| 1 | //
|
|---|
| 2 | // ********************************************************************
|
|---|
| 3 | // * License and Disclaimer *
|
|---|
| 4 | // * *
|
|---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
|
|---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
|
|---|
| 7 | // * conditions of the Geant4 Software License, included in the file *
|
|---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
|
|---|
| 9 | // * include a list of copyright holders. *
|
|---|
| 10 | // * *
|
|---|
| 11 | // * Neither the authors of this software system, nor their employing *
|
|---|
| 12 | // * institutes,nor the agencies providing financial support for this *
|
|---|
| 13 | // * work make any representation or warranty, express or implied, *
|
|---|
| 14 | // * regarding this software system or assume any liability for its *
|
|---|
| 15 | // * use. Please see the license in the file LICENSE and URL above *
|
|---|
| 16 | // * for the full disclaimer and the limitation of liability. *
|
|---|
| 17 | // * *
|
|---|
| 18 | // * This code implementation is the result of the scientific and *
|
|---|
| 19 | // * technical work of the GEANT4 collaboration. *
|
|---|
| 20 | // * By using, copying, modifying or distributing the software (or *
|
|---|
| 21 | // * any work based on the software) you agree to acknowledge its *
|
|---|
| 22 | // * use in resulting scientific publications, and indicate your *
|
|---|
| 23 | // * acceptance of all terms of the Geant4 Software license. *
|
|---|
| 24 | // ********************************************************************
|
|---|
| 25 | //
|
|---|
| 26 | //
|
|---|
| 27 | // $Id: SCPrimaryGeneratorAction.cc,v 1.8 2006/12/13 15:43:52 gunter Exp $
|
|---|
| 28 | // GEANT4 tag $Name: geant4-09-04-ref-00 $
|
|---|
| 29 | //
|
|---|
| 30 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 31 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 32 |
|
|---|
| 33 | #include "Randomize.hh"
|
|---|
| 34 |
|
|---|
| 35 | #include "SCPrimaryGeneratorAction.hh"
|
|---|
| 36 | #include "SCDetectorConstruction.hh"
|
|---|
| 37 |
|
|---|
| 38 | #include "SCSurfacePoint.hh"
|
|---|
| 39 | #include "G4Event.hh"
|
|---|
| 40 | #include "G4ParticleGun.hh"
|
|---|
| 41 | #include "G4ParticleTable.hh"
|
|---|
| 42 | #include "G4ParticleDefinition.hh"
|
|---|
| 43 | #include "globals.hh"
|
|---|
| 44 |
|
|---|
| 45 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 46 | SurfacePoint spoint ;
|
|---|
| 47 |
|
|---|
| 48 | SCPrimaryGeneratorAction::SCPrimaryGeneratorAction(
|
|---|
| 49 | SCDetectorConstruction* myDC)
|
|---|
| 50 | :myDetector(myDC)
|
|---|
| 51 | {
|
|---|
| 52 | G4int n_particle = 1;
|
|---|
| 53 | particleGun = new G4ParticleGun(n_particle);
|
|---|
| 54 |
|
|---|
| 55 | // default particle
|
|---|
| 56 |
|
|---|
| 57 | G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
|
|---|
| 58 | G4ParticleDefinition* particle = particleTable->FindParticle("geantino");
|
|---|
| 59 |
|
|---|
| 60 | particleGun->SetParticleDefinition(particle);
|
|---|
| 61 |
|
|---|
| 62 | }
|
|---|
| 63 |
|
|---|
| 64 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 65 |
|
|---|
| 66 | SCPrimaryGeneratorAction::~SCPrimaryGeneratorAction()
|
|---|
| 67 | {
|
|---|
| 68 | delete particleGun;
|
|---|
| 69 | }
|
|---|
| 70 |
|
|---|
| 71 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 72 |
|
|---|
| 73 | void SCPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
|
|---|
| 74 | {
|
|---|
| 75 |
|
|---|
| 76 | G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
|
|---|
| 77 | G4String particleName;
|
|---|
