| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4ViewParameters.hh,v 1.30 2009/01/21 16:59:22 lgarnier Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | //
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| 31 | // John Allison 19th July 1996
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| 32 | //
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| 33 | // Class description
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| 34 | //
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| 35 | // View parameters and options.
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| 36 | //
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| 37 | // THE STANDARD VIEW AND ALL THAT.
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| 38 | //
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| 39 | // In GEANT4 visualization, we have the concept of a "Standard
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| 40 | // View". This is the view when the complete set of objects being
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| 41 | // viewed is comfortably in view from any viewpoint. It is defined by
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| 42 | // the "Bounding Sphere" of "visible" objects when initially
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| 43 | // registered in the scene, and by the View Parameters.
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| 44 | //
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| 45 | // There is also the "Standard Target Point", which is the centre of
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| 46 | // the Bounding Sphere (note that this belongs to the scene and is
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| 47 | // stored in the G4Scene object). The "Current Target Point", defined
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| 48 | // relative to the Standard Target Point, is changed by the
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| 49 | // "dolly" and "zoom" commands, and can be reset to the Standard
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| 50 | // Target Point with the "/vis/viewer/reset" command.
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| 51 | //
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| 52 | // Also, the "Standard Camera Position" is the "Standard Camera
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| 53 | // Distance" along the Viewpoint Direction vector from the Standard
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| 54 | // Target Point. The Standard Camera Distance is the radius of the
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| 55 | // Bounding Sphere divided by fFieldHalfAngle. It is not stored
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| 56 | // explicitly because of the singularity at fFieldHalfAngle = 0,
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| 57 | // which implies parallel projection.
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| 58 | //
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| 59 | // Similarly, the "Current Camera Position" is the "Current Camera
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| 60 | // Distance" along the Viewpoint Direction vector from the Current
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| 61 | // Target Point. The Current Camera Distance is given by the formulae
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| 62 | // below, but note that it can be negative, meaning that the camera
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| 63 | // has moved *beyond* the Current Target Point, which is
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| 64 | // conceptually possible, but which might give some problems when
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| 65 | // setting up the view matrix - see, for example, G4OpenGLView::SetView ().
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| 66 | //
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| 67 | // All viewers are expected to keep the "Up Vector" vertical.
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| 68 | //
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| 69 | // Finally, the view is magnified by the "Zoom Factor" which is
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| 70 | // reset to 1 by the "/vis/viewer/reset" command.
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| 71 | //
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| 72 | // The algorithms for calculating various useful quantities from the
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| 73 | // View Parameters, such as GetCameraDistance, are described below.
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| 74 |
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| 75 | #ifndef G4VIEWPARAMETERS_HH
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| 76 | #define G4VIEWPARAMETERS_HH
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| 77 |
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| 78 | #include <vector>
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| 79 | #include "G4Vector3D.hh"
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| 80 | #include "G4Point3D.hh"
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| 81 | #include "G4Plane3D.hh"
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| 82 | #include "G4VisAttributes.hh"
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| 83 | #include "G4VMarker.hh"
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| 84 |
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| 85 | typedef std::vector<G4Plane3D> G4Planes;
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| 86 |
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| 87 | class G4ViewParameters {
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| 88 |
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| 89 | public: // With description
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| 90 |
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| 91 | enum DrawingStyle {
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| 92 | wireframe, // Draw edges - no hidden line removal.
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| 93 | hlr, // Draw edges - hidden lines removed.
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| 94 | hsr, // Draw surfaces - hidden surfaces removed.
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| 95 | hlhsr // Draw surfaces and edges - hidden removed.
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| 96 | };
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| 97 |
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| 98 | enum RepStyle {
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| 99 | polyhedron, // Use G4Polyhedron.
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| 100 | nurbs // Use G4NURBS.
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| 101 | };
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| 102 |
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| 103 | enum CutawayMode {
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| 104 | cutawayUnion, // Union (addition) of result of each cutaway plane.
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| 105 | cutawayIntersection // Intersection (multiplication) " .
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| 106 | };
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| 107 |
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| 108 | friend std::ostream& operator << (std::ostream&,
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| 109 | const DrawingStyle&);
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| 110 |
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| 111 | friend std::ostream& operator << (std::ostream&,
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| 112 | const G4ViewParameters&);
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| 113 |
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| 114 | G4ViewParameters ();
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| 115 | ~G4ViewParameters ();
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| 116 |
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| 117 | // Note: uses default assignment operator and copy constructor.
