[814] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4ScoringManager.cc,v 1.30 2007/11/14 22:08:15 asaim Exp $ |
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| 28 | // GEANT4 tag $Name: geant4-09-01-patch-02 $ |
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| 29 | // |
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| 30 | |
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| 31 | #include "G4ScoringManager.hh" |
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| 32 | #include "G4ScoringMessenger.hh" |
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| 33 | #include "G4ScoreQuantityMessenger.hh" |
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| 34 | #include "G4VScoringMesh.hh" |
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| 35 | #include "G4THitsMap.hh" |
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| 36 | #include "G4VScoreColorMap.hh" |
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| 37 | #include "G4DefaultLinearColorMap.hh" |
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| 38 | |
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| 39 | G4ScoringManager* G4ScoringManager::fSManager = 0; |
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| 40 | |
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| 41 | G4int G4ScoringManager::replicaLevel = 2; |
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| 42 | |
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| 43 | G4ScoringManager* G4ScoringManager::GetScoringManager() |
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| 44 | { |
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| 45 | if(!fSManager) |
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| 46 | { |
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| 47 | fSManager = new G4ScoringManager; |
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| 48 | } |
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| 49 | return fSManager; |
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| 50 | } |
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| 51 | |
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| 52 | G4ScoringManager* G4ScoringManager::GetScoringManagerIfExist() |
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| 53 | { return fSManager; } |
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| 54 | |
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| 55 | G4ScoringManager::G4ScoringManager() |
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| 56 | :verboseLevel(0),fCurrentMesh(0) |
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| 57 | { |
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| 58 | fMessenger = new G4ScoringMessenger(this); |
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| 59 | fQuantityMessenger = new G4ScoreQuantityMessenger(this); |
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| 60 | fColorMapDict = new ColorMapDict(); |
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| 61 | fDefaultLinearColorMap = new G4DefaultLinearColorMap("defaultLinearColorMap"); |
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| 62 | (*fColorMapDict)[fDefaultLinearColorMap->GetName()] = fDefaultLinearColorMap; |
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| 63 | writer = new G4VScoreWriter(); |
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| 64 | } |
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| 65 | |
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| 66 | G4ScoringManager::~G4ScoringManager() |
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| 67 | { |
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| 68 | delete fMessenger; |
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| 69 | fSManager = 0; |
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| 70 | if(writer) delete writer; |
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| 71 | } |
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| 72 | |
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| 73 | void G4ScoringManager::SetReplicaLevel(G4int lvl) |
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| 74 | { replicaLevel = lvl; } |
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| 75 | G4int G4ScoringManager::GetReplicaLevel() |
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| 76 | { return replicaLevel; } |
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| 77 | |
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| 78 | void G4ScoringManager::Accumulate(G4VHitsCollection* map) |
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| 79 | { |
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| 80 | G4String wName = map->GetSDname(); |
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| 81 | G4VScoringMesh* sm = FindMesh(wName); |
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| 82 | if(sm == NULL) return; |
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| 83 | if(verboseLevel>9) |
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| 84 | { G4cout << "G4ScoringManager::Accumulate() for " << map->GetSDname() << " / " << map->GetName() << G4endl; |
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| 85 | G4cout << " is calling G4VScoringMesh::Accumulate() of " << sm->GetWorldName() << G4endl; } |
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| 86 | sm->Accumulate(static_cast<G4THitsMap<double>*>(map)); |
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| 87 | } |
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| 88 | |
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| 89 | G4VScoringMesh* G4ScoringManager::FindMesh(G4String wName) |
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| 90 | { |
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| 91 | G4VScoringMesh* sm = 0; |
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| 92 | for(MeshVecItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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| 93 | G4String smName = (*itr)->GetWorldName(); |
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| 94 | if(wName == smName) { |
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| 95 | sm = *itr; |
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| 96 | break; |
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| 97 | } |
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| 98 | } |
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| 99 | if(!sm && verboseLevel>9) |
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| 100 | { G4cout << "WARNING : G4ScoringManager::FindMesh() --- <" << wName << "> is not found. Null returned." << G4endl; } |
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| 101 | |
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| 102 | return sm; |
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| 103 | } |
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| 104 | |
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| 105 | void G4ScoringManager::List() const |
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| 106 | { |
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| 107 | G4cout << "G4ScoringManager has " << GetNumberOfMesh() << " scoring meshes." << G4endl; |
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| 108 | for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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| 109 | (*itr)->List(); |
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| 110 | } |
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| 111 | } |
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| 112 | |
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| 113 | void G4ScoringManager::Dump() const |
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| 114 | { |
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| 115 | for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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| 116 | (*itr)->Dump(); |
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| 117 | } |
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| 118 | } |
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| 119 | |
