXML
|
|---|
| 446 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.DAWN">8.3.6.
|
|---|
| 447 | DAWN
|
|---|
| 448 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.RemDAWN">8.3.7.
|
|---|
| 449 | Remote Visualization with the DAWN-Network Driver
|
|---|
| 450 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.VRML">8.3.8.
|
|---|
| 451 | VRML
|
|---|
| 452 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.RayTrc">8.3.9.
|
|---|
| 453 | RayTracer
|
|---|
| 454 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.DetTree">8.3.10.
|
|---|
| 455 | Visualization of detector geometry tree
|
|---|
| 456 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.GAGTree">8.3.11.
|
|---|
| 457 | GAG Tree
|
|---|
| 458 | </a></span></dt><dt><span class="sect2"><a href="ch08s03.html#sect.VisDrv.XMLTree">8.3.12.
|
|---|
| 459 | XML Tree
|
|---|
| 460 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s04.html">8.4.
|
|---|
| 461 | Controlling Visualization from Commands
|
|---|
| 462 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.ScnHndVw">8.4.1.
|
|---|
| 463 | Scene, scene handler, and viewer
|
|---|
| 464 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.CrtScnVw">8.4.2.
|
|---|
| 465 | Create a scene handler and a viewer: <code class="literal">/vis/open</code> command
|
|---|
| 466 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.CrtEmp">8.4.3.
|
|---|
| 467 | Create an empty scene: <code class="literal">/vis/scene/create</code> command
|
|---|
| 468 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.PhyVol">8.4.4.
|
|---|
| 469 | Visualization of a physical volume: <code class="literal">/vis/drawVolume</code> command
|
|---|
| 470 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.LogVol">8.4.5.
|
|---|
| 471 | Visualization of a logical volume: <code class="literal">/vis/specify</code> command
|
|---|
| 472 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.Traj">8.4.6.
|
|---|
| 473 | Visualization of trajectories: <code class="literal">/vis/scene/add/trajectories</code> command
|
|---|
| 474 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.Hits">8.4.7.
|
|---|
| 475 | Visualization of hits: <code class="literal">/vis/scene/add/hits</code> command
|
|---|
| 476 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.HrAtHits">8.4.8.
|
|---|
| 477 | HepRep Attributes for Hits
|
|---|
| 478 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.BscCmrWrk">8.4.9.
|
|---|
| 479 | Basic camera workings: <code class="literal">/vis/viewer/</code> commands
|
|---|
| 480 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.DclEndFlsh">8.4.10.
|
|---|
| 481 | Declare the end of visualization for flushing: <code class="literal">/vis/viewer/flush</code> command
|
|---|
| 482 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.EndEvtRun">8.4.11.
|
|---|
| 483 | End of Event Action and End of Run Action:
|
|---|
| 484 | <code class="literal">/vis/viewer/endOfEventAction</code> and
|
|---|
| 485 | <code class="literal">/vis/viewer/endOfEventAction</code> commands
|
|---|
| 486 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.HpRpTraj">8.4.12.
|
|---|
| 487 | HepRep Attributes for Trajectories
|
|---|
| 488 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.SvVwPs">8.4.13.
|
|---|
| 489 | How to save a visualized views to PostScript files
|
|---|
| 490 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.Cull">8.4.14.
|
|---|
| 491 | Culling
|
|---|
| 492 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.CutVw">8.4.15.
|
|---|
| 493 | Cut view
|
|---|
| 494 | </a></span></dt><dt><span class="sect2"><a href="ch08s04.html#sect.VisCntCmmd.TutMac">8.4.16.
|
|---|
| 495 | Tutorial macros
|
|---|
| 496 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s05.html">8.5.
|
|---|
| 497 | Controlling Visualization from Compiled Code
|
|---|
| 498 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.VsMng">8.5.1.
|
|---|
| 499 | G4VVisManager
|
|---|
| 500 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.DtcCmp">8.5.2.
|
|---|
| 501 | Visualization of detector components
|
|---|
| 502 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.Trjct">8.5.3.
|
|---|
| 503 | Visualization of trajectories
|
|---|
| 504 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.EnhTrjct">8.5.4.
|
|---|
| 505 | Enhanced trajectory drawing
|
|---|
| 506 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.AttTrjct">8.5.5.
