source: trunk/source/visualization/management/include/G4VisExecutive.icc @ 1337

Last change on this file since 1337 was 1337, checked in by garnier, 14 years ago

tag geant4.9.4 beta 1 + modifs locales

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1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4VisExecutive.icc,v 1.26 2010/05/30 11:30:49 allison Exp $
28// GEANT4 tag $Name: geant4-09-04-beta-01 $
29//
30//
31// John Allison 24th January 1998.
32
33#ifndef G4VISEXECUTIVE_ICC
34#define G4VISEXECUTIVE_ICC
35
36// Supported drivers...
37
38// Not needing external packages or libraries...
39#include "G4ASCIITree.hh"
40#include "G4DAWNFILE.hh"
41#include "G4HepRep.hh"
42#include "G4HepRepFile.hh"
43#include "G4RayTracer.hh"
44#include "G4HitFilterFactories.hh"
45#include "G4DigiFilterFactories.hh"
46#include "G4TrajectoryFilterFactories.hh"
47#include "G4TrajectoryModelFactories.hh"
48#include "G4VRML1File.hh"
49#include "G4VRML2File.hh"
50#include "G4GMocrenFile.hh"
51
52// Needing external packages or libraries...
53
54#ifdef G4VIS_USE_DAWN
55#include "G4FukuiRenderer.hh"
56#endif
57
58#ifdef G4VIS_USE_OPENGLX
59#include "G4OpenGLImmediateX.hh"
60#include "G4OpenGLStoredX.hh"
61#endif
62
63#ifdef G4VIS_USE_OPENGLWIN32
64#include "G4OpenGLImmediateWin32.hh"
65#include "G4OpenGLStoredWin32.hh"
66#endif
67
68#ifdef G4VIS_USE_OPENGLXM
69#include "G4OpenGLImmediateXm.hh"
70#include "G4OpenGLStoredXm.hh"
71#endif
72
73#ifdef G4VIS_USE_OPENGLQT
74#include "G4OpenGLImmediateQt.hh"
75#include "G4OpenGLStoredQt.hh"
76#endif
77
78#ifdef G4VIS_USE_OIX
79#include "G4OpenInventorX.hh"
80#endif
81
82#ifdef G4VIS_USE_OIWIN32
83#include "G4OpenInventorWin32.hh"
84#endif
85
86#ifdef G4VIS_USE_RAYTRACERX
87#include "G4RayTracerX.hh"
88#endif
89
90#ifdef G4VIS_USE_VRML
91#include "G4VRML1.hh"
92#include "G4VRML2.hh"
93#endif
94
95  G4VisExecutive::G4VisExecutive (const G4String& verbosityString):
96    G4VisManager(verbosityString)       
97  {}
98
99// The inline keyword prevents the compiler making an external
100// reference even though they cannot actually be inlined since they
101// are virtual functions.  This prevents a "multiple definition" error
102// if it is included in more than one file.  However, as explained in
103// the class description in G4VisExecutive.hh, it should never be
104// necessary to #include "G4VisExecutive.hh" in more than one file
105// since after instantiation the object can be treated as a
106// G4VisManager.
107inline void
108G4VisExecutive::RegisterGraphicsSystems () {
109
110  // Graphics Systems not needing external packages or libraries...
111  RegisterGraphicsSystem (new G4ASCIITree);
112  RegisterGraphicsSystem (new G4DAWNFILE);
113  RegisterGraphicsSystem (new G4HepRep);
114  RegisterGraphicsSystem (new G4HepRepFile);
115  RegisterGraphicsSystem (new G4RayTracer);
116  RegisterGraphicsSystem (new G4VRML1File);
117  RegisterGraphicsSystem (new G4VRML2File);
118  RegisterGraphicsSystem (new G4GMocrenFile);
119  // Graphics systems needing external packages or libraries...
120
121#ifdef G4VIS_USE_DAWN
122  RegisterGraphicsSystem (new G4FukuiRenderer);
123#endif
124
125// Register OGL graphics system with generic nicknames
126#ifdef G4VIS_USE_OPENGL
127  G4VGraphicsSystem* ogl  = 0;
128  G4VGraphicsSystem* ogli = 0;
129  G4VGraphicsSystem* ogls = 0;
130// Follow G4UIExecutive
131#if defined(G4UI_USE_QT)
132#ifdef G4VIS_USE_OPENGLQT
133  ogl  = new G4OpenGLStoredQt;
134  ogli = new G4OpenGLImmediateQt;
135  ogls = new G4OpenGLStoredQt;
136#endif
137#elif defined(G4UI_USE_XM)
138#ifdef G4VIS_USE_OPENGLXM
139  ogl  = new G4OpenGLStoredXm;
