1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4OpenGLStoredQtViewer.cc,v 1.16 2007/06/25 16:38:13 $ |
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28 | // GEANT4 tag $Name: geant4-08-02-patch-01 $ |
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29 | // |
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30 | // |
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31 | // Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and |
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32 | // G4OpenGLStoredViewer. |
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33 | |
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34 | #ifdef G4VIS_BUILD_OPENGLQT_DRIVER |
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35 | |
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36 | #include "G4OpenGLStoredQtViewer.hh" |
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37 | #include "G4VisManager.hh" |
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38 | |
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39 | #include "G4ios.hh" |
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40 | |
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41 | G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer |
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42 | (G4OpenGLStoredSceneHandler& sceneHandler, |
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43 | const G4String& name): |
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44 | G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name), |
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45 | G4OpenGLViewer (sceneHandler), |
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46 | G4OpenGLQtViewer (sceneHandler), |
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47 | G4OpenGLStoredViewer (sceneHandler), |
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48 | QGLWidget() // FIXME : gerer le pb du parent ! |
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49 | { |
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50 | nbPaint =0; |
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51 | hasToRepaint =false; |
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52 | if (fViewId < 0) return; // In case error in base class instantiation. |
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53 | } |
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54 | |
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55 | G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() { |
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56 | printf("GLWidget::~GLWidget \n"); |
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57 | makeCurrent(); |
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58 | // this is connect to the Dialog for deleting it properly |
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59 | // when close event. |
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60 | // ((QDialog*)window())->reject(); |
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61 | printf("GLWidget::~GLWidget END\n"); |
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62 | } |
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63 | |
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64 | void G4OpenGLStoredQtViewer::Initialise() { |
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65 | printf("GLWidget::Initialise \n"); |
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66 | readyToPaint = false; |
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67 | CreateGLQtContext (); |
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68 | printf("G4OpenGLStoredQtViewer::Initialise () 2\n"); |
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69 | |
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70 | CreateMainWindow (this); |
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71 | printf("G4OpenGLStoredQtViewer::Initialise () 3\n"); |
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72 | |
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73 | CreateFontLists (); // FIXME Does nothing! |
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74 | |
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75 | printf("readyToPaint = true \n"); |
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76 | readyToPaint = true; |
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77 | |
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78 | // First Draw |
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79 | SetView(); |
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80 | printf(" ClearView\n"); |
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81 | ClearView (); //ok, put the background correct |
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82 | ShowView(); |
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83 | FinishView(); |
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84 | } |
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85 | |
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86 | void G4OpenGLStoredQtViewer::initializeGL () { |
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87 | |
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88 | InitializeGLView (); |
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89 | |
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90 | printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n"); |
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91 | |
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92 | // clear the buffers and window. |
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93 | ClearView (); |
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94 | // printf("G4OpenGLStoredQtViewer::InitialiseGL () 2\n"); |
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95 | FinishView (); |
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96 | |
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97 | glDepthFunc (GL_LEQUAL); |
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98 | glDepthMask (GL_TRUE); |
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99 | |
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100 | hasToRepaint =true; |
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101 | |
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102 | printf("G4OpenGLStoredQtViewer::InitialiseGL -------------------------------------------------------------------------------------\n"); |
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103 | } |
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104 | |
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105 | |
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106 | void G4OpenGLStoredQtViewer::DrawView () { |
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107 | |
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108 | printf("G4OpenGLStoredQtViewer::DrawView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",WinSize_x, WinSize_y); |
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109 | printf("G4OpenGLStoredQtViewer::DrawView Dialog adress : %d\n",GLWindow); |
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110 | G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle(); |
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111 | |
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112 | //Make sure current viewer is attached and clean... |
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113 | //Qt version needed |
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114 | glViewport (0, 0, WinSize_x, WinSize_y); |
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115 | |
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116 | //See if things have changed from last time and remake if necessary... |
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117 | // The fNeedKernelVisit flag might have been set by the user in |
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118 | // /vis/viewer/rebuild, but if not, make decision and set flag only |
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119 | // if necessary... |
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120 | if (!fNeedKernelVisit) |
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121 | |
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122 | if (!fNeedKernelVisit) KernelVisitDecision (); |
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123 | |
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124 | G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets). |
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125 | ProcessView (); |
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126 | |
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127 | |
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128 | if(style!=G4ViewParameters::hlr && |
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129 | haloing_enabled) { |
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130 | printf("G4OpenGLStoredQtViewer::DrawView DANS LE IF\n"); |
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131 | |
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132 | HaloingFirstPass (); |
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133 | DrawDisplayLists (); |
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134 | glFlush (); |
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135 | |
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136 | HaloingSecondPass (); |
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137 | |
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138 | DrawDisplayLists (); |
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139 | FinishView (); |
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140 | |
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141 | } else { |
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142 | printf("*************************** CASE 1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
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143 | |
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144 | // If kernel visit was needed, drawing and FinishView will already |
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145 | // have been done, so... |
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146 | if (!kernelVisitWasNeeded) { |
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147 | printf("*************************** CASE 2 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
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148 | DrawDisplayLists (); |
