source: trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc @ 1117

Last change on this file since 1117 was 1108, checked in by garnier, 15 years ago

modif mineure

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File size: 8.8 KB
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1//
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25//
26//
27// $Id: G4OpenGLStoredQtViewer.cc,v 1.26 2009/07/27 14:01:13 lgarnier Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Class G4OpenGLStoredQtViewer : a class derived from G4OpenGLQtViewer and
32//                                G4OpenGLStoredViewer.
33
34#ifdef G4VIS_BUILD_OPENGLQT_DRIVER
35
36#include "G4OpenGLStoredQtViewer.hh"
37
38#include "G4ios.hh"
39
40//#include <qmouseevent.h>
41#include <qevent.h> // include <qcontextmenuevent.h>
42
43G4OpenGLStoredQtViewer::G4OpenGLStoredQtViewer
44(G4OpenGLStoredSceneHandler& sceneHandler,
45 const G4String&  name):
46  G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
47  G4OpenGLViewer (sceneHandler),
48  G4OpenGLQtViewer (sceneHandler),
49  G4OpenGLStoredViewer (sceneHandler),             // FIXME : gerer le pb du parent !
50  QGLWidget()
51{
52
53#if QT_VERSION < 0x040000
54  setFocusPolicy(QWidget::StrongFocus); // enable keybord events
55#else
56  setFocusPolicy(Qt::StrongFocus); // enable keybord events
57#endif
58  fHasToRepaint =false;
59
60  if (fViewId < 0) return;  // In case error in base class instantiation.
61}
62
63G4OpenGLStoredQtViewer::~G4OpenGLStoredQtViewer() {
64  makeCurrent();
65  // this is connect to the Dialog for deleting it properly
66  // when close event.
67  //   ((QDialog*)window())->reject();
68}
69
70void G4OpenGLStoredQtViewer::Initialise() {
71#ifdef G4DEBUG_VIS_OGL
72  printf("G4OpenGLStoredQtViewer::Initialise 1\n");
73#endif
74  fReadyToPaint = false;
75  CreateMainWindow (this,QString(fName));
76  CreateFontLists ();
77 
78  fReadyToPaint = true;
79}
80
81void G4OpenGLStoredQtViewer::initializeGL () {
82
83  InitializeGLView ();
84
85#ifdef G4DEBUG_VIS_OGL
86  printf("G4OpenGLStoredQtViewer::InitialiseGL () 1\n");
87#endif
88
89  // clear the buffers and window.
90  ClearView ();
91  FinishView ();
92   
93  glDepthFunc (GL_LEQUAL);
94  glDepthMask (GL_TRUE);
95
96  if (fSceneHandler.GetScene() == 0) {
97    fHasToRepaint =false;
98  } else {
99    fHasToRepaint =true;
100  }
101
102#ifdef G4DEBUG_VIS_OGL
103  printf("G4OpenGLStoredQtViewer::InitialiseGL  END\n");
104#endif
105}
106
107
108void G4OpenGLStoredQtViewer::DrawView () {
109#ifdef G4DEBUG_VIS_OGL
110  printf("G4OpenGLStoredQtViewer::DrawView  VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n");
111#endif
112  // That's no the same logic as Immediate Viewer, I don't know why...
113  // But if I send updateGL here, we go here :
114  //  updateQWidget -> paintGL -> ComputeView
115  // whih is not the same as ComputeView Directly
116  // And we loose the redraw of things !
117 
118  ComputeView();
119#ifdef G4DEBUG_VIS_OGL
120  printf("G4OpenGLStoredQtViewer::DrawView  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
121#endif
122}
123
124void G4OpenGLStoredQtViewer::ComputeView () {
125
126#ifdef G4DEBUG_VIS_OGL
127  printf("G4OpenGLStoredQtViewer::ComputeView %d %d   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight());
128#endif
129  makeCurrent();
130  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
131
132  //Make sure current viewer is attached and clean...
133
134  //See if things have changed from last time and remake if necessary...
135  // The fNeedKernelVisit flag might have been set by the user in
136  // /vis/viewer/rebuild, but if not, make decision and set flag only
137  // if necessary...
138  if (!fNeedKernelVisit) {
139    KernelVisitDecision ();
140  }
141  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
142  ProcessView ();
143   
144
145  if(style!=G4ViewParameters::hlr &&
146     haloing_enabled) {
147#ifdef G4DEBUG_VIS_OGL
148    printf("G4OpenGLStoredQtViewer::ComputeView DANS LE IF\n");
149#endif
150
151    HaloingFirstPass ();
152    DrawDisplayLists ();
153    glFlush ();
154
155    HaloingSecondPass ();
156
157    DrawDisplayLists ();
158    FinishView ();
159
160  } else {
161     
162    // If kernel visit was needed, drawing and FinishView will already