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| 120 | void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4String colorMapName,G4int axflg) |
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| 121 | { |
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| 122 | G4VScoringMesh* mesh = FindMesh(meshName); |
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| 123 | if(mesh) |
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| 124 | { |
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| 125 | G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); |
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| 126 | if(!colorMap) |
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| 127 | { |
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| 128 | G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; |
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| 129 | colorMap = fDefaultLinearColorMap; |
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| 130 | } |
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| 131 | mesh->DrawMesh(psName,colorMap,axflg); |
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| 132 | } else { |
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| 133 | G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" |
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| 134 | << meshName << "> is not found. Nothing is done." << G4endl; |
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| 135 | } |
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| 136 | } |
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| 137 | |
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| 138 | void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4int idxPlane,G4int iColumn,G4String colorMapName) |
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| 139 | { |
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| 140 | G4VScoringMesh* mesh = FindMesh(meshName); |
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| 141 | if(mesh) |
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| 142 | { |
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| 143 | G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); |
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| 144 | if(!colorMap) |
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| 145 | { |
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| 146 | G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; |
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| 147 | colorMap = fDefaultLinearColorMap; |
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| 148 | } |
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| 149 | mesh->DrawMesh(psName,idxPlane,iColumn,colorMap); |
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| 150 | } else { |
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| 151 | G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" |
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| 152 | << meshName << "> is not found. Nothing is done." << G4endl; |
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| 153 | } |
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| 154 | } |
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| 155 | |
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| 156 | void G4ScoringManager::DumpQuantityToFile(G4String meshName,G4String psName,G4String fileName, G4String option) |
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| 157 | { |
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| 158 | G4VScoringMesh* mesh = FindMesh(meshName); |
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| 159 | if(mesh) { |
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| 160 | writer->SetScoringMesh(mesh); |
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| 161 | writer->DumpQuantityToFile(psName, fileName, option); |
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| 162 | } else { |
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| 163 | G4cerr << "ERROR : G4ScoringManager::DrawQuantityToFile() --- <" |
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| 164 | << meshName << "> is not found. Nothing is done." << G4endl; |
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| 165 | } |
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| 166 | } |
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| 167 | |
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| 168 | void G4ScoringManager::DumpAllQuantitiesToFile(G4String meshName,G4String fileName, G4String option) |
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| 169 | { |
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| 170 | G4VScoringMesh* mesh = FindMesh(meshName); |
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| 171 | if(mesh) { |
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| 172 | writer->SetScoringMesh(mesh); |
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| 173 | writer->DumpAllQuantitiesToFile(fileName, option); |
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| 174 | } else { |
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| 175 | G4cerr << "ERROR : G4ScoringManager::DrawAllQuantitiesToFile() --- <" |
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| 176 | << meshName << "> is not found. Nothing is done." << G4endl; |
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| 177 | } |
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| 178 | } |
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| 179 | |
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| 180 | void G4ScoringManager::RegisterScoreColorMap(G4VScoreColorMap* colorMap) |
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| 181 | { |
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| 182 | if(fColorMapDict->find(colorMap->GetName()) != fColorMapDict->end()) |
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| 183 | { |
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| 184 | G4cerr << "ERROR : G4ScoringManager::RegisterScoreColorMap -- " |
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| 185 | << colorMap->GetName() << " has already been registered. Method ignored." << G4endl; |
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| 186 | } |
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| 187 | else |
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| 188 | { |
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| 189 | (*fColorMapDict)[colorMap->GetName()] = colorMap; |
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| 190 | } |
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| 191 | } |
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| 192 | |
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| 193 | G4VScoreColorMap* G4ScoringManager::GetScoreColorMap(G4String mapName) |
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| 194 | { |
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| 195 | ColorMapDictItr mItr = fColorMapDict->find(mapName); |
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| 196 | if(mItr == fColorMapDict->end()) { return 0; } |
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| 197 | return (mItr->second); |
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| 198 | } |
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| 199 | |
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| 200 | void G4ScoringManager::ListScoreColorMaps() |
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| 201 | { |
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| 202 | G4cout << "Registered Score Color Maps -------------------------------------------------------" << G4endl; |
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| 203 | ColorMapDictItr mItr = fColorMapDict->begin(); |
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| 204 | for(;mItr!=fColorMapDict->end();mItr++) |
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| 205 | { G4cout << " " << mItr->first; } |
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| 206 | G4cout << G4endl; |
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| 207 | } |
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| 208 | |
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| 209 | |
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