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149 | FinishView (); |
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150 | } else { |
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151 | printf("*************************** CASE 3 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
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152 | // However, union cutaways are implemented in DrawDisplayLists, so make |
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153 | // an extra pass... |
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154 | if (fVP.IsCutaway() && |
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155 | fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) { |
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156 | ClearView(); |
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157 | DrawDisplayLists (); |
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158 | FinishView (); |
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159 | printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
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160 | } else { // ADD TO AVOID KernelVisit=1 and nothing to display |
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161 | DrawDisplayLists (); |
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162 | FinishView (); |
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163 | } |
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164 | } |
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165 | } |
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166 | |
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167 | printf("G4OpenGLStoredQtViewer::DrawView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",WinSize_x, WinSize_y); |
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168 | hasToRepaint =true; |
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169 | } |
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170 | |
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171 | |
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172 | ////////////////////////////////////////////////////////////////////////////// |
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173 | void G4OpenGLStoredQtViewer::FinishView ( |
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174 | ) |
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175 | ////////////////////////////////////////////////////////////////////////////// |
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176 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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177 | { |
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178 | printf("G4OpenGLStoredQtViewer::FinishView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n"); |
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179 | |
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180 | glFlush (); |
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181 | swapBuffers (); |
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182 | printf("G4OpenGLStoredQtViewer::FinishView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); |
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183 | |
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184 | } |
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185 | |
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186 | |
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187 | /** |
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188 | - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements |
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189 | */ |
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190 | void G4OpenGLStoredQtViewer::resizeGL( |
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191 | int aWidth |
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192 | ,int aHeight) |
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193 | { |
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194 | glViewport(0, 0, aWidth, aHeight); |
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195 | glMatrixMode(GL_PROJECTION); |
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196 | glMatrixMode(GL_MODELVIEW); |
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197 | |
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198 | if (((WinSize_x != (G4int)aWidth)) || (WinSize_y != (G4int) aHeight)) { |
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199 | hasToRepaint =true; |
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200 | } |
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201 | WinSize_x = (G4int) aWidth; |
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202 | WinSize_y = (G4int) aHeight; |
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203 | |
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204 | printf("G4OpenGLStoredQtViewer::resizeGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d %d=%d %d=%d\n",hasToRepaint,width(),aWidth,height(),aHeight); |
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205 | } |
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206 | |
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207 | |
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208 | |
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209 | void G4OpenGLStoredQtViewer::paintGL() |
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210 | { |
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211 | if (!readyToPaint) { |
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212 | printf("G4OpenGLStoredQtViewer::paintGL ============ Not ready %d\n",readyToPaint); |
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213 | readyToPaint= true; |
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214 | return; |
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215 | } |
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216 | // DO NOT RESIZE IF SIZE HAS NOT CHANGE : |
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217 | // WHEN CLICK ON THE FRAME FOR EXAMPLE |
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218 | // EXECEPT WHEN MOUSE MOVE EVENT |
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219 | if ( !hasToRepaint) { |
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220 | if (((WinSize_x == (G4int)width())) &&(WinSize_y == (G4int) height())) { |
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221 | printf("G4OpenGLStoredQtViewer::paintGL ============ Dont repaint\n"); |
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222 | return; |
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223 | } |
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224 | } |
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225 | nbPaint++; |
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226 | printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV %d ready %d\n",nbPaint,readyToPaint); |
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227 | WinSize_x = (G4int) width(); |
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228 | WinSize_y = (G4int) height(); |
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229 | |
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230 | glViewport (0, 0, width(), height()); |
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231 | // glLoadIdentity(); |
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232 | |
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233 | |
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234 | SetView(); |
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235 | |
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236 | // // printf("before ClearView\n"); |
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237 | printf(" ClearView\n"); |
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238 | |
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239 | ClearView (); //ok, put the background correct |
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240 | DrawView(); |
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241 | |
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242 | hasToRepaint =false; |
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243 | |
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244 | printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ %d ready %d\n",nbPaint,readyToPaint); |
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245 | } |
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246 | |
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247 | void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event) |
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248 | { |
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249 | printf("G4OpenGLStoredQtViewer::mousePressEvent\n"); |
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250 | G4MousePressEvent(event->pos()); |
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251 | } |
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252 | |
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253 | void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event) |
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254 | { |
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255 | G4MouseMoveEvent(event->x(),event->y(),event->buttons()); |
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256 | // DrawView(); |
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257 | } |
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258 | |
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259 | |
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260 | void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e) |
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261 | { |
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262 | manageContextMenuEvent(e); |
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263 | } |
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264 | |
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265 | void G4OpenGLStoredQtViewer::updateQWidget() { |
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266 | hasToRepaint= true; |
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267 | updateGL(); |
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268 | hasToRepaint= false; |
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269 | } |
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270 | |
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271 | #endif |
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