|
|---|
| 507 | HepRep Attributes for Trajectories
|
|---|
| 508 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.Hits">8.5.6.
|
|---|
| 509 | Visualization of hits
|
|---|
| 510 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.AttHits">8.5.7.
|
|---|
| 511 | HepRep Attributes for Hits
|
|---|
| 512 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.txt">8.5.8.
|
|---|
| 513 | Visualization of text
|
|---|
| 514 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.PlyTrkStp">8.5.9.
|
|---|
| 515 | Visualization of polylines and tracking steps
|
|---|
| 516 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.UsrAct">8.5.10.
|
|---|
| 517 | Visualization User Action
|
|---|
| 518 | </a></span></dt><dt><span class="sect2"><a href="ch08s05.html#sect.VisCntCmpl.StdAln">8.5.11.
|
|---|
| 519 | Standalone Visualization
|
|---|
| 520 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s06.html">8.6.
|
|---|
| 521 | Visualization Attributes
|
|---|
| 522 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.Vsblty">8.6.1.
|
|---|
| 523 | Visibility
|
|---|
| 524 | </a></span></dt><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.Colr">8.6.2.
|
|---|
| 525 | Colour
|
|---|
| 526 | </a></span></dt><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.FrcAtt">8.6.3.
|
|---|
| 527 | Forcing attributes
|
|---|
| 528 | </a></span></dt><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.CnstAtt">8.6.4.
|
|---|
| 529 | Constructors of G4VisAttributes
|
|---|
| 530 | </a></span></dt><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.AssgLgVol">8.6.5.
|
|---|
| 531 | How to assign G4VisAttributes to a logical volume
|
|---|
| 532 | </a></span></dt><dt><span class="sect2"><a href="ch08s06.html#sect.VisAtt.AddUdefAtt">8.6.6.
|
|---|
| 533 | Additional User-Defined Attributes
|
|---|
| 534 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s07.html">8.7.
|
|---|
| 535 | Enhanced Trajectory Drawing
|
|---|
| 536 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s07.html#sect.VisEnhTrj.DflCnfg">8.7.1.
|
|---|
| 537 | Default Configuration
|
|---|
| 538 | </a></span></dt><dt><span class="sect2"><a href="ch08s07.html#sect.VisEnhTrj.DrdMdl">8.7.2.
|
|---|
| 539 | Trajectory Drawing Models
|
|---|
| 540 | </a></span></dt><dt><span class="sect2"><a href="ch08s07.html#sect.VisEnhTrj.CntlComm">8.7.3.
|
|---|
| 541 | Controlling from Commands
|
|---|
| 542 | </a></span></dt><dt><span class="sect2"><a href="ch08s07.html#sect.VisEnhTrj.CntlCmpl">8.7.4.
|
|---|
| 543 | Controlling from Compiled Code
|
|---|
| 544 | </a></span></dt><dt><span class="sect2"><a href="ch08s07.html#sect.VisEnhTrj.DrwByTime">8.7.5.
|
|---|
| 545 | Drawing by time
|
|---|
| 546 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s08.html">8.8.
|
|---|
| 547 | Trajectory Filtering
|
|---|
| 548 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s08.html#sect.VisFltr.CntlComm">8.8.1.
|
|---|
| 549 | Controlling from Commands
|
|---|
| 550 | </a></span></dt><dt><span class="sect2"><a href="ch08s08.html#sect.VisFltr.ExpComm">8.8.2.
|
|---|
| 551 | Example commands
|
|---|
| 552 | </a></span></dt><dt><span class="sect2"><a href="ch08s08.html#sect.VisFltr.HitFilt">8.8.3.
|
|---|
| 553 | Hit Filtering
|
|---|
| 554 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s09.html">8.9.
|
|---|
| 555 | Polylines, Markers and Text
|
|---|
| 556 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s09.html#sect.VisPlylMrkTxt.Plyl">8.9.1.
|
|---|
| 557 | Polylines
|
|---|
| 558 | </a></span></dt><dt><span class="sect2"><a href="ch08s09.html#sect.VisPlylMrkTxt.Mrk">8.9.2.
|
|---|
| 559 | Markers
|
|---|
| 560 | </a></span></dt><dt><span class="sect2"><a href="ch08s09.html#sect.VisPlylMrkTxt.Txt">8.9.3.