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| 118 |
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| 119 | G4bool operator != (const G4ViewParameters&) const;
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| 120 |
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| 121 | // Get and Is functions.
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| 122 | DrawingStyle GetDrawingStyle () const;
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| 123 | G4bool IsAuxEdgeVisible () const;
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| 124 | RepStyle GetRepStyle () const;
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| 125 | G4bool IsCulling () const;
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| 126 | G4bool IsCullingInvisible () const;
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| 127 | G4bool IsDensityCulling () const;
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| 128 | G4double GetVisibleDensity () const;
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| 129 | G4bool IsCullingCovered () const;
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| 130 | G4bool IsSection () const;
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| 131 | const G4Plane3D& GetSectionPlane () const;
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| 132 | G4bool IsCutaway () const;
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| 133 | CutawayMode GetCutawayMode () const;
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| 134 | const G4Planes& GetCutawayPlanes () const;
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| 135 | G4bool IsExplode () const;
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| 136 | G4double GetExplodeFactor () const;
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| 137 | const G4Point3D& GetExplodeCentre () const;
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| 138 | G4int GetNoOfSides () const;
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| 139 | const G4Vector3D& GetViewpointDirection () const;
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| 140 | const G4Vector3D& GetUpVector () const;
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| 141 | G4double GetFieldHalfAngle () const;
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| 142 | G4double GetZoomFactor () const;
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| 143 | const G4Vector3D& GetScaleFactor () const;
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| 144 | const G4Point3D& GetCurrentTargetPoint () const;
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| 145 | G4double GetDolly () const;
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| 146 | G4bool GetLightsMoveWithCamera () const;
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| 147 | const G4Vector3D& GetLightpointDirection () const; // Relative...
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| 148 | G4Vector3D& GetActualLightpointDirection (); // Actual...
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| 149 | // ... depending on GetLightsMoveWithCamera.
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| 150 | const G4VisAttributes* GetDefaultVisAttributes () const;
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| 151 | const G4VisAttributes* GetDefaultTextVisAttributes () const;
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| 152 | const G4VMarker& GetDefaultMarker () const;
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| 153 | G4double GetGlobalMarkerScale () const;
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| 154 | G4double GetGlobalLineWidthScale () const;
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| 155 | G4bool IsMarkerNotHidden () const;
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| 156 | unsigned int GetWindowSizeHintX () const;
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| 157 | unsigned int GetWindowSizeHintY () const;
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| 158 | G4int GetWindowAbsoluteLocationHintX (G4int) const;
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| 159 | G4int GetWindowAbsoluteLocationHintY (G4int) const;
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| 160 | G4int GetWindowLocationHintX () const;
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| 161 | G4int GetWindowLocationHintY () const;
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| 162 | const G4String& GetXGeometryString () const;
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| 163 | // GetXGeometryString is intended to be parsed by XParseGeometry.
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| 164 | // It contains the size information, as in GetWindowSizeHint, but
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| 165 | // may also contain the window position, e.g., "600x600-0+200. The
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| 166 | // viewer should use this in preference to GetWindowSizeHint, since
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| 167 | // it contains more information. (The size information in
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| 168 | // GetXGeometryString and GetWindowSizeHint is guaranteed to be
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| 169 | // identical.)
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| 170 | bool IsWindowSizeHintX () const;
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| 171 | bool IsWindowSizeHintY () const;
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| 172 | bool IsWindowLocationHintX () const;
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| 173 | bool IsWindowLocationHintY () const;
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| 174 |
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| 175 | G4bool IsAutoRefresh () const;
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| 176 | const G4Colour& GetBackgroundColour () const;
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| 177 | G4bool IsPicking () const;
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| 178 |
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| 179 | // Here Follow functions to evaluate the above algorithms as a
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| 180 | // function of the radius of the Bounding Sphere of the object being
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| 181 | // viewed. Call them in the order given - for efficiency, later
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| 182 | // functions depend on the results of earlier ones (Store the
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| 183 | // results of earlier functions in your own temporary variables -
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| 184 | // see, for example, G4OpenGLView::SetView ().)
