1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
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2 | <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> |
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3 | <title>G4Win32 class Reference</title> |
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4 | <link href="doxygen.css" rel="stylesheet" type="text/css"> |
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5 | </head><body> |
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6 | <!-- Generated by Doxygen 1.3.4 --> |
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7 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a></div> |
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8 | <h1>G4Win32 Class Reference</h1><code>#include <<a class="el" href="G4Win32_8hh-source.html">G4Win32.hh</a>></code> |
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9 | <p> |
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10 | Inheritance diagram for G4Win32:<p><center><img src="classG4Win32__inherit__graph.png" border="0" usemap="#G4Win32__inherit__map" alt="Inheritance graph"></center> |
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11 | <map name="G4Win32__inherit__map"> |
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12 | <area href="classG4VInteractorManager.html" shape="rect" coords="7,8,229,744" alt=""> |
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13 | </map> |
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14 | <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for G4Win32:<p><center><img src="classG4Win32__coll__graph.png" border="0" usemap="#G4Win32__coll__map" alt="Collaboration graph"></center> |
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15 | <map name="G4Win32__coll__map"> |
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16 | <area href="classG4VInteractorManager.html" shape="rect" coords="7,8,229,744" alt=""> |
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17 | </map> |
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18 | <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classG4Win32-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> |
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19 | <tr><td></td></tr> |
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20 | <tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> |
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21 | <tr><td class="memItemLeft" nowrap align=right valign=top>G4bool </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#a0">Inited</a> ()</td></tr> |
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22 | |
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23 | <tr><td class="memItemLeft" nowrap align=right valign=top>void * </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#a1">GetEvent</a> ()</td></tr> |
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24 | |
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25 | <tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#a2">FlushAndWaitExecution</a> ()</td></tr> |
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26 | |
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27 | <tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#a3">~G4Win32</a> ()</td></tr> |
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28 | |
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29 | <tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr> |
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30 | <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classG4Win32.html">G4Win32</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#e0">getInstance</a> ()</td></tr> |
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31 | |
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32 | <tr><td class="memItemLeft" nowrap align=right valign=top>G4bool </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#e1">dispatchWin32Event</a> (void *)</td></tr> |
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33 | |
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34 | <tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr> |
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35 | <tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#d0">G4Win32</a> ()</td></tr> |
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36 | |
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37 | <tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr> |
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38 | <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classG4Win32.html">G4Win32</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="classG4Win32.html#v0">instance</a> = NULL</td></tr> |
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39 | |
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40 | </table> |
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41 | <hr><h2>Constructor & Destructor Documentation</h2> |
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42 | <a class="anchor" name="a3" doxytag="G4Win32::~G4Win32" ></a><p> |
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43 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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44 | <tr> |
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45 | <td class="mdRow"> |
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46 | <table cellpadding="0" cellspacing="0" border="0"> |
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47 | <tr> |
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48 | <td class="md" nowrap valign="top"> G4Win32::~<a class="el" href="classG4Win32.html">G4Win32</a> </td> |
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49 | <td class="md" valign="top">( </td> |
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50 | <td class="mdname1" valign="top" nowrap> </td> |
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51 | <td class="md" valign="top"> ) </td> |
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52 | <td class="md" nowrap><code> [virtual]</code></td> |
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53 | </tr> |
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54 | |
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55 | </table> |
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56 | </td> |
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57 | </tr> |
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58 | </table> |
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59 | <table cellspacing=5 cellpadding=0 border=0> |
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60 | <tr> |
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61 | <td> |
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62 | |
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63 | </td> |
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64 | <td> |
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65 | |
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66 | <p> |
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67 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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68 | <p> |
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69 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00095">95</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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70 | <p> |
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71 | References <a class="el" href="G4Win32_8cc-source.html#l00041">instance</a>. |
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72 | <p> |
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73 | <div class="fragment"><pre>00099 { |
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74 | 00100 <span class="keywordflow">if</span>(<span class="keyword">this</span>==<a class="code" href="classG4Win32.html#v0">instance</a>) { |