|
|---|
| 561 | Text
|
|---|
| 562 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch08s10.html">8.10.
|
|---|
| 563 | Making a Movie
|
|---|
| 564 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch08s10.html#sect.MkMovie.OGLX">8.10.1.
|
|---|
| 565 | OGLX
|
|---|
| 566 | </a></span></dt><dt><span class="sect2"><a href="ch08s10.html#sect.MkMovie.DAWNFILE">8.10.2.
|
|---|
| 567 | DAWNFILE
|
|---|
| 568 | </a></span></dt><dt><span class="sect2"><a href="ch08s10.html#sect.MkMovie.RyTrcX">8.10.3.
|
|---|
| 569 | RayTracerX
|
|---|
| 570 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch09.html">9.
|
|---|
| 571 | Examples
|
|---|
| 572 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="ch09.html#sect.ExmpNvc">9.1.
|
|---|
| 573 | Novice Examples
|
|---|
| 574 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Smmry">9.1.1.
|
|---|
| 575 | Novice Example Summary
|
|---|
| 576 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp01">9.1.2.
|
|---|
| 577 | Example N01
|
|---|
| 578 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp02">9.1.3.
|
|---|
| 579 | Example N02
|
|---|
| 580 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp03">9.1.4.
|
|---|
| 581 | Example N03
|
|---|
| 582 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp04">9.1.5.
|
|---|
| 583 | Example N04
|
|---|
| 584 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp05">9.1.6.
|
|---|
| 585 | Example N05
|
|---|
| 586 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp06">9.1.7.
|
|---|
| 587 | Example N06
|
|---|
| 588 | </a></span></dt><dt><span class="sect2"><a href="ch09.html#sect.ExmpNvc.Exmp07">9.1.8.
|
|---|
| 589 | Example N07
|
|---|
| 590 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch09s02.html">9.2.
|
|---|
| 591 | Extended Examples
|
|---|
| 592 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch09s02.html#sect.ExmpExt.Smmry">9.2.1.
|
|---|
| 593 | Extended Example Summary
|
|---|
| 594 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="ch09s03.html">9.3.
|
|---|
| 595 | Advanced Examples
|
|---|
| 596 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="ch09s03.html#sect.ExmpAdv.AdvExmp">9.3.1.
|
|---|
| 597 | Advanced Examples
|
|---|
| 598 | </a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ch10.html">FAQ.
|
|---|
| 599 | Frequentry Asked Questions
|
|---|
| 600 | </a></span></dt><dd><dl><dt><span class="section"><a href="ch10.html#qanda.Installation">FAQ.1.
|
|---|
| 601 | Installation
|
|---|
| 602 | </a></span></dt><dt><span class="section"><a href="ch10s02.html">FAQ.2.
|
|---|
| 603 | Run Time Problems
|
|---|
| 604 | </a></span></dt><dt><span class="section"><a href="ch10s03.html">FAQ.3.
|
|---|
| 605 | Geometry
|
|---|
| 606 | </a></span></dt><dt><span class="section"><a href="ch10s04.html">FAQ.4.
|
|---|
| 607 | Tracks and steps
|
|---|
| 608 | </a></span></dt><dt><span class="section"><a href="ch10s05.html">FAQ.5.
|
|---|
| 609 | Physics and cuts
|
|---|
| 610 | </a></span></dt><dt><span class="section"><a href="ch10s06.html">FAQ.6.
|
|---|
| 611 | Visualization
|
|---|
| 612 | </a></span></dt><dt><span class="section"><a href="ch10s07.html">FAQ.7.
|
|---|
| 613 | User Support Policy
|
|---|
| 614 | </a></span></dt></dl></dd><dt><span class="appendix"><a href="apa.html">
|
|---|
| 615 | Appendix
|
|---|
| 616 | </a></span></dt><dd><dl><dt><span class="sect1"><a href="apa.html#sect.TpPrgCmp">1.
|
|---|
| 617 | Tips for Program Compilation
|
|---|
| 618 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apa.html#sect.TpPrgCmp.Sun">1.1.
|
|---|
| 619 | Sun
|
|---|
| 620 | </a></span></dt><dt><span class="sect2"><a href="apa.html#sect.TpPrgCmp.UnxLnxGpp">1.2.
