1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VisExecutive.icc,v 1.26 2010/05/30 11:30:49 allison Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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29 | // |
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30 | // |
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31 | // John Allison 24th January 1998. |
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32 | |
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33 | #ifndef G4VISEXECUTIVE_ICC |
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34 | #define G4VISEXECUTIVE_ICC |
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35 | |
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36 | // Supported drivers... |
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37 | |
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38 | // Not needing external packages or libraries... |
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39 | #include "G4ASCIITree.hh" |
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40 | #include "G4DAWNFILE.hh" |
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41 | #include "G4HepRep.hh" |
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42 | #include "G4HepRepFile.hh" |
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43 | #include "G4RayTracer.hh" |
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44 | #include "G4HitFilterFactories.hh" |
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45 | #include "G4DigiFilterFactories.hh" |
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46 | #include "G4TrajectoryFilterFactories.hh" |
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47 | #include "G4TrajectoryModelFactories.hh" |
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48 | #include "G4VRML1File.hh" |
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49 | #include "G4VRML2File.hh" |
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50 | #include "G4GMocrenFile.hh" |
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51 | |
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52 | // Needing external packages or libraries... |
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53 | |
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54 | #ifdef G4VIS_USE_DAWN |
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55 | #include "G4FukuiRenderer.hh" |
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56 | #endif |
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57 | |
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58 | #ifdef G4VIS_USE_OPENGLX |
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59 | #include "G4OpenGLImmediateX.hh" |
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60 | #include "G4OpenGLStoredX.hh" |
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61 | #endif |
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62 | |
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63 | #ifdef G4VIS_USE_OPENGLWIN32 |
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64 | #include "G4OpenGLImmediateWin32.hh" |
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65 | #include "G4OpenGLStoredWin32.hh" |
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66 | #endif |
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67 | |
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68 | #ifdef G4VIS_USE_OPENGLXM |
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69 | #include "G4OpenGLImmediateXm.hh" |
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70 | #include "G4OpenGLStoredXm.hh" |
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71 | #endif |
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72 | |
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73 | #ifdef G4VIS_USE_OPENGLQT |
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74 | #include "G4OpenGLImmediateQt.hh" |
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75 | #include "G4OpenGLStoredQt.hh" |
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76 | #endif |
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77 | |
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78 | #ifdef G4VIS_USE_OIX |
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79 | #include "G4OpenInventorX.hh" |
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80 | #endif |
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81 | |
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82 | #ifdef G4VIS_USE_OIWIN32 |
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83 | #include "G4OpenInventorWin32.hh" |
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84 | #endif |
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85 | |
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86 | #ifdef G4VIS_USE_RAYTRACERX |
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87 | #include "G4RayTracerX.hh" |
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88 | #endif |
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89 | |
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90 | #ifdef G4VIS_USE_VRML |
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91 | #include "G4VRML1.hh" |
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92 | #include "G4VRML2.hh" |
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93 | #endif |
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94 | |
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95 | G4VisExecutive::G4VisExecutive (const G4String& verbosityString): |
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96 | G4VisManager(verbosityString) |
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97 | {} |
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98 | |
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99 | // The inline keyword prevents the compiler making an external |
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100 | // reference even though they cannot actually be inlined since they |
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101 | // are virtual functions. This prevents a "multiple definition" error |
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102 | // if it is included in more than one file. However, as explained in |
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103 | // the class description in G4VisExecutive.hh, it should never be |
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104 | // necessary to #include "G4VisExecutive.hh" in more than one file |
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105 | // since after instantiation the object can be treated as a |
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106 | // G4VisManager. |
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107 | inline void |
