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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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9 | // * include a list of copyright holders. * |
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11 | // * Neither the authors of this software system, nor their employing * |
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13 | // * work make any representation or warranty, express or implied, * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4tgbRotationMatrix.cc,v 1.8 2008/12/18 12:59:38 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-03 $ |
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29 | // |
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30 | // |
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31 | // class G4tgbRotationMatrix |
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32 | |
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33 | // History: |
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34 | // - Created. P.Arce, CIEMAT (November 2007) |
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35 | // ------------------------------------------------------------------------- |
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36 | |
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37 | #include "G4tgbRotationMatrix.hh" |
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38 | #include "G4RotationMatrix.hh" |
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39 | #include "G4tgrMessenger.hh" |
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40 | #include "G4tgrUtils.hh" |
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41 | #include "G4UIcommand.hh" |
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42 | |
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43 | // ------------------------------------------------------------------------- |
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44 | G4tgbRotationMatrix::G4tgbRotationMatrix() |
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45 | { |
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46 | } |
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47 | |
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48 | |
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49 | // ------------------------------------------------------------------------- |
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50 | G4tgbRotationMatrix::~G4tgbRotationMatrix() |
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51 | { |
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52 | } |
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53 | |
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54 | |
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55 | // ------------------------------------------------------------------------- |
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56 | G4tgbRotationMatrix::G4tgbRotationMatrix( G4tgrRotationMatrix* tgr ) |
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57 | { |
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58 | theTgrRM = tgr; |
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59 | } |
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60 | |
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61 | |
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62 | // ------------------------------------------------------------------------- |
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63 | G4RotationMatrix* G4tgbRotationMatrix::BuildG4RotMatrix() |
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64 | { |
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65 | std::vector<G4double> values = theTgrRM->GetValues(); |
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66 | |
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67 | if( values.size() == 3 ) { |
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68 | return BuildG4RotMatrixFrom3( values ); |
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69 | } else if( values.size() == 6 ) { |
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70 | return BuildG4RotMatrixFrom6( values ); |
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71 | } else if( values.size() == 9 ) { |
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72 | return BuildG4RotMatrixFrom9( values ); |
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73 | } |
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74 | else |
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75 | { |
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76 | G4String ErrMessage = "Number of values is: " |
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77 | + G4UIcommand::ConvertToString(G4int(values.size())) |
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78 | + G4String(". It should be 3, 6, or 9 !"); |
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79 | G4Exception("G4tgbRotationMatrix::BuildG4RotMatrix()", |
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80 | "InvalidData", FatalException, ErrMessage); |
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81 | } |
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82 | return 0; |
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83 | } |
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84 | |
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85 | |
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86 | // ------------------------------------------------------------------------- |
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87 | G4RotationMatrix* |
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88 | G4tgbRotationMatrix::BuildG4RotMatrixFrom3( std::vector<G4double>& values ) |
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89 | { |
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90 | G4RotationMatrix* rotMat = new G4RotationMatrix(); |
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91 | |
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92 | rotMat->rotateX( values[0] ); |
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93 | rotMat->rotateY( values[1] ); |
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94 | rotMat->rotateZ( values[2] ); |
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95 | |
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96 | #ifdef G4VERBOSE |
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97 | if( G4tgrMessenger::GetVerboseLevel() >= 1 ) |
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98 | { |
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99 | G4cout << " Constructing new G4RotationMatrix from 3 numbers " |
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100 | << GetName() << " : " << *rotMat << G4endl; |
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101 | } |
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102 | #endif |
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103 | |
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104 | return rotMat; |
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105 | } |
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106 | |
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107 | |
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108 | // ------------------------------------------------------------------------- |
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109 | G4RotationMatrix* |
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110 | G4tgbRotationMatrix::BuildG4RotMatrixFrom6( std::vector<G4double>& values ) |
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111 | { |
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112 | G4double thetaX = values[0]; |
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113 | G4double phiX = values[1]; |
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114 | G4double thetaY = values[2]; |
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115 | G4double phiY = values[3]; |
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116 | G4double thetaZ = values[4]; |
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117 | G4double phiZ = values[5]; |
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118 | |
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119 | // build the 3 axis from the values |
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120 | CLHEP::Hep3Vector colx(std::sin(thetaX)*std::cos(phiX), |
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121 | std::sin(thetaX)*std::sin(phiX),std::cos(thetaX)); |
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122 | CLHEP::Hep3Vector coly(std::sin(thetaY)*std::cos(phiY), |
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123 | std::sin(thetaY)*std::sin(phiY),std::cos(thetaY)); |
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124 | CLHEP::Hep3Vector colz(std::sin(thetaZ)*std::cos(phiZ), |
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125 | std::sin(thetaZ)*std::sin(phiZ),std::cos(thetaZ)); |
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126 | |
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127 | // Now create a G4RotationMatrix (HepRotation), which can be left handed. |
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128 | // This is not foreseen in CLHEP, but can be achieved using the |
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129 | // constructor which does not check its input arguments! |
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130 | |
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131 | CLHEP::HepRep3x3 rottemp(colx.x(),coly.x(),colz.x(), // matrix representation |
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132 | colx.y(),coly.y(),colz.y(), // (inverted) |
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133 | colx.z(),coly.z(),colz.z()); |
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134 | |
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135 | G4RotationMatrix* rotMat = new G4RotationMatrix(rottemp); |
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136 | |
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137 | #ifdef G4VERBOSE |
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138 | if( G4tgrMessenger::GetVerboseLevel() >= 1 ) |
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139 | { |
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140 | G4cout << " Constructing new G4RotationMatrix from 6 numbers " |
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141 | << GetName() << " : " << *rotMat << G4endl; |
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142 | } |
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143 | #endif |
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144 | |
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145 | return rotMat; |
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146 | } |
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147 | |
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148 | // ------------------------------------------------------------------------- |
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149 | G4RotationMatrix* |
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150 | G4tgbRotationMatrix::BuildG4RotMatrixFrom9( std::vector<G4double>& values ) |
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151 | { |
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152 | // build the 3 axis from the values |
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153 | CLHEP::Hep3Vector colx(values[0],values[1],values[2]); |
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154 | CLHEP::Hep3Vector coly(values[3],values[4],values[5]); |
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155 | CLHEP::Hep3Vector colz(values[6],values[7],values[8]); |
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156 | |
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157 | // Now create a G4RotationMatrix (HepRotation), which can be left handed. |
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158 | // This is not foreseen in CLHEP, but can be achieved using the |
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159 | // constructor which does not check its input arguments! |
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160 | |
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161 | CLHEP::HepRep3x3 rottemp(colx.x(),coly.x(),colz.x(), // matrix representation |
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162 | colx.y(),coly.y(),colz.y(), // (inverted) |
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163 | colx.z(),coly.z(),colz.z()); |
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164 | |
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165 | G4RotationMatrix* rotMat = new G4RotationMatrix(rottemp); |
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166 | |
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167 | #ifdef G4VERBOSE |
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168 | if( G4tgrMessenger::GetVerboseLevel() >= 1 ) |
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169 | { |
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170 | G4cout << " Constructing new G4RotationMatrix from 9 numbers " |
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171 | << GetName() << " : " << *rotMat << G4endl; |
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172 | } |
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173 | #endif |
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174 | |
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175 | return rotMat; |
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176 | } |
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