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75 | 00101 <a class="code" href="classG4Win32.html#v0">instance</a> = NULL; |
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76 | 00102 } |
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77 | 00103 } |
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78 | </pre></div> </td> |
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79 | </tr> |
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80 | </table> |
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81 | <a class="anchor" name="d0" doxytag="G4Win32::G4Win32" ></a><p> |
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82 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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83 | <tr> |
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84 | <td class="mdRow"> |
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85 | <table cellpadding="0" cellspacing="0" border="0"> |
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86 | <tr> |
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87 | <td class="md" nowrap valign="top"> G4Win32::G4Win32 </td> |
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88 | <td class="md" valign="top">( </td> |
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89 | <td class="mdname1" valign="top" nowrap> </td> |
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90 | <td class="md" valign="top"> ) </td> |
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91 | <td class="md" nowrap><code> [private]</code></td> |
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92 | </tr> |
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93 | |
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94 | </table> |
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95 | </td> |
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96 | </tr> |
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97 | </table> |
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98 | <table cellspacing=5 cellpadding=0 border=0> |
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99 | <tr> |
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100 | <td> |
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101 | |
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102 | </td> |
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103 | <td> |
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104 | |
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105 | <p> |
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106 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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107 | <p> |
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108 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00057">57</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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109 | <p> |
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110 | References <a class="el" href="G4VInteractorManager_8cc-source.html#l00152">G4VInteractorManager::AddDispatcher()</a>, <a class="el" href="G4Win32_8cc-source.html#l00039">className</a>, <a class="el" href="G4Win32_8cc-source.html#l00136">dispatchWin32Event()</a>, <a class="el" href="G4VInteractorManager_8hh-source.html#l00039">G4DispatchFunction</a>, <a class="el" href="G4VInteractorManager_8cc-source.html#l00119">G4VInteractorManager::SetMainInteractor()</a>, <a class="el" href="G4Win32_8cc-source.html#l00044">topWindow</a>, and <a class="el" href="G4Win32_8cc-source.html#l00043">Win32Inited</a>. |
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111 | <p> |
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112 | Referenced by <a class="el" href="G4Win32_8cc-source.html#l00046">getInstance()</a>. |
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113 | <p> |
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114 | <div class="fragment"><pre>00061 { |
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115 | 00062 <span class="keywordflow">if</span>(<a class="code" href="G4Win32_8cc.html#a1">Win32Inited</a>==FALSE) { <span class="comment">// Should be Done once.</span> |
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116 | 00063 |
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117 | 00064 WNDCLASS wc; |
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118 | 00065 wc.style = CS_HREDRAW | CS_VREDRAW; |
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119 | 00066 wc.lpfnWndProc = (WNDPROC)DefWindowProc; |
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120 | 00067 wc.cbClsExtra = 0; |
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121 | 00068 wc.cbWndExtra = 0; |
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122 | 00069 wc.hInstance = ::GetModuleHandle(NULL); |
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123 | 00070 wc.hIcon = LoadIcon (NULL,IDI_APPLICATION); |
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124 | 00071 wc.hCursor = LoadCursor(NULL,IDC_ARROW); |
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125 | 00072 wc.hbrBackground = GetStockBrush(BLACK_BRUSH); |
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126 | 00073 wc.lpszMenuName = <a class="code" href="G4Win32_8cc.html#a0">className</a>; |
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127 | 00074 wc.lpszClassName = <a class="code" href="G4Win32_8cc.html#a0">className</a>; |
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128 | 00075 ::RegisterClass (&wc); |
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129 | 00076 |
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130 | 00077 <a class="code" href="G4Win32_8cc.html#a2">topWindow</a> = ::CreateWindow(<a class="code" href="G4Win32_8cc.html#a0">className</a>,<a class="code" href="G4Win32_8cc.html#a0">className</a>, |
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131 | 00078 WS_OVERLAPPEDWINDOW, |
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132 | 00079 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, |
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133 | 00080 NULL, NULL, |
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134 | 00081 ::GetModuleHandle(NULL), |
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135 | 00082 NULL); |
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136 | 00083 |
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137 | 00084 <span class="keywordflow">if</span>(<a class="code" href="G4Win32_8cc.html#a2">topWindow</a>==NULL) { |
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138 | 00085 G4cout << <span class="stringliteral">"G4Win32 : Unable to create Win32 window."</span> << G4endl; |
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139 | 00086 } |
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140 | 00087 |
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141 | 00088 <a class="code" href="G4Win32_8cc.html#a1">Win32Inited</a> = TRUE; |
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142 | 00089 } |
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143 | 00090 |
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144 | 00091 <a class="code" href="classG4VInteractorManager.html#a6">AddDispatcher</a>((<a class="code" href="G4VInteractorManager_8hh.html#a1">G4DispatchFunction</a>)G4Win32::dispatchWin32Event); |
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145 | 00092 <a class="code" href="classG4VInteractorManager.html#a4">SetMainInteractor</a>(topWindow); |
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146 | 00093 } |
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147 | </pre></div> </td> |
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148 | </tr> |
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149 | </table> |
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150 | |
