source: trunk/source/processes/hadronic/models/chiral_inv_phase_space/body/include/G4QInteraction.hh @ 1358

Last change on this file since 1358 was 1340, checked in by garnier, 14 years ago

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26//
27// $Id: G4QInteraction.hh,v 1.7 2009/08/28 14:49:10 mkossov Exp $
28// GEANT4 tag $Name: hadr-chips-V09-03-08 $
29//
30
31#ifndef G4QInteraction_h
32#define G4QInteraction_h 1
33
34// -------------------------------------------------------------------
35//      GEANT 4 class header file
36//
37//      ---------------- G4QInteraction----------------
38//                 Created by Mikhail Kossov Oct,2006
39//   class for a storing colliding particles in PartonString Models
40//   For comparison mirror member functions are taken from G4 class:
41//   G4InteractionContent
42// -------------------------------------------------------------------
43//  Short description: Classify the interaction in soft/hard/diffractive
44//  parts for firther treatment by the QGS algorithm. Pure data class...
45//  Except for the SplitHadrons, which can be done elsewhere (@@ M.K.)
46// ---------------------------------------------------------------------
47
48#include "globals.hh"
49#include "G4QHadron.hh"
50
51class G4QInteraction 
52{
53public:
54  G4QInteraction(G4QHadron* aPrimaryParticipant);
55  ~G4QInteraction();
56  int operator==(const G4QInteraction &right) const     {return this==&right;}
57  int operator!=(const G4QInteraction &right) const     {return this!=&right;}
58  G4QHadron* GetProjectile() const                      {return theProjectile;}
59  G4QHadron* GetTarget() const                          {return theTarget;}
60  G4int GetNumberOfSoftCollisions()                     {return theNumberOfSoft;}
61  G4int GetNumberOfDINRCollisions()                     {return theNumberOfDINR;}
62  G4int GetNumberOfHardCollisions()                     {return theNumberOfHard;}
63  G4int GetNumberOfDiffractiveCollisions()              {return theNumberOfDiffractive;}
64  void  SetTarget(G4QHadron* aTarget)                   {theTarget = aTarget;}
65  void  SetProjectile(G4QHadron* aProjectile)           {theProjectile = aProjectile;}
66  void  SetNumberOfSoftCollisions(G4int nofSoft)        {theNumberOfSoft = nofSoft;}
67  void  SetNumberOfDINRCollisions(G4int nofDINR)        {theNumberOfDINR = nofDINR;}
68  void  SetNumberOfHardCollisions(G4int nofHard)        {theNumberOfHard = nofHard;}
69  void  SetNumberOfDiffractiveCollisions(G4int nofDiff) {theNumberOfDiffractive = nofDiff;}
70  void  SplitHadrons()
71            {if(theProjectile)theProjectile->SplitUp(); if(theTarget)theTarget->SplitUp();}
72public:
73  G4QInteraction(){}
74  G4QInteraction(const G4QInteraction &right);
75  const G4QInteraction & operator=(const G4QInteraction &right);
76private:
77  // Body
78  G4QHadron* theProjectile;
79  G4QHadron* theTarget;
80  G4int theNumberOfDINR;
81  G4int theNumberOfHard;
82  G4int theNumberOfSoft;
83  G4int theNumberOfDiffractive;
84};
85
86#endif
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