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108 | G4VisExecutive::RegisterGraphicsSystems () { |
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109 | |
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110 | // Graphics Systems not needing external packages or libraries... |
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111 | RegisterGraphicsSystem (new G4ASCIITree); |
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112 | RegisterGraphicsSystem (new G4DAWNFILE); |
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113 | RegisterGraphicsSystem (new G4HepRep); |
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114 | RegisterGraphicsSystem (new G4HepRepFile); |
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115 | RegisterGraphicsSystem (new G4RayTracer); |
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116 | RegisterGraphicsSystem (new G4VRML1File); |
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117 | RegisterGraphicsSystem (new G4VRML2File); |
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118 | RegisterGraphicsSystem (new G4GMocrenFile); |
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119 | // Graphics systems needing external packages or libraries... |
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120 | |
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121 | #ifdef G4VIS_USE_DAWN |
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122 | RegisterGraphicsSystem (new G4FukuiRenderer); |
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123 | #endif |
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124 | |
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125 | // Register OGL graphics system with generic nicknames |
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126 | #ifdef G4VIS_USE_OPENGL |
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127 | G4VGraphicsSystem* ogl = 0; |
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128 | G4VGraphicsSystem* ogli = 0; |
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129 | G4VGraphicsSystem* ogls = 0; |
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130 | // Follow G4UIExecutive |
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131 | #if defined(G4UI_USE_QT) |
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132 | #ifdef G4VIS_USE_OPENGLQT |
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133 | ogl = new G4OpenGLStoredQt; |
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134 | ogli = new G4OpenGLImmediateQt; |
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135 | ogls = new G4OpenGLStoredQt; |
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136 | #endif |
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137 | #elif defined(G4UI_USE_XM) |
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138 | #ifdef G4VIS_USE_OPENGLXM |
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139 | ogl = new G4OpenGLStoredXm; |
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140 | ogli = new G4OpenGLImmediateXm; |
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141 | ogls = new G4OpenGLStoredXm; |
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142 | #endif |
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143 | #elif defined(G4UI_USE_WIN32) |
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144 | #ifdef G4VIS_USE_OPENGLWIN32 |
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145 | ogl = new G4OpenGLStoredWin32; |
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146 | ogli = new G4OpenGLImmediateWin32; |
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147 | ogls = new G4OpenGLStoredWin32; |
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148 | #endif |
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149 | #elif defined(G4UI_USE_TCSH) |
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150 | #if defined (G4VIS_USE_OPENGLX) |
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151 | ogl = new G4OpenGLStoredX; |
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152 | ogli = new G4OpenGLImmediateX; |
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153 | ogls = new G4OpenGLStoredX; |
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154 | #elif defined (G4VIS_USE_OPENGLWIN32) |
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155 | ogl = new G4OpenGLStoredWin32; |
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156 | ogli = new G4OpenGLImmediateWin32; |
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157 | ogls = new G4OpenGLStoredWin32; |
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158 | #endif |
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159 | #else |
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160 | #if defined (G4VIS_USE_OPENGLX) |
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161 | ogl = new G4OpenGLStoredX; |
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162 | ogli = new G4OpenGLImmediateX; |
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163 | ogls = new G4OpenGLStoredX; |
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164 | #elif defined (G4VIS_USE_OPENGLWIN32) |
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165 | ogl = new G4OpenGLStoredWin32; |
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166 | ogli = new G4OpenGLImmediateWin32; |
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167 | ogls = new G4OpenGLStoredWin32; |
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168 | #endif |
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169 | #endif |
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170 | if (ogl) { |
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171 | ogl->SetNickName("OGL"); |
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172 | RegisterGraphicsSystem (ogl); |
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173 | } |
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174 | if (ogli) { |
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175 | ogli->SetNickName("OGLI"); |
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176 | RegisterGraphicsSystem (ogli); |
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177 | } |
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178 | if (ogls) { |
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179 | ogls->SetNickName("OGLS"); |
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180 | RegisterGraphicsSystem (ogls); |
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181 | } |
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182 | #endif |
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183 | |
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184 | #ifdef G4VIS_USE_OPENGLX |