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151 | <p> |
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152 | Here is the call graph for this function:<p><center><img src="classG4Win32_d0_cgraph.png" border="0" usemap="#classG4Win32_d0_cgraph_map" alt=""></center> |
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153 | <map name="classG4Win32_d0_cgraph_map"> |
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154 | <area href="classG4VInteractorManager.html#a6" shape="rect" coords="206,8,459,34" alt=""> |
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155 | <area href="classG4Win32.html#e1" shape="rect" coords="229,58,437,85" alt=""> |
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156 | <area href="classG4VInteractorManager.html#a4" shape="rect" coords="198,109,467,136" alt=""> |
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157 | </map> |
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158 | <hr><h2>Member Function Documentation</h2> |
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159 | <a class="anchor" name="e1" doxytag="G4Win32::dispatchWin32Event" ></a><p> |
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160 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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161 | <tr> |
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162 | <td class="mdRow"> |
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163 | <table cellpadding="0" cellspacing="0" border="0"> |
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164 | <tr> |
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165 | <td class="md" nowrap valign="top"> G4bool G4Win32::dispatchWin32Event </td> |
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166 | <td class="md" valign="top">( </td> |
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167 | <td class="md" nowrap valign="top">void * </td> |
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168 | <td class="mdname1" valign="top" nowrap> <em>a_event</em> </td> |
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169 | <td class="md" valign="top"> ) </td> |
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170 | <td class="md" nowrap><code> [static]</code></td> |
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171 | </tr> |
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172 | |
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173 | </table> |
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174 | </td> |
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175 | </tr> |
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176 | </table> |
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177 | <table cellspacing=5 cellpadding=0 border=0> |
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178 | <tr> |
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179 | <td> |
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180 | |
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181 | </td> |
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182 | <td> |
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183 | |
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184 | <p> |
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185 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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186 | <p> |
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187 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00136">136</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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188 | <p> |
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189 | Referenced by <a class="el" href="G4Win32_8cc-source.html#l00057">G4Win32()</a>. |
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190 | <p> |
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191 | <div class="fragment"><pre>00141 { |
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192 | 00142 ::TranslateMessage((MSG*)a_event); |
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193 | 00143 ::DispatchMessage ((MSG*)a_event); |
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194 | 00144 <span class="keywordflow">return</span> TRUE; |
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195 | 00145 } |
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196 | </pre></div> </td> |
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197 | </tr> |
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198 | </table> |
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199 | <a class="anchor" name="a2" doxytag="G4Win32::FlushAndWaitExecution" ></a><p> |
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200 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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201 | <tr> |
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202 | <td class="mdRow"> |
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203 | <table cellpadding="0" cellspacing="0" border="0"> |
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204 | <tr> |
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205 | <td class="md" nowrap valign="top"> void G4Win32::FlushAndWaitExecution </td> |
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206 | <td class="md" valign="top">( </td> |
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207 | <td class="mdname1" valign="top" nowrap> </td> |
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208 | <td class="md" valign="top"> ) </td> |
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209 | <td class="md" nowrap><code> [virtual]</code></td> |
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210 | </tr> |
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211 | |
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212 | </table> |
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213 | </td> |
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214 | </tr> |
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215 | </table> |
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216 | <table cellspacing=5 cellpadding=0 border=0> |
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217 | <tr> |
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218 | <td> |
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219 | |
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220 | </td> |
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221 | <td> |
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222 | |
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223 | <p> |
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224 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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225 | <p> |
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226 | Implements <a class="el" href="classG4VInteractorManager.html#a23">G4VInteractorManager</a>. |
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227 | <p> |
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228 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00124">124</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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229 | <p> |
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230 | <div class="fragment"><pre>00128 { |
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231 | 00129 MSG event; |
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232 | 00130 <span class="keywordflow">while</span> ( ::PeekMessage(&event, NULL, 0, 0, PM_REMOVE) ) { |
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233 | 00131 ::TranslateMessage(&event); |
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234 | 00132 ::DispatchMessage (&event); |
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235 | 00133 } |
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236 | 00134 } |
