| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G4PhysicalVolumeMassScene.hh,v 1.11 2010/05/30 11:23:25 allison Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | //
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| 31 | // John Allison 12th September 2004
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| 32 |
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| 33 | // Class Description:
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| 34 | //
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| 35 | // Calculates the mass of a geometry tree taking into account daughters
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| 36 | // up to the depth specified in the G4PhysicalVolumeModel. Culling is
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| 37 | // ignored so that all volumes are seen.
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| 38 | //
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| 39 | // Do not use this for a "parallel world" for which materials are not
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| 40 | // defined. Use only for the material world.
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| 41 | //
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| 42 | // The calculation is quite tricky, since it involves subtracting the
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| 43 | // mass of that part of the mother that is occupied by each daughter and
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| 44 | // then adding the mass of the daughter, and so on down the heirarchy.
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| 45 | //
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| 46 | // Usage for a given G4PhysicalVolumeModel* pvModel:
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| 47 | // G4PhysicalVolumeMassScene massScene(pvModel);
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| 48 | // pvModel->DescribeYourselfTo (massScene);
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| 49 | // G4double volume = massScene.GetVolume();
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| 50 | // G4double mass = massScene.GetMass();
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| 51 | // massScene.Reset();
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| 52 | // See, for example, G4ASCIITreeSceneHandler::EndModeling().
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| 53 |
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| 54 | #ifndef G4PHYSICALVOLUMEMASSSCENE_HH
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| 55 | #define G4PHYSICALVOLUMEMASSSCENE_HH
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| 56 |
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| 57 | #include "G4VGraphicsScene.hh"
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| 58 |
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| 59 | #include "G4Box.hh"
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| 60 | #include "G4Cons.hh"
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| 61 | #include "G4Tubs.hh"
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| 62 | #include "G4Trd.hh"
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| 63 | #include "G4Trap.hh"
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| 64 | #include "G4Sphere.hh"
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| 65 | #include "G4Para.hh"
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| 66 | #include "G4Torus.hh"
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| 67 | #include "G4Polycone.hh"
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| 68 | #include "G4Polyhedra.hh"
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| 69 | #include <deque>
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| 70 |
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| 71 | class G4VPhysicalVolume;
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| 72 | class G4LogicalVolume;
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| 73 | class G4PhysicalVolumeModel;
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| 74 | class G4Material;
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| 75 |
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| 76 | class G4PhysicalVolumeMassScene: public G4VGraphicsScene {
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| 77 |
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| 78 | public:
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| 79 | G4PhysicalVolumeMassScene (G4PhysicalVolumeModel*);
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| 80 | virtual ~G4PhysicalVolumeMassScene ();
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| 81 |
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| 82 | public: // With description
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| 83 |
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| 84 | G4double GetVolume () const {return fVolume;}
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| 85 | // Overall volume.
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| 86 |
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| 87 | G4double GetMass () const {return fMass;}
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| 88 | // Mass of whole tree, i.e., accounting for all daughters.
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| 89 |
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| 90 | void Reset ();
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| 91 | // Reset for subsequent re-use.
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| 92 |
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| 93 | public:
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| 94 |
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| 95 | // Force execution of AccrueMass for all solids...
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| 96 | void PreAddSolid (const G4Transform3D&, const G4VisAttributes&) {}
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| 97 | void PostAddSolid () {}
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| 98 | void AddSolid (const G4Box& s) {AccrueMass (s);}
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| 99 | void AddSolid (const G4Cons & s) {AccrueMass (s);}
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| 100 | void AddSolid (const G4Tubs& s) {AccrueMass (s);}
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| 101 | void AddSolid (const G4Trd& s) {AccrueMass (s);}
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| 102 | void AddSolid (const G4Trap& s) {AccrueMass (s);}
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| 103 | void AddSolid (const G4Sphere& s) {AccrueMass (s);}
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| 104 | void AddSolid (const G4Para& s) {AccrueMass (s);}
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| 105 | void AddSolid (const G4Torus& s) {AccrueMass (s);}
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| 106 | void AddSolid (const G4Polycone& s) {AccrueMass (s);}
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| 107 | void AddSolid (const G4Polyhedra& s) {AccrueMass (s);}
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| 108 | void AddSolid (const G4VSolid& s) {AccrueMass (s);}
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| 109 | void AddCompound (const G4VTrajectory&) {}
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| 110 | void AddCompound (const G4VHit&) {}
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| 111 | void AddCompound (const G4VDigi&) {}
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| 112 | void AddCompound (const G4THitsMap<G4double>&) {}
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| 113 |
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| 114 | ////////////////////////////////////////////////////////////////
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| 115 | // Functions not used but required by the abstract interface.
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| 116 |
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| 117 | virtual void BeginPrimitives (const G4Transform3D&) {}
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| 118 | virtual void EndPrimitives () {}
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| 119 | virtual void BeginPrimitives2D (const G4Transform3D&) {}
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| 120 | virtual void EndPrimitives2D () {}
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| 121 | virtual void AddPrimitive (const G4Polyline&) {}
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| 122 | virtual void AddPrimitive (const G4Scale&) {}
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| 123 | virtual void AddPrimitive (const G4Text&) {}
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| 124 | virtual void AddPrimitive (const G4Circle&) {}
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| 125 | virtual void AddPrimitive (const G4Square&) {}
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| 126 | virtual void AddPrimitive (const G4Polymarker&) {}
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| 127 | virtual void AddPrimitive (const G4Polyhedron&) {}
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| 128 | virtual void AddPrimitive (const G4NURBS&) {}
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| 129 |
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| 130 | private:
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| 131 | void AccrueMass (const G4VSolid&);
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| 132 | G4PhysicalVolumeModel* fpPVModel;
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| 133 | G4double fVolume;
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| 134 | G4double fMass;
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| 135 | G4VPhysicalVolume* fpLastPV;
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| 136 | G4int fPVPCount;
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| 137 | G4int fLastDepth;
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| 138 | G4double fLastDensity;
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| 139 | std::deque<G4double> fDensityStack;
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| 140 | };
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| 141 |
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| 142 | #endif
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