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185 | RegisterGraphicsSystem (new G4OpenGLImmediateX); |
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186 | RegisterGraphicsSystem (new G4OpenGLStoredX); |
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187 | #endif |
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188 | |
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189 | #ifdef G4VIS_USE_OPENGLWIN32 |
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190 | RegisterGraphicsSystem (new G4OpenGLImmediateWin32); |
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191 | RegisterGraphicsSystem (new G4OpenGLStoredWin32); |
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192 | #endif |
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193 | |
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194 | #ifdef G4VIS_USE_OPENGLXM |
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195 | RegisterGraphicsSystem (new G4OpenGLImmediateXm); |
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196 | RegisterGraphicsSystem (new G4OpenGLStoredXm); |
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197 | #endif |
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198 | |
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199 | #ifdef G4VIS_USE_OPENGLQT |
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200 | RegisterGraphicsSystem (new G4OpenGLImmediateQt); |
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201 | RegisterGraphicsSystem (new G4OpenGLStoredQt); |
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202 | #endif |
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203 | |
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204 | // Register OI graphics system with generic nickname |
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205 | #ifdef G4VIS_USE_OI |
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206 | G4VGraphicsSystem* oi = 0; |
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207 | #ifdef G4VIS_USE_OIX |
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208 | oi = new G4OpenInventorX; |
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209 | #endif |
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210 | #ifdef G4VIS_USE_OIWIN32 |
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211 | oi = new G4OpenInventorWin32; |
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212 | #endif |
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213 | if (oi) { |
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214 | oi->SetNickName("OI"); |
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215 | RegisterGraphicsSystem (oi); |
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216 | } |
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217 | #endif |
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218 | |
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219 | #ifdef G4VIS_USE_OIX |
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220 | RegisterGraphicsSystem (new G4OpenInventorX); |
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221 | #endif |
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222 | |
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223 | #ifdef G4VIS_USE_OIWIN32 |
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224 | RegisterGraphicsSystem (new G4OpenInventorWin32); |
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225 | #endif |
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226 | |
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227 | #ifdef G4VIS_USE_RAYTRACERX |
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228 | RegisterGraphicsSystem (new G4RayTracerX); |
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229 | #endif |
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230 | |
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231 | #ifdef G4VIS_USE_VRML |
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232 | RegisterGraphicsSystem (new G4VRML1); |
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233 | RegisterGraphicsSystem (new G4VRML2); |
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234 | #endif |
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235 | |
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236 | } |
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237 | |
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238 | // See comments about inlining above. |
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239 | inline void |
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240 | G4VisExecutive::RegisterModelFactories() |
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241 | { |
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242 | // Trajectory draw models |
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243 | RegisterModelFactory(new G4TrajectoryGenericDrawerFactory()); |
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244 | RegisterModelFactory(new G4TrajectoryDrawByChargeFactory()); |
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245 | RegisterModelFactory(new G4TrajectoryDrawByParticleIDFactory()); |
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246 | RegisterModelFactory(new G4TrajectoryDrawByOriginVolumeFactory()); |
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247 | RegisterModelFactory(new G4TrajectoryDrawByAttributeFactory()); |
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248 | |
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249 | // Trajectory filter models |
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250 | RegisterModelFactory(new G4TrajectoryChargeFilterFactory()); |
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251 | RegisterModelFactory(new G4TrajectoryParticleFilterFactory()); |
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252 | RegisterModelFactory(new G4TrajectoryOriginVolumeFilterFactory()); |
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253 | RegisterModelFactory(new G4TrajectoryAttributeFilterFactory()); |
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254 | |
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255 | // Hit filter models |
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256 | RegisterModelFactory(new G4HitAttributeFilterFactory()); |
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257 | |
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258 | // Digi filter models |
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259 | RegisterModelFactory(new G4DigiAttributeFilterFactory()); |
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260 | } |
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261 | |
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262 | #endif |
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