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237 | </pre></div> </td> |
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238 | </tr> |
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239 | </table> |
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240 | <a class="anchor" name="a1" doxytag="G4Win32::GetEvent" ></a><p> |
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241 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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242 | <tr> |
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243 | <td class="mdRow"> |
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244 | <table cellpadding="0" cellspacing="0" border="0"> |
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245 | <tr> |
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246 | <td class="md" nowrap valign="top"> void * G4Win32::GetEvent </td> |
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247 | <td class="md" valign="top">( </td> |
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248 | <td class="mdname1" valign="top" nowrap> </td> |
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249 | <td class="md" valign="top"> ) </td> |
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250 | <td class="md" nowrap><code> [virtual]</code></td> |
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251 | </tr> |
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252 | |
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253 | </table> |
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254 | </td> |
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255 | </tr> |
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256 | </table> |
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257 | <table cellspacing=5 cellpadding=0 border=0> |
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258 | <tr> |
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259 | <td> |
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260 | |
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261 | </td> |
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262 | <td> |
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263 | |
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264 | <p> |
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265 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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266 | <p> |
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267 | Implements <a class="el" href="classG4VInteractorManager.html#a22">G4VInteractorManager</a>. |
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268 | <p> |
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269 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00113">113</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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270 | <p> |
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271 | <div class="fragment"><pre>00117 { |
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272 | 00118 <span class="keyword">static</span> MSG event; |
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273 | 00119 BOOL status = ::GetMessage(&event, NULL, 0, 0); |
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274 | 00120 <span class="keywordflow">if</span>(status==FALSE) <span class="keywordflow">return</span> NULL; |
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275 | 00121 <span class="keywordflow">return</span> &event; |
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276 | 00122 } |
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277 | </pre></div> </td> |
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278 | </tr> |
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279 | </table> |
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280 | <a class="anchor" name="e0" doxytag="G4Win32::getInstance" ></a><p> |
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281 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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282 | <tr> |
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283 | <td class="mdRow"> |
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284 | <table cellpadding="0" cellspacing="0" border="0"> |
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285 | <tr> |
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286 | <td class="md" nowrap valign="top"> <a class="el" href="classG4Win32.html">G4Win32</a> * G4Win32::getInstance </td> |
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287 | <td class="md" valign="top">( </td> |
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288 | <td class="mdname1" valign="top" nowrap> </td> |
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289 | <td class="md" valign="top"> ) </td> |
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290 | <td class="md" nowrap><code> [static]</code></td> |
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291 | </tr> |
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292 | |
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293 | </table> |
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294 | </td> |
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295 | </tr> |
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296 | </table> |
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297 | <table cellspacing=5 cellpadding=0 border=0> |
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298 | <tr> |
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299 | <td> |
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300 | |
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301 | </td> |
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302 | <td> |
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303 | |
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304 | <p> |
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305 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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306 | <p> |
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307 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00046">46</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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308 | <p> |
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309 | References <a class="el" href="G4Win32_8cc-source.html#l00057">G4Win32()</a>, and <a class="el" href="G4Win32_8cc-source.html#l00041">instance</a>. |
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310 | <p> |
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311 | Referenced by <a class="el" href="G4UIWin32_8cc-source.html#l00182">G4UIWin32::G4UIWin32()</a>. |
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312 | <p> |
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313 | <div class="fragment"><pre>00050 { |
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314 | 00051 <span class="keywordflow">if</span> (<a class="code" href="classG4Win32.html#v0">instance</a>==NULL) { |
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315 | 00052 <a class="code" href="classG4Win32.html#v0">instance</a> = <span class="keyword">new</span> <a class="code" href="classG4Win32.html#d0">G4Win32</a>(); |
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316 | 00053 } |
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317 | 00054 <span class="keywordflow">return</span> <a class="code" href="classG4Win32.html#v0">instance</a>; |
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318 | 00055 } |
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319 | </pre></div> </td> |
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320 | </tr> |
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321 | </table> |
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322 | |
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323 | <p> |