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| 185 | G4double GetCameraDistance (G4double radius) const;
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| 186 | G4double GetNearDistance (G4double cameraDistance, G4double radius) const;
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| 187 | G4double GetFarDistance (G4double cameraDistance,
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| 188 | G4double nearDistance, G4double radius) const;
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| 189 | G4double GetFrontHalfHeight (G4double nearDistance, G4double radius) const;
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| 190 |
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| 191 | // Set, Add, Multiply, Increment, Unset and Clear functions.
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| 192 | void SetDrawingStyle (G4ViewParameters::DrawingStyle style);
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| 193 | void SetAuxEdgeVisible (G4bool);
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| 194 | void SetRepStyle (G4ViewParameters::RepStyle style);
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| 195 | void SetCulling (G4bool);
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| 196 | void SetCullingInvisible (G4bool);
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| 197 | void SetDensityCulling (G4bool);
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| 198 | void SetVisibleDensity (G4double visibleDensity);
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| 199 | void SetCullingCovered (G4bool);
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| 200 | void SetSectionPlane (const G4Plane3D& sectionPlane);
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| 201 | void UnsetSectionPlane ();
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| 202 | void SetCutawayMode (CutawayMode);
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| 203 | void AddCutawayPlane (const G4Plane3D& cutawayPlane);
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| 204 | void ChangeCutawayPlane (size_t index, const G4Plane3D& cutawayPlane);
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| 205 | void ClearCutawayPlanes ();
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| 206 | void SetExplodeFactor (G4double explodeFactor);
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| 207 | void UnsetExplodeFactor ();
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| 208 | void SetExplodeCentre (const G4Point3D& explodeCentre);
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| 209 | G4int SetNoOfSides (G4int nSides); // Returns actual number set.
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| 210 | void SetViewpointDirection (const G4Vector3D& viewpointDirection);
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| 211 | // Calls the following to get lightpoint direction right too.
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| 212 | void SetViewAndLights (const G4Vector3D& viewpointDirection);
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| 213 | // Also sets lightpoint direction according to G4bool fLightsMoveWithCamera.
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| 214 | void SetUpVector (const G4Vector3D& upVector);
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| 215 | void SetFieldHalfAngle (G4double fieldHalfAngle);
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| 216 | void SetZoomFactor (G4double zoomFactor);
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| 217 | void MultiplyZoomFactor (G4double zoomFactorMultiplier);
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| 218 | void SetScaleFactor (const G4Vector3D& scaleFactor);
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| 219 | void MultiplyScaleFactor (const G4Vector3D& scaleFactorMultiplier);
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| 220 | void SetCurrentTargetPoint (const G4Point3D& currentTargetPoint);
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| 221 | void SetDolly (G4double dolly);
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| 222 | void IncrementDolly (G4double dollyIncrement);
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| 223 | void SetLightpointDirection (const G4Vector3D& lightpointDirection);
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| 224 | void SetLightsMoveWithCamera (G4bool moves);
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| 225 | void SetPan (G4double right, G4double up);
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| 226 | void IncrementPan (G4double right, G4double up);
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| 227 | // Increment currentTarget point perpendicular to viewpoint direction.
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| 228 | void IncrementPan (G4double right, G4double up, G4double forward);
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| 229 | // Increment currentTarget point also along viewpoint direction.
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| 230 | void SetDefaultVisAttributes (const G4VisAttributes&);
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| 231 | void SetDefaultTextVisAttributes (const G4VisAttributes&);
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| 232 | void SetDefaultMarker (const G4VMarker& defaultMarker);
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| 233 | void SetGlobalMarkerScale (G4double globalMarkerScale);
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| 234 | void SetGlobalLineWidthScale (G4double globalLineWidthScale);
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| 235 | void SetMarkerHidden ();
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| 236 | void SetMarkerNotHidden ();
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| 237 | void SetWindowSizeHint (G4int xHint, G4int yHint);
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| 238 | void SetWindowLocationHint (G4int xHint, G4int yHint);
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| 239 | void SetXGeometryString (const G4String&);
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| 240 | void SetAutoRefresh (G4bool);
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| 241 | void SetBackgroundColour (const G4Colour&);
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| 242 | void SetPicking (G4bool);
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| 243 |
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| 244 | void PrintDifferences (const G4ViewParameters& v) const;
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| 245 |
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| 246 | private:
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| 247 | G4int ParseGeometry ( const char *string, G4int *x, G4int *y, unsigned int *width, unsigned int *height);
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| 248 | G4int ReadInteger(char *string, char **NextString);
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| 249 |
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| 250 | G4int fNoValue;
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| 251 | G4int fXValue; // XValue set for XGeometry
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| 252 | G4int fYValue; // YValue set for XGeometry
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| 253 | G4int fWidthValue; // WidthValue set for XGeometry
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| 254 | G4int fHeightValue; // HeightValue set for XGeometry
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| 255 | G4int fAllValues; // AllValues are set for XGeometry
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| 256 | G4int fXNegative; // XValue is from left for XGeometry
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| 257 | G4int fYNegative; // YValue is from top for XGeometry
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| 258 | G4int fGeometryMask; // Mask for ParseGeometry
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| 259 |
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| 260 | DrawingStyle fDrawingStyle; // Drawing style.
