- Timestamp:
- Mar 5, 2009, 5:37:00 PM (16 years ago)
- File:
-
- 1 edited
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trunk/source/visualization/OpenGL/include/G4OpenGLViewer.hh
r940 r941 25 25 // 26 26 // 27 // $Id: G4OpenGLViewer.hh,v 1.2 8 2009/03/05 11:04:20lgarnier Exp $27 // $Id: G4OpenGLViewer.hh,v 1.29 2009/03/05 16:36:13 lgarnier Exp $ 28 28 // GEANT4 tag $Name: $ 29 29 // … … 68 68 void Pick(GLdouble x, GLdouble y); 69 69 virtual void CreateFontLists () {} 70 bool printVectoredEPS();71 70 void rotateScene (G4double dx, G4double dy,G4double delta); 72 71 //////////////////////////////Vectored PostScript production functions/// … … 74 73 unsigned int width, 75 74 unsigned int height); 76 int printNonVectoredEPS (int inColour, 77 unsigned int width, 78 unsigned int height); 79 bool printGl2PS(unsigned int width, 80 unsigned int height); 81 void printBuffer(GLint, GLfloat*); 82 GLfloat* spewPrimitiveEPS (FILE*, GLfloat*); 83 void spewSortedFeedback (FILE*, GLint, GLfloat*); 84 void spewWireframeEPS (FILE*, GLint, GLfloat*, const char*); 85 void print3DcolorVertex(GLint, GLint*, GLfloat*); 75 bool printNonVectoredEPS (); 76 bool printVectoredEPS(); 77 void printEPS(); 86 78 GLdouble getSceneNearWidth(); 87 79 GLdouble getSceneFarWidth(); … … 90 82 G4bool fPrintColour; 91 83 G4bool fVectoredPs; 84 G4int fPrintSizeX; 85 G4int fPrintSizeY; 92 86 93 87 G4OpenGLSceneHandler& fOpenGLSceneHandler; … … 113 107 private : 114 108 G4float fPointSize; 109 bool printGl2PS(); 115 110 }; 116 111
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