source: trunk/source/g3tog4/include/G3toG4RotationMatrix.hh@ 1200

Last change on this file since 1200 was 965, checked in by garnier, 17 years ago

update g3tog4

File size: 2.7 KB
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[817]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G3toG4RotationMatrix.hh,v 1.6 2006/06/29 18:12:44 gunter Exp $
[965]28// GEANT4 tag $Name: geant4-09-02-ref-02 $
[817]29// ----------------------
30// Class description:
31//
32// An "extended" rotation matrix class.
33// The SetRotationMatrixByCol/Row() methods enables
34// to define the rotation matrix by column/row vectors.
35// The result matrix may be a matrix that does not
36// represent a rotation transformation (!) as
37// G3 "rotation" matrices can be a composition of
38// rotation and reflection.
39
40// ----------------------
41
42#ifndef G3TOG4ROTATION_HH
43#define G3TOG4ROTATION_HH 1
44
45#include "G4RotationMatrix.hh"
46#include "globals.hh"
47
48class G3toG4RotationMatrix : public G4RotationMatrix
49{
50
51public: // with description
52
53 G3toG4RotationMatrix();
54
55 void SetRotationMatrixByCol(const G4ThreeVector& Col1,
56 const G4ThreeVector& Col2,
57 const G4ThreeVector& Col3);
58
59 void SetRotationMatrixByRow(const G4ThreeVector& Row1,
60 const G4ThreeVector& Row2,
61 const G4ThreeVector& Row3);
62
63 ~G3toG4RotationMatrix();
64
65};
66
67#endif
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