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| 261 | G4bool fAuxEdgeVisible; // Auxiliary edge visibility.
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| 262 | RepStyle fRepStyle; // Representation style.
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| 263 | G4bool fCulling; // Culling requested.
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| 264 | G4bool fCullInvisible; // Cull (don't Draw) invisible objects.
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| 265 | G4bool fDensityCulling; // Density culling requested. If so...
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| 266 | G4double fVisibleDensity; // ...density lower than this not drawn.
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| 267 | G4bool fCullCovered; // Cull daughters covered by opaque mothers.
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| 268 | G4bool fSection; // Section drawing requested (DCUT in GEANT3).
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| 269 | G4Plane3D fSectionPlane; // Cut plane for section drawing (DCUT).
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| 270 | CutawayMode fCutawayMode; // Cutaway mode.
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| 271 | G4Planes fCutawayPlanes; // Set of planes used for cutaway.
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| 272 | G4double fExplodeFactor; // Explode along radius by this factor...
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| 273 | G4Point3D fExplodeCentre; // ...about this centre.
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| 274 | G4int fNoOfSides; // ...if polygon approximates circle.
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| 275 | G4Vector3D fViewpointDirection;
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| 276 | G4Vector3D fUpVector; // Up vector. (Warning: MUST NOT be parallel
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| 277 | // to fViewpointDirection!)
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| 278 | G4double fFieldHalfAngle; // Radius / camara distance, 0 for parallel.
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| 279 | G4double fZoomFactor; // Magnification relative to Standard View.
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| 280 | G4Vector3D fScaleFactor; // (Non-uniform) scale/magnification factor.
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| 281 | G4Point3D fCurrentTargetPoint; // Relative to standard target point.
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| 282 | G4double fDolly; // Distance towards current target point.
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| 283 | G4bool fLightsMoveWithCamera;
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| 284 | G4Vector3D fRelativeLightpointDirection;
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| 285 | // i.e., rel. to object or camera accoding to G4bool fLightsMoveWithCamera.
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| 286 | G4Vector3D fActualLightpointDirection;
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| 287 | G4VisAttributes fDefaultVisAttributes;
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| 288 | G4VisAttributes fDefaultTextVisAttributes;
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| 289 | G4VMarker fDefaultMarker;
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| 290 | G4double fGlobalMarkerScale;
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| 291 | G4double fGlobalLineWidthScale;
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| 292 | G4bool fMarkerNotHidden;
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| 293 | // True if transients are to be drawn and not hidden by
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| 294 | // hidden-line-hidden-surface removal algorithms, e.g., z-buffer
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| 295 | // testing; false if they are to be hidden-line-hidden-surface
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| 296 | // removed.
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| 297 | G4int fWindowSizeHintX; // Size hints for pixel-based window systems.
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| 298 | G4int fWindowSizeHintY;
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| 299 | G4int fWindowLocationHintX; // Location hints for pixel-based window systems.
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| 300 | G4int fWindowLocationHintY;
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| 301 | G4bool fWindowLocationHintXNegative; // Reference of location hints for pixel-based window systems.
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| 302 | G4bool fWindowLocationHintYNegative;
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| 303 | G4String fXGeometryString; // If non-null, geometry string for X Windows.
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| 304 | G4bool fAutoRefresh; // ...after change of view parameters.
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| 305 | G4Colour fBackgroundColour;
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| 306 | G4bool fPicking; // Request picking.
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| 307 | };
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| 308 |
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| 309 | #include "G4ViewParameters.icc"
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| 310 |
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| 311 | #endif
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