140  ogli = new G4OpenGLImmediateXm;
141  ogls = new G4OpenGLStoredXm;
142#endif
143#elif defined(G4UI_USE_WIN32)
144#ifdef G4VIS_USE_OPENGLWIN32
145  ogl  = new G4OpenGLStoredWin32;
146  ogli = new G4OpenGLImmediateWin32;
147  ogls = new G4OpenGLStoredWin32;
148#endif
149#elif defined(G4UI_USE_TCSH)
150#if defined (G4VIS_USE_OPENGLX)
151  ogl  = new G4OpenGLStoredX;
152  ogli = new G4OpenGLImmediateX;
153  ogls = new G4OpenGLStoredX;
154#elif defined (G4VIS_USE_OPENGLWIN32)
155  ogl  = new G4OpenGLStoredWin32;
156  ogli = new G4OpenGLImmediateWin32;
157  ogls = new G4OpenGLStoredWin32;
158#endif
159#else
160#if defined (G4VIS_USE_OPENGLX)
161  ogl  = new G4OpenGLStoredX;
162  ogli = new G4OpenGLImmediateX;
163  ogls = new G4OpenGLStoredX;
164#elif defined (G4VIS_USE_OPENGLWIN32)
165  ogl  = new G4OpenGLStoredWin32;
166  ogli = new G4OpenGLImmediateWin32;
167  ogls = new G4OpenGLStoredWin32;
168#endif
169#endif
170  if (ogl) {
171    ogl->SetNickName("OGL");
172    RegisterGraphicsSystem (ogl);
173  }
174  if (ogli) {
175    ogli->SetNickName("OGLI");
176    RegisterGraphicsSystem (ogli);
177  }
178  if (ogls) {
179    ogls->SetNickName("OGLS");
180    RegisterGraphicsSystem (ogls);
181  }
182#endif
183
184#ifdef G4VIS_USE_OPENGLX
185  RegisterGraphicsSystem (new G4OpenGLImmediateX);
186  RegisterGraphicsSystem (new G4OpenGLStoredX);
187#endif
188
189#ifdef G4VIS_USE_OPENGLWIN32
190  RegisterGraphicsSystem (new G4OpenGLImmediateWin32);
191  RegisterGraphicsSystem (new G4OpenGLStoredWin32);
192#endif
193
194#ifdef G4VIS_USE_OPENGLXM
195  RegisterGraphicsSystem (new G4OpenGLImmediateXm);
196  RegisterGraphicsSystem (new G4OpenGLStoredXm);
197#endif
198
199#ifdef G4VIS_USE_OPENGLQT
200  RegisterGraphicsSystem (new G4OpenGLImmediateQt);
201  RegisterGraphicsSystem (new G4OpenGLStoredQt);
202#endif
203
204// Register OI graphics system with generic nickname
205#ifdef G4VIS_USE_OI
206  G4VGraphicsSystem* oi  = 0;
207#ifdef G4VIS_USE_OIX
208  oi = new G4OpenInventorX;
209#endif
210#ifdef G4VIS_USE_OIWIN32
211  oi = new G4OpenInventorWin32;
212#endif
213  if (oi) {
214    oi->SetNickName("OI");
215    RegisterGraphicsSystem (oi);
216  }
217#endif
218
219#ifdef G4VIS_USE_OIX
220  RegisterGraphicsSystem (new G4OpenInventorX);
221#endif
222
223#ifdef G4VIS_USE_OIWIN32
224  RegisterGraphicsSystem (new G4OpenInventorWin32);
225#endif
226
227#ifdef G4VIS_USE_RAYTRACERX
228  RegisterGraphicsSystem (new G4RayTracerX);
229#endif
230
231#ifdef G4VIS_USE_VRML
232  RegisterGraphicsSystem (new G4VRML1);
233  RegisterGraphicsSystem (new G4VRML2);
234#endif
235
236}
237
238// See comments about inlining above.
239inline void
240G4VisExecutive::RegisterModelFactories()
241{
242   // Trajectory draw models
243   RegisterModelFactory(new G4TrajectoryGenericDrawerFactory());       
244   RegisterModelFactory(new G4TrajectoryDrawByChargeFactory());
245   RegisterModelFactory(new G4TrajectoryDrawByParticleIDFactory());
246   RegisterModelFactory(new G4TrajectoryDrawByOriginVolumeFactory()); 
247   RegisterModelFactory(new G4TrajectoryDrawByAttributeFactory()); 
248
249   // Trajectory filter models
250   RegisterModelFactory(new G4TrajectoryChargeFilterFactory());
251   RegisterModelFactory(new G4TrajectoryParticleFilterFactory());
252   RegisterModelFactory(new G4TrajectoryOriginVolumeFilterFactory());
253   RegisterModelFactory(new G4TrajectoryAttributeFilterFactory());
254
255   // Hit filter models
256   RegisterModelFactory(new G4HitAttributeFilterFactory());
257
258   // Digi filter models
259   RegisterModelFactory(new G4DigiAttributeFilterFactory());
260}
261
262#endif
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