163    // have been done, so...
164    if (!kernelVisitWasNeeded) {
165#ifdef G4DEBUG_VIS_OGL
166      printf("**************************  G4OpenGLStoredQtViewer::ComputeView Don't need kernel Visit \n");
167#endif
168      DrawDisplayLists ();
169      FinishView ();
170    } else {
171#ifdef G4DEBUG_VIS_OGL
172      printf("**************************  G4OpenGLStoredQtViewer::ComputeView need kernel Visit \n");
173#endif
174      // However, union cutaways are implemented in DrawDisplayLists, so make
175      // an extra pass...
176      if (fVP.IsCutaway() &&
177          fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
178        ClearView();
179        DrawDisplayLists ();
180        FinishView ();
181#ifdef G4DEBUG_VIS_OGL
182        printf("***************************  CASE 4 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n");
183#endif
184      } else { // ADD TO AVOID KernelVisit=1 and nothing to display
185        DrawDisplayLists ();
186        FinishView ();
187      }
188    }
189  }
190
191  if (isRecording()) {
192    savePPMToTemp();
193  }
194
195#ifdef G4DEBUG_VIS_OGL
196  printf("G4OpenGLStoredQtViewer::ComputeView %d %d ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n",getWinWidth(), getWinHeight());
197#endif
198  fHasToRepaint =true;
199}
200
201
202/**
203   - Lors du resize de la fenetre, on doit non pas redessiner le detecteur, mais aussi les evenements
204*/
205void G4OpenGLStoredQtViewer::resizeGL(
206                                      int aWidth
207                                      ,int aHeight)
208
209  // Set new size, it will be update when next Repaint()->SetView() called
210  ResizeWindow(aWidth,aHeight);
211  fHasToRepaint = sizeHasChanged();
212}
213
214
215void G4OpenGLStoredQtViewer::paintGL()
216{
217#ifdef G4DEBUG_VIS_OGL
218  printf("G4OpenGLStoredQtViewer::paintGL ready:%d fHasTo:%d??\n",fReadyToPaint,fHasToRepaint);
219#endif
220  if (!fReadyToPaint) {
221    fReadyToPaint= true;
222    return;
223  }
224  // DO NOT RESIZE IF SIZE HAS NOT CHANGE :
225  //    WHEN CLICK ON THE FRAME FOR EXAMPLE
226  //    EXECEPT WHEN MOUSE MOVE EVENT
227  if ( !fHasToRepaint) {
228    if (((getWinWidth() == (unsigned int)width())) &&(getWinHeight() == (unsigned int) height())) {
229      return;
230    }
231  }
232#ifdef G4DEBUG_VIS_OGL
233  printf("G4OpenGLStoredQtViewer::paintGL VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV ready %d\n",fReadyToPaint);
234#endif
235
236  SetView();
237         
238  ClearView (); //ok, put the background correct
239  ComputeView();
240     
241  fHasToRepaint =false;
242     
243#ifdef G4DEBUG_VIS_OGL
244  printf("G4OpenGLStoredQtViewer::paintGL ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ready %d\n",fReadyToPaint);
245#endif
246}
247
248void G4OpenGLStoredQtViewer::mousePressEvent(QMouseEvent *event)
249{
250  G4MousePressEvent(event);
251}
252
253void G4OpenGLStoredQtViewer::keyPressEvent (QKeyEvent * event)
254{
255  G4keyPressEvent(event);
256}
257
258void G4OpenGLStoredQtViewer::wheelEvent (QWheelEvent * event)
259{
260  G4wheelEvent(event);
261}
262
263/**
264 * This function was build in order to make a zoom on double clic event.
265 * It was think to build a rubberband on the zoom area, but never work fine
266 */
267void G4OpenGLStoredQtViewer::mouseDoubleClickEvent(QMouseEvent *)
268{
269  G4MouseDoubleClickEvent();
270}
271
272void G4OpenGLStoredQtViewer::mouseReleaseEvent(QMouseEvent *)
273{
274  G4MouseReleaseEvent();
275}
276
277void G4OpenGLStoredQtViewer::mouseMoveEvent(QMouseEvent *event)
278{
279  G4MouseMoveEvent(event);
280}
281
282
283void G4OpenGLStoredQtViewer::contextMenuEvent(QContextMenuEvent *e)
284{
285  G4manageContextMenuEvent(e);
286}
287
288void G4OpenGLStoredQtViewer::updateQWidget() {
289  fHasToRepaint= true;
290  updateGL();
291  fHasToRepaint= false;
292}
293
294void G4OpenGLStoredQtViewer::ShowView (
295)
296//////////////////////////////////////////////////////////////////////////////
297//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
298{
299#if QT_VERSION < 0x040000
300  setActiveWindow();
301#else
302  activateWindow();
303#endif
304}
305
306#endif
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