| 78 | G4ParticleDefinition* aParticleDefinition
|
|---|
| 79 | = particleTable->FindParticle(particleName="geantino");
|
|---|
| 80 |
|
|---|
| 81 | // create a new vertex in a random position
|
|---|
| 82 |
|
|---|
| 83 | G4int i = anEvent->GetEventID() ;
|
|---|
| 84 |
|
|---|
| 85 | G4ThreeVector VertexPosition (GetRandomPosition());
|
|---|
| 86 | G4PrimaryVertex* aVertex = new G4PrimaryVertex( VertexPosition, 0);
|
|---|
| 87 |
|
|---|
| 88 | G4double u,v ;
|
|---|
| 89 |
|
|---|
| 90 | G4ThreeVector aSurfacePoint (GetSurfacePoint(u,v)) ; // point A on surface
|
|---|
| 91 | G4ThreeVector aNormal(1,0,0) ; // normal vector
|
|---|
| 92 |
|
|---|
| 93 | G4ThreeVector m = (aSurfacePoint-VertexPosition).unit() ; // direction
|
|---|
| 94 |
|
|---|
| 95 | G4double distance = ( aSurfacePoint - VertexPosition ).mag() ;
|
|---|
| 96 | G4double theta = std::acos(m.unit()*aNormal) ;
|
|---|
| 97 |
|
|---|
| 98 | spoint.SetSurfacePoint(aSurfacePoint) ;
|
|---|
| 99 |
|
|---|
| 100 | G4PrimaryParticle* aPrimaryParticle =
|
|---|
| 101 | new G4PrimaryParticle(aParticleDefinition, m.x(), m.y(), m.z());
|
|---|
| 102 | aPrimaryParticle->SetMass (0.);
|
|---|
| 103 |
|
|---|
| 104 | aVertex->SetPrimary( aPrimaryParticle );
|
|---|
| 105 |
|
|---|
| 106 | G4cout << "Event " << i << G4endl
|
|---|
| 107 | << "Vertex " << VertexPosition << " " << u << " " << v << G4endl
|
|---|
| 108 | << "Surface " << aSurfacePoint << G4endl
|
|---|
| 109 | << "Distance " << distance << G4endl
|
|---|
| 110 | << "Momentum " << m << G4endl
|
|---|
| 111 | << "Angle " << theta
|
|---|
| 112 | << G4endl ;
|
|---|
| 113 |
|
|---|
| 114 | anEvent->AddPrimaryVertex( aVertex );
|
|---|
| 115 |
|
|---|
| 116 |
|
|---|
| 117 | }
|
|---|
| 118 |
|
|---|
| 119 |
|
|---|
| 120 | G4ThreeVector SCPrimaryGeneratorAction::GetRandomDirection() {
|
|---|
| 121 |
|
|---|
| 122 | G4ThreeVector retval;
|
|---|
| 123 |
|
|---|
| 124 | G4double CosTheta;
|
|---|
| 125 | G4double SinTheta;
|
|---|
| 126 |
|
|---|
| 127 | G4double Phi;
|
|---|
| 128 | G4double SinPhi;
|
|---|
| 129 | G4double CosPhi;
|
|---|
| 130 |
|
|---|
| 131 | G4double rand;
|
|---|
| 132 |
|
|---|
| 133 | rand = G4UniformRand();
|
|---|
| 134 |
|
|---|
| 135 | CosTheta = 2.0*rand -1.0;
|
|---|
| 136 | SinTheta = std::sqrt (1.-CosTheta*CosTheta);
|
|---|
| 137 | rand = G4UniformRand();
|
|---|
| 138 | Phi = twopi*rand;
|
|---|
| 139 | SinPhi = std::sin (Phi);
|
|---|
| 140 | CosPhi = std::cos (Phi);
|
|---|
| 141 | retval.setX(SinTheta*CosPhi);
|
|---|
| 142 | retval.setY(SinTheta*SinPhi);
|
|---|
| 143 | retval.setZ(CosTheta);
|
|---|
| 144 |
|
|---|
| 145 | return retval;
|
|---|
| 146 | }
|
|---|
| 147 |
|
|---|
| 148 | G4ThreeVector SCPrimaryGeneratorAction::GetRandomPosition()
|
|---|
| 149 | {
|
|---|
| 150 |
|
|---|
| 151 | G4double a = 0.5*myDetector->GetWorldFullLength();
|
|---|
| 152 |
|
|---|
| 153 | G4double x = ( G4UniformRand()*2 - 1 )*a;
|
|---|
| 154 | G4double y = ( G4UniformRand()*2 - 1 )*a;
|
|---|
| 155 | G4double z = ( G4UniformRand()*2 - 1 )*a;
|
|---|
| 156 |
|
|---|
| 157 | G4ThreeVector retval (x, y, z);
|
|---|
| 158 |
|
|---|
| 159 | return retval;
|
|---|
| 160 | }
|
|---|
| 161 |
|
|---|
| 162 | G4ThreeVector SCPrimaryGeneratorAction::GetSurfacePoint(G4double &, G4double &)
|
|---|
| 163 | {
|
|---|
| 164 |
|
|---|
| 165 |
|
|---|
| 166 | G4String val = myDetector->GetDetectorType() ;
|
|---|
| 167 |
|
|---|
| 168 |
|
|---|
| 169 | return myDetector->GetSolid()->GetPointOnSurface() ;
|
|---|
| 170 |
|
|---|
| 171 |
|
|---|
| 172 | }
|
|---|
| 173 |
|
|---|
| 174 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|---|
| 175 |
|
|---|