Ignore:
Timestamp:
Jan 5, 2011, 12:19:12 PM (13 years ago)
Author:
garnier
Message:

update

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/src/G4OpenGLTransform3D.cc

    r1343 r1348  
    2525//
    2626//
    27 // $Id: G4OpenGLTransform3D.cc,v 1.9 2009/01/19 16:53:42 lgarnier Exp $
     27// $Id: G4OpenGLTransform3D.cc,v 1.10 2010/12/11 17:04:07 allison Exp $
    2828// GEANT4 tag $Name:  $
    2929//
     
    3737#include "G4OpenGLTransform3D.hh"
    3838
    39 G4OpenGLTransform3D::G4OpenGLTransform3D (const G4Transform3D &t):
    40   G4Transform3D (t) {}
    41 
    42 const GLdouble* G4OpenGLTransform3D::GetGLMatrix ()
     39G4OpenGLTransform3D::G4OpenGLTransform3D (const G4Transform3D &t)
    4340{
    4441  GLdouble *p = m;
     
    4744    for (size_t k=0; k<3; k++)
    4845    {
    49       *p++ = operator()(k,i);
     46      *p++ = t(k,i);
    5047    }
    5148    *p++ = 0.;
    5249  }
    5350  m[15] = 1.;
    54   return m;
    5551}
    5652
Note: See TracChangeset for help on using the changeset viewer.