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324 | Here is the call graph for this function:<p><center><img src="classG4Win32_e0_cgraph.png" border="0" usemap="#classG4Win32_e0_cgraph_map" alt=""></center> |
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325 | <map name="classG4Win32_e0_cgraph_map"> |
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326 | <area href="classG4Win32.html#d0" shape="rect" coords="210,58,352,85" alt=""> |
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327 | <area href="classG4VInteractorManager.html#a6" shape="rect" coords="409,8,662,34" alt=""> |
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328 | <area href="classG4Win32.html#e1" shape="rect" coords="432,58,640,85" alt=""> |
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329 | <area href="classG4VInteractorManager.html#a4" shape="rect" coords="401,109,670,136" alt=""> |
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330 | </map> |
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331 | <a class="anchor" name="a0" doxytag="G4Win32::Inited" ></a><p> |
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332 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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333 | <tr> |
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334 | <td class="mdRow"> |
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335 | <table cellpadding="0" cellspacing="0" border="0"> |
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336 | <tr> |
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337 | <td class="md" nowrap valign="top"> G4bool G4Win32::Inited </td> |
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338 | <td class="md" valign="top">( </td> |
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339 | <td class="mdname1" valign="top" nowrap> </td> |
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340 | <td class="md" valign="top"> ) </td> |
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341 | <td class="md" nowrap><code> [virtual]</code></td> |
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342 | </tr> |
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343 | |
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344 | </table> |
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345 | </td> |
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346 | </tr> |
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347 | </table> |
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348 | <table cellspacing=5 cellpadding=0 border=0> |
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349 | <tr> |
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350 | <td> |
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351 | |
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352 | </td> |
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353 | <td> |
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354 | |
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355 | <p> |
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356 | !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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357 | <p> |
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358 | Implements <a class="el" href="classG4VInteractorManager.html#a21">G4VInteractorManager</a>. |
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359 | <p> |
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360 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00105">105</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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361 | <p> |
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362 | References <a class="el" href="G4Win32_8cc-source.html#l00043">Win32Inited</a>. |
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363 | <p> |
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364 | <div class="fragment"><pre>00109 { |
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365 | 00110 <span class="keywordflow">return</span> <a class="code" href="G4Win32_8cc.html#a1">Win32Inited</a>; |
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366 | 00111 } |
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367 | </pre></div> </td> |
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368 | </tr> |
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369 | </table> |
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370 | <hr><h2>Member Data Documentation</h2> |
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371 | <a class="anchor" name="v0" doxytag="G4Win32::instance" ></a><p> |
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372 | <table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> |
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373 | <tr> |
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374 | <td class="mdRow"> |
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375 | <table cellpadding="0" cellspacing="0" border="0"> |
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376 | <tr> |
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377 | <td class="md" nowrap valign="top"> <a class="el" href="classG4Win32.html">G4Win32</a> * <a class="el" href="classG4Win32.html#v0">G4Win32::instance</a> = NULL<code> [static, private]</code> |
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378 | </table> |
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379 | </td> |
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380 | </tr> |
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381 | </table> |
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382 | <table cellspacing=5 cellpadding=0 border=0> |
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383 | <tr> |
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384 | <td> |
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385 | |
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386 | </td> |
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387 | <td> |
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388 | |
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389 | <p> |
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390 | |
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391 | <p> |
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392 | Definition at line <a class="el" href="G4Win32_8cc-source.html#l00041">41</a> of file <a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a>. |
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393 | <p> |
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394 | Referenced by <a class="el" href="G4Win32_8cc-source.html#l00046">getInstance()</a>, and <a class="el" href="G4Win32_8cc-source.html#l00095">~G4Win32()</a>. </td> |
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395 | </tr> |
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396 | </table> |
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397 | <hr>The documentation for this class was generated from the following files:<ul> |
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398 | <li><a class="el" href="G4Win32_8hh-source.html">G4Win32.hh</a><li><a class="el" href="G4Win32_8cc-source.html">G4Win32.cc</a></ul> |
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399 | <hr size="1"><address style="align: right;"><small>Generated on Fri Jun 22 11:08:06 2007 by |
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400 | <a href="http://www.doxygen.org/index.html"> |
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401 | <img src="doxygen.png" alt="doxygen" align="middle" border=0 > |
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402 | </a>1.3.4 </small></address> |
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403 | </body> |
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404 | </html> |
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