source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc@ 1111

Last change on this file since 1111 was 1108, checked in by garnier, 16 years ago

modif mineure

  • Property svn:mime-type set to text/cpp
File size: 8.8 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.26 2009/07/27 14:01:13 lgarnier Exp $
28// GEANT4 tag $Name: $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32// G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40//#include <qmouseevent.h>
41#include <qevent.h> // include <qcontextmenuevent.h>
42
43G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
44(G4OpenGLStoredSceneHandler& sceneHandler,
45 const G4String& name):
46 G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
47 G4OpenGLViewer (sceneHandler),
48 G4OpenGLQtViewer (sceneHandler),
49 G4OpenGLStoredViewer (sceneHandler), // FIXME : gerer le pb du parent !
50 QGLWidget()
51{
52
53#if QT_VERSION < 0x040000
54 setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
56 setFocusPolicy(Qt::StrongFocus); // enable keybord events
57#endif
58 fHasToRepaint =false;
59
60 if (fViewId < 0) return; // In case error in base class instantiation.
61}
62
63G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
64 makeCurrent();
65 // this is connect to the Dialog for deleting it properly
66 // when close event.
67 // ((QDialog*)window())->reject();
68}
69
70void G4OpenGLStoredQtViewer::Initialise() {
71#ifdef G4DEBUG_VIS_OGL
72 printf("G4OpenGLStoredQtViewer::Initialise 1\n");
73#endif
74 fReadyToPaint = false;
75 CreateMainWindow (this,QString(fName));
76 CreateFontLists ();
77
78 fReadyToPaint = true;
79}
80
81void G4OpenGLStoredQtViewer::initializeGL () {
82
83 InitializeGLView ();
84
85#ifdef G4DEBUG_VIS_OGL
86 printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
87#endif
88
89 // clear the buffers and window.
90 ClearView ();
91 FinishView ();
92
93 glDepthFunc (GL_LEQUAL);
94 glDepthMask (GL_TRUE);
95
96 if (fSceneHandler.GetScene() == 0) {
97 fHasToRepaint =false;
98 } else {
99 fHasToRepaint =true;
100 }
101
102#ifdef G4DEBUG_VIS_OGL
103 printf("G4OpenGLStoredQtViewer::InitialiseGL END\n");
104#endif
105}
106
107
108void G4OpenGLStoredQtViewer::DrawView () {
109#ifdef G4DEBUG_VIS_OGL
110 printf("G4OpenGLStoredQtViewer::DrawView VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
111#endif
112 // That's no the same logic as Immediate Viewer, I don't know why...
113 // But if I send updateGL here, we go here :
114 // updateQWidget -> paintGL -> ComputeView
115 // whih is not the same as ComputeView Directly
116 // And we loose the redraw of things !
117
118 ComputeView();
119#ifdef G4DEBUG_VIS_OGL
120 printf("G4OpenGLStoredQtViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
121#endif
122}
123
124void G4OpenGLStoredQtViewer::ComputeView () {
125
126#ifdef G4DEBUG_VIS_OGL
127 printf("G4OpenGLStoredQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
128#endif
129 makeCurrent();
130 G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
131
132 //Make sure current viewer is attached and clean...
133
134 //See if things have changed from last time and remake if necessary...
135 // The fNeedKernelVisit flag might have been set by the user in
136 // /vis/viewer/rebuild, but if not, make decision and set flag only
137 // if necessary...
138 if (!fNeedKernelVisit) {
139 KernelVisitDecision ();
140 }
141 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
142 ProcessView ();
143
144
145 if(style!=G4ViewParameters::hlr &&
146 haloing_enabled) {
147#ifdef G4DEBUG_VIS_OGL
148 printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
149#endif
150
151 HaloingFirstPass ();
152 DrawDisplayLists ();
153 glFlush ();
154
155 HaloingSecondPass ();
156
157 DrawDisplayLists ();
158 FinishView ();
159
160 } else {
161
162 // If kernel visit was needed, drawing and FinishView will already
163 // have been done, so...
164 if (!kernelVisitWasNeeded) {
165#ifdef G4DEBUG_VIS_OGL
166 printf("************************** G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
167#endif
168 DrawDisplayLists ();
169 FinishView ();
170 } else {
171#ifdef G4DEBUG_VIS_OGL
172 printf("************************** G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
173#endif
174 // However, union cutaways are implemented in DrawDisplayLists, so make
175 // an extra pass...
176 if (fVP.IsCutaway() &&
177 fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
178 ClearView();
179 DrawDisplayLists ();
180 FinishView ();
181#ifdef G4DEBUG_VIS_OGL
182 printf("*************************** CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
183#endif
184 } else { // ADD TO AVOID KernelVisit=1 and nothing to display
185 DrawDisplayLists ();
186 FinishView ();
187 }
188 }
189 }
190
191 if (isRecording()) {
192 savePPMToTemp();
193 }
194
195#ifdef G4DEBUG_VIS_OGL
196 printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
197#endif
198 fHasToRepaint =true;
199}
200
201
202/**
203 - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
204*/
205void G4OpenGLStoredQtViewer::resizeGL(
206 int aWidth
207 ,int aHeight)
208{
209 // Set new size, it will be update when next Repaint()->SetView() called
210 ResizeWindow(aWidth,aHeight);
211 fHasToRepaint = sizeHasChanged();
212}
213
214
215void G4OpenGLStoredQtViewer::paintGL()
216{
217#ifdef G4DEBUG_VIS_OGL
218 printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
219#endif
220 if (!fReadyToPaint) {
221 fReadyToPaint= true;
222 return;
223 }
224 // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
225 // WHEN CLICK ON THE FRAME FOR EXAMPLE
226 // EXECEPT WHEN MOUSE MOVE EVENT
227 if ( !fHasToRepaint) {
228 if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
229 return;
230 }
231 }
232#ifdef G4DEBUG_VIS_OGL
233 printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
234#endif
235
236 SetView();
237
238 ClearView (); //ok, put the background correct
239 ComputeView();
240
241 fHasToRepaint =false;
242
243#ifdef G4DEBUG_VIS_OGL
244 printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
245#endif
246}
247
248void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
249{
250 G4MousePressEvent(event);
251}
252
253void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
254{
255 G4keyPressEvent(event);
256}
257
258void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
259{
260 G4wheelEvent(event);
261}
262
263/**
264 * This function was build in order to make a zoom on double clic event.
265 * It was think to build a rubberband on the zoom area, but never work fine
266 */
267void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
268{
269 G4MouseDoubleClickEvent();
270}
271
272void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
273{
274 G4MouseReleaseEvent();
275}
276
277void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
278{
279 G4MouseMoveEvent(event);
280}
281
282
283void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
284{
285 G4manageContextMenuEvent(e);
286}
287
288void G4OpenGLStoredQtViewer::updateQWidget() {
289 fHasToRepaint= true;
290 updateGL();
291 fHasToRepaint= false;
292}
293
294void G4OpenGLStoredQtViewer::ShowView (
295)
296//////////////////////////////////////////////////////////////////////////////
297//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
298{
299#if QT_VERSION < 0x040000
300 setActiveWindow();
301#else
302 activateWindow();
303#endif
304}
305
306#endif
Note: See TracBrowser for help on using the repository browser.