|
|---|
| 621 | Unix/Linux - g++
|
|---|
| 622 | </a></span></dt><dt><span class="sect2"><a href="apa.html#sect.TpPrgCmp.WndMsVslCpp">1.3.
|
|---|
| 623 | Windows - MS Visual C++
|
|---|
| 624 | </a></span></dt><dt><span class="sect2"><a href="apa.html#sect.TpPrgCmp.McXCpp">1.4.
|
|---|
| 625 | MacOS-X - g++
|
|---|
| 626 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="apas02.html">2.
|
|---|
| 627 | Histogramming
|
|---|
| 628 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apas02.html#sect.Hst.JAS">2.1.
|
|---|
| 629 | JAS
|
|---|
| 630 | </a></span></dt><dt><span class="sect2"><a href="apas02.html#sect.Hst.iAIDA">2.2.
|
|---|
| 631 | iAida
|
|---|
| 632 | </a></span></dt><dt><span class="sect2"><a href="apas02.html#sect.Hst.OpnScnt">2.3.
|
|---|
| 633 | Open Scientist Lab
|
|---|
| 634 | </a></span></dt><dt><span class="sect2"><a href="apas02.html#sect.Hst.rAIDA">2.4.
|
|---|
| 635 | rAIDA
|
|---|
| 636 | </a></span></dt><dt><span class="sect2"><a href="apas02.html#sect.Hst.Exmp">2.5.
|
|---|
| 637 | Examples
|
|---|
| 638 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="apas03.html">3.
|
|---|
| 639 | CLHEP Foundation Library
|
|---|
| 640 | </a></span></dt><dt><span class="sect1"><a href="apas04.html">4.
|
|---|
| 641 | C++ Standard Template Library
|
|---|
| 642 | </a></span></dt><dt><span class="sect1"><a href="apas05.html">5.
|
|---|
| 643 | Makefiles and Environment Variables
|
|---|
| 644 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apas05.html#sect.MkflEnvVar.GNUG4">5.1.
|
|---|
| 645 | The GNUmake system in Geant4
|
|---|
| 646 | </a></span></dt><dt><span class="sect2"><a href="apas05.html#sect.MkflEnvVar.EnvVar">5.2.
|
|---|
| 647 | Environment variables
|
|---|
| 648 | </a></span></dt><dt><span class="sect2"><a href="apas05.html#sect.MkflEnvVar.LnkExtLib">5.3.
|
|---|
| 649 | Linking External Libraries with Geant4
|
|---|
| 650 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="apas06.html">6.
|
|---|
| 651 | Step-by-Step Installation Guides
|
|---|
| 652 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apas06.html#sect.BldMSV">6.1.
|
|---|
| 653 | Building on MS Visual C++
|
|---|
| 654 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="apas07.html">7.
|
|---|
| 655 | Development and debug tools
|
|---|
| 656 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apas07.html#sect.DvpDbg.Unix">7.1.
|
|---|
| 657 | UNIX
|
|---|
| 658 | </a></span></dt></dl></dd><dt><span class="sect1"><a href="apas08.html">8.
|
|---|
| 659 | Geant4 Material Database
|
|---|
| 660 | </a></span></dt><dd><dl><dt><span class="sect2"><a href="apas08.html#sect.G4MatrDb.PurMat">8.1.
|
|---|
| 661 | Pure Materials
|
|---|
| 662 | </a></span></dt><dt><span class="sect2"><a href="apas08.html#sect.G4MatrDb.NISTCmp">8.2.
|
|---|
| 663 | NIST Compounds
|
|---|
| 664 | </a></span></dt><dt><span class="sect2"><a href="apas08.html#sect.G4MatrDb.HepMat">8.3.
|
|---|
| 665 | HEP Materials
|
|---|
| 666 | </a></span></dt></dl></dd></dl></dd><dt><span class="bibliography"><a href="bi01.html">
|
|---|
| 667 | Bibliography
|
|---|
| 668 | </a></span></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="ch01.html"><img src="AllResources/IconsGIF/next.gif" alt="Next"></a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> Chapter 1.
|
|---|
| 669 | Introduction
|
|---|
| 670 | </td></tr></table></div></body></html>
|
|---|