source: trunk/source/visualization/OpenGL/include/G4OpenGLViewer.hh@ 1257

Last change on this file since 1257 was 1046, checked in by garnier, 17 years ago

update

  • Property svn:mime-type set to text/cpp
File size: 5.5 KB
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[529]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
[1046]27// $Id: G4OpenGLViewer.hh,v 1.32 2009/05/14 16:38:23 lgarnier Exp $
[906]28// GEANT4 tag $Name: $
[529]29//
30//
31// Andrew Walkden 27th March 1996
32// OpenGL viewer - opens window, hard copy, etc.
33
34#ifdef G4VIS_BUILD_OPENGL_DRIVER
35
36#ifndef G4OPENGLVIEWER_HH
37#define G4OPENGLVIEWER_HH
38
39#include "G4VViewer.hh"
[923]40#include "G4OpenGL.hh"
[529]41
42class G4OpenGLSceneHandler;
[923]43class G4OpenGL2PSAction;
[529]44
45// Base class for various OpenGLView classes.
46class G4OpenGLViewer: virtual public G4VViewer {
47
48 friend class G4OpenGLSceneHandler;
49 friend class G4OpenGLImmediateSceneHandler;
50 friend class G4OpenGLStoredSceneHandler;
[606]51 friend class G4OpenGLFileSceneHandler;
[529]52 friend class G4OpenGLViewerMessenger;
53
54public:
55 void ClearView ();
56
57protected:
58 G4OpenGLViewer (G4OpenGLSceneHandler& scene);
59 virtual ~G4OpenGLViewer ();
60 void SetView ();
61 void HaloingFirstPass ();
62 void HaloingSecondPass ();
63 void HLRFirstPass ();
64 void HLRSecondPass ();
65 void HLRThirdPass ();
66 void InitializeGLView ();
[1039]67 void ResizeGLView();
68 void ResizeWindow(unsigned int, unsigned int);
[593]69 void Pick(GLdouble x, GLdouble y);
[529]70 virtual void CreateFontLists () {}
[798]71 void rotateScene (G4double dx, G4double dy,G4double delta);
[593]72//////////////////////////////Vectored PostScript production functions///
[941]73 void printEPS();
[1039]74 // print EPS file. Depending of fVectoredPs, it will print Vectored or not
[1041]75 void setPrintSize(G4int,G4int);
76 // set the new print size.
77 // -1 means 'print size' = 'window size'
78 // Setting size greater than max OpenGL viewport size will set the size to
79 // maximum
80 void setPrintFilename(G4String name,G4bool inc);
81 // set print filename.
82 // if inc, then the filename will be increment by one each time
83 std::string getRealPrintFilename();
[1037]84 unsigned int getWinWidth();
[1040]85 unsigned int getWinHeight();
[1039]86 G4bool sizeHasChanged();
87 // return true if size has change since last redraw
[712]88 GLdouble getSceneNearWidth();
89 GLdouble getSceneFarWidth();
90 GLdouble getSceneDepth();
[916]91 G4bool fPrintColour;
92 G4bool fVectoredPs;
[593]93
94 G4OpenGLSceneHandler& fOpenGLSceneHandler;
[529]95 G4Colour background; //the OpenGL clear colour
96 G4bool
97 transparency_enabled, //is alpha blending enabled?
98 antialiasing_enabled, //is antialiasing enabled?
99 haloing_enabled; //is haloing enabled for wireframe?
100 G4double fStartTime, fEndTime; // Time range (e.g., for trajectory steps).
101 G4double fFadeFactor; // 0: no fade; 1: maximum fade with time within range.
102 G4bool fDisplayHeadTime; // Display head time (fEndTime) in 2D text.
103 G4double fDisplayHeadTimeX, fDisplayHeadTimeY; // 2D screen coords.
104 G4double fDisplayHeadTimeSize; // Screen size.
105 G4double fDisplayHeadTimeRed, fDisplayHeadTimeGreen, fDisplayHeadTimeBlue;
106 G4bool fDisplayLightFront;// Display light front at head time originating at
107 G4double fDisplayLightFrontX, fDisplayLightFrontY, fDisplayLightFrontZ,
108 fDisplayLightFrontT;
109 G4double fDisplayLightFrontRed, fDisplayLightFrontGreen, fDisplayLightFrontBlue;
[921]110 G4OpenGL2PSAction* fGL2PSAction;
[916]111
112private :
[1041]113 G4int fPrintSizeX;
114 G4int fPrintSizeY;
115 G4String fPrintFilename;
[1042]116 int fPrintFilenameIndex;
[1039]117 unsigned int fWinSize_x, fWinSize_y;
[916]118 G4float fPointSize;
[1039]119 G4bool fSizeHasChanged;
120 // size of the OpenGL frame
[941]121 bool printGl2PS();
[1041]122 G4int getRealPrintSizeX();
123 G4int getRealPrintSizeY();
[946]124 GLubyte* grabPixels (int inColor,
125 unsigned int width,
126 unsigned int height);
127 bool printNonVectoredEPS ();
128 // print non vectored EPS files
129
130 bool printVectoredEPS();
131 // print vectored EPS files
[529]132};
133
[593]134typedef struct G4OpenGLViewerFeedback3Dcolor {
135 GLfloat x;
136 GLfloat y;
137 GLfloat z;
138 GLfloat red;
139 GLfloat green;
140 GLfloat blue;
141 GLfloat alpha;
142} Feedback3Dcolor;
143
[529]144#endif
145
146#endif
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