source: trunk/geant4/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 565

Last change on this file since 565 was 565, checked in by garnier, 17 years ago

r570@mac-90108: laurentgarnier | 2007-08-14 17:00:14 +0200
debut de l'EPS

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[531]1//
2// ********************************************************************
3// * License and Disclaimer                                           *
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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25//
26//
[564]27// $Id: G4OpenGLStoredQtViewer.cc,v 1.16 2007/06/25 16:38:13 $
[531]28// GEANT4 tag $Name: geant4-08-02-patch-01 $
29//
[564]30//
[533]31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
[564]32//                                G4OpenGLStoredViewer.
[531]33
[533]34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
[531]35
[533]36#include "G4OpenGLStoredQtViewer.hh"
[564]37#include "G4VisManager.hh"
[531]38
39#include "G4ios.hh"
40
[533]41G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
[531]42(G4OpenGLStoredSceneHandler& sceneHandler,
43 const G4String&  name):
[564]44 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45 G4OpenGLViewer (sceneHandler),
46 G4OpenGLQtViewer (sceneHandler),
47 G4OpenGLStoredViewer (sceneHandler),
48 QGLWidget()                      // FIXME : gerer le pb du parent !
49 {
50   nbPaint =0;
51   hasToRepaint =false;
[531]52  if (fViewId < 0) return;  // In case error in base class instantiation.
53}
54
[564]55G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
56   printf("GLWidget::~GLWidget \n");
57     makeCurrent();
58   printf("GLWidget::~GLWidget END\n");
59}
[531]60
[564]61void G4OpenGLStoredQtViewer::Initialise() {
62   printf("GLWidget::Initialise \n");
63   readyToPaint = false;
64   CreateGLQtContext ();
65   printf("G4OpenGLStoredQtViewer::Initialise () 2\n");
[531]66
[564]67  CreateMainWindow (this);
68  printf("G4OpenGLStoredQtViewer::Initialise () 3\n");
[531]69
[564]70  CreateFontLists ();  // FIXME Does nothing!
71 
72  printf("readyToPaint = true \n");
73  readyToPaint = true;
74 
75  // First Draw
76  SetView();
77  printf("    ClearView\n");
78  ClearView (); //ok, put the background correct
79  ShowView();
80  FinishView();
81}
[531]82
[564]83void G4OpenGLStoredQtViewer::initializeGL () {
84
85   InitializeGLView ();
86
87   printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
88
89   // clear the buffers and window.
90   ClearView ();
91   //   printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n");
92   FinishView ();
93   
94   glDepthFunc (GL_LEQUAL);
95   glDepthMask (GL_TRUE);
96
97   hasToRepaint =true;
98
99   printf("G4OpenGLStoredQtViewer::InitialiseGL  -------------------------------------------------------------------------------------\n");
[531]100}
101
[564]102
[533]103void G4OpenGLStoredQtViewer::DrawView () {
[531]104
[564]105  printf("G4OpenGLStoredQtViewer::DrawView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y);
[531]106
[564]107   G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
[531]108
[564]109   //Make sure current viewer is attached and clean...
110   //Qt version needed
111   glViewport (0, 0, WinSize_x, WinSize_y);
[531]112
[564]113   //See if things have changed from last time and remake if necessary...
114   // The fNeedKernelVisit flag might have been set by the user in
115   // /vis/viewer/rebuild, but if not, make decision and set flag only
116   // if necessary...
[565]117   if (!fNeedKernelVisit)
118     printf("***************************  CASE 0 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
119
[564]120   if (!fNeedKernelVisit) KernelVisitDecision ();
[565]121   printf("***************************  kernelVisit:%d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",fNeedKernelVisit);
122   
[564]123   G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
124   ProcessView ();
125   
[531]126
[564]127   if(style!=G4ViewParameters::hlr &&
128      haloing_enabled) {
129     printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n");
[531]130
[564]131     HaloingFirstPass ();
132     DrawDisplayLists ();
133     glFlush ();
[531]134
[564]135     HaloingSecondPass ();
[531]136
[564]137     DrawDisplayLists ();
[565]138     FinishView ();
[531]139
[564]140   } else {
[565]141     printf("***************************  CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[564]142     
143     // If kernel visit was needed, drawing and FinishView will already
144     // have been done, so...
145     if (!kernelVisitWasNeeded) {
[565]146       printf("***************************  CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[564]147       DrawDisplayLists ();
[565]148       FinishView ();
[564]149     } else {
[565]150       printf("***************************  CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
[564]151       // However, union cutaways are implemented in DrawDisplayLists, so make
152       // an extra pass...
153       if (fVP.IsCutaway() &&
154           fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
155         ClearView();
156         DrawDisplayLists ();
[565]157         FinishView ();
158         printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
159       } else { // ADD TO AVOID KernelVisit=1 and nothing to display
160         DrawDisplayLists ();
161         FinishView ();
[564]162       }
163     }
164   }
165
[565]166   printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y);
[564]167   hasToRepaint =true;
[531]168}
169
[564]170
[531]171//////////////////////////////////////////////////////////////////////////////
[533]172void G4OpenGLStoredQtViewer::FinishView (
[531]173)
174//////////////////////////////////////////////////////////////////////////////
175//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
176{
[564]177  printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
[531]178
179  glFlush ();
[564]180  swapBuffers ();
181  printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
182
[531]183}
184
[564]185
186/**
187 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
188 */
189void G4OpenGLStoredQtViewer::resizeGL(
190 int aWidth
191,int aHeight)
192
193  glViewport(0, 0, aWidth, aHeight);
194  glMatrixMode(GL_PROJECTION);
195  glMatrixMode(GL_MODELVIEW);
196
197   if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) {
198     hasToRepaint =true;
199   }
200   WinSize_x = (G4int) aWidth;
201   WinSize_y = (G4int) aHeight;
202
203  printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight);
204}
205
206
207
208void G4OpenGLStoredQtViewer::paintGL()
209 {
210   if (!readyToPaint) {
211     printf("\n\nG4OpenGLStoredQtViewer::paintGL ============  Not ready %d\n",readyToPaint);
212     readyToPaint= true;
213     return;
214   }
215   // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
216   //    WHEN CLICK ON THE FRAME FOR EXAMPLE
217   //    EXECEPT WHEN MOUSE MOVE EVENT
218   if ( !hasToRepaint) {
219     if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) {
220       printf("\n\nG4OpenGLStoredQtViewer::paintGL ============  Dont repaint\n");
221       return;
222     }
223   }
224   nbPaint++;
225   printf("\n\nG4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint);
226   WinSize_x = (G4int) width();
227   WinSize_y = (G4int) height();
228   
229   glViewport (0, 0, width(), height());
230   //   glLoadIdentity();
231   
232
233   SetView();
234
235//   //  printf("before ClearView\n");
236   printf("    ClearView\n");
237   
238   ClearView (); //ok, put the background correct
239   DrawView();
240
241   hasToRepaint =false;
242
243   printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n\n\n",nbPaint,readyToPaint);
244 }
245
246void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
247{
248  printf("G4OpenGLStoredQtViewer::mousePressEvent\n");
249  G4MousePressEvent(event->pos());
250}
251
252void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
253{
254  G4MouseMoveEvent(event->x(),event->y(),event->buttons());
255  //  DrawView();
256}
257
258
259void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
260{
261  manageContextMenuEvent(e);
262}
263
264void G4OpenGLStoredQtViewer::updateQWidget() {
265  hasToRepaint= true;
266  updateGL();
267  hasToRepaint= false;
268}
269
[531]270#endif
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