- Timestamp:
- May 14, 2009, 5:40:34 PM (15 years ago)
- File:
-
- 1 edited
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trunk/source/visualization/management/src/G4VisCommandsSceneHandler.cc
r954 r1041 113 113 G4VViewer* pViewer = pSceneHandler -> GetCurrentViewer(); 114 114 if (pViewer && pViewer -> GetViewParameters().IsAutoRefresh()) { 115 pViewer -> SetView (); 116 pViewer -> ClearView (); 117 pViewer -> DrawView (); 115 #ifdef G4DEBUG_VIS_MANAGEMENT 116 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call SetView()\n"); 117 #endif 118 pViewer -> SetView (); 119 #ifdef G4DEBUG_VIS_MANAGEMENT 120 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call SetView() END\n"); 121 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call ClearView()\n"); 122 #endif 123 pViewer -> ClearView (); 124 #ifdef G4DEBUG_VIS_MANAGEMENT 125 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call ClearView() END\n"); 126 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call DrawView()\n"); 127 #endif 128 pViewer -> DrawView (); 129 #ifdef G4DEBUG_VIS_MANAGEMENT 130 printf("G4VisCommandSceneHandlerAttach::SetNewValue Call DrawView() END\n"); 131 #endif 118 132 } 119 133 if (verbosity >= G4VisManager::confirmations) {
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