source: trunk/source/visualization/VRML/src/G4VRML1FileSceneHandler.cc@ 1171

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VRML1FileSceneHandler.cc,v 1.12 2006/06/29 21:25:57 gunter Exp $
28// GEANT4 tag $Name: $
29//
30// G4VRML1FileSceneHandler.cc
31// Satoshi Tanaka & Yasuhide Sawada
32
33
34//#define DEBUG_FR_SCENE
35
36#include <fstream>
37#include <stdio.h>
38#include <string.h>
39#include <stdlib.h>
40
41#include "globals.hh"
42#include "G4Scene.hh"
43#include "G4VPhysicalVolume.hh"
44#include "G4LogicalVolume.hh"
45#include "G4Point3D.hh"
46#include "G4VisAttributes.hh"
47#include "G4Polyhedron.hh"
48#include "G4Box.hh"
49#include "G4Cons.hh"
50#include "G4Polyline.hh"
51#include "G4Trd.hh"
52#include "G4Tubs.hh"
53#include "G4Trap.hh"
54#include "G4Para.hh"
55#include "G4Torus.hh"
56#include "G4Sphere.hh"
57#include "G4Text.hh"
58#include "G4Circle.hh"
59#include "G4Square.hh"
60
61#include "G4VRML1FileSceneHandler.hh"
62#include "G4VRML1FileViewer.hh"
63#include "G4VRML1File.hh"
64
65// CONST
66
67const char WRL_FILE_HEADER [] = "g4_";
68const char DEFAULT_WRL_FILE_NAME[] = "g4.wrl";
69const char ENV_VRML_VIEWER [] = "G4VRMLFILE_VIEWER";
70const char NO_VRML_VIEWER [] = "NONE";
71const char VRMLFILE_DEST_DIR [] = "G4VRMLFILE_DEST_DIR";
72const int DEFAULT_MAX_WRL_FILE_NUM = 100 ;
73
74G4VRML1FileSceneHandler::G4VRML1FileSceneHandler(G4VRML1File& system, const G4String& name) :
75 G4VSceneHandler(system, fSceneIdCount++, name),
76 fSystem(system),
77 fDest() ,
78 fFlagDestOpen( false )
79{
80 fCurrentDEF = "";
81 strcpy(fVRMLFileName, "");
82
83 if ( getenv( VRMLFILE_DEST_DIR ) == NULL ) {
84 strcpy( fVRMLFileDestDir, "" );
85 } else {
86 strcpy( fVRMLFileDestDir, getenv( VRMLFILE_DEST_DIR ) );
87 }
88
89 // maximum number of g4.wrl files in the dest directory
90 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ; // initialization
91 if ( getenv( "G4VRMLFILE_MAX_FILE_NUM" ) != NULL ) {
92
93 sscanf( getenv("G4VRMLFILE_MAX_FILE_NUM"), "%d", &fMaxFileNum ) ;
94
95 } else {
96 fMaxFileNum = DEFAULT_MAX_WRL_FILE_NUM ;
97 }
98 if( fMaxFileNum < 1 ) { fMaxFileNum = 1; }
99
100}
101
102
103G4VRML1FileSceneHandler::~G4VRML1FileSceneHandler()
104{
105#if defined DEBUG_FR_SCENE
106 G4cerr << "***** ~G4VRML1FileSceneHandler" << G4endl;
107#endif
108 VRMLEndModeling();
109}
110
111
112#define G4VRML1SCENEHANDLER G4VRML1FileSceneHandler
113#define IS_CONNECTED this->isConnected()
114#include "G4VRML1SceneHandlerFunc.icc"
115#undef IS_CONNECTED
116#undef G4VRML1SCENEHANDLER
117
118
119void G4VRML1FileSceneHandler::connectPort()
120{
121 // g4_00.wrl, g4_01.wrl, ..., g4_MAX_FILE_INDEX.wrl
122 const int MAX_FILE_INDEX = fMaxFileNum - 1 ;
123
124 // dest directory (null if no environmental variables is set)
125 strcpy ( fVRMLFileName, fVRMLFileDestDir) ;
126
127 // create (full) path name (default)
128 strcat ( fVRMLFileName, DEFAULT_WRL_FILE_NAME );
129
130 // Determine VRML file name
131 for( int i = 0 ; i < fMaxFileNum ; i++) {
132
133 // Message in the final execution
134 if( i == MAX_FILE_INDEX )
135 {
136 G4cerr << "===========================================" << G4endl;
137 G4cerr << "WARNING MESSAGE from VRML1FILE driver: " << G4endl;
138 G4cerr << " This file name is the final one in the " << G4endl;
139 G4cerr << " automatic updation of the output file name." << G4endl;
140 G4cerr << " You may overwrite existing files, i.e. " << G4endl;
141 G4cerr << " g4_XX.wrl. " << G4endl;
142 G4cerr << "===========================================" << G4endl;
143 }
144
145 // re-determine file name as G4VRMLFILE_DEST_DIR/g4_XX.wrl
146 if( i >= 0 && i <= 9 ) {
147 sprintf( fVRMLFileName, "%s%s%s%d.wrl" , fVRMLFileDestDir, WRL_FILE_HEADER, "0", i );
148 } else {
149 sprintf( fVRMLFileName, "%s%s%d.wrl" , fVRMLFileDestDir, WRL_FILE_HEADER, i );
150 }
151
152 // check validity of the file name
153 std::ifstream fin ;
154 fin.open(fVRMLFileName) ;
155 if(!fin) {
156 // new file
157 fin.close();
158 break;
159 } else {
160 // already exists (try next)
161 fin.close();
162 }
163
164
165 } // for
166
167 // open a VRML 1.0 file with determined file name
168 G4cerr << "===========================================" << G4endl;
169 G4cerr << "Output VRML 1.0 file: " << fVRMLFileName << G4endl;
170 G4cerr << "Maximum number of files in the destination directory: " << fMaxFileNum << G4endl;
171 G4cerr << " (Customizable with the environment variable: G4VRMLFILE_MAX_FILE_NUM) " << G4endl;
172 G4cerr << "===========================================" << G4endl;
173
174 fDest.open(fVRMLFileName) ; fFlagDestOpen = true ;
175}
176
177
178void G4VRML1FileSceneHandler::closePort()
179{
180 char command[256] ;
181 char viewer [256] ;
182 strcpy( viewer, NO_VRML_VIEWER ); // initialization
183 if( getenv( ENV_VRML_VIEWER ) ) {
184 strcpy( viewer, getenv( ENV_VRML_VIEWER ) ) ;
185 }
186
187 // close VRML file
188 fDest.close(); fFlagDestOpen = false ;
189 G4cerr << "*** VRML 1.0 File " << fVRMLFileName << " is generated." << G4endl;
190
191
192 // Invoke viewer
193
194 if ( !strcmp(viewer, NO_VRML_VIEWER )) {
195 G4cerr << "MESSAGE from VRML1FILE driver:" << G4endl;
196 G4cerr << " Set an environmental variable " ;
197 G4cerr << ENV_VRML_VIEWER << G4endl;
198 G4cerr << " if you want to visualize the generated VRML file" << G4endl;
199 G4cerr << " automatically. For example, " << G4endl;
200 G4cerr << " setenv " << ENV_VRML_VIEWER << " vrweb " << G4endl;
201 } else {
202 sprintf( command, "%s %s", viewer, fVRMLFileName );
203 system( command );
204 }
205}
206
207G4int G4VRML1FileSceneHandler::fSceneIdCount = 0;
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