source: trunk/source/visualization/OpenGL/src/G4OpenGLTransform3D.cc @ 1348

Last change on this file since 1348 was 1348, checked in by garnier, 13 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
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11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
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17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
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24// ********************************************************************
25//
26//
27// $Id: G4OpenGLTransform3D.cc,v 1.10 2010/12/11 17:04:07 allison Exp $
28// GEANT4 tag $Name:  $
29//
30//
31// Andrew Walkden  24th October 1996
32// G4OpenGLTransform3D provides OpenGL style transformation matrix
33// from G4Transform3D.
34
35#ifdef G4VIS_BUILD_OPENGL_DRIVER
36
37#include "G4OpenGLTransform3D.hh"
38
39G4OpenGLTransform3D::G4OpenGLTransform3D (const G4Transform3D &t)
40{
41  GLdouble *p = m;
42  for (size_t i=0; i<4; i++)
43  {
44    for (size_t k=0; k<3; k++)
45    {
46      *p++ = t(k,i);
47    }
48    *p++ = 0.;
49  }
50  m[15] = 1.;